Commit Graph

22 Commits (e41de8d5fb4928e2b6423bd6a00a0d19e0c666d7)

Author SHA1 Message Date
Wenzel Jakob 7bd912db6b documentation updates 2012-09-28 00:17:44 -04:00
Wenzel Jakob f412727cd6 documentation for the Oren-Nayar model 2011-07-08 14:36:16 +02:00
Wenzel Jakob afe800e2ee started working on auto-generated plugin documentation 2011-06-25 03:47:41 +02:00
Wenzel Jakob f724ce6e9c oops -- switch to correct Range convention 2011-06-25 01:48:55 +02:00
Wenzel Jakob 7e9deb3901 updated ignore file 2011-06-01 02:22:59 +02:00
Wenzel Jakob c008800ab6 better MSVC++ integration 2011-02-16 16:30:05 +01:00
Wenzel Jakob 48ae1f3eae A batch of changes that have piled up:
- Cleaner build system organization (1 SConscript file per directory instead
  of a single huge file)
- Robustness improvements to the KD-tree construction code (now does a better
  job at handling degenerate triangles)
- Switched to an epsilon-free KD-tree traversal loop using Havran's T_{AB}^rec
  algorithm
- Generalization of the KD-tree construction code (now supports plugging in
  arbitrary tree construction heuristics)
- Addition of some utility code (LRU cache, adaptive Gauss-Lobatto
  quadrature, etc.)
- Generic dense matrix class that supports arbitrary dimensions
- Pixel traversal within image blocks now uses a space-filling curve
  ordering
- Added support for several noise functions from PBRT
- Cleanups of various top-level interfaces (Luminaires, Phase functions,
  BSDFs, Participating media, etc.)
- Robustness improvements to the participating media code (faster + now
  does a better job at dielectric boundaries)
- Added a basic tonemapping utility (can be invoked via mtsutil)
2011-02-03 09:15:25 +01:00
Wenzel Jakob 514d6b5995 OSX-related build system fixes 2010-11-21 01:49:27 +01:00
Wenzel Jakob 10abd101f3 support GLUT-style viewer applications 2010-10-21 23:53:40 +02:00
Wenzel Jakob f6e4735a2d updated COLLADA dom packages to fix the missing SONAME problem 2010-10-06 23:19:32 +00:00
Wenzel Jakob 7ecd3a5e73 updated nvidia suppressions file for valgrind, fixed path resolution error in mitsuba.cpp 2010-09-13 21:35:46 +02:00
Wenzel Jakob 9ac6d2c145 Nicer hgignore, forgotten fresolver.cpp file 2010-09-12 11:48:34 +02:00
Wenzel Jakob bd71ae8147 OSX cleanups 2010-09-08 11:23:40 +02:00
Wenzel Jakob 6e181dcab3 better deal with zero-area triangles, misc. fixes 2010-08-31 22:32:34 +02:00
Wenzel Jakob 32a7dcc414 doxygen support 2010-08-24 20:18:01 +02:00
Wenzel Jakob a4e372b88a updated hgignore 2010-08-18 07:20:08 +02:00
Wenzel Jakob 736de258ea fixed a bug with the default lighting setup 2010-08-12 02:43:17 +02:00
Wenzel Jakob 7055073164 merged win32 changeset 2010-08-10 13:42:46 +02:00
Wenzel Jakob 1488e1b437 small tweaks to make everything build on win32 again. 2010-08-10 04:35:59 -07:00
Wenzel Jakob dad77ed036 added some hgignores specific to linux 2010-08-10 13:20:08 +02:00
Wenzel Jakob be412e8313 Accumulated changes since the v.0.1.1. release
* constant.cpp, src/libhw/vpl.cpp: Support for image environment
        sources and spot lights in the real-time preview.

	* mitsuba.cpp: Ability to run the 'mitsuba' execubable in arbitrary
        locations on OSX while ensuring that it still finds all plugins etc.

	* mtsimport: COLLADA importer support for ambient lights and 'polylist' meshes.

    * scene.cpp: Create a default camera when none is specified in the XML file.

    * constant.cpp, src/libhw/vpl.cpp: Support for rendering constant environment
        sources in the real-time preview.

    * glwidget.cpp, mainwindow.cpp: Support for Drag & Drop

    * glwidget.cpp, mainwindow.cpp: The Mitsuba user interface now also
        doubles as an EXR viewer / tonemapper. Drag an EXR file onto the
        UI or open it using the File menu, and the image opens in a new
        tab. Afterwards, it is possible to export the image as a tonemapped
        8-bit PNG image.
2010-08-10 02:34:58 +02:00
Wenzel Jakob bdde49c24a cleanups after the import, added .hgignore 2010-08-10 02:06:10 +02:00