Wenzel Jakob
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5bcd47fba4
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use the improved sampling routines
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2011-07-03 03:02:22 +02:00 |
Wenzel Jakob
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1cef7172cd
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documentation updates
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2011-07-03 02:56:24 +02:00 |
Wenzel Jakob
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5cc7e40df2
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started a new branch for a material development cycle. new features: glass preview in the VPL renderer, more documentation
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2011-07-03 02:46:09 +02:00 |
Wenzel Jakob
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8fec5a4d87
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updates to the documentation
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2011-07-02 17:03:57 +02:00 |
Wenzel Jakob
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7c5f924fad
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significant rehaul of the dielectric.cpp implementation. Fixed some OpenGL errors on MacOS X
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2011-07-01 18:54:46 +02:00 |
Wenzel Jakob
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cb3dcdb377
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exactly sample the fresnel term in roughglass.cpp, added a directory for the bidirectional library (this is only meant to contain a few backported components for now)
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2011-07-01 11:35:49 +02:00 |
Wenzel Jakob
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06cc8005f0
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rough glass generalization; bugfixes
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2011-07-01 01:48:33 +02:00 |
Wenzel Jakob
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677ef502dd
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fully texturable transmittance, reflectance, and roughness in the rough glass model
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2011-06-28 11:09:13 +02:00 |
Wenzel Jakob
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7f8e92becd
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further work on the documentation
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2011-06-26 03:29:50 +02:00 |
Wenzel Jakob
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83ebeb7edf
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nicer typesetting
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2011-06-25 18:46:20 +02:00 |
Wenzel Jakob
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7571fda521
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documentation of the lambertian plugin
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2011-06-25 16:49:26 +02:00 |
Wenzel Jakob
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afe800e2ee
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started working on auto-generated plugin documentation
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2011-06-25 03:47:41 +02:00 |
Wenzel Jakob
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f724ce6e9c
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oops -- switch to correct Range convention
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2011-06-25 01:48:55 +02:00 |
Wenzel Jakob
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d0a6d3276e
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patch by Tom Kazimiers: fix loss of samples in the IrradianceSamplingWorker
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2011-06-25 01:37:53 +02:00 |
Wenzel Jakob
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91270fe291
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patch by Tom Kazimiers: update the scene filename when using Save-As in the GUI
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2011-06-25 01:32:46 +02:00 |
Wenzel Jakob
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c3a8ed7038
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automated testing of phase functions
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2011-06-25 01:25:35 +02:00 |
Wenzel Jakob
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8e42e1de87
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got rid of the (unused) transparent BSDF, it is subsumed by mask.cpp
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2011-06-25 00:49:06 +02:00 |
Wenzel Jakob
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58d7c18644
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better handling of scenes that don't contain any objects
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2011-06-25 00:48:12 +02:00 |
Wenzel Jakob
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d40de22c32
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chi-square test cleanups
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2011-06-25 00:33:30 +02:00 |
Wenzel Jakob
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071b7379c1
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fixed the composite material
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2011-06-25 00:24:41 +02:00 |
Wenzel Jakob
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97ba51d675
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typo
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2011-06-24 14:51:32 +02:00 |
Wenzel Jakob
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ff6282b0c7
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removed some builtin assumptions from the rough glass model (normal doesn't have to point into the less dense medium anymore)
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2011-06-24 01:29:52 +02:00 |
Wenzel Jakob
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714a2fcf71
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Extended the ward model with the Ward-Duer and energy balancing variants
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2011-06-24 00:15:36 +02:00 |
Wenzel Jakob
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35d68c19ba
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fixed the rough glass model sampling code
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2011-06-23 23:04:21 +02:00 |
Wenzel Jakob
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d0ffa69c9e
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various cosmetic changes involving dielectric materials, still debugging roughglass..
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2011-06-23 19:41:29 +02:00 |
Wenzel Jakob
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ebd8a80f74
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Bug in squareToDiskConcentric() pointed out by Milos
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2011-06-23 17:57:13 +02:00 |
Wenzel Jakob
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9d9a6dd5e4
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Contribution from Marios: multiple distributions for roughglass.cpp; improved chi-square test
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2011-06-23 17:37:31 +02:00 |
Wenzel Jakob
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c36b76253a
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tiny adjustments
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2011-06-23 14:57:00 +02:00 |
Wenzel Jakob
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226b639d28
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fix sampling issues in twosided.cpp
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2011-06-23 11:31:29 +02:00 |
Wenzel Jakob
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504e19e420
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more bugfixes
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2011-06-23 05:37:58 +02:00 |
Wenzel Jakob
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503d7ab6c7
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fixes to the previous commit
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2011-06-23 05:34:16 +02:00 |
Wenzel Jakob
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c34ad9f58a
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slight tweaks to the BSDF API, components now specify whether they are front or back-facing
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2011-06-23 05:31:46 +02:00 |
Wenzel Jakob
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44a928f1e5
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chi-square test robustness improvements
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2011-06-23 04:23:07 +02:00 |
Wenzel Jakob
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602f2df9d9
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more work on the chi-square test
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2011-06-23 02:14:03 +02:00 |
Wenzel Jakob
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a5364d02f1
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improved per-component BSDF chi-square test
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2011-06-23 01:43:39 +02:00 |
Wenzel Jakob
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5a40118a44
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added a chi-square test for validating BSDF models
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2011-06-23 01:08:23 +02:00 |
Wenzel Jakob
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994836207f
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added basic support for hair scattering models
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2011-06-21 10:58:05 +02:00 |
Steve Marschner
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6467c329e2
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merge
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2011-06-20 17:38:05 +02:00 |
Steve Marschner
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60f406efbd
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initial hair shading rough framework
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2011-06-20 16:30:21 +02:00 |
Wenzel Jakob
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63b381d622
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save the focusDepth property
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2011-06-20 11:47:45 +02:00 |
Wenzel Jakob
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da30f8ce5d
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fixed an XML parser issue on OSX
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2011-06-20 10:09:33 +02:00 |
Wenzel Jakob
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e656f0849a
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some warnings
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2011-06-17 15:50:56 +02:00 |
Wenzel Jakob
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68e588bd7c
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typo
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2011-06-17 14:48:40 +02:00 |
Wenzel Jakob
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483d6aa942
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fixed a MemoryStream issue that broke JPEG unserialization
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2011-06-17 14:39:39 +02:00 |
Wenzel Jakob
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782a7a3c19
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updated control file
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2011-06-16 23:17:53 +00:00 |
Wenzel Jakob
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01520e9a42
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collada-related build fix
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2011-06-16 22:20:45 +02:00 |
Wenzel Jakob
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809c81057b
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improved comments
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2011-06-07 21:32:19 +02:00 |
Wenzel Jakob
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ad02615d34
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bugfix in volpath regarding index-matched participating media. improved the handling of the strictNormals parameter in all path tracers
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2011-06-07 21:31:06 +02:00 |
Wenzel Jakob
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29a6b06247
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preview navigation improvements, the OBJ importer now sets a default lambertian material
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2011-06-07 14:31:29 +02:00 |
Wenzel Jakob
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ddd774a894
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updated project files
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2011-06-05 08:48:43 -07:00 |