Wenzel Jakob
|
387904932c
|
remove a warning
|
2011-08-15 17:09:26 -04:00 |
Wenzel Jakob
|
9130f3ab0c
|
sssbrdf improvements
|
2011-08-13 14:10:18 -04:00 |
Wenzel Jakob
|
bc16235f6f
|
renamed the mixture BSDF, added support for reparameterizing the HK & SSBRDF plugins in terms of albedo
|
2011-08-13 12:04:28 -04:00 |
Wenzel Jakob
|
cd69e50a73
|
sssbrdf-related bugfixes/improvements
|
2011-08-13 01:07:31 -04:00 |
Wenzel Jakob
|
ba8b62dd74
|
Dipole BRDF by Marios Papas
|
2011-08-11 00:23:20 -07:00 |
Wenzel Jakob
|
c2364efad9
|
mixture phase function (broken)
|
2011-08-07 11:19:42 -04:00 |
Wenzel Jakob
|
73dc3f897a
|
started working on chkms.cpp
|
2011-08-07 02:54:37 -04:00 |
Wenzel Jakob
|
80d76ae867
|
added a coating GLSL shader, some name refactoring
|
2011-08-07 01:37:24 -04:00 |
Wenzel Jakob
|
9401714298
|
added a HK GLSL shader
|
2011-08-06 23:31:45 -04:00 |
Wenzel Jakob
|
0f9b046141
|
getting there..
|
2011-08-06 22:42:05 -04:00 |
Wenzel Jakob
|
affa3a2cb9
|
ported all of the BRDF/BSDF models, some bugs remain
|
2011-08-06 21:52:39 -04:00 |
Wenzel Jakob
|
0ae25c4ea2
|
switched to a more consistent API for the two BSDF::sample() methods -- they now both return the importance weight
|
2011-08-05 11:44:03 -04:00 |
Wenzel Jakob
|
f8ee9e649a
|
HK documentation updates
|
2011-08-02 16:51:27 -04:00 |
Wenzel Jakob
|
cffde41f80
|
a few bugfixes
|
2011-07-29 03:29:11 +02:00 |
Wenzel Jakob
|
b605c5e937
|
A few more cosines to get straight
|
2011-07-29 01:56:36 +02:00 |
Wenzel Jakob
|
173c0be464
|
HK documentation updates
|
2011-07-28 21:22:47 +02:00 |
Wenzel Jakob
|
2fd2a33d46
|
HK documentation updates
|
2011-07-28 21:16:18 +02:00 |
Wenzel Jakob
|
79aaea5d32
|
texture support for the HK model
|
2011-07-28 19:34:05 +02:00 |
Wenzel Jakob
|
531d9d54e2
|
documentation updates
|
2011-07-28 16:32:55 +02:00 |
Wenzel Jakob
|
f8198e236d
|
cleanups
|
2011-07-28 14:35:52 +02:00 |
Wenzel Jakob
|
4d01f32749
|
HK and coating bugfixes
|
2011-07-28 14:25:03 +02:00 |
Wenzel Jakob
|
bd3291fad0
|
reverting back to Boost::Filesystem v2, since not all platforms provide v3 yet
|
2011-07-27 17:11:57 +02:00 |
Wenzel Jakob
|
d6e55318ed
|
BSDF serialization bugfixes
|
2011-07-27 15:02:06 +02:00 |
Wenzel Jakob
|
eae8cc74f7
|
fixed boost::filesystem v3 port, further tweaks on the sunsky model
|
2011-07-26 23:44:53 +02:00 |
Wenzel Jakob
|
1141eb87e3
|
port to boost::fileystem v3, some adjustments to the sky luminaire
|
2011-07-26 21:05:43 +02:00 |
Wenzel Jakob
|
0175931ed3
|
bugfixes to the coating material
|
2011-07-22 18:43:11 +02:00 |
Wenzel Jakob
|
1adfc11099
|
documentation updates, bugfixes to coating.cpp and mask.cpp
|
2011-07-22 16:08:58 +02:00 |
Wenzel Jakob
|
b657152081
|
cleanup of the medium & dipole data input interface
|
2011-07-22 01:30:14 +02:00 |
Wenzel Jakob
|
33a6fd58c0
|
sky luminaire by Tom Kazimiers, composite light sources, rayleigh scattering in media
|
