Commit Graph

192 Commits (815cb6c916efc056d95a3a18639dc43b325c6739)

Author SHA1 Message Date
Wenzel Jakob 18cade3dae added Lipo script for OSX 2012-09-28 22:50:11 -04:00
Wenzel Jakob 29d090f105 ICL build improvements 2012-09-28 16:39:21 -07:00
Edgar Velazquez-Armendariz 74cc20442e Merge with bidir-0.4.0 2012-09-28 07:46:48 -04:00
Edgar Velazquez-Armendariz 2792581a83 Factorized the build options from the main CMakeLists.txt for readability sake. 2012-09-28 07:45:45 -04:00
Wenzel Jakob c52fa6402b Arch linux build system improvements 2012-09-28 01:48:18 -04:00
Wenzel Jakob d580df85fe minor ICL integration improvement 2012-09-27 20:43:24 -07:00
Wenzel Jakob 2c07119b0f updated debian build rules for 0.4.0 2012-09-27 23:08:17 -04:00
Wenzel Jakob 0188aa12c4 ICL build pipeline improvements on Mac 2012-09-27 22:03:06 -04:00
Wenzel Jakob c1d9fd195f a few minor tweaks to get things to compile with XE Composer 2013 2012-09-27 17:19:57 -07:00
Wenzel Jakob 35da602d4e The epic 0.4.0 merge of the bidirectional branch -- sorry not to do this in smaller batches, but doing so would have been an incredible amount of work. A through description of the changes will be made available on the blog this week. 2012-09-27 12:43:51 -04:00
Wenzel Jakob fd02fb9924 some XSLT bugfixes 2012-05-25 06:25:44 +12:00
Wenzel Jakob ffa7a1a40a changelog updates 2012-04-13 13:19:54 -04:00
Wenzel Jakob 790c387ebd xml schema extension 2012-04-12 19:16:34 -04:00
Wenzel Jakob 813e32e790 preserve OBJ defaults 2012-03-13 18:15:18 -04:00
Wenzel Jakob 538dd6f89f added precomputed data and code to efficiently evaluate the rough transmittance through a microfacet surface 2011-09-17 01:46:19 -04:00
Wenzel Jakob c4fd24c2ac removed the Mitsuba/Blender plugin from the renderer codebase (it is now maintained in a separate repository) 2011-09-13 18:32:26 -04:00
Wenzel Jakob cda2bc02b9 plastic material updates 2011-09-07 17:01:29 -04:00
Wenzel Jakob bc2f496788 updated change log 2011-09-01 16:18:19 -04:00
Wenzel Jakob 24769ecf83 documentation on the supported types of textures 2011-08-25 17:22:08 -04:00
Wenzel Jakob bdaaa217ba cylinder shape cleanup, support for recursive scene upgrades 2011-08-23 02:02:44 -04:00
Wenzel Jakob 0d203940a1 documentation for the sphere shape 2011-08-22 19:41:28 -04:00
Wenzel Jakob d0391dff8b rough coating documentation 2011-08-22 02:33:35 -04:00
Wenzel Jakob 1a5d962c4f approximate GLSL shader for the rough coating 2011-08-22 01:26:52 -04:00
Wenzel Jakob 0a766c8c22 added arch linux PKGBUILD files 2011-08-19 23:12:45 -04:00
Wenzel Jakob 55dfed6559 updated build configuration files 2011-08-19 15:21:53 -04:00
Wenzel Jakob 4c3a7ce03c fixed the symlink install tool 2011-08-17 00:17:09 -04:00
Wenzel Jakob 5d9fdf248e OSX build system updates 2011-08-16 20:27:11 -04:00
Wenzel Jakob 6aacc75041 added a FC15 spec file 2011-08-16 03:46:04 -04:00
Wenzel Jakob 56198ebfb0 ubuntu: fixed rules file 2011-08-16 03:41:14 -04:00
Wenzel Jakob 0d38f4e166 nicer dmgcanvas preview 2011-08-16 03:10:47 -04:00
Wenzel Jakob 69bc051f2c debian build bugfix 2011-08-15 22:44:06 -04:00
Wenzel Jakob 3bd6625076 debian build fix, pt 2 2011-08-15 19:42:40 -04:00
Wenzel Jakob f7754994b4 debian build fix 2011-08-15 19:41:48 -04:00
Wenzel Jakob 615a3b00ae dynamically adapt to the installed python version 2011-08-15 19:10:37 -04:00
