Wenzel Jakob
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48e92bf900
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added material presets by Narasimhan et al.
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2012-10-21 00:20:24 -04:00 |
Wenzel Jakob
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6b01d20b10
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TriMesh python bindings
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2012-10-20 20:34:17 -04:00 |
Wenzel Jakob
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5e151f3bac
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Added similar python plugin improvements for Windows
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2012-10-20 18:59:48 -04:00 |
Wenzel Jakob
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d161aa6490
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futher Linux Python auto-configuration improvements
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2012-10-20 18:08:36 -04:00 |
Wenzel Jakob
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131ae05f3e
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OSX-specific python plugin improvements; minor cleanups
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2012-10-20 17:59:38 -04:00 |
Wenzel Jakob
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85edb73dee
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typo
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2012-10-20 17:10:57 -04:00 |
Wenzel Jakob
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43e6614d05
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python plugin improvements (added Shape support, auto-detect the plugin path on Linux)
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2012-10-20 16:19:16 -04:00 |
Wenzel Jakob
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efe33e9212
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OCD: remove trailing spaces from all files
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2012-10-20 14:04:13 -04:00 |
Wenzel Jakob
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ac8c7ad6d7
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volpath_simple: tweaked identifier and comments to make the previous commit a bit more understandable
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2012-10-20 12:05:23 -04:00 |
Wenzel Jakob
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8e2bfb7340
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volpath_simple: fixed a minor logic error that could cause errors in light paths that simultaneously involve multiple index-matched and index-mismatched medium transitions
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2012-10-20 01:42:50 -04:00 |
Wenzel Jakob
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b36ac39b36
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documentation updates, continued
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2012-10-18 14:58:38 -04:00 |
Wenzel Jakob
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7a81c2ae4c
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disable adjoint BSDF for shading normals in the particle tracer, reasoning given in the comment
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2012-10-18 12:39:13 -04:00 |
Wenzel Jakob
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ae3f196dd1
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more documentation updates
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2012-10-18 12:31:23 -04:00 |
Wenzel Jakob
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9c4b1d9a1c
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GUI documentation update pass, part 1
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2012-10-18 11:28:07 -04:00 |
Wenzel Jakob
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c7892f5bdc
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some fixes to the cylinder shape concerning the 'flipNormals' parameter
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2012-10-18 11:05:58 -04:00 |
Wenzel Jakob
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1f1b58adf8
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Fixed a corner case in the sobol sampler which could cause NaNs etc
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2012-10-17 23:16:13 -07:00 |
Wenzel Jakob
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423ffd59dd
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a few minor robustness improvements
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2012-10-17 22:24:44 -07:00 |
Wenzel Jakob
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0fff79af57
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OBJ loader robustness improvements
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2012-10-17 18:39:53 -04:00 |
Wenzel Jakob
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b8d4aeb524
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more serialization fixes
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2012-10-16 13:24:46 -04:00 |
Wenzel Jakob
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eabc3f17bc
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fixed the dipole serialization code
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2012-10-16 11:52:24 -04:00 |
Wenzel Jakob
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e23e84b81f
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handle unicode scene loading error messages
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2012-10-14 20:54:36 -07:00 |
Wenzel Jakob
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a6f17ff0a6
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double precision compilation fix
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2012-10-13 19:59:12 -04:00 |
Wenzel Jakob
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88c179ab82
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fixed the realtime preview for the case where a subset of objects having the same material uses face normals
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2012-10-12 19:18:36 -04:00 |
Wenzel Jakob
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4d2ff81b1a
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fixed a rare corner case in the vMF sampling code
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2012-10-12 18:54:57 -04:00 |
Wenzel Jakob
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e1ff84e0a9
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minor robustness improvements
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2012-10-12 18:25:22 -04:00 |
Wenzel Jakob
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6aa7534d67
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had forgotten about the phong model, other minor tweaks
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2012-10-12 13:07:14 -04:00 |
Wenzel Jakob
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eb423bf9f9
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fixed a corner case in DiscreteDistribution::sample
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2012-10-12 12:57:11 -04:00 |
Wenzel Jakob
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aec0c6a984
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implemented getRoughness() for the remainder of BSDFs
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2012-10-12 11:49:53 -04:00 |
Wenzel Jakob
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cf5bf411e4
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implemented getRoughness() for a few more BSDFs
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2012-10-12 00:25:11 -04:00 |
Wenzel Jakob
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d5b944d6a3
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bugfix to make Yoran's scene render correctly
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2012-10-12 00:18:21 -04:00 |
Wenzel Jakob
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1137e8b53c
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gracefully handle cases where the sun points straight down. subsurface now works properly when specified as a child of the scene node
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2012-10-11 18:20:22 -04:00 |
Wenzel Jakob
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426015756c
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better handling of appender streams that couldn't be created (e.g. due to lack of permissions)
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2012-10-10 19:59:05 -07:00 |
Wenzel Jakob
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f6919a34c1
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avoid some argument cast warnings on windows
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2012-10-10 20:17:07 -04:00 |
Wenzel Jakob
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0b9e2172a7
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fixed a minor regression in PSSMLT
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2012-10-10 11:55:35 -04:00 |
Wenzel Jakob
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68c265cfdc
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unicode readyness patch
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2012-10-08 23:02:27 -07:00 |
Wenzel Jakob
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6b193b1677
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updated copyright year
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2012-10-08 20:45:12 -07:00 |
Wenzel Jakob
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23ba42ae15
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avoid a weird GL warning on OSX
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2012-10-08 23:11:39 -04:00 |
Wenzel Jakob
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09283c9f44
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had a change of mind: issue a warning when encountering negative values, but then just clamp them and continue rendering (rather than failing)
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2012-10-08 22:38:34 -04:00 |
Wenzel Jakob
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c9294d81f7
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be a bit more strict about negative values in textures/environment maps
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2012-10-08 22:17:23 -04:00 |
Wenzel Jakob
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527b661280
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collada + obj importer robustness improvements
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2012-10-08 21:40:37 -04:00 |
Wenzel Jakob
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c619846fd7
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Updated acknowledgments. At this point, Mitsuba contains no more code written by Tom Kazimiers.
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2012-10-07 19:04:48 -07:00 |
Wenzel Jakob
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8ae43d8d04
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minor robustness improvements, fixed some string encodings problem
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2012-10-07 18:22:24 -07:00 |
Wenzel Jakob
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80a0409c79
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minor (windows build fix, plus avoid some potential integer division by zero errors that showed up in crash reports)
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2012-10-07 17:20:16 -07:00 |
Wenzel Jakob
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db0130a1de
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fixed an issue where sun and sky interpreted the combination of a 'toWorld' transform and 'sunDirection' differently, causing misalignment.
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2012-10-07 20:13:06 -04:00 |
Wenzel Jakob
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4923e3951e
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fixed a few more fs::path string handling-related issues
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2012-10-07 19:35:50 -04:00 |
Wenzel Jakob
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feb303d639
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fixed a photonmapper regression involving environment maps
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2012-10-06 23:49:12 -04:00 |
Wenzel Jakob
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d11914fdc1
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fixed a potential crash issue in the photon mapper
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2012-10-06 15:02:38 -04:00 |
Wenzel Jakob
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d15000d4db
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Handle 'subsurface' plugins specified directly following the 'scene' tag
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2012-10-06 13:10:52 -04:00 |
Wenzel Jakob
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0705019528
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bidirectional abstraction layer now correctly works with the 'mask' plugin
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2012-10-06 12:18:12 -04:00 |
Wenzel Jakob
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262308b9b9
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Rectangle::getSurfaceArea() was wrong
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2012-10-05 00:24:15 -04:00 |