Commit Graph

2180 Commits (master)

Author SHA1 Message Date
Wenzel Jakob 7ab003c306 dielectric sampling bugfix 2010-08-13 19:12:43 +02:00
Wenzel Jakob 6895a556ec locale bugfix 2010-08-13 17:16:42 +02:00
Wenzel Jakob f0a2e2436e dielectric now puts equal weight on both components, locale fixes, many importer improvements 2010-08-13 17:03:49 +02:00
Wenzel Jakob fa1789be6d portal luminaire, support for adjustments when importing from COLLADA, bugfixes 2010-08-13 14:53:52 +02:00
Wenzel Jakob b8ff508576 directional luminaire works 2010-08-13 02:26:07 +02:00
Wenzel Jakob 0d00364edc starting to work on a directional luminaire 2010-08-12 20:13:34 +02:00
Wenzel Jakob 0953ceaba3 better COLLADA import from Blender, improvements to the import dialog 2010-08-12 20:01:08 +02:00
Wenzel Jakob 845ca566ec initial import GUI 2010-08-12 14:36:51 +02:00
Wenzel Jakob 736de258ea fixed a bug with the default lighting setup 2010-08-12 02:43:17 +02:00
Wenzel Jakob edb8b31d7f merged with repository 2010-08-12 01:48:07 +02:00
Wenzel Jakob da2028abe0 collada importer: be a bit more lax with missing materials 2010-08-12 01:47:11 +02:00
Wenzel Jakob 901fc493c4 format documentation is done 2010-08-11 20:00:16 +02:00
Wenzel Jakob 6c429ac43f more documentation, create a default luminaire if the scene description contains none 2010-08-11 03:32:46 +02:00
Wenzel Jakob 713d98ad85 basic usage documentation 2010-08-11 00:38:22 +02:00
Wenzel Jakob b63c0a8c99 removed the included SCons release 2010-08-10 18:26:11 +02:00
Wenzel Jakob b038cedb46 the build-universal.sh script is obsolete 2010-08-10 18:25:16 +02:00
Wenzel Jakob 2d9b927853 finished documentation on compiling mitsuba 2010-08-10 18:24:09 +02:00
Wenzel Jakob 7055073164 merged win32 changeset 2010-08-10 13:42:46 +02:00
Wenzel Jakob b49b8a0a2e new section on how to compile the renderer 2010-08-10 13:39:13 +02:00
Wenzel Jakob 1488e1b437 small tweaks to make everything build on win32 again. 2010-08-10 04:35:59 -07:00
Wenzel Jakob dad77ed036 added some hgignores specific to linux 2010-08-10 13:20:08 +02:00
Wenzel Jakob a4b188c29c initial documentation 2010-08-10 03:25:24 +02:00
Wenzel Jakob e1d7e9397f fix tag name 2010-08-10 03:20:03 +02:00
Wenzel Jakob a02df3bdb5 utilities for building releases on debian/ubuntu 2010-08-10 03:09:26 +02:00
Wenzel Jakob d95113d02f qtgui: try to maintain the number of samples/pixel when switching between different samplers. 2010-08-10 02:56:47 +02:00
Wenzel Jakob 719cb479ae suppressions file for Valgrind+Linux+NVidia OpenGL drivers 2010-08-10 02:52:42 +02:00
Wenzel Jakob be412e8313 Accumulated changes since the v.0.1.1. release
* constant.cpp, src/libhw/vpl.cpp: Support for image environment
        sources and spot lights in the real-time preview.

	* mitsuba.cpp: Ability to run the 'mitsuba' execubable in arbitrary
        locations on OSX while ensuring that it still finds all plugins etc.

	* mtsimport: COLLADA importer support for ambient lights and 'polylist' meshes.

    * scene.cpp: Create a default camera when none is specified in the XML file.

    * constant.cpp, src/libhw/vpl.cpp: Support for rendering constant environment
        sources in the real-time preview.

    * glwidget.cpp, mainwindow.cpp: Support for Drag & Drop

    * glwidget.cpp, mainwindow.cpp: The Mitsuba user interface now also
        doubles as an EXR viewer / tonemapper. Drag an EXR file onto the
        UI or open it using the File menu, and the image opens in a new
        tab. Afterwards, it is possible to export the image as a tonemapped
        8-bit PNG image.
2010-08-10 02:34:58 +02:00
Wenzel Jakob 6f326a1f87 Added tag v0.0.1 for changeset 41af3c689b9d 2010-08-10 02:08:13 +02:00
Wenzel Jakob bdde49c24a cleanups after the import, added .hgignore 2010-08-10 02:06:10 +02:00
Wenzel Jakob 08b1861c4d Initial import of Mitsuba version 0.1.1
Unfortunately, no history for the existing files could be imported from
the previous SVN repository (it is mixed with as-of-yet unpublished research).
2010-08-09 19:38:37 +02:00