b55642ca37windows 32 bit collada fixes (recompiled with /D_SECURE_SCL=0)
Wenzel Jakob
2010-08-26 19:14:25 +0200
b49340d02awin32 importer bugfixes
Wenzel Jakob
2010-08-26 17:05:13 +0200
37a5def9b4fixed ray epsilon issue found by Michael Holroyd
Wenzel Jakob
2010-08-26 15:35:57 +0200
bd10c3db31visualization of mask BRDFS
Wenzel Jakob
2010-08-26 09:02:13 +0200
d1a2e6e5e3merged with main branch
Wenzel Jakob
2010-08-25 09:09:08 +0200
7db172b8c1OSX build fixes
Wenzel Jakob
2010-08-25 07:03:33 +0200
32a7dcc414doxygen support
Wenzel Jakob
2010-08-24 20:18:01 +0200
fa452311f8don't copy existing texture files
Wenzel Jakob
2010-08-24 12:07:30 +0200
378833cefdmtsimport crash bugfix
Wenzel Jakob
2010-08-24 11:19:13 +0200
6ee899edb1merged with main branch
Wenzel Jakob
2010-08-24 00:28:56 +0200
795a38c60dplugin starter kit
Wenzel Jakob
2010-08-24 00:28:21 +0200
01a13f94bbforgot mtsutil in install file
Wenzel Jakob
2010-08-23 22:10:46 +0000
5645cdf360debian build process update
Wenzel Jakob
2010-08-23 22:03:34 +0000
e3ea4e9a94Bitmap: int->size_t
Wenzel Jakob
2010-08-23 12:14:31 +0200
3ffe63ce19mask import bugfix
Wenzel Jakob
2010-08-23 11:01:14 +0200
7a79eacef2diffuse transmitter & mask materials, fixed the transparent material
Wenzel Jakob
2010-08-23 10:36:35 +0200
bd9ff72f4dlimited TGA loading support, better OBJ material import
Wenzel Jakob
2010-08-22 23:46:49 +0200
76e6ac6322mtsimport now works with OBJs
Wenzel Jakob
2010-08-20 00:45:52 +0200
d18c16c52frearranged importer to handle OBJ in addition to COLLADA
Wenzel Jakob
2010-08-19 19:49:53 +0200
5745233216merged with main branch
Wenzel Jakob
2010-08-19 09:15:03 +0200
5e11d26c4eload the initial scenes _after_ workers have been created
Wenzel Jakob
2010-08-18 23:51:44 +0200
4228002df0generate a proper AABB for the hair compound shape
Wenzel Jakob
2010-08-18 23:49:04 +0200
0d76becf5dcomposite material shader, do a better job at previewing environment sources
Wenzel Jakob
2010-08-18 23:19:54 +0200
9f9275aab0import diffuse reflectances
Wenzel Jakob
2010-08-18 19:15:40 +0200
a1fbdddc50fixed interactive navigation in left-handed coordinate systems
Wenzel Jakob
2010-08-18 18:02:11 +0200
9fed7118bfbetter obj parsing & gui scene saving support - do a better job at parsing OBJs with multiple objects - correctly save XML scenes when there is no integrator or sampler
Wenzel Jakob
2010-08-18 17:28:27 +0200
e1054035a3fixed a regression on win32, added a note about installing SCons on windows.
Wenzel Jakob
2010-08-18 13:17:01 +0200
f7dfa9d135switch to the software fallback when an exception occurs on the preview rendering thread
Wenzel Jakob
2010-08-18 07:39:19 +0200
a4e372b88aupdated hgignore
Wenzel Jakob
2010-08-18 07:20:08 +0200
8d6855adddimport dialog: disable the OK button by default
Wenzel Jakob
2010-08-18 00:28:54 +0200
49c3f109d4GUI software fallback for less capable hardware
Wenzel Jakob
2010-08-17 23:04:02 +0200
8a16b26deeavoid using GL_EXT_geometry_shader4 features when they are not really required
Wenzel Jakob
2010-08-17 21:27:55 +0200
1d94d71157more parallelization docs
Wenzel Jakob
2010-08-17 01:49:56 +0200
b18761dfccbugfixes to mtsutil, more parallelization documentation
Wenzel Jakob
2010-08-17 01:27:08 +0200
79110b4cf4remove tutorial example
Wenzel Jakob
2010-08-16 23:00:36 +0200
0b175b6ab2parallelization doc update
Wenzel Jakob
2010-08-16 20:00:47 +0200
8f17ea1323transparent BSDF
Wenzel Jakob
2010-08-16 19:01:40 +0200
ed46832262merged with main branch
Wenzel Jakob
2010-08-16 18:56:18 +0200
d357cdc854fix compilation on win32
Wenzel Jakob
2010-08-16 09:23:17 -0700
93ff7c6f60merged with main branch
Wenzel Jakob
2010-08-16 17:53:43 +0200
b8d898b8a5merged with main branch
Wenzel Jakob
2010-08-16 17:48:29 +0200
094a0226b6mtsutil feature is done
Wenzel Jakob
2010-08-16 17:16:13 +0200
1867232a89added a scene argument to the subsurface integrator
Wenzel Jakob
2010-08-16 16:34:43 +0200
29e713acf4removed unused Li feature from Subsurface
Wenzel Jakob
2010-08-16 16:06:42 +0200