Wenzel Jakob 52cf5c8602 updated the debian changelog 2011-08-15 18:11:31 -04:00
Wenzel Jakob 66f41ed6fb updated debian build scripts 2011-08-15 17:54:56 -04:00
Wenzel Jakob bc16235f6f renamed the mixture BSDF, added support for reparameterizing the HK & SSBRDF plugins in terms of albedo 2011-08-13 12:04:28 -04:00
Wenzel Jakob 9401714298 added a HK GLSL shader 2011-08-06 23:31:45 -04:00
Wenzel Jakob 0f9b046141 getting there.. 2011-08-06 22:42:05 -04:00
Wenzel Jakob affa3a2cb9 ported all of the BRDF/BSDF models, some bugs remain 2011-08-06 21:52:39 -04:00
Wenzel Jakob 4d01f32749 HK and coating bugfixes 2011-07-28 14:25:03 +02:00
Wenzel Jakob 8e448eaf6c added an environment luminaire, changed the sky.cpp implementation so that it forwards to envmap.cpp 2011-07-28 02:52:31 +02:00
Wenzel Jakob e379ffda42 the envmap luminaire is verified! 2011-07-27 18:50:15 +02:00
Wenzel Jakob 7305768f61 fixed some over-zealous refactoring 2011-07-27 18:41:25 +02:00
Wenzel Jakob 3726f657a2 luminaire verification code 2011-07-27 16:28:35 +02:00
Wenzel Jakob 0175931ed3 bugfixes to the coating material 2011-07-22 18:43:11 +02:00
Wenzel Jakob 1adfc11099 documentation updates, bugfixes to coating.cpp and mask.cpp 2011-07-22 16:08:58 +02:00
Wenzel Jakob 33a6fd58c0 sky luminaire by Tom Kazimiers, composite light sources, rayleigh scattering in media 2011-07-21 17:42:44 +02:00
Wenzel Jakob a4acf8b379 two-sided coating 2011-07-20 00:39:29 +02:00
Wenzel Jakob 41a3e0c841 committed tests for the HK model 2011-07-18 14:25:07 +02:00
Wenzel Jakob 317e661612 Added an implementation of the Hanrahan-Krueger model (courtesy of Tom Kazimiers and Marios Papas) 2011-07-18 02:39:24 +02:00
Wenzel Jakob 5e63c7233d minor improvement to the XSLT stylesheet 2011-07-17 20:49:38 +02:00
Wenzel Jakob 334002cc46 minor improvements to the pre-0.3.0 upgrade stylesheet 2011-07-17 15:52:51 +02:00
Wenzel Jakob a5d3024a39 various cleanups 2011-07-17 15:20:55 +02:00
Wenzel Jakob ef2c813b10 Added an XSLT-based scene 'upgrade' tool to handle content from old versions of Mitsuba.
Some of the documentation was improved, and there are now example bump map
renderings.
2011-07-17 00:28:28 +02:00
Wenzel Jakob b5a6b7cbd8 a nicer <lookAt> command 2011-07-15 10:49:44 +02:00
Wenzel Jakob b5e5e6abf7 win32 build fixes 2011-07-14 16:27:38 +02:00
Wenzel Jakob ce9ad8515d BSDFs now flag spatially varying components 2011-07-13 17:40:26 +02:00
Wenzel Jakob a92aa6b29a got the coating to work; more documentation 2011-07-13 05:15:10 +02:00
Wenzel Jakob 42b92dac8f various cleanups, started working on the smooth dielectric coating 2011-07-13 01:56:00 +02:00
Wenzel Jakob aa1a9a1881 back-ported the irawan&marschner model 2011-07-12 23:16:27 +02:00
Wenzel Jakob 77ebb4b9ac finished the Ward backport 2011-07-12 18:36:20 +02:00
Wenzel Jakob d4818ae43d back-ported the phong model 2011-07-12 11:53:36 +02:00
Wenzel Jakob 60e0252af3 a few bugfixed, re-integrated twosided 2011-07-12 02:57:49 +02:00
Wenzel Jakob 4871d6793a various shader-related improvements 2011-07-12 01:24:58 +02:00
Wenzel Jakob bf9dc03fd8 fancy roughplastic sampling strategy, just before cleanup 2011-07-11 22:36:10 +02:00
Wenzel Jakob 1debcf3c0b partially working implementation of the rough diffuse model, added a class for representing cubic splines 2011-07-11 14:17:40 +02:00
Wenzel Jakob 873fe06277 finished the roughdiffuse model, fixed a handedness switch in Transform::lookAt 2011-07-11 01:34:17 +02:00
Wenzel Jakob f412727cd6 documentation for the Oren-Nayar model 2011-07-08 14:36:16 +02:00
Wenzel Jakob 2b140885e8 documentation updates, added a smooth plastic material 2011-07-08 04:04:52 +02:00
Wenzel Jakob 37770752ca cleanups 2011-07-07 23:06:43 +02:00
Wenzel Jakob de4fe46aff cleanups 2011-07-07 21:34:39 +02:00
Wenzel Jakob e22b47cc4a extended the chi2-tester with some extra checks for BSDF::pdf() and BSDF::eval() 2011-07-07 19:34:40 +02:00
Wenzel Jakob 736a8e6866 improved interface for ensuring energy conservation 2011-07-07 17:49:21 +02:00
Wenzel Jakob 8dbb6327f4 fixed the A-S implementation 2011-07-07 14:36:22 +02:00
Wenzel Jakob ac63fa896b added the ashikhmin-shirley microfacet distribution 2011-07-07 05:39:55 +02:00
Wenzel Jakob a13583db34 done with the smooth conductor, started working on the rough dielectric 2011-07-07 03:07:32 +02:00
Wenzel Jakob bd4301bd1e removed the 'schema' directory, added IOR data from luxpop 2011-07-06 23:40:13 +02:00
Wenzel Jakob 54fb516737 improvements to the dielectric material 2011-07-04 23:39:44 +02:00
Wenzel Jakob 626794b94a major redesign of the BSDF API 2011-07-04 20:13:36 +02:00
Wenzel Jakob cb3dcdb377 exactly sample the fresnel term in roughglass.cpp, added a directory for the bidirectional library (this is only meant to contain a few backported components for now) 2011-07-01 11:35:49 +02:00
Wenzel Jakob 06cc8005f0 rough glass generalization; bugfixes 2011-07-01 01:48:33 +02:00
Wenzel Jakob c3a8ed7038 automated testing of phase functions 2011-06-25 01:25:35 +02:00
Wenzel Jakob 58d7c18644 better handling of scenes that don't contain any objects 2011-06-25 00:48:12 +02:00
Wenzel Jakob d40de22c32 chi-square test cleanups 2011-06-25 00:33:30 +02:00
Wenzel Jakob 071b7379c1 fixed the composite material 2011-06-25 00:24:41 +02:00
Wenzel Jakob ff6282b0c7 removed some builtin assumptions from the rough glass model (normal doesn't have to point into the less dense medium anymore) 2011-06-24 01:29:52 +02:00
Wenzel Jakob 714a2fcf71 Extended the ward model with the Ward-Duer and energy balancing variants 2011-06-24 00:15:36 +02:00
Wenzel Jakob 35d68c19ba fixed the rough glass model sampling code 2011-06-23 23:04:21 +02:00
Wenzel Jakob 9d9a6dd5e4 Contribution from Marios: multiple distributions for roughglass.cpp; improved chi-square test 2011-06-23 17:37:31 +02:00
Wenzel Jakob c36b76253a tiny adjustments 2011-06-23 14:57:00 +02:00
Wenzel Jakob 44a928f1e5 chi-square test robustness improvements 2011-06-23 04:23:07 +02:00
Wenzel Jakob 602f2df9d9 more work on the chi-square test 2011-06-23 02:14:03 +02:00
Wenzel Jakob 5a40118a44 added a chi-square test for validating BSDF models 2011-06-23 01:08:23 +02:00
Wenzel Jakob 782a7a3c19 updated control file 2011-06-16 23:17:53 +00:00
Wenzel Jakob ddd774a894 updated project files 2011-06-05 08:48:43 -07:00
Wenzel Jakob 61dc6c8034 build system: nicer dist generation process on windows 2011-06-05 08:13:19 -07:00
Wenzel Jakob 3846cf6d52 win32 distribution: add a readme document and redistributable files 2011-06-05 07:48:31 -07:00
Wenzel Jakob c2bdab20d9 updates 2011-06-03 23:40:12 +02:00
Wenzel Jakob aceee50e39 linux build updates 2011-06-03 21:22:23 +00:00