mitsuba/src/libhw
Wenzel Jakob f120f9955c fixed VPL preview crash with the deformable shape 2014-05-20 01:42:09 +02:00
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data fixed shader code that could potentially cause a warning to be emitted; submitted by Anton Kaplanyan 2014-01-27 17:01:12 +01:00
CMakeLists.txt The epic 0.4.0 merge of the bidirectional branch -- sorry not to do this in smaller batches, but doing so would have been an incredible amount of work. A through description of the changes will be made available on the blog this week. 2012-09-27 12:43:51 -04:00
SConscript got rid of some minor warnings, Python code cleanups 2013-11-26 14:30:49 +01:00
basicshader.cpp height field intersection method by Ramsey et al., will revert to something simpler 2013-09-06 18:00:09 +02:00
device.cpp OCD: remove trailing spaces from all files 2012-10-20 14:04:13 -04:00
font.cpp Fixes for the new font-related functions. 2013-01-21 17:55:51 -05:00
glgeometry.cpp OCD: remove trailing spaces from all files 2012-10-20 14:04:13 -04:00
glprogram.cpp OCD: remove trailing spaces from all files 2012-10-20 14:04:13 -04:00
glrenderer.cpp Explicit downcasting to float. 2014-01-26 01:14:57 -05:00
glsync.cpp OCD: remove trailing spaces from all files 2012-10-20 14:04:13 -04:00
gltexture.cpp OCD: remove trailing spaces from all files 2012-10-20 14:04:13 -04:00
glxdevice.cpp OCD: remove trailing spaces from all files 2012-10-20 14:04:13 -04:00
glxrenderer.cpp OCD: remove trailing spaces from all files 2012-10-20 14:04:13 -04:00
gpugeometry.cpp The epic 0.4.0 merge of the bidirectional branch -- sorry not to do this in smaller batches, but doing so would have been an incredible amount of work. A through description of the changes will be made available on the blog this week. 2012-09-27 12:43:51 -04:00
gpuprogram.cpp OCD: remove trailing spaces from all files 2012-10-20 14:04:13 -04:00
gpusync.cpp The epic 0.4.0 merge of the bidirectional branch -- sorry not to do this in smaller batches, but doing so would have been an incredible amount of work. A through description of the changes will be made available on the blog this week. 2012-09-27 12:43:51 -04:00
gputexture.cpp OCD: remove trailing spaces from all files 2012-10-20 14:04:13 -04:00
nsgldevice.mm OCD: remove trailing spaces from all files 2012-10-20 14:04:13 -04:00
nsglrenderer.mm OCD: remove trailing spaces from all files 2012-10-20 14:04:13 -04:00
nsglsession.mm OCD: remove trailing spaces from all files 2012-10-20 14:04:13 -04:00
renderer.cpp OCD: remove trailing spaces from all files 2012-10-20 14:04:13 -04:00
session.cpp The epic 0.4.0 merge of the bidirectional branch -- sorry not to do this in smaller batches, but doing so would have been an incredible amount of work. A through description of the changes will be made available on the blog this week. 2012-09-27 12:43:51 -04:00
shadow.cpp Explicit downcasting to float. 2014-01-26 01:14:57 -05:00
viewer.cpp OCD: remove trailing spaces from all files 2012-10-20 14:04:13 -04:00
vpl.cpp fixed VPL preview crash with the deformable shape 2014-05-20 01:42:09 +02:00
wgldevice.cpp finally killed the issue that prevented Mitsuba from running on Windows 8. The issue reported on the Mitsuba blog some weeks ago was in fact a bug in the OpenGL implementation of Parallels VM 2014-01-28 00:20:28 +01:00
wglrenderer.cpp OCD: remove trailing spaces from all files 2012-10-20 14:04:13 -04:00
wglsession.cpp OCD: remove trailing spaces from all files 2012-10-20 14:04:13 -04:00
x11device.cpp OCD: remove trailing spaces from all files 2012-10-20 14:04:13 -04:00
x11session.cpp OCD: remove trailing spaces from all files 2012-10-20 14:04:13 -04:00