1148 lines
39 KiB
C++
1148 lines
39 KiB
C++
/*
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* Copyright 2006 Sony Computer Entertainment Inc.
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*
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* Licensed under the MIT Open Source License, for details please see license.txt or the website
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* http://www.opensource.org/licenses/mit-license.php
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*
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*/
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#ifndef __domProfile_GLSL_h__
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#define __domProfile_GLSL_h__
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#include <dae/daeDocument.h>
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#include <dom/domTypes.h>
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#include <dom/domElements.h>
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#include <dom/domFx_profile_abstract.h>
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#include <dom/domAsset.h>
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#include <dom/domImage.h>
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#include <dom/domExtra.h>
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#include <dom/domFx_code_profile.h>
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#include <dom/domFx_include_common.h>
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#include <dom/domGlsl_newparam.h>
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#include <dom/domFx_annotate_common.h>
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#include <dom/domGlsl_setparam.h>
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#include <dom/domGl_pipeline_settings.h>
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#include <dom/domFx_colortarget_common.h>
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#include <dom/domFx_depthtarget_common.h>
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#include <dom/domFx_stenciltarget_common.h>
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#include <dom/domFx_clearcolor_common.h>
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#include <dom/domFx_cleardepth_common.h>
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#include <dom/domFx_clearstencil_common.h>
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#include <dom/domGlsl_param_type.h>
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class DAE;
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/**
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* Opens a block of GLSL platform-specific data types and technique declarations.
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*/
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class domProfile_GLSL : public domFx_profile_abstract
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{
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public:
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virtual COLLADA_TYPE::TypeEnum getElementType() const { return COLLADA_TYPE::PROFILE_GLSL; }
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static daeInt ID() { return 730; }
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virtual daeInt typeID() const { return ID(); }
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public:
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class domTechnique;
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typedef daeSmartRef<domTechnique> domTechniqueRef;
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typedef daeTArray<domTechniqueRef> domTechnique_Array;
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/**
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* Holds a description of the textures, samplers, shaders, parameters, and
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* passes necessary for rendering this effect using one method.
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*/
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class domTechnique : public daeElement
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{
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public:
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virtual COLLADA_TYPE::TypeEnum getElementType() const { return COLLADA_TYPE::TECHNIQUE; }
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static daeInt ID() { return 731; }
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virtual daeInt typeID() const { return ID(); }
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public:
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class domPass;
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typedef daeSmartRef<domPass> domPassRef;
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typedef daeTArray<domPassRef> domPass_Array;
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/**
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* A static declaration of all the render states, shaders, and settings for
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* one rendering pipeline.
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*/
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class domPass : public daeElement
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{
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public:
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virtual COLLADA_TYPE::TypeEnum getElementType() const { return COLLADA_TYPE::PASS; }
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static daeInt ID() { return 732; }
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virtual daeInt typeID() const { return ID(); }
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public:
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class domDraw;
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typedef daeSmartRef<domDraw> domDrawRef;
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typedef daeTArray<domDrawRef> domDraw_Array;
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class domDraw : public daeElement
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{
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public:
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virtual COLLADA_TYPE::TypeEnum getElementType() const { return COLLADA_TYPE::DRAW; }
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static daeInt ID() { return 733; }
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virtual daeInt typeID() const { return ID(); }
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protected: // Value
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/**
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* The domFx_draw_common value of the text data of this element.
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*/
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domFx_draw_common _value;
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public: //Accessors and Mutators
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/**
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* Gets the value of this element.
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* @return a domFx_draw_common of the value.
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*/
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domFx_draw_common getValue() const { return _value; }
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/**
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* Sets the _value of this element.
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* @param val The new value for this element.
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*/
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void setValue( domFx_draw_common val ) { _value = val; }
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protected:
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/**
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* Constructor
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*/
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domDraw(DAE& dae) : daeElement(dae), _value() {}
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/**
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* Destructor
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*/
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virtual ~domDraw() {}
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/**
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* Overloaded assignment operator
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*/
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virtual domDraw &operator=( const domDraw &cpy ) { (void)cpy; return *this; }
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public: // STATIC METHODS
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/**
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* Creates an instance of this class and returns a daeElementRef referencing it.
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* @return a daeElementRef referencing an instance of this object.
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*/
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static DLLSPEC daeElementRef create(DAE& dae);
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/**
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* Creates a daeMetaElement object that describes this element in the meta object reflection framework.
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* If a daeMetaElement already exists it will return that instead of creating a new one.
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* @return A daeMetaElement describing this COLLADA element.
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*/
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static DLLSPEC daeMetaElement* registerElement(DