Wenzel Jakob
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37770752ca
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cleanups
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2011-07-07 23:06:43 +02:00 |
Wenzel Jakob
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ff62ccea31
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fixed the Phong & Ashikhmin-Shirley shadowing-masking term
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2011-07-07 21:57:35 +02:00 |
Wenzel Jakob
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de4fe46aff
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cleanups
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2011-07-07 21:34:39 +02:00 |
Wenzel Jakob
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e22b47cc4a
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extended the chi2-tester with some extra checks for BSDF::pdf() and BSDF::eval()
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2011-07-07 19:34:40 +02:00 |
Wenzel Jakob
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dacb6f96b6
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cleanups
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2011-07-07 18:50:43 +02:00 |
Wenzel Jakob
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736a8e6866
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improved interface for ensuring energy conservation
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2011-07-07 17:49:21 +02:00 |
Wenzel Jakob
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8dbb6327f4
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fixed the A-S implementation
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2011-07-07 14:36:22 +02:00 |
Wenzel Jakob
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ac63fa896b
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added the ashikhmin-shirley microfacet distribution
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2011-07-07 05:39:55 +02:00 |
Wenzel Jakob
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84146f8168
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support for anisotropic microfacet distributions
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2011-07-07 03:29:44 +02:00 |
Wenzel Jakob
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a13583db34
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done with the smooth conductor, started working on the rough dielectric
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2011-07-07 03:07:32 +02:00 |
Wenzel Jakob
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bd4301bd1e
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removed the 'schema' directory, added IOR data from luxpop
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2011-07-06 23:40:13 +02:00 |
Wenzel Jakob
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5c8201d764
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further spectrum-related cleanups
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2011-07-06 17:52:02 +02:00 |
Wenzel Jakob
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c552a79902
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did a pass over the spectral rendering support; ported some RGB->Spectrum conversion code from PBRT
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2011-07-06 12:50:38 +02:00 |
Wenzel Jakob
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1dc0193f68
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spectral rendering improvements, added back further documentation chapters
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2011-07-05 18:50:17 +02:00 |
Wenzel Jakob
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4a6d69df32
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documentation updates, the chi-square test now also handles delta components, addes support for loading interpolated color spectra from disk
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2011-07-05 13:24:22 +02:00 |
Wenzel Jakob
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54fb516737
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improvements to the dielectric material
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2011-07-04 23:39:44 +02:00 |
Wenzel Jakob
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626794b94a
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major redesign of the BSDF API
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2011-07-04 20:13:36 +02:00 |
Wenzel Jakob
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c4eaf13ec8
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got rid of exrtexture, renamed ldrtexture to bitmap and extended it to handle EXRs.
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2011-07-03 17:10:12 +02:00 |
Wenzel Jakob
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27da91c157
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fixed a typo
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2011-07-03 03:31:42 +02:00 |
Wenzel Jakob
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38a908306e
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documentation cleanups
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2011-07-03 03:31:16 +02:00 |
Wenzel Jakob
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b09c6a7f6f
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added support for the improved sampling routines in a few more places
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2011-07-03 03:03:43 +02:00 |
Wenzel Jakob
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5bcd47fba4
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use the improved sampling routines
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2011-07-03 03:02:22 +02:00 |
Wenzel Jakob
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1cef7172cd
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documentation updates
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2011-07-03 02:56:24 +02:00 |
Wenzel Jakob
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5cc7e40df2
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started a new branch for a material development cycle. new features: glass preview in the VPL renderer, more documentation
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2011-07-03 02:46:09 +02:00 |
Wenzel Jakob
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8fec5a4d87
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updates to the documentation
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2011-07-02 17:03:57 +02:00 |
Wenzel Jakob
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7c5f924fad
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significant rehaul of the dielectric.cpp implementation. Fixed some OpenGL errors on MacOS X
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2011-07-01 18:54:46 +02:00 |
Wenzel Jakob
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cb3dcdb377
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exactly sample the fresnel term in roughglass.cpp, added a directory for the bidirectional library (this is only meant to contain a few backported components for now)
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2011-07-01 11:35:49 +02:00 |
Wenzel Jakob
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06cc8005f0
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rough glass generalization; bugfixes
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2011-07-01 01:48:33 +02:00 |
Wenzel Jakob
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677ef502dd
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fully texturable transmittance, reflectance, and roughness in the rough glass model
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2011-06-28 11:09:13 +02:00 |
Wenzel Jakob
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7f8e92becd
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further work on the documentation
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2011-06-26 03:29:50 +02:00 |
Wenzel Jakob
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83ebeb7edf
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nicer typesetting
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2011-06-25 18:46:20 +02:00 |
Wenzel Jakob
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7571fda521
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documentation of the lambertian plugin
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2011-06-25 16:49:26 +02:00 |
Wenzel Jakob
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afe800e2ee
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started working on auto-generated plugin documentation
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2011-06-25 03:47:41 +02:00 |
Wenzel Jakob
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f724ce6e9c
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oops -- switch to correct Range convention
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2011-06-25 01:48:55 +02:00 |
Wenzel Jakob
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d0a6d3276e
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patch by Tom Kazimiers: fix loss of samples in the IrradianceSamplingWorker
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2011-06-25 01:37:53 +02:00 |
Wenzel Jakob
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91270fe291
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patch by Tom Kazimiers: update the scene filename when using Save-As in the GUI
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2011-06-25 01:32:46 +02:00 |
Wenzel Jakob
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c3a8ed7038
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automated testing of phase functions
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2011-06-25 01:25:35 +02:00 |
Wenzel Jakob
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8e42e1de87
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got rid of the (unused) transparent BSDF, it is subsumed by mask.cpp
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2011-06-25 00:49:06 +02:00 |
Wenzel Jakob
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58d7c18644
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better handling of scenes that don't contain any objects
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2011-06-25 00:48:12 +02:00 |
Wenzel Jakob
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d40de22c32
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chi-square test cleanups
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2011-06-25 00:33:30 +02:00 |
Wenzel Jakob
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071b7379c1
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fixed the composite material
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2011-06-25 00:24:41 +02:00 |
Wenzel Jakob
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97ba51d675
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typo
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2011-06-24 14:51:32 +02:00 |
Wenzel Jakob
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ff6282b0c7
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removed some builtin assumptions from the rough glass model (normal doesn't have to point into the less dense medium anymore)
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2011-06-24 01:29:52 +02:00 |
Wenzel Jakob
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714a2fcf71
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Extended the ward model with the Ward-Duer and energy balancing variants
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2011-06-24 00:15:36 +02:00 |
Wenzel Jakob
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35d68c19ba
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fixed the rough glass model sampling code
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2011-06-23 23:04:21 +02:00 |
Wenzel Jakob
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d0ffa69c9e
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various cosmetic changes involving dielectric materials, still debugging roughglass..
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2011-06-23 19:41:29 +02:00 |
Wenzel Jakob
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ebd8a80f74
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Bug in squareToDiskConcentric() pointed out by Milos
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2011-06-23 17:57:13 +02:00 |
Wenzel Jakob
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9d9a6dd5e4
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Contribution from Marios: multiple distributions for roughglass.cpp; improved chi-square test
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2011-06-23 17:37:31 +02:00 |
Wenzel Jakob
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c36b76253a
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tiny adjustments
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2011-06-23 14:57:00 +02:00 |
Wenzel Jakob
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226b639d28
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fix sampling issues in twosided.cpp
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2011-06-23 11:31:29 +02:00 |