import chapter

metadata
Wenzel Jakob 2010-09-03 17:59:20 +02:00
parent 43003e88d1
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@ -41,9 +41,10 @@ the following lines:
\end{xml}
The adjustments mechanism can also be used to add content, such as light sources or even geometry. Insert the objects which should
be part part of the scene into the adjustment file, and they will be copied on every import. Replacement is not limited to materials -- it
can also be applied to the integrator or the camera -- you only make sure that the \code{id} fields match for the replacement to happen.
can also be applied to the integrator or the camera -- you only have to make sure that the \code{id} fields match for the replacement to happen.
After tweaking the remaining materials in this fashion, it is possible to re-import the scene and this time specify the adjustment file in the import dialog.
This makes it possible to get the following more realistic result (material descriptions courtesy of Pomesuba):
\begin{center}
\scalebox{.5}{\includegraphics{images/import_5.jpg}}
\scalebox{.32}{\includegraphics{images/import_5.jpg}}
\end{center}