height field improvements
parent
31761b3afd
commit
30a665bead
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@ -138,6 +138,7 @@
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<xsd:element name="shape" type="shape"/>
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<xsd:element name="medium" type="medium"/>
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<xsd:element name="texture" type="texture"/>
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<xsd:element name="rfilter" type="object"/>
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</xsd:choice>
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</xsd:extension>
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</xsd:complexContent>
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@ -192,6 +193,7 @@
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<xsd:group ref="objectGroup"/>
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<xsd:element name="texture" type="texture"/>
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<xsd:element name="ref" type="reference"/>
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<xsd:element name="rfilter" type="object"/>
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</xsd:choice>
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</xsd:extension>
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</xsd:complexContent>
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@ -138,7 +138,7 @@ public:
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size_t size = (size_t) m_dataSize.x * (size_t) m_dataSize.y;
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m_data = (Float *) allocAligned(size * sizeof(Float));
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stream->readFloatArray(m_data, size);
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buildInternal();
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configure();
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}
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~Heightfield() {
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@ -462,19 +462,37 @@ public:
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if (m_data != NULL)
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Log(EError, "Attempted to attach multiple textures to a height field shape!");
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ref<Bitmap> bitmap = static_cast<Texture *>(child)->getBitmap(m_sizeHint);
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m_bitmap = static_cast<Texture *>(child)->getBitmap(m_sizeHint);
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} else if (cClass->derivesFrom(ReconstructionFilter::m_theClass)) {
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if (m_rfilter != NULL)
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Log(EError, "Attempted to attach multiple reconstruction filters to a height field shape!");
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m_dataSize = bitmap->getSize();
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m_rfilter = static_cast<ReconstructionFilter *>(child);
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} else {
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Shape::addChild(name, child);
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}
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}
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void configure() {
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Shape::configure();
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if (m_minmax)
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return;
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if (m_bitmap.get()) {
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m_dataSize = m_bitmap->getSize();
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if (m_dataSize.x < 2) m_dataSize.x = 2;
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if (m_dataSize.y < 2) m_dataSize.y = 2;
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if (!isPowerOfTwo(m_dataSize.x - 1)) m_dataSize.x = (int) roundToPowerOfTwo((uint32_t) m_dataSize.x - 1) + 1;
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if (!isPowerOfTwo(m_dataSize.y - 1)) m_dataSize.y = (int) roundToPowerOfTwo((uint32_t) m_dataSize.y - 1) + 1;
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if (bitmap->getSize() != m_dataSize) {
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Log(EInfo, "Resampling heightfield texture from %ix%i to %ix%i ..",
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bitmap->getWidth(), bitmap->getHeight(), m_dataSize.x, m_dataSize.y);
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if (m_bitmap->getSize() != m_dataSize) {
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m_bitmap = m_bitmap->convert(Bitmap::ELuminance, Bitmap::EFloat);
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bitmap = bitmap->resample(NULL, ReconstructionFilter::EClamp,
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Log(EInfo, "Resampling heightfield texture from %ix%i to %ix%i ..",
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m_bitmap->getWidth(), m_bitmap->getHeight(), m_dataSize.x, m_dataSize.y);
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m_bitmap = m_bitmap->resample(m_rfilter, ReconstructionFilter::EClamp,
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ReconstructionFilter::EClamp, m_dataSize,
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-std::numeric_limits<Float>::infinity(),
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std::numeric_limits<Float>::infinity());
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@ -482,19 +500,13 @@ public:
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size_t size = (size_t) m_dataSize.x * (size_t) m_dataSize.y * sizeof(Float);
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m_data = (Float *) allocAligned(size);
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bitmap->convert(m_data, Bitmap::ELuminance, Bitmap::EFloat);
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m_bitmap->convert(m_data, Bitmap::ELuminance, Bitmap::EFloat);
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m_objectToWorld = m_objectToWorld * Transform::translate(Vector(-1, -1, 0)) * Transform::scale(Vector(
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(Float) 2 / (m_dataSize.x-1),
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(Float) 2 / (m_dataSize.y-1), 1));
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buildInternal();
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} else {
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Shape::addChild(name, child);
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}
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}
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void buildInternal() {
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size_t storageSize = (size_t) m_dataSize.x * (size_t) m_dataSize.y * sizeof(Float);
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Log(EInfo, "Building acceleration data structure for %ix%i height field ..", m_dataSize.x, m_dataSize.y);
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@ -705,6 +717,8 @@ public:
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MTS_DECLARE_CLASS()
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private:
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ref<ReconstructionFilter> m_rfilter;
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ref<Bitmap> m_bitmap;
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Transform m_objectToWorld;
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Vector2i m_sizeHint;
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AABB m_dataAABB;
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