Commit Graph

52 Commits (4923e3951e2ead64ba251e3bbda1af638a264a46)

Author SHA1 Message Date
Wenzel Jakob 4923e3951e fixed a few more fs::path string handling-related issues 2012-10-07 19:35:50 -04:00
Wenzel Jakob 15ca0811a0 fixed a few boost::filesystem string issues 2012-09-27 23:00:45 -07:00
Wenzel Jakob 35da602d4e The epic 0.4.0 merge of the bidirectional branch -- sorry not to do this in smaller batches, but doing so would have been an incredible amount of work. A through description of the changes will be made available on the blog this week. 2012-09-27 12:43:51 -04:00
Wenzel Jakob d18ea5bce0 documentation updates 2012-01-19 19:50:45 -05:00
Wenzel Jakob 63e629c106 race condition fix in wireframe.cpp 2011-12-30 22:18:33 +01:00
Wenzel Jakob 31a01c957c wireframe patch 2011-11-20 00:08:26 -05:00
Wenzel Jakob 3e0e3cd757 wireframe improvements 2011-11-11 12:09:11 -05:00
Wenzel Jakob 7328637c54 the wireframe texture now tries to automatically estimate a good line width 2011-11-08 18:33:41 -05:00
Wenzel Jakob 45b93d62be added support for wireframe rendering 2011-11-08 17:54:38 -05:00
Wenzel Jakob 0df346f604 a few structural improvements to the mipmap & texture classes 2011-09-17 15:32:46 -04:00
Wenzel Jakob 24769ecf83 documentation on the supported types of textures 2011-08-25 17:22:08 -04:00
Wenzel Jakob 9130f3ab0c sssbrdf improvements 2011-08-13 14:10:18 -04:00
Wenzel Jakob cd69e50a73 sssbrdf-related bugfixes/improvements 2011-08-13 01:07:31 -04:00
Wenzel Jakob bd3291fad0 reverting back to Boost::Filesystem v2, since not all platforms provide v3 yet 2011-07-27 17:11:57 +02:00
Wenzel Jakob eae8cc74f7 fixed boost::filesystem v3 port, further tweaks on the sunsky model 2011-07-26 23:44:53 +02:00
Wenzel Jakob 1141eb87e3 port to boost::fileystem v3, some adjustments to the sky luminaire 2011-07-26 21:05:43 +02:00
Wenzel Jakob ef2c813b10 Added an XSLT-based scene 'upgrade' tool to handle content from old versions of Mitsuba.
Some of the documentation was improved, and there are now example bump map
renderings.
2011-07-17 00:28:28 +02:00
Wenzel Jakob 17eb2166f0 documentation updates, fixed for many typos, fixed the bump map model 2011-07-15 18:37:48 +02:00
Wenzel Jakob ce9ad8515d BSDFs now flag spatially varying components 2011-07-13 17:40:26 +02:00
Wenzel Jakob f695c827e5 turned the scaling texture into a separate plugin 2011-07-08 17:14:22 +02:00
Wenzel Jakob c4eaf13ec8 got rid of exrtexture, renamed ldrtexture to bitmap and extended it to handle EXRs. 2011-07-03 17:10:12 +02:00
Wenzel Jakob 740b5b5651 MS projects have moved 2011-06-01 02:20:53 +02:00
Wenzel Jakob b203e2079b removed many win64 compilation warnings 2011-04-30 12:54:56 -07:00
Wenzel Jakob 7557927f69 removed a few win32 compilation warnings 2011-04-30 17:56:19 +02:00
Wenzel Jakob c511567250 partial merge with the -ctrewrite branch 2011-04-21 01:12:08 +02:00
Wenzel Jakob 10fad3b341 header changes 2011-04-14 15:15:59 +02:00
Wenzel Jakob a0d288758b integrated cubature code into Mitsuba 2011-04-12 10:48:34 +02:00
Wenzel Jakob 4bf47e36b2 bug-huting 2011-04-06 02:07:04 +02:00
Wenzel Jakob 48ae1f3eae A batch of changes that have piled up:
- Cleaner build system organization (1 SConscript file per directory instead
  of a single huge file)
- Robustness improvements to the KD-tree construction code (now does a better
  job at handling degenerate triangles)
- Switched to an epsilon-free KD-tree traversal loop using Havran's T_{AB}^rec
  algorithm
- Generalization of the KD-tree construction code (now supports plugging in
  arbitrary tree construction heuristics)
- Addition of some utility code (LRU cache, adaptive Gauss-Lobatto
  quadrature, etc.)
