Wenzel Jakob
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ec1d6ae917
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information on making releases
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2011-08-04 01:05:43 -04:00 |
Wenzel Jakob
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f8ee9e649a
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HK documentation updates
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2011-08-02 16:51:27 -04:00 |
Wenzel Jakob
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11d3e3a997
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double precision fix contributed by Marios Papas
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2011-08-02 14:03:42 -04:00 |
Wenzel Jakob
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38fccc241a
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added micro-flake example renderings
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2011-08-01 02:14:13 +02:00 |
Wenzel Jakob
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7531f543d5
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added a forgotten file
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2011-07-29 15:55:06 +02:00 |
Wenzel Jakob
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cffde41f80
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a few bugfixes
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2011-07-29 03:29:11 +02:00 |
Wenzel Jakob
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93217958fb
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preliminary sun/sky model implementation
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2011-07-29 02:39:40 +02:00 |
Wenzel Jakob
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b605c5e937
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A few more cosines to get straight
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2011-07-29 01:56:36 +02:00 |
Wenzel Jakob
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0e05949f2c
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created a separate file containing sun-specific configuration routines
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2011-07-28 21:54:14 +02:00 |
Wenzel Jakob
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173c0be464
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HK documentation updates
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2011-07-28 21:22:47 +02:00 |
Wenzel Jakob
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2fd2a33d46
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HK documentation updates
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2011-07-28 21:16:18 +02:00 |
Wenzel Jakob
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79aaea5d32
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texture support for the HK model
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2011-07-28 19:34:05 +02:00 |
Wenzel Jakob
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30e1cc5681
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work on the envmap luminaire
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2011-07-28 19:13:24 +02:00 |
Wenzel Jakob
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8c1d38980d
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improved the accuracy of shadow rays
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2011-07-28 18:28:00 +02:00 |
Wenzel Jakob
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531d9d54e2
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documentation updates
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2011-07-28 16:32:55 +02:00 |
Wenzel Jakob
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247ebcf607
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minor tweaks
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2011-07-28 15:53:44 +02:00 |
Wenzel Jakob
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f8198e236d
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cleanups
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2011-07-28 14:35:52 +02:00 |
Wenzel Jakob
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389ca590d2
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nicer default sky
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2011-07-28 14:34:59 +02:00 |
Wenzel Jakob
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4d01f32749
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HK and coating bugfixes
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2011-07-28 14:25:03 +02:00 |
Wenzel Jakob
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ff025d558f
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fix a NaN issue in envmap.cpp
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2011-07-28 12:09:56 +02:00 |
Wenzel Jakob
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fcae6a3314
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adapted sunsky so that it refers to the still-missing sun model
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2011-07-28 03:21:33 +02:00 |
Wenzel Jakob
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5b735f362d
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sunsky meta-plugin
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2011-07-28 03:18:17 +02:00 |
Wenzel Jakob
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8e448eaf6c
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added an environment luminaire, changed the sky.cpp implementation so that it forwards to envmap.cpp
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2011-07-28 02:52:31 +02:00 |
Wenzel Jakob
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e379ffda42
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the envmap luminaire is verified!
