import chapter
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@ -41,9 +41,10 @@ the following lines:
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\end{xml}
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\end{xml}
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The adjustments mechanism can also be used to add content, such as light sources or even geometry. Insert the objects which should
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The adjustments mechanism can also be used to add content, such as light sources or even geometry. Insert the objects which should
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be part part of the scene into the adjustment file, and they will be copied on every import. Replacement is not limited to materials -- it
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be part part of the scene into the adjustment file, and they will be copied on every import. Replacement is not limited to materials -- it
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can also be applied to the integrator or the camera -- you only make sure that the \code{id} fields match for the replacement to happen.
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can also be applied to the integrator or the camera -- you only have to make sure that the \code{id} fields match for the replacement to happen.
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After tweaking the remaining materials in this fashion, it is possible to re-import the scene and this time specify the adjustment file in the import dialog.
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After tweaking the remaining materials in this fashion, it is possible to re-import the scene and this time specify the adjustment file in the import dialog.
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This makes it possible to get the following more realistic result (material descriptions courtesy of Pomesuba):
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This makes it possible to get the following more realistic result (material descriptions courtesy of Pomesuba):
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\begin{center}
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\begin{center}
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\scalebox{.5}{\includegraphics{images/import_5.jpg}}
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\scalebox{.32}{\includegraphics{images/import_5.jpg}}
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\end{center}
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\end{center}
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