Commit Graph

214 Commits (48e92bf9000eeda6606183260834043de885113a)

Author SHA1 Message Date
Wenzel Jakob 387904932c remove a warning 2011-08-15 17:09:26 -04:00
Wenzel Jakob 9130f3ab0c sssbrdf improvements 2011-08-13 14:10:18 -04:00
Wenzel Jakob bc16235f6f renamed the mixture BSDF, added support for reparameterizing the HK & SSBRDF plugins in terms of albedo 2011-08-13 12:04:28 -04:00
Wenzel Jakob cd69e50a73 sssbrdf-related bugfixes/improvements 2011-08-13 01:07:31 -04:00
Wenzel Jakob ba8b62dd74 Dipole BRDF by Marios Papas 2011-08-11 00:23:20 -07:00
Wenzel Jakob c2364efad9 mixture phase function (broken) 2011-08-07 11:19:42 -04:00
Wenzel Jakob 73dc3f897a started working on chkms.cpp 2011-08-07 02:54:37 -04:00
Wenzel Jakob 80d76ae867 added a coating GLSL shader, some name refactoring 2011-08-07 01:37:24 -04:00
Wenzel Jakob 9401714298 added a HK GLSL shader 2011-08-06 23:31:45 -04:00
Wenzel Jakob 0f9b046141 getting there.. 2011-08-06 22:42:05 -04:00
Wenzel Jakob affa3a2cb9 ported all of the BRDF/BSDF models, some bugs remain 2011-08-06 21:52:39 -04:00
Wenzel Jakob 0ae25c4ea2 switched to a more consistent API for the two BSDF::sample() methods -- they now both return the importance weight 2011-08-05 11:44:03 -04:00
Wenzel Jakob f8ee9e649a HK documentation updates 2011-08-02 16:51:27 -04:00
Wenzel Jakob cffde41f80 a few bugfixes 2011-07-29 03:29:11 +02:00
Wenzel Jakob b605c5e937 A few more cosines to get straight 2011-07-29 01:56:36 +02:00
Wenzel Jakob 173c0be464 HK documentation updates 2011-07-28 21:22:47 +02:00
Wenzel Jakob 2fd2a33d46 HK documentation updates 2011-07-28 21:16:18 +02:00
Wenzel Jakob 79aaea5d32 texture support for the HK model 2011-07-28 19:34:05 +02:00
Wenzel Jakob 531d9d54e2 documentation updates 2011-07-28 16:32:55 +02:00
Wenzel Jakob f8198e236d cleanups 2011-07-28 14:35:52 +02:00
Wenzel Jakob 4d01f32749 HK and coating bugfixes 2011-07-28 14:25:03 +02:00
Wenzel Jakob bd3291fad0 reverting back to Boost::Filesystem v2, since not all platforms provide v3 yet 2011-07-27 17:11:57 +02:00
Wenzel Jakob d6e55318ed BSDF serialization bugfixes 2011-07-27 15:02:06 +02:00
Wenzel Jakob eae8cc74f7 fixed boost::filesystem v3 port, further tweaks on the sunsky model 2011-07-26 23:44:53 +02:00
Wenzel Jakob 1141eb87e3 port to boost::fileystem v3, some adjustments to the sky luminaire 2011-07-26 21:05:43 +02:00
Wenzel Jakob 0175931ed3 bugfixes to the coating material 2011-07-22 18:43:11 +02:00
Wenzel Jakob 1adfc11099 documentation updates, bugfixes to coating.cpp and mask.cpp 2011-07-22 16:08:58 +02:00
Wenzel Jakob b657152081 cleanup of the medium & dipole data input interface 2011-07-22 01:30:14 +02:00
Wenzel Jakob 33a6fd58c0 sky luminaire by Tom Kazimiers, composite light sources, rayleigh scattering in media 2011-07-21 17:42:44 +02:00
Wenzel Jakob a4acf8b379 two-sided coating 2011-07-20 00:39:29 +02:00
Wenzel Jakob dbfca082b3 added box-muller sampling; applied Marios' HK serialization bugfix 2011-07-19 18:47:55 +02:00
Wenzel Jakob 8b9776c4ac added a newline to a documentation listing 2011-07-18 14:47:46 +02:00
Wenzel Jakob a17fed6f5b documentation updates for the HK model 2011-07-18 14:46:24 +02:00
Wenzel Jakob bf94a4869e updated the build system to support a dynamic 'dist' directory 2011-07-18 14:20:02 +02:00
Wenzel Jakob 317e661612 Added an implementation of the Hanrahan-Krueger model (courtesy of Tom Kazimiers and Marios Papas) 2011-07-18 02:39:24 +02:00
Wenzel Jakob 0230c6fbe7 switched to a new BSDFQueryRecord constructor, which encapsulates the assumption that a sampler instance is always available when sampling the model 2011-07-17 17:18:58 +02:00
Wenzel Jakob fad581de2f BSDFQueryRecord: it is now assumed that a sampler is always there 2011-07-17 16:45:26 +02:00
Wenzel Jakob a5d3024a39 various cleanups 2011-07-17 15:20:55 +02:00
Wenzel Jakob ef2c813b10 Added an XSLT-based scene 'upgrade' tool to handle content from old versions of Mitsuba.
Some of the documentation was improved, and there are now example bump map
renderings.
2011-07-17 00:28:28 +02:00
Wenzel Jakob 17eb2166f0 documentation updates, fixed for many typos, fixed the bump map model 2011-07-15 18:37:48 +02:00
Wenzel Jakob d7f913de38 minor bugfixes 2011-07-15 10:11:29 +02:00
Wenzel Jakob f1ae7722dd added a plugin reference 2011-07-15 00:34:28 +02:00
Wenzel Jakob 2e2acc153e better importance sampling for the coating model, added documentation 2011-07-13 19:47:57 +02:00
Wenzel Jakob ce9ad8515d BSDFs now flag spatially varying components 2011-07-13 17:40:26 +02:00
Wenzel Jakob a92aa6b29a got the coating to work; more documentation 2011-07-13 05:15:10 +02:00
Wenzel Jakob 42b92dac8f various cleanups, started working on the smooth dielectric coating 2011-07-13 01:56:00 +02:00
Wenzel Jakob aa1a9a1881 back-ported the irawan&marschner model 2011-07-12 23:16:27 +02:00
Wenzel Jakob 77ebb4b9ac finished the Ward backport 2011-07-12 18:36:20 +02:00
Wenzel Jakob 8d768908f8 initial backport of the Ward model 2011-07-12 13:54:05 +02:00
Wenzel Jakob d4818ae43d back-ported the phong model 2011-07-12 11:53:36 +02:00
Wenzel Jakob a56ed4aa48 a few bugs fixed, re-integrated twosided 2011-07-12 03:01:09 +02:00
Wenzel Jakob 60e0252af3 a few bugfixed, re-integrated twosided 2011-07-12 02:57:49 +02:00
Wenzel Jakob 4871d6793a various shader-related improvements 2011-07-12 01:24:58 +02:00
Wenzel Jakob 6013021a56 cleanups 2011-07-11 23:04:31 +02:00
Wenzel Jakob d50954b20e roughplastic cleanup, part 1 2011-07-11 22:46:05 +02:00
Wenzel Jakob bf9dc03fd8 fancy roughplastic sampling strategy, just before cleanup 2011-07-11 22:36:10 +02:00
Wenzel Jakob 0803cba093 added MicrofacetDistribution::computeTransmissionProbability 2011-07-11 16:38:46 +02:00
Wenzel Jakob 1debcf3c0b partially working implementation of the rough diffuse model, added a class for representing cubic splines 2011-07-11 14:17:40 +02:00
Wenzel Jakob 873fe06277 finished the roughdiffuse model, fixed a handedness switch in Transform::lookAt 2011-07-11 01:34:17 +02:00
Wenzel Jakob f695c827e5 turned the scaling texture into a separate plugin 2011-07-08 17:14:22 +02:00
Wenzel Jakob 1fe405ec23 OSX build fixes 2011-07-08 16:17:11 +02:00
Wenzel Jakob f412727cd6 documentation for the Oren-Nayar model 2011-07-08 14:36:16 +02:00
Wenzel Jakob 2b140885e8 documentation updates, added a smooth plastic material 2011-07-08 04:04:52 +02:00
Wenzel Jakob 4b95e7ba64 added a smooth conductor shader 2011-07-08 02:16:06 +02:00
Wenzel Jakob 112d86c0a0 GLSL implementation of the rough conductor shader 2011-07-08 01:59:49 +02:00
Wenzel Jakob d2f1d31aeb cleanups, yet another bugfix for the A-S model 2011-07-08 00:36:02 +02:00
Wenzel Jakob 37770752ca cleanups 2011-07-07 23:06:43 +02:00
Wenzel Jakob ff62ccea31 fixed the Phong & Ashikhmin-Shirley shadowing-masking term 2011-07-07 21:57:35 +02:00
Wenzel Jakob de4fe46aff cleanups 2011-07-07 21:34:39 +02:00
Wenzel Jakob e22b47cc4a extended the chi2-tester with some extra checks for BSDF::pdf() and BSDF::eval() 2011-07-07 19:34:40 +02:00
Wenzel Jakob dacb6f96b6 cleanups 2011-07-07 18:50:43 +02:00
Wenzel Jakob 736a8e6866 improved interface for ensuring energy conservation 2011-07-07 17:49:21 +02:00
Wenzel Jakob 8dbb6327f4 fixed the A-S implementation 2011-07-07 14:36:22 +02:00
Wenzel Jakob ac63fa896b added the ashikhmin-shirley microfacet distribution 2011-07-07 05:39:55 +02:00
Wenzel Jakob 84146f8168 support for anisotropic microfacet distributions 2011-07-07 03:29:44 +02:00
Wenzel Jakob a13583db34 done with the smooth conductor, started working on the rough dielectric 2011-07-07 03:07:32 +02:00
Wenzel Jakob bd4301bd1e removed the 'schema' directory, added IOR data from luxpop 2011-07-06 23:40:13 +02:00
Wenzel Jakob 5c8201d764 further spectrum-related cleanups 2011-07-06 17:52:02 +02:00
Wenzel Jakob 1dc0193f68 spectral rendering improvements, added back further documentation chapters 2011-07-05 18:50:17 +02:00
Wenzel Jakob 54fb516737 improvements to the dielectric material 2011-07-04 23:39:44 +02:00
Wenzel Jakob 626794b94a major redesign of the BSDF API 2011-07-04 20:13:36 +02:00
Wenzel Jakob c4eaf13ec8 got rid of exrtexture, renamed ldrtexture to bitmap and extended it to handle EXRs. 2011-07-03 17:10:12 +02:00
Wenzel Jakob 38a908306e documentation cleanups 2011-07-03 03:31:16 +02:00
Wenzel Jakob 1cef7172cd documentation updates 2011-07-03 02:56:24 +02:00
Wenzel Jakob 5cc7e40df2 started a new branch for a material development cycle. new features: glass preview in the VPL renderer, more documentation 2011-07-03 02:46:09 +02:00
Wenzel Jakob 8fec5a4d87 updates to the documentation 2011-07-02 17:03:57 +02:00
Wenzel Jakob 7c5f924fad significant rehaul of the dielectric.cpp implementation. Fixed some OpenGL errors on MacOS X 2011-07-01 18:54:46 +02:00
Wenzel Jakob cb3dcdb377 exactly sample the fresnel term in roughglass.cpp, added a directory for the bidirectional library (this is only meant to contain a few backported components for now) 2011-07-01 11:35:49 +02:00
Wenzel Jakob 06cc8005f0 rough glass generalization; bugfixes 2011-07-01 01:48:33 +02:00
Wenzel Jakob 677ef502dd fully texturable transmittance, reflectance, and roughness in the rough glass model 2011-06-28 11:09:13 +02:00
Wenzel Jakob 7f8e92becd further work on the documentation 2011-06-26 03:29:50 +02:00
Wenzel Jakob 7571fda521 documentation of the lambertian plugin 2011-06-25 16:49:26 +02:00
Wenzel Jakob afe800e2ee started working on auto-generated plugin documentation 2011-06-25 03:47:41 +02:00
Wenzel Jakob 8e42e1de87 got rid of the (unused) transparent BSDF, it is subsumed by mask.cpp 2011-06-25 00:49:06 +02:00
Wenzel Jakob 071b7379c1 fixed the composite material 2011-06-25 00:24:41 +02:00
Wenzel Jakob 97ba51d675 typo 2011-06-24 14:51:32 +02:00
Wenzel Jakob ff6282b0c7 removed some builtin assumptions from the rough glass model (normal doesn't have to point into the less dense medium anymore) 2011-06-24 01:29:52 +02:00
Wenzel Jakob 714a2fcf71 Extended the ward model with the Ward-Duer and energy balancing variants 2011-06-24 00:15:36 +02:00
Wenzel Jakob 35d68c19ba fixed the rough glass model sampling code 2011-06-23 23:04:21 +02:00
Wenzel Jakob d0ffa69c9e various cosmetic changes involving dielectric materials, still debugging roughglass.. 2011-06-23 19:41:29 +02:00