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2011-07-27 18:50:15 +02:00 |
Wenzel Jakob
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7305768f61
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fixed some over-zealous refactoring
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2011-07-27 18:41:25 +02:00 |
Wenzel Jakob
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bd3291fad0
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reverting back to Boost::Filesystem v2, since not all platforms provide v3 yet
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2011-07-27 17:11:57 +02:00 |
Wenzel Jakob
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3726f657a2
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luminaire verification code
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2011-07-27 16:28:35 +02:00 |
Wenzel Jakob
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d6e55318ed
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BSDF serialization bugfixes
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2011-07-27 15:02:06 +02:00 |
Wenzel Jakob
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87faf4dd30
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sky light figure updates (flipped horizontally and vertically so that the coordinates make more sense)
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2011-07-27 09:58:20 +02:00 |
Wenzel Jakob
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d5d4a632b8
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cleanups
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2011-07-27 03:40:35 +02:00 |
Wenzel Jakob
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73f51c1c9f
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sky luminaire improvements
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2011-07-27 03:40:13 +02:00 |
Wenzel Jakob
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eae8cc74f7
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fixed boost::filesystem v3 port, further tweaks on the sunsky model
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2011-07-26 23:44:53 +02:00 |
Wenzel Jakob
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628dddbe91
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merge
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2011-07-26 21:06:01 +02:00 |
Wenzel Jakob
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1141eb87e3
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port to boost::fileystem v3, some adjustments to the sky luminaire
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2011-07-26 21:05:43 +02:00 |
Wenzel Jakob
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cd4c6165c8
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double precision compilation fix
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2011-07-22 23:54:01 +02:00 |
Wenzel Jakob
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0175931ed3
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bugfixes to the coating material
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2011-07-22 18:43:11 +02:00 |
Wenzel Jakob
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1adfc11099
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documentation updates, bugfixes to coating.cpp and mask.cpp
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2011-07-22 16:08:58 +02:00 |
Wenzel Jakob
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b657152081
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cleanup of the medium & dipole data input interface
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2011-07-22 01:30:14 +02:00 |
Wenzel Jakob
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4ed86ec392
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fixed a stupid bug that could mess up medium rendering with analytic shapes
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2011-07-21 19:10:37 +02:00 |
Wenzel Jakob
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33a6fd58c0
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sky luminaire by Tom Kazimiers, composite light sources, rayleigh scattering in media
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2011-07-21 17:42:44 +02:00 |
Wenzel Jakob
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a4acf8b379
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two-sided coating
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2011-07-20 00:39:29 +02:00 |
Wenzel Jakob
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1b7b8a6d74
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nice modulo function, rearranged BSDF interface
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2011-07-19 20:01:48 +02:00 |
Wenzel Jakob
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42ce9799f6
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typo
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2011-07-19 18:53:15 +02:00 |
Wenzel Jakob
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dbfca082b3
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added box-muller sampling; applied Marios' HK serialization bugfix
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2011-07-19 18:47:55 +02:00 |
Wenzel Jakob
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901bbc2bfe
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merge with the main branch
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2011-07-19 06:37:15 +02:00 |
Wenzel Jakob
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f903c8e05d
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importer bugfixes
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2011-07-19 06:36:27 +02:00 |
Wenzel Jakob
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2199cbf257
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OSX/Qt linker bugfix
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2011-07-19 06:02:19 +02:00 |
Wenzel Jakob
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f7f10c0000
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bugfixes to the importer
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2011-07-19 04:49:35 +02:00 |
Wenzel Jakob
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8b9776c4ac
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added a newline to a documentation listing
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2011-07-18 14:47:46 +02:00 |
Wenzel Jakob
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a17fed6f5b
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documentation updates for the HK model
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2011-07-18 14:46:24 +02:00 |
Wenzel Jakob
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bf94a4869e
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updated the build system to support a dynamic 'dist' directory
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2011-07-18 14:20:02 +02:00 |
Wenzel Jakob
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317e661612
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Added an implementation of the Hanrahan-Krueger model (courtesy of Tom Kazimiers and Marios Papas)
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2011-07-18 02:39:24 +02:00 |
Wenzel Jakob
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5e63c7233d
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minor improvement to the XSLT stylesheet
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2011-07-17 20:49:38 +02:00 |
Wenzel Jakob
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c6b33a76ab
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fixed a handedness reversal in conjunction with the interactive 'reveal' feature
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2011-07-17 17:31:21 +02:00 |
Wenzel Jakob
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0230c6fbe7
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switched to a new BSDFQueryRecord constructor, which encapsulates the assumption that a sampler instance is always available when sampling the model
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2011-07-17 17:18:58 +02:00 |
Wenzel Jakob
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fad581de2f
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BSDFQueryRecord: it is now assumed that a sampler is always there
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2011-07-17 16:45:26 +02:00 |
Wenzel Jakob
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334002cc46
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minor improvements to the pre-0.3.0 upgrade stylesheet
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2011-07-17 15:52:51 +02:00 |
Wenzel Jakob
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a5d3024a39
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various cleanups
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2011-07-17 15:20:55 +02:00 |
Wenzel Jakob
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ef2c813b10
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Added an XSLT-based scene 'upgrade' tool to handle content from old versions of Mitsuba.
Some of the documentation was improved, and there are now example bump map
renderings.
