Wenzel Jakob
df1a3fc3ba
got it to compile
2010-11-16 17:20:24 +01:00
Wenzel Jakob
ceaa1907c0
miscellaneous bugfixes, animated instance
2010-11-16 14:59:52 +01:00
Wenzel Jakob
c7c6d32579
more work on importing animations
2010-11-16 10:36:49 +01:00
Wenzel Jakob
aaa9fe74f5
more work on animation support
2010-11-16 01:00:37 +01:00
Wenzel Jakob
02d6129df9
store imported geometry more compactly
2010-11-15 20:51:31 +01:00
Wenzel Jakob
c82899de89
expose texture wrapping
2010-11-14 14:27:32 +01:00
Wenzel Jakob
a5b07f06ab
matrices and linear transformations are now stored on the stack
2010-11-12 15:09:37 +01:00
Wenzel Jakob
37d06c5623
instancing works
2010-11-12 11:03:43 +01:00
Wenzel Jakob
2a53d3240f
changed the way that luminaire importance sampling works -- now, a sampling weight can be specified
2010-11-11 21:52:49 +01:00
Wenzel Jakob
701af0aa4b
kd-tree generalizations
2010-11-09 15:35:27 +01:00
Wenzel Jakob
fee7a12934
Make the AABB class more general
2010-11-09 14:45:12 +01:00
Wenzel Jakob
437169e4b4
support scaling and translating textures
2010-11-05 01:03:13 +01:00
Wenzel Jakob
5869939692
fixed a potential epsilon issue
2010-11-02 01:16:56 +01:00
Wenzel Jakob
a969d525d2
correctly compute the bounding sphere
2010-11-02 00:46:52 +01:00
Wenzel Jakob
7036116997
further documentation updates
2010-10-31 16:20:58 +01:00
Wenzel Jakob
0a611c51dd
bugfix for the previous patch :)
2010-10-25 23:44:38 +02:00
Wenzel Jakob
3fe72bb927
more helpful error message when finding outdated .serialized files
2010-10-25 23:41:16 +02:00
Wenzel Jakob
aecd28dc8d
bug-hunt, fixed some hair-shape related issues
2010-10-25 22:36:30 +02:00
Wenzel Jakob
707bb4a2ac
faster+more approximate micro-flake sampling
2010-10-25 17:18:10 +02:00
Wenzel Jakob
a3842d5e2c
realtime preview: render triangle approximations of analytic shapes
2010-10-25 09:05:30 +02:00
Wenzel Jakob
90d488d3ba
kd-tree visualization mode
2010-10-24 16:17:39 +02:00
Wenzel Jakob
0013e696f7
fixed some accuracy issues
2010-10-24 14:14:12 +02:00
Wenzel Jakob
0e1534e863
the hair primitive works, made shadow ray intersections faster
2010-10-24 00:22:44 +02:00
Wenzel Jakob
543c43509c
fixed SSS material
2010-10-21 12:02:10 +02:00
Wenzel Jakob
36c341f1a7
fixed various win64 compilation problems
2010-10-19 21:04:47 +02:00
Wenzel Jakob
d4d34dfd0f
windows compilation fixes
2010-10-18 16:44:54 -07:00
Wenzel Jakob
19eb23b13f
Fix bug #12 reported by Jirka Vorba (propagate named objects between included files)
2010-10-18 23:26:15 +02:00
Wenzel Jakob
69dd286edc
cylinders work again
2010-10-18 22:59:07 +02:00
Wenzel Jakob
e77e1096de
sphere works again, initial support for coherent RT with non-tri shapes
2010-10-18 19:20:20 +02:00
Wenzel Jakob
c42f31751d
slimmed down the shape interface
2010-10-17 00:08:55 +02:00
Wenzel Jakob
917c142312
MIPMap: be more resilient to infinities
2010-10-16 15:24:47 +02:00
Wenzel Jakob
2db91b43f9
scale ray differentials to increase texture sharpness when rendering with multiple samples (idea from PBRTv2)
2010-10-16 12:46:36 +02:00
Wenzel Jakob
b4f4bf55f7
be lenient when texturing objects without texture coordinates
2010-10-16 12:29:58 +02:00
Wenzel Jakob
781006c968
support face normals in the preview
2010-10-16 04:01:21 +02:00
Wenzel Jakob
d6e0638ceb
bugfixes
2010-10-16 02:03:38 +02:00
Wenzel Jakob
d788010885
committed a number of accumulated architectural changes (see body for details)
...
- primitive clipping is now more paranoid about roundoff errors
- significantly improved the kd-tree benchmark "kdbench"
- fixed a parallelization-related bug in the kd-tree builder
- fixed some remaining floating point issues in the min-max binning code
- completely moved TriMesh over to a more compact SoA representation
- the OpenGL renderer now sends smaller packets of geometry to the GPU, which
helps keep the operating system more responsive (NVidia drivers didn't like
the previous behavior much).
2010-10-16 00:33:32 +02:00
Wenzel Jakob
a1b8d2266d
copied over coherent RT code from the previous KDTree impl.
2010-10-14 01:00:42 +02:00
Wenzel Jakob
b2679e8adc
allow to disable the preview
2010-10-13 23:20:20 +02:00
Wenzel Jakob
6a173cb9fd
cleanups
2010-10-13 20:56:13 +02:00
Wenzel Jakob
7f4d55bdbd
some bugfixes, PBRT-style traversal routine
2010-10-13 19:19:30 +02:00
Wenzel Jakob
30d7e45479
rendering using the new tree code now works
2010-10-13 12:28:09 +02:00
Wenzel Jakob
3fa45c6cb2
integration of the new kd-tree implementation (no coherent RT yet)
2010-10-13 05:15:52 +02:00
Wenzel Jakob
a5736bd8ba
lots of bugfixes
2010-10-12 14:51:30 +02:00
Wenzel Jakob
5e7839b9b7
record SAH costs of the old implementation
2010-10-12 11:36:21 +02:00
Wenzel Jakob
05266a5033
merge with default branch
2010-10-07 18:57:44 +02:00
Wenzel Jakob
8351aa5b02
extended the remaining medium classes to handle compound stencil geometry
2010-10-06 21:56:36 +02:00
Wenzel Jakob
5da46517da
the initial clustering step works
2010-10-06 02:27:20 +02:00
Wenzel Jakob
4bb5e8c3d6
vertex color and PLY loading support
2010-09-28 19:47:16 +02:00
Wenzel Jakob
121f49d05a
forgot to add file in last commit
2010-09-20 23:24:08 +02:00
Wenzel Jakob
ff1a21b496
work around a nasty code generation issue on OSX (gcc 4.2)
2010-09-20 23:14:33 +02:00