a16795e910merge with the main branch
Wenzel Jakob
2010-08-16 15:29:49 +0200
1442571546mtsutil changeset 2
Wenzel Jakob
2010-08-16 15:31:39 +0200
b11152572cMerged with main branch
Wenzel Jakob
2010-08-16 14:11:21 +0200
8a7f92e704Switch to Xerces-C++ 3, part 2, Starting to work on mtsutil program
Wenzel Jakob
2010-08-16 14:11:08 +0200
ef07669abdSwitch to Xerces-C++ 3, part 1
Wenzel Jakob
2010-08-16 14:02:06 +0200
c57e3ac77fcollada: import polylist meshes correctly
Wenzel Jakob
2010-08-16 13:48:36 +0200
d34e3e903aPort to Xerces 3.x
Wenzel Jakob
2010-08-16 08:03:16 +0200
ab2e6b4ca7Phong now takes a separate color and reflectance argument
Wenzel Jakob
2010-08-15 15:24:30 +0200
c26b116f11blender import bug (typo)
Wenzel Jakob
2010-08-15 13:06:07 +0200
be13518cc4new composite material, which represents a linear blend of BSDFs
Wenzel Jakob
2010-08-15 12:29:18 +0200
5de2156943collada import: prompt for missing files
Wenzel Jakob
2010-08-13 21:36:57 +0200
63bb06d7c2better importer GUI integration
Wenzel Jakob
2010-08-13 21:09:48 +0200
7ab003c306dielectric sampling bugfix
Wenzel Jakob
2010-08-13 19:12:43 +0200
6895a556eclocale bugfix
Wenzel Jakob
2010-08-13 17:16:42 +0200
f0a2e2436edielectric now puts equal weight on both components, locale fixes, many importer improvements
Wenzel Jakob
2010-08-13 17:03:49 +0200
fa1789be6dportal luminaire, support for adjustments when importing from COLLADA, bugfixes
Wenzel Jakob
2010-08-13 14:53:52 +0200
b8ff508576directional luminaire works
Wenzel Jakob
2010-08-13 02:26:07 +0200
0d00364edcstarting to work on a directional luminaire
Wenzel Jakob
2010-08-12 20:13:34 +0200
0953ceaba3better COLLADA import from Blender, improvements to the import dialog
Wenzel Jakob
2010-08-12 20:01:08 +0200
845ca566ecinitial import GUI
Wenzel Jakob
2010-08-12 14:36:51 +0200
736de258eafixed a bug with the default lighting setup
Wenzel Jakob
2010-08-12 02:43:17 +0200
edb8b31d7fmerged with repository
Wenzel Jakob
2010-08-12 01:48:07 +0200
da2028abe0collada importer: be a bit more lax with missing materials
Wenzel Jakob
2010-08-12 01:47:11 +0200
901fc493c4format documentation is done
Wenzel Jakob
2010-08-11 20:00:16 +0200
6c429ac43fmore documentation, create a default luminaire if the scene description contains none
Wenzel Jakob
2010-08-11 03:32:46 +0200
713d98ad85basic usage documentation
Wenzel Jakob
2010-08-11 00:38:22 +0200
b63c0a8c99removed the included SCons release
Wenzel Jakob
2010-08-10 18:26:11 +0200
b038cedb46the build-universal.sh script is obsolete
Wenzel Jakob
2010-08-10 18:25:16 +0200
2d9b927853finished documentation on compiling mitsuba
Wenzel Jakob
2010-08-10 18:24:09 +0200
7055073164merged win32 changeset
Wenzel Jakob
2010-08-10 13:42:46 +0200
b49b8a0a2enew section on how to compile the renderer
Wenzel Jakob
2010-08-10 13:39:13 +0200
1488e1b437small tweaks to make everything build on win32 again.
Wenzel Jakob
2010-08-10 04:35:59 -0700
dad77ed036added some hgignores specific to linux
Wenzel Jakob
2010-08-10 13:20:08 +0200
a4b188c29cinitial documentation
Wenzel Jakob
2010-08-10 03:25:24 +0200
e1d7e9397ffix tag name
Wenzel Jakob
2010-08-10 03:20:03 +0200
a02df3bdb5utilities for building releases on debian/ubuntu
Wenzel Jakob
2010-08-10 03:09:26 +0200
d95113d02fqtgui: try to maintain the number of samples/pixel when switching between different samplers.
Wenzel Jakob
2010-08-10 02:56:47 +0200
719cb479aesuppressions file for Valgrind+Linux+NVidia OpenGL drivers
Wenzel Jakob
2010-08-10 02:52:42 +0200
be412e8313Accumulated changes since the v.0.1.1. release
Wenzel Jakob
2010-08-10 02:34:58 +0200
6f326a1f87Added tag v0.0.1 for changeset 41af3c689b9d
Wenzel Jakob
2010-08-10 02:08:13 +0200
bdde49c24acleanups after the import, added .hgignore
Wenzel Jakob
2010-08-10 02:06:10 +0200
08b1861c4dInitial import of Mitsuba version 0.1.1 Unfortunately, no history for the existing files could be imported from the previous SVN repository (it is mixed with as-of-yet unpublished research).
Wenzel Jakob
2010-08-09 19:38:37 +0200