Wenzel Jakob
933a05740f
mitsuba 0.6.0 upgrade script
2017-09-13 11:29:04 +02:00
Wenzel Jakob
5aac89e1ef
bump to version 0.6.0
2017-07-29 02:17:21 +02:00
Wenzel Jakob
8410dc1bb1
removed legacy cmake build system
...
The CMake build system has not been maintained for years and does not
work correctly anymore. Rather than keeping it here as a "trap" for new
users, I'll remove it for now. FWIW Mitsuba 2 will have a much nicer
CMake build system that works consistently on all platforms.
2017-07-28 23:10:01 +02:00
Wenzel Jakob
73428bfc77
scene.xsd bugfix
2015-07-05 18:40:38 +02:00
Wenzel Jakob
d24f953c14
Implementation of the paper 'Accurate computation of single scattering in participating media with refractive boundaries' contributed by Nicolas Holzschuch
2015-06-25 09:38:06 +02:00
Edgar Velazquez-Armendariz
f3af84aec1
Install the new upgrade XSL for version 0.5.0.
2014-04-02 16:18:45 -04:00
Wenzel Jakob
5bb1c4f1c5
Mitsuba 0.5.0 CMake fix contributed by Gian Calgeer
2014-03-19 18:16:18 +01:00
Wenzel Jakob
3d561167c9
fixed stylesheet for upgrading to 0.5.0
2014-02-25 18:08:48 +01:00
Wenzel Jakob
6534b07338
better handling of constant color spectra in a way that makes RGB and spectral builds consistent
2014-02-13 18:38:21 +01:00
Wenzel Jakob
b5148cdfa3
new <default> XML tag, which creates a default value for a parameter that has not been specified on the command line
2013-12-28 18:37:16 +01:00
Wenzel Jakob
30a665bead
height field improvements
2013-12-18 18:52:37 +01:00
Wenzel Jakob
b68a38ed9a
improved bump and normal mapping support
2013-11-15 16:47:35 +01:00
Wenzel Jakob
517a30c369
height field intersection method by Ramsey et al., will revert to something simpler
2013-09-06 18:00:09 +02:00
Wenzel Jakob
62851d28a4
needed to update xml schema, too
2013-01-28 19:59:46 -05:00
Wenzel Jakob
0c09791f47
motion blur support (sensors, emitters, and non-deforming objects for now)
2012-11-03 01:52:19 -04:00
Wenzel Jakob
544080e808
some work towards animated transformation support
2012-10-26 02:15:32 -04:00
Wenzel Jakob
d15000d4db
Handle 'subsurface' plugins specified directly following the 'scene' tag
2012-10-06 13:10:52 -04:00
Wenzel Jakob
35da602d4e
The epic 0.4.0 merge of the bidirectional branch -- sorry not to do this in smaller batches, but doing so would have been an incredible amount of work. A through description of the changes will be made available on the blog this week.
2012-09-27 12:43:51 -04:00
Wenzel Jakob
fd02fb9924
some XSLT bugfixes
2012-05-25 06:25:44 +12:00
Wenzel Jakob
790c387ebd
xml schema extension
2012-04-12 19:16:34 -04:00
Wenzel Jakob
813e32e790
preserve OBJ defaults
2012-03-13 18:15:18 -04:00
Wenzel Jakob
24769ecf83
documentation on the supported types of textures
2011-08-25 17:22:08 -04:00
Wenzel Jakob
bdaaa217ba
cylinder shape cleanup, support for recursive scene upgrades
2011-08-23 02:02:44 -04:00
Wenzel Jakob
0d203940a1
documentation for the sphere shape
2011-08-22 19:41:28 -04:00
Wenzel Jakob
bc16235f6f
renamed the mixture BSDF, added support for reparameterizing the HK & SSBRDF plugins in terms of albedo
2011-08-13 12:04:28 -04:00
Wenzel Jakob
317e661612
Added an implementation of the Hanrahan-Krueger model (courtesy of Tom Kazimiers and Marios Papas)
2011-07-18 02:39:24 +02:00
Wenzel Jakob
5e63c7233d
minor improvement to the XSLT stylesheet
2011-07-17 20:49:38 +02:00
Wenzel Jakob
334002cc46
minor improvements to the pre-0.3.0 upgrade stylesheet
2011-07-17 15:52:51 +02:00
Wenzel Jakob
a5d3024a39
various cleanups
2011-07-17 15:20:55 +02:00
Wenzel Jakob
ef2c813b10
Added an XSLT-based scene 'upgrade' tool to handle content from old versions of Mitsuba.
...
Some of the documentation was improved, and there are now example bump map
renderings.
2011-07-17 00:28:28 +02:00
Wenzel Jakob
b5a6b7cbd8
a nicer <lookAt> command
2011-07-15 10:49:44 +02:00
Wenzel Jakob
bd4301bd1e
removed the 'schema' directory, added IOR data from luxpop
2011-07-06 23:40:13 +02:00