- Generic dense matrix class that supports arbitrary dimensions
- Pixel traversal within image blocks now uses a space-filling curve
  ordering
- Added support for several noise functions from PBRT
- Cleanups of various top-level interfaces (Luminaires, Phase functions,
  BSDFs, Participating media, etc.)
- Robustness improvements to the participating media code (faster + now
  does a better job at dielectric boundaries)
- Added a basic tonemapping utility (can be invoked via mtsutil)
2011-02-03 09:15:25 +01:00
Wenzel Jakob 87ac8b57bd generalized the XML schema 2010-11-19 14:07:14 +01:00
Wenzel Jakob 02d6129df9 store imported geometry more compactly 2010-11-15 20:51:31 +01:00
Wenzel Jakob e5b707df11 MtsBlend: support for most material types 2010-11-14 16:52:28 +01:00
Wenzel Jakob c82899de89 expose texture wrapping 2010-11-14 14:27:32 +01:00
Wenzel Jakob e1fb65b170 checkerboard bugfix 2010-11-13 01:53:52 +01:00
Wenzel Jakob fd68671dbc MtsBlend: support for textures and materials 2010-11-13 01:40:31 +01:00
Wenzel Jakob 437169e4b4 support scaling and translating textures 2010-11-05 01:03:13 +01:00
Wenzel Jakob 2004d65444 serialization bugfix 2010-10-16 15:43:34 +02:00
Wenzel Jakob d788010885 committed a number of accumulated architectural changes (see body for details)
- primitive clipping is now more paranoid about roundoff errors
- significantly improved the kd-tree benchmark "kdbench"
- fixed a parallelization-related bug in the kd-tree builder
- fixed some remaining floating point issues in the min-max binning code
- completely moved TriMesh over to a more compact SoA representation
- the OpenGL renderer now sends smaller packets of geometry to the GPU, which
  helps keep the operating system more responsive (NVidia drivers didn't like
  the previous behavior much).
2010-10-16 00:33:32 +02:00
Wenzel Jakob 4bb5e8c3d6 vertex color and PLY loading support 2010-09-28 19:47:16 +02:00
Wenzel Jakob ab50769e3b fixed a gridtexture serialization error 2010-09-21 03:48:14 +02:00
Wenzel Jakob b5b56bd20d gridtexture GLSL implementation for the material test ball scene 2010-09-21 00:03:10 +02:00
Wenzel Jakob 83325389fc fixed converter, nicer gridtexture class 2010-09-19 20:37:24 +02:00
Wenzel Jakob a5035b6b10 partial rewrite part 2, the project now fully compiles again 2010-09-13 21:19:04 +02:00
Wenzel Jakob 8e7fdb48dc Partial rewrite, part 1. Does not fully compile yet
- Switched vectors classes to templates
- Moved most path handling over to boost_filesystem
- Nicer include file structure
- Better documentation for libcore
- Doxygen support
- Vector/Point/etc. data structures are now unitialized by default!
2010-09-10 03:14:48 +02:00
Wenzel Jakob f5d7d89e97 gamma computation bugfix 2010-09-08 00:39:05 +02:00
Wenzel Jakob ae39518ca0 fixed a glaring bug related to Phong/Ward/Microfacet and textures, Faster ldrtexture loading times 2010-09-07 21:50:30 +02:00
Wenzel Jakob 0f1158c678 added copyright headers to all relevant source files 2010-09-02 23:41:20 +02:00
Wenzel Jakob 02c47237a7 vast collada importer improvements, incomplete bmp loading support 2010-08-31 00:23:34 +02:00
Wenzel Jakob bd9ff72f4d limited TGA loading support, better OBJ material import 2010-08-22 23:46:49 +02:00
Wenzel Jakob ab2e6b4ca7 Phong now takes a separate color and reflectance argument
This change will soon be implemented with the remaining materials
2010-08-15 15:24:30 +02:00