37 lines
2.7 KiB
Plaintext
37 lines
2.7 KiB
Plaintext
Source: mitsuba
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Section: graphics
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Priority: optional
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Maintainer: Wenzel Jakob <wenzel@cs.cornell.edu>
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Build-Depends: debhelper (>= 7), build-essential, scons, qt4-dev-tools,
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libpng12-dev, libjpeg-dev, libilmbase-dev, libopenexr-dev,
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libxerces-c-dev, libboost-dev, libglewmx-dev, libxxf86vm-dev,
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collada-dom-dev, libboost-system-dev, libboost-filesystem-dev,
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libboost-python-dev, libboost-thread-dev, libgl1-mesa-dev,
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libglu1-mesa-dev, pkg-config, libeigen3-dev, libxml2-dev
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Standards-Version: 3.8.3
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Homepage: http://www.mitsuba-renderer.org
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Package: mitsuba
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Architecture: any
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Depends: ${shlibs:Depends}, ${misc:Depends}
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Description: Mitsuba renderer
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Mitsuba is an extensible rendering framework written in portable C++. It implements unbiased as well as biased techniques and contains heavy optimizations targeted towards current CPU architectures.
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.
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The program currently runs on Linux, MacOS X and Microsoft Windows and makes use of SSE2 optimizations on x86 and x86_64 platforms. So far, its main use has been as a testbed for algorithm development in computer graphics, but there are many other interesting applications.
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.
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Mitsuba comes with a command-line interface as well as a graphical frontend to interactively explore scenes. While navigating, a rough preview is shown that becomes increasingly accurate as soon as all movements are stopped. Once a viewpoint has been chosen, a wide range of rendering techniques can be used to generate images, and their parameters can be tuned from within the program.
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Package: mitsuba-dev
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Architecture: any
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Depends: qt4-dev-tools, libpng12-dev, libjpeg-dev, libilmbase-dev,
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libopenexr-dev, libxerces-c-dev, libboost-dev, libglewmx-dev,
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libxxf86vm-dev, collada-dom-dev, libboost-system-dev,
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libboost-filesystem-dev, libboost-python-dev, libboost-thread-dev,
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libeigen3-dev, mitsuba
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Description: Mitsuba renderer -- development files
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Mitsuba is an extensible rendering framework written in portable C++. It implements unbiased as well as biased techniques and contains heavy optimizations targeted towards current CPU architectures.
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.
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The program currently runs on Linux, MacOS X and Microsoft Windows and makes use of SSE2 optimizations on x86 and x86_64 platforms. So far, its main use has been as a testbed for algorithm development in computer graphics, but there are many other interesting applications.
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.
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Mitsuba comes with a command-line interface as well as a graphical frontend to interactively explore scenes. While navigating, a rough preview is shown that becomes increasingly accurate as soon as all movements are stopped. Once a viewpoint has been chosen, a wide range of rendering techniques can be used to generate images, and their parameters can be tuned from within the program.
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