2011-07-21 17:42:44 +02:00 |
Wenzel Jakob
|
a4acf8b379
|
two-sided coating
|
2011-07-20 00:39:29 +02:00 |
Wenzel Jakob
|
dbfca082b3
|
added box-muller sampling; applied Marios' HK serialization bugfix
|
2011-07-19 18:47:55 +02:00 |
Wenzel Jakob
|
8b9776c4ac
|
added a newline to a documentation listing
|
2011-07-18 14:47:46 +02:00 |
Wenzel Jakob
|
a17fed6f5b
|
documentation updates for the HK model
|
2011-07-18 14:46:24 +02:00 |
Wenzel Jakob
|
bf94a4869e
|
updated the build system to support a dynamic 'dist' directory
|
2011-07-18 14:20:02 +02:00 |
Wenzel Jakob
|
317e661612
|
Added an implementation of the Hanrahan-Krueger model (courtesy of Tom Kazimiers and Marios Papas)
|
2011-07-18 02:39:24 +02:00 |
Wenzel Jakob
|
0230c6fbe7
|
switched to a new BSDFQueryRecord constructor, which encapsulates the assumption that a sampler instance is always available when sampling the model
|
2011-07-17 17:18:58 +02:00 |
Wenzel Jakob
|
fad581de2f
|
BSDFQueryRecord: it is now assumed that a sampler is always there
|
2011-07-17 16:45:26 +02:00 |
Wenzel Jakob
|
a5d3024a39
|
various cleanups
|
2011-07-17 15:20:55 +02:00 |
Wenzel Jakob
|
ef2c813b10
|
Added an XSLT-based scene 'upgrade' tool to handle content from old versions of Mitsuba.
Some of the documentation was improved, and there are now example bump map
renderings.
|
2011-07-17 00:28:28 +02:00 |
Wenzel Jakob
|
17eb2166f0
|
documentation updates, fixed for many typos, fixed the bump map model
|
2011-07-15 18:37:48 +02:00 |
Wenzel Jakob
|
d7f913de38
|
minor bugfixes
|
2011-07-15 10:11:29 +02:00 |
Wenzel Jakob
|
f1ae7722dd
|
added a plugin reference
|
2011-07-15 00:34:28 +02:00 |
Wenzel Jakob
|
2e2acc153e
|
better importance sampling for the coating model, added documentation
|
2011-07-13 19:47:57 +02:00 |
Wenzel Jakob
|
ce9ad8515d
|
BSDFs now flag spatially varying components
|
2011-07-13 17:40:26 +02:00 |
Wenzel Jakob
|
a92aa6b29a
|
got the coating to work; more documentation
|
2011-07-13 05:15:10 +02:00 |
Wenzel Jakob
|
42b92dac8f
|
various cleanups, started working on the smooth dielectric coating
|
2011-07-13 01:56:00 +02:00 |
Wenzel Jakob
|
aa1a9a1881
|
back-ported the irawan&marschner model
|
2011-07-12 23:16:27 +02:00 |
Wenzel Jakob
|
77ebb4b9ac
|
finished the Ward backport
|
2011-07-12 18:36:20 +02:00 |
Wenzel Jakob
|
8d768908f8
|
initial backport of the Ward model
|
2011-07-12 13:54:05 +02:00 |
Wenzel Jakob
|
d4818ae43d
|
back-ported the phong model
|
2011-07-12 11:53:36 +02:00 |
Wenzel Jakob
|
a56ed4aa48
|
a few bugs fixed, re-integrated twosided
|
2011-07-12 03:01:09 +02:00 |
Wenzel Jakob
|
60e0252af3
|
a few bugfixed, re-integrated twosided
|
2011-07-12 02:57:49 +02:00 |
Wenzel Jakob
|
4871d6793a
|
various shader-related improvements
|
2011-07-12 01:24:58 +02:00 |
Wenzel Jakob
|
6013021a56
|
cleanups
|
2011-07-11 23:04:31 +02:00 |
Wenzel Jakob
|
d50954b20e
|
roughplastic cleanup, part 1
|
2011-07-11 22:46:05 +02:00 |