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2011-07-17 00:28:28 +02:00 |
Wenzel Jakob
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17eb2166f0
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documentation updates, fixed for many typos, fixed the bump map model
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2011-07-15 18:37:48 +02:00 |
Wenzel Jakob
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b5a6b7cbd8
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a nicer <lookAt> command
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2011-07-15 10:49:44 +02:00 |
Wenzel Jakob
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54cb9b6fcd
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merge
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2011-07-15 10:16:15 +02:00 |
Wenzel Jakob
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5f27a96432
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Patch by Tom Kazimiers: automatically cancel photon gathering if few or no photons are being generated
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2011-07-15 10:15:57 +02:00 |
Wenzel Jakob
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d7f913de38
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minor bugfixes
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2011-07-15 10:11:29 +02:00 |
Wenzel Jakob
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f1ae7722dd
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added a plugin reference
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2011-07-15 00:34:28 +02:00 |
Wenzel Jakob
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e1682900f1
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fixed a URL in the acknowledgment dialog
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2011-07-14 15:58:44 +02:00 |
Wenzel Jakob
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add374feb8
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added acknowledgments for the IOR data and the cubature library
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2011-07-14 10:47:10 +02:00 |
Wenzel Jakob
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2e2acc153e
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better importance sampling for the coating model, added documentation
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2011-07-13 19:47:57 +02:00 |
Wenzel Jakob
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ce9ad8515d
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BSDFs now flag spatially varying components
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2011-07-13 17:40:26 +02:00 |
Wenzel Jakob
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a92aa6b29a
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got the coating to work; more documentation
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2011-07-13 05:15:10 +02:00 |
Wenzel Jakob
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42b92dac8f
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various cleanups, started working on the smooth dielectric coating
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2011-07-13 01:56:00 +02:00 |
Wenzel Jakob
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aa1a9a1881
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back-ported the irawan&marschner model
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2011-07-12 23:16:27 +02:00 |
Wenzel Jakob
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77ebb4b9ac
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finished the Ward backport
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2011-07-12 18:36:20 +02:00 |
Wenzel Jakob
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8d768908f8
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initial backport of the Ward model
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2011-07-12 13:54:05 +02:00 |
Wenzel Jakob
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d4818ae43d
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back-ported the phong model
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2011-07-12 11:53:36 +02:00 |
Wenzel Jakob
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a56ed4aa48
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a few bugs fixed, re-integrated twosided
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2011-07-12 03:01:09 +02:00 |
Wenzel Jakob
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60e0252af3
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a few bugfixed, re-integrated twosided
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2011-07-12 02:57:49 +02:00 |
Wenzel Jakob
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4871d6793a
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various shader-related improvements
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2011-07-12 01:24:58 +02:00 |
Wenzel Jakob
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6013021a56
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cleanups
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2011-07-11 23:04:31 +02:00 |
Wenzel Jakob
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d50954b20e
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roughplastic cleanup, part 1
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2011-07-11 22:46:05 +02:00 |
Wenzel Jakob
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bf9dc03fd8
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fancy roughplastic sampling strategy, just before cleanup
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2011-07-11 22:36:10 +02:00 |
Wenzel Jakob
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0803cba093
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added MicrofacetDistribution::computeTransmissionProbability
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2011-07-11 16:38:46 +02:00 |
Wenzel Jakob
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1debcf3c0b
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partially working implementation of the rough diffuse model, added a class for representing cubic splines
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2011-07-11 14:17:40 +02:00 |
Wenzel Jakob
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873fe06277
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finished the roughdiffuse model, fixed a handedness switch in Transform::lookAt
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2011-07-11 01:34:17 +02:00 |
Wenzel Jakob
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f695c827e5
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turned the scaling texture into a separate plugin
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2011-07-08 17:14:22 +02:00 |
Wenzel Jakob
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1fe405ec23
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OSX build fixes
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2011-07-08 16:17:11 +02:00 |
Wenzel Jakob
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f412727cd6
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documentation for the Oren-Nayar model
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2011-07-08 14:36:16 +02:00 |
Wenzel Jakob
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5a714c3bc6
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spot light bugfix from Milos
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2011-07-08 04:10:26 +02:00 |
Wenzel Jakob
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2b140885e8
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documentation updates, added a smooth plastic material
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2011-07-08 04:04:52 +02:00 |
Wenzel Jakob
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4b95e7ba64
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added a smooth conductor shader
