Commit Graph

41 Commits (0edfcfbc891739ff876674bf830029f20b9b6a98)

Author SHA1 Message Date
Wenzel Jakob 35da602d4e The epic 0.4.0 merge of the bidirectional branch -- sorry not to do this in smaller batches, but doing so would have been an incredible amount of work. A through description of the changes will be made available on the blog this week. 2012-09-27 12:43:51 -04:00
Wenzel Jakob 0df346f604 a few structural improvements to the mipmap & texture classes 2011-09-17 15:32:46 -04:00
Wenzel Jakob e92e71b9ec python improvements 2011-08-21 00:30:49 -04:00
Wenzel Jakob 394dd0d311 further documentation updates 2011-08-19 03:28:39 -04:00
Wenzel Jakob bc16235f6f renamed the mixture BSDF, added support for reparameterizing the HK & SSBRDF plugins in terms of albedo 2011-08-13 12:04:28 -04:00
Wenzel Jakob b5e5e6abf7 win32 build fixes 2011-07-14 16:27:38 +02:00
Wenzel Jakob ce9ad8515d BSDFs now flag spatially varying components 2011-07-13 17:40:26 +02:00
Wenzel Jakob f695c827e5 turned the scaling texture into a separate plugin 2011-07-08 17:14:22 +02:00
Wenzel Jakob 1fe405ec23 OSX build fixes 2011-07-08 16:17:11 +02:00
Wenzel Jakob 5cc7e40df2 started a new branch for a material development cycle. new features: glass preview in the VPL renderer, more documentation 2011-07-03 02:46:09 +02:00
Wenzel Jakob dd7ef85f17 gizmo removal 2011-05-30 12:17:46 +02:00
Wenzel Jakob 7557927f69 removed a few win32 compilation warnings 2011-04-30 17:56:19 +02:00
Wenzel Jakob 3e8e0bba53 VPL pruning 2011-04-24 15:24:04 +02:00
Wenzel Jakob 10fad3b341 header changes 2011-04-14 15:15:59 +02:00
Wenzel Jakob 54c80f42d4 OSX compilation bugs 2011-04-05 01:53:32 +02:00
Wenzel Jakob 3e316e6efd instancing support in the realtine preview 2011-03-31 00:44:20 +02:00
Wenzel Jakob 8c72982658 bugfixes 2011-03-27 20:01:34 +02:00
Wenzel Jakob 1df8255a30 rotation gizmo, work on the blender plugin 2011-03-26 01:39:38 +01:00
Wenzel Jakob 1e3b877fd3 X11 support for resize events 2011-03-21 18:45:46 +01:00
Wenzel Jakob a90a8606bd blocking Session::processEvents() function 2011-03-21 18:08:39 +01:00
Wenzel Jakob d1a982d358 various cleanups 2011-03-12 22:59:37 +01:00
Wenzel Jakob b791e0b453 export bugfix 2011-03-04 16:25:54 +01:00
Wenzel Jakob dc801e7d6c a few win32-related compilation fixes 2011-03-01 16:13:18 +01:00
Wenzel Jakob 75462c11d2 merge 2011-02-28 14:10:52 +01:00
Wenzel Jakob 956d26a6ba a bunch of cleanups 2011-02-23 20:45:49 +01:00
Wenzel Jakob 111574dcbc GLProgram::setParameter() now handles more types of matrices 2011-02-10 11:44:49 +01:00
Wenzel Jakob a5b07f06ab matrices and linear transformations are now stored on the stack 2010-11-12 15:09:37 +01:00
Wenzel Jakob a3842d5e2c realtime preview: render triangle approximations of analytic shapes 2010-10-25 09:05:30 +02:00
Wenzel Jakob 914b959ef9 windows compilation fix 2010-10-22 12:13:12 -07:00
Wenzel Jakob bcf57026cf cylinder clipping viewer 2010-10-22 11:20:17 +02:00
Wenzel Jakob 10abd101f3 support GLUT-style viewer applications 2010-10-21 23:53:40 +02:00
Wenzel Jakob 36c341f1a7 fixed various win64 compilation problems 2010-10-19 21:04:47 +02:00
Wenzel Jakob c42f31751d slimmed down the shape interface 2010-10-17 00:08:55 +02:00
Wenzel Jakob 781006c968 support face normals in the preview 2010-10-16 04:01:21 +02:00
Wenzel Jakob d788010885 committed a number of accumulated architectural changes (see body for details)
- primitive clipping is now more paranoid about roundoff errors
- significantly improved the kd-tree benchmark "kdbench"
- fixed a parallelization-related bug in the kd-tree builder
- fixed some remaining floating point issues in the min-max binning code
- completely moved TriMesh over to a more compact SoA representation
- the OpenGL renderer now sends smaller packets of geometry to the GPU, which
  helps keep the operating system more responsive (NVidia drivers didn't like
  the previous behavior much).
2010-10-16 00:33:32 +02:00
Wenzel Jakob 8e7fdb48dc Partial rewrite, part 1. Does not fully compile yet
- Switched vectors classes to templates
- Moved most path handling over to boost_filesystem
- Nicer include file structure
- Better documentation for libcore
- Doxygen support
- Vector/Point/etc. data structures are now unitialized by default!
2010-09-10 03:14:48 +02:00
Wenzel Jakob 0f1158c678 added copyright headers to all relevant source files 2010-09-02 23:41:20 +02:00
Wenzel Jakob c296248190 preview: allow forcing diffuse sources/receivers -- the latter is not done yet 2010-08-28 22:10:05 +02:00
Wenzel Jakob eaf8ba36cb allow making VPLs diffuse for faster preview convergence 2010-08-27 01:22:48 +02:00
Wenzel Jakob be412e8313 Accumulated changes since the v.0.1.1. release
* constant.cpp, src/libhw/vpl.cpp: Support for image environment
        sources and spot lights in the real-time preview.

	* mitsuba.cpp: Ability to run the 'mitsuba' execubable in arbitrary
        locations on OSX while ensuring that it still finds all plugins etc.

	* mtsimport: COLLADA importer support for ambient lights and 'polylist' meshes.

    * scene.cpp: Create a default camera when none is specified in the XML file.

    * constant.cpp, src/libhw/vpl.cpp: Support for rendering constant environment
        sources in the real-time preview.

    * glwidget.cpp, mainwindow.cpp: Support for Drag & Drop

    * glwidget.cpp, mainwindow.cpp: The Mitsuba user interface now also
        doubles as an EXR viewer / tonemapper. Drag an EXR file onto the
        UI or open it using the File menu, and the image opens in a new
        tab. Afterwards, it is possible to export the image as a tonemapped
        8-bit PNG image.
2010-08-10 02:34:58 +02:00
Wenzel Jakob 08b1861c4d Initial import of Mitsuba version 0.1.1
Unfortunately, no history for the existing files could be imported from
the previous SVN repository (it is mixed with as-of-yet unpublished research).
2010-08-09 19:38:37 +02:00