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SConscript
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MS projects have moved
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2011-06-01 02:20:53 +02:00 |
bsdf.cpp
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major redesign of the BSDF API
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2011-07-04 20:13:36 +02:00 |
camera.cpp
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camera-related cleanups, dolly support in the GUI
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2011-05-30 20:12:20 +02:00 |
common.cpp
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major redesign of the BSDF API
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2011-07-04 20:13:36 +02:00 |
film.cpp
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header changes
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2011-04-14 15:15:59 +02:00 |
gatherproc.cpp
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removed many win64 compilation warnings
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2011-04-30 12:54:56 -07:00 |
imageblock.cpp
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header changes
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2011-04-14 15:15:59 +02:00 |
imageproc.cpp
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header changes
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2011-04-14 15:15:59 +02:00 |
integrator.cpp
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win32 crash bugfix
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2011-04-29 16:15:33 +02:00 |
intersection.cpp
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gizmo removal
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2011-05-30 12:17:46 +02:00 |
irrcache.cpp
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gizmo removal
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2011-05-30 12:17:46 +02:00 |
luminaire.cpp
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header changes
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2011-04-14 15:15:59 +02:00 |
medium.cpp
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header changes
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2011-04-14 15:15:59 +02:00 |
mipmap.cpp
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partial merge with the -ctrewrite branch
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2011-04-21 01:12:08 +02:00 |
mipmap3d.cpp
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header changes
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2011-04-14 15:15:59 +02:00 |
noise.cpp
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copied caching volume data source from the CT project
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2011-04-05 12:03:48 +02:00 |
particleproc.cpp
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major redesign of the BSDF API
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2011-07-04 20:13:36 +02:00 |
phase.cpp
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major redesign of the BSDF API
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2011-07-04 20:13:36 +02:00 |
photon.cpp
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header changes
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2011-04-14 15:15:59 +02:00 |
photonmap.cpp
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spectral rendering improvements, added back further documentation chapters
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2011-07-05 18:50:17 +02:00 |
preview.cpp
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major redesign of the BSDF API
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2011-07-04 20:13:36 +02:00 |
rectwu.cpp
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header changes
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2011-04-14 15:15:59 +02:00 |
renderjob.cpp
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header changes
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2011-04-14 15:15:59 +02:00 |
renderproc.cpp
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header changes
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2011-04-14 15:15:59 +02:00 |
renderqueue.cpp
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header changes
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2011-04-14 15:15:59 +02:00 |
rfilter.cpp
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header changes
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2011-04-14 15:15:59 +02:00 |
sampler.cpp
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exactly sample the fresnel term in roughglass.cpp, added a directory for the bidirectional library (this is only meant to contain a few backported components for now)
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2011-07-01 11:35:49 +02:00 |
scene.cpp
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automated testing of phase functions
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2011-06-25 01:25:35 +02:00 |
scenehandler.cpp
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removed the 'schema' directory, added IOR data from luxpop
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2011-07-06 23:40:13 +02:00 |
shader.cpp
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started a new branch for a material development cycle. new features: glass preview in the VPL renderer, more documentation
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2011-07-03 02:46:09 +02:00 |
shape.cpp
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some warnings
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2011-06-17 15:50:56 +02:00 |
skdtree.cpp
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header changes
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2011-04-14 15:15:59 +02:00 |
subsurface.cpp
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added basic support for hair scattering models
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2011-06-21 10:58:05 +02:00 |
testcase.cpp
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further spectrum-related cleanups
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2011-07-06 17:52:02 +02:00 |
texture.cpp
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rough glass generalization; bugfixes
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2011-07-01 01:48:33 +02:00 |
track.cpp
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got it to compile
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2010-11-16 17:20:24 +01:00 |
trimesh.cpp
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slight tweaks to the BSDF API, components now specify whether they are front or back-facing
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2011-06-23 05:31:46 +02:00 |
util.cpp
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removed the 'schema' directory, added IOR data from luxpop
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2011-07-06 23:40:13 +02:00 |
volume.cpp
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header changes
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2011-04-14 15:15:59 +02:00 |
vpl.cpp
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major redesign of the BSDF API
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2011-07-04 20:13:36 +02:00 |