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2011-07-08 02:16:06 +02:00 |
Wenzel Jakob
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112d86c0a0
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GLSL implementation of the rough conductor shader
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2011-07-08 01:59:49 +02:00 |
Wenzel Jakob
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d2f1d31aeb
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cleanups, yet another bugfix for the A-S model
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2011-07-08 00:36:02 +02:00 |
Wenzel Jakob
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37770752ca
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cleanups
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2011-07-07 23:06:43 +02:00 |
Wenzel Jakob
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ff62ccea31
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fixed the Phong & Ashikhmin-Shirley shadowing-masking term
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2011-07-07 21:57:35 +02:00 |
Wenzel Jakob
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de4fe46aff
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cleanups
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2011-07-07 21:34:39 +02:00 |
Wenzel Jakob
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e22b47cc4a
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extended the chi2-tester with some extra checks for BSDF::pdf() and BSDF::eval()
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2011-07-07 19:34:40 +02:00 |
Wenzel Jakob
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dacb6f96b6
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cleanups
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2011-07-07 18:50:43 +02:00 |
Wenzel Jakob
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736a8e6866
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improved interface for ensuring energy conservation
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2011-07-07 17:49:21 +02:00 |
Wenzel Jakob
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8dbb6327f4
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fixed the A-S implementation
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2011-07-07 14:36:22 +02:00 |
Wenzel Jakob
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ac63fa896b
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added the ashikhmin-shirley microfacet distribution
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2011-07-07 05:39:55 +02:00 |
Wenzel Jakob
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84146f8168
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support for anisotropic microfacet distributions
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2011-07-07 03:29:44 +02:00 |
Wenzel Jakob
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a13583db34
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done with the smooth conductor, started working on the rough dielectric
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2011-07-07 03:07:32 +02:00 |
Wenzel Jakob
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bd4301bd1e
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removed the 'schema' directory, added IOR data from luxpop
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2011-07-06 23:40:13 +02:00 |
Wenzel Jakob
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5c8201d764
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further spectrum-related cleanups
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2011-07-06 17:52:02 +02:00 |
Wenzel Jakob
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c552a79902
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did a pass over the spectral rendering support; ported some RGB->Spectrum conversion code from PBRT
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2011-07-06 12:50:38 +02:00 |
Wenzel Jakob
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1dc0193f68
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spectral rendering improvements, added back further documentation chapters
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2011-07-05 18:50:17 +02:00 |
Wenzel Jakob
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4a6d69df32
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documentation updates, the chi-square test now also handles delta components, addes support for loading interpolated color spectra from disk
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2011-07-05 13:24:22 +02:00 |
Wenzel Jakob
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54fb516737
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improvements to the dielectric material
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2011-07-04 23:39:44 +02:00 |
Wenzel Jakob
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626794b94a
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major redesign of the BSDF API
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2011-07-04 20:13:36 +02:00 |
Wenzel Jakob
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c4eaf13ec8
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got rid of exrtexture, renamed ldrtexture to bitmap and extended it to handle EXRs.
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2011-07-03 17:10:12 +02:00 |
Wenzel Jakob
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27da91c157
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fixed a typo
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2011-07-03 03:31:42 +02:00 |
Wenzel Jakob
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38a908306e
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documentation cleanups
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2011-07-03 03:31:16 +02:00 |
Wenzel Jakob
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b09c6a7f6f
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added support for the improved sampling routines in a few more places
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2011-07-03 03:03:43 +02:00 |
Wenzel Jakob
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5bcd47fba4
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use the improved sampling routines
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2011-07-03 03:02:22 +02:00 |
Wenzel Jakob
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1cef7172cd
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documentation updates
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2011-07-03 02:56:24 +02:00 |
Wenzel Jakob
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5cc7e40df2
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started a new branch for a material development cycle. new features: glass preview in the VPL renderer, more documentation
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2011-07-03 02:46:09 +02:00 |
Wenzel Jakob
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8fec5a4d87
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updates to the documentation
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2011-07-02 17:03:57 +02:00 |
Wenzel Jakob
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7c5f924fad
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significant rehaul of the dielectric.cpp implementation. Fixed some OpenGL errors on MacOS X
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2011-07-01 18:54:46 +02:00 |
Wenzel Jakob
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cb3dcdb377
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exactly sample the fresnel term in roughglass.cpp, added a directory for the bidirectional library (this is only meant to contain a few backported components for now)
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2011-07-01 11:35:49 +02:00 |
Wenzel Jakob
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06cc8005f0
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rough glass generalization; bugfixes
