138 lines
4.7 KiB
TypeScript
138 lines
4.7 KiB
TypeScript
import type { System } from "../lib/plugos/system.ts";
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import type { ScriptObject } from "../plugs/index/script.ts";
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import {
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LuaEnv,
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LuaFunction,
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LuaNativeJSFunction,
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LuaRuntimeError,
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} from "$common/space_lua/runtime.ts";
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import { luaBuildStandardEnv } from "$common/space_lua/stdlib.ts";
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import { parse as parseLua } from "$common/space_lua/parse.ts";
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import { evalStatement } from "$common/space_lua/eval.ts";
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import { jsToLuaValue } from "$common/space_lua/runtime.ts";
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import { LuaBuiltinFunction } from "$common/space_lua/runtime.ts";
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import { LuaTable } from "$common/space_lua/runtime.ts";
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import {
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type PageRef,
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parsePageRef,
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} from "@silverbulletmd/silverbullet/lib/page_ref";
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import type { ScriptEnvironment } from "$common/space_script.ts";
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import { luaValueToJS } from "$common/space_lua/runtime.ts";
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import type { ASTCtx } from "$common/space_lua/ast.ts";
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export class SpaceLuaEnvironment {
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env: LuaEnv = new LuaEnv();
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/**
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* Loads all Lua scripts from the database and evaluates them in a new environment
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* @param system
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*/
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async reload(system: System<any>, scriptEnv: ScriptEnvironment) {
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const allScripts: ScriptObject[] = await system.invokeFunction(
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"index.queryObjects",
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["space-lua", {}],
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);
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// We start from scratch
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this.env = new LuaEnv(luaBuildStandardEnv());
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const env = this.env;
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// Expose all syscalls to Lua
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for (const syscallName of system.registeredSyscalls.keys()) {
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const [ns, fn] = syscallName.split(".");
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if (!env.get(ns)) {
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env.set(ns, new LuaTable());
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}
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env.get(ns).set(
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fn,
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new LuaNativeJSFunction((...args) => {
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return system.localSyscall(syscallName, args);
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}),
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);
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}
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env.set(
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"command",
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new LuaBuiltinFunction(
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(def: LuaTable) => {
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if (def.get(1) === undefined) {
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throw new Error("Callback is required");
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}
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console.log("Registering Lua command", def.get("name"));
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scriptEnv.registerCommand(
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def.toJSObject() as any,
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async (...args: any[]) => {
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try {
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return await def.get(1).call(...args.map(jsToLuaValue));
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} catch (e: any) {
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console.error("Lua eval exception", e.message, e.context);
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if (e.context && e.context.ref) {
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// We got an error and actually know where it came from, let's navigate there to help debugging
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const pageRef = parsePageRef(e.context.ref);
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await system.localSyscall("editor.flashNotification", [
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`Lua error: ${e.message}`,
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"error",
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]);
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await system.localSyscall("editor.flashNotification", [
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`Navigating to the place in the code where this error occurred in ${pageRef.page}`,
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"info",
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]);
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await system.localSyscall("editor.navigate", [
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{
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page: pageRef.page,
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pos: pageRef.pos + e.context.from +
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"```space-lua\n".length,
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},
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]);
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}
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}
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},
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);
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},
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),
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);
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for (const script of allScripts) {
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try {
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const ast = parseLua(script.script, { ref: script.ref });
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// We create a local scope for each script
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const scriptEnv = new LuaEnv(env);
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await evalStatement(ast, scriptEnv);
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} catch (e: any) {
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if (e instanceof LuaRuntimeError) {
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const origin = resolveASTReference(e.context);
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if (origin) {
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console.error(
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`Error evaluating script: ${e.message} at [[${origin.page}@${origin.pos}]]`,
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);
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continue;
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}
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}
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console.error(
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`Error evaluating script: ${e.message} for script: ${script.script}`,
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);
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}
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}
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// Find all functions and register them
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for (const globalName of env.keys()) {
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const value = env.get(globalName);
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if (value instanceof LuaFunction) {
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console.log("Now registering Lua function", globalName);
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scriptEnv.registerFunction({ name: globalName }, (...args: any[]) => {
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return luaValueToJS(value.call(...args.map(jsToLuaValue)));
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});
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}
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}
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console.log("Loaded", allScripts.length, "Lua scripts");
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}
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}
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export function resolveASTReference(ctx?: ASTCtx): PageRef | null {
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if (!ctx?.ref) {
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return null;
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}
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const pageRef = parsePageRef(ctx.ref);
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return {
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page: pageRef.page,
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pos: (pageRef.pos as number) + "```space-lua\n".length + ctx.from!,
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};
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}
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