Wenzel Jakob
|
bf9dc03fd8
|
fancy roughplastic sampling strategy, just before cleanup
|
2011-07-11 22:36:10 +02:00 |
Wenzel Jakob
|
0803cba093
|
added MicrofacetDistribution::computeTransmissionProbability
|
2011-07-11 16:38:46 +02:00 |
Wenzel Jakob
|
1debcf3c0b
|
partially working implementation of the rough diffuse model, added a class for representing cubic splines
|
2011-07-11 14:17:40 +02:00 |
Wenzel Jakob
|
873fe06277
|
finished the roughdiffuse model, fixed a handedness switch in Transform::lookAt
|
2011-07-11 01:34:17 +02:00 |
Wenzel Jakob
|
f695c827e5
|
turned the scaling texture into a separate plugin
|
2011-07-08 17:14:22 +02:00 |
Wenzel Jakob
|
1fe405ec23
|
OSX build fixes
|
2011-07-08 16:17:11 +02:00 |
Wenzel Jakob
|
f412727cd6
|
documentation for the Oren-Nayar model
|
2011-07-08 14:36:16 +02:00 |
Wenzel Jakob
|
2b140885e8
|
documentation updates, added a smooth plastic material
|
2011-07-08 04:04:52 +02:00 |
Wenzel Jakob
|
4b95e7ba64
|
added a smooth conductor shader
|
2011-07-08 02:16:06 +02:00 |
Wenzel Jakob
|
112d86c0a0
|
GLSL implementation of the rough conductor shader
|
2011-07-08 01:59:49 +02:00 |
Wenzel Jakob
|
d2f1d31aeb
|
cleanups, yet another bugfix for the A-S model
|
2011-07-08 00:36:02 +02:00 |
Wenzel Jakob
|
37770752ca
|
cleanups
|
2011-07-07 23:06:43 +02:00 |
Wenzel Jakob
|
ff62ccea31
|
fixed the Phong & Ashikhmin-Shirley shadowing-masking term
|
2011-07-07 21:57:35 +02:00 |
Wenzel Jakob
|
de4fe46aff
|
cleanups
|
2011-07-07 21:34:39 +02:00 |
Wenzel Jakob
|
e22b47cc4a
|
extended the chi2-tester with some extra checks for BSDF::pdf() and BSDF::eval()
|
2011-07-07 19:34:40 +02:00 |
Wenzel Jakob
|
dacb6f96b6
|
cleanups
|
2011-07-07 18:50:43 +02:00 |
Wenzel Jakob
|
736a8e6866
|
improved interface for ensuring energy conservation
|
2011-07-07 17:49:21 +02:00 |
Wenzel Jakob
|
8dbb6327f4
|
fixed the A-S implementation
|
2011-07-07 14:36:22 +02:00 |
Wenzel Jakob
|
ac63fa896b
|
added the ashikhmin-shirley microfacet distribution
|
2011-07-07 05:39:55 +02:00 |
Wenzel Jakob
|
84146f8168
|
support for anisotropic microfacet distributions
|
2011-07-07 03:29:44 +02:00 |
Wenzel Jakob
|
a13583db34
|
done with the smooth conductor, started working on the rough dielectric
|
2011-07-07 03:07:32 +02:00 |
Wenzel Jakob
|
bd4301bd1e
|
removed the 'schema' directory, added IOR data from luxpop
|
2011-07-06 23:40:13 +02:00 |
Wenzel Jakob
|
5c8201d764
|
further spectrum-related cleanups
|
2011-07-06 17:52:02 +02:00 |
Wenzel Jakob
|
1dc0193f68
|
spectral rendering improvements, added back further documentation chapters
|
2011-07-05 18:50:17 +02:00 |
Wenzel Jakob
|
54fb516737
|
improvements to the dielectric material
|
2011-07-04 23:39:44 +02:00 |
Wenzel Jakob
|
626794b94a
|
major redesign of the BSDF API
|
2011-07-04 20:13:36 +02:00 |
Wenzel Jakob
|
c4eaf13ec8
|
got rid of exrtexture, renamed ldrtexture to bitmap and extended it to handle EXRs.
|
2011-07-03 17:10:12 +02:00 |
Wenzel Jakob
|
38a908306e
|
documentation cleanups
|
2011-07-03 03:31:16 +02:00 |
Wenzel Jakob
|
1cef7172cd
|
documentation updates
|
2011-07-03 02:56:24 +02:00 |
Wenzel Jakob
|
5cc7e40df2
|
started a new branch for a material development cycle. new features: glass preview in the VPL renderer, more documentation
|
2011-07-03 02:46:09 +02:00 |
Wenzel Jakob
|
8fec5a4d87
|
updates to the documentation
|
2011-07-02 17:03:57 +02:00 |
Wenzel Jakob
|
7c5f924fad
|
significant rehaul of the dielectric.cpp implementation. Fixed some OpenGL errors on MacOS X
|
2011-07-01 18:54:46 +02:00 |
Wenzel Jakob
|
cb3dcdb377
|
exactly sample the fresnel term in roughglass.cpp, added a directory for the bidirectional library (this is only meant to contain a few backported components for now)
|
2011-07-01 11:35:49 +02:00 |
Wenzel Jakob
|
06cc8005f0
|
rough glass generalization; bugfixes
|
2011-07-01 01:48:33 +02:00 |
Wenzel Jakob
|
677ef502dd
|
fully texturable transmittance, reflectance, and roughness in the rough glass model
|
2011-06-28 11:09:13 +02:00 |
Wenzel Jakob
|
7f8e92becd
|
further work on the documentation
|
2011-06-26 03:29:50 +02:00 |
Wenzel Jakob
|
7571fda521
|
documentation of the lambertian plugin
|
2011-06-25 16:49:26 +02:00 |
Wenzel Jakob
|
afe800e2ee
|
started working on auto-generated plugin documentation
|
2011-06-25 03:47:41 +02:00 |
Wenzel Jakob
|
8e42e1de87
|
got rid of the (unused) transparent BSDF, it is subsumed by mask.cpp
|
2011-06-25 00:49:06 +02:00 |
Wenzel Jakob
|
071b7379c1
|
fixed the composite material
|
2011-06-25 00:24:41 +02:00 |
Wenzel Jakob
|
97ba51d675
|
typo
|
2011-06-24 14:51:32 +02:00 |
Wenzel Jakob
|
ff6282b0c7
|
removed some builtin assumptions from the rough glass model (normal doesn't have to point into the less dense medium anymore)
|
2011-06-24 01:29:52 +02:00 |
Wenzel Jakob
|
714a2fcf71
|
Extended the ward model with the Ward-Duer and energy balancing variants
|
2011-06-24 00:15:36 +02:00 |
Wenzel Jakob
|
35d68c19ba
|
fixed the rough glass model sampling code
|
2011-06-23 23:04:21 +02:00 |
Wenzel Jakob
|
d0ffa69c9e
|
various cosmetic changes involving dielectric materials, still debugging roughglass..
|
2011-06-23 19:41:29 +02:00 |