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2011-07-01 01:48:33 +02:00 |
Wenzel Jakob
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677ef502dd
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fully texturable transmittance, reflectance, and roughness in the rough glass model
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2011-06-28 11:09:13 +02:00 |
Wenzel Jakob
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7f8e92becd
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further work on the documentation
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2011-06-26 03:29:50 +02:00 |
Wenzel Jakob
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7571fda521
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documentation of the lambertian plugin
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2011-06-25 16:49:26 +02:00 |
Wenzel Jakob
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afe800e2ee
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started working on auto-generated plugin documentation
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2011-06-25 03:47:41 +02:00 |
Wenzel Jakob
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f724ce6e9c
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oops -- switch to correct Range convention
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2011-06-25 01:48:55 +02:00 |
Wenzel Jakob
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d0a6d3276e
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patch by Tom Kazimiers: fix loss of samples in the IrradianceSamplingWorker
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2011-06-25 01:37:53 +02:00 |
Wenzel Jakob
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91270fe291
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patch by Tom Kazimiers: update the scene filename when using Save-As in the GUI
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2011-06-25 01:32:46 +02:00 |
Wenzel Jakob
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c3a8ed7038
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automated testing of phase functions
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2011-06-25 01:25:35 +02:00 |
Wenzel Jakob
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8e42e1de87
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got rid of the (unused) transparent BSDF, it is subsumed by mask.cpp
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2011-06-25 00:49:06 +02:00 |
Wenzel Jakob
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58d7c18644
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better handling of scenes that don't contain any objects
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2011-06-25 00:48:12 +02:00 |
Wenzel Jakob
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d40de22c32
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chi-square test cleanups
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2011-06-25 00:33:30 +02:00 |
Wenzel Jakob
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071b7379c1
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fixed the composite material
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2011-06-25 00:24:41 +02:00 |
Wenzel Jakob
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97ba51d675
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typo
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2011-06-24 14:51:32 +02:00 |
Wenzel Jakob
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ff6282b0c7
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removed some builtin assumptions from the rough glass model (normal doesn't have to point into the less dense medium anymore)
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2011-06-24 01:29:52 +02:00 |
Wenzel Jakob
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714a2fcf71
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Extended the ward model with the Ward-Duer and energy balancing variants
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2011-06-24 00:15:36 +02:00 |
Wenzel Jakob
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35d68c19ba
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fixed the rough glass model sampling code
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2011-06-23 23:04:21 +02:00 |
Wenzel Jakob
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d0ffa69c9e
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various cosmetic changes involving dielectric materials, still debugging roughglass..
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2011-06-23 19:41:29 +02:00 |
Wenzel Jakob
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ebd8a80f74
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Bug in squareToDiskConcentric() pointed out by Milos
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2011-06-23 17:57:13 +02:00 |
Wenzel Jakob
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9d9a6dd5e4
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Contribution from Marios: multiple distributions for roughglass.cpp; improved chi-square test
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2011-06-23 17:37:31 +02:00 |
Wenzel Jakob
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c36b76253a
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tiny adjustments
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2011-06-23 14:57:00 +02:00 |
Wenzel Jakob
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226b639d28
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fix sampling issues in twosided.cpp
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2011-06-23 11:31:29 +02:00 |
Wenzel Jakob
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504e19e420
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more bugfixes
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2011-06-23 05:37:58 +02:00 |
Wenzel Jakob
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503d7ab6c7
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fixes to the previous commit
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2011-06-23 05:34:16 +02:00 |
Wenzel Jakob
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c34ad9f58a
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slight tweaks to the BSDF API, components now specify whether they are front or back-facing
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2011-06-23 05:31:46 +02:00 |
Wenzel Jakob
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44a928f1e5
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chi-square test robustness improvements
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2011-06-23 04:23:07 +02:00 |
Wenzel Jakob
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602f2df9d9
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more work on the chi-square test
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2011-06-23 02:14:03 +02:00 |
Wenzel Jakob
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a5364d02f1
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improved per-component BSDF chi-square test
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2011-06-23 01:43:39 +02:00 |
Wenzel Jakob
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5a40118a44
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added a chi-square test for validating BSDF models
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2011-06-23 01:08:23 +02:00 |
Wenzel Jakob
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994836207f
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added basic support for hair scattering models
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2011-06-21 10:58:05 +02:00 |
Steve Marschner
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6467c329e2
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merge
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2011-06-20 17:38:05 +02:00 |