typo
parent
43e6614d05
commit
85edb73dee
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@ -222,7 +222,7 @@ void ParticleTracer::process(const WorkUnit *workUnit, WorkResult *workResult,
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#if 0
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/* This is somewhat unfortunate: for accuracy, we'd really want the
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correction factor below to match the path tracing interpretation
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of a scene with surface normals. However, this factor can become
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of a scene with shading normals. However, this factor can become
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extremely large, which adds unacceptable variance to output
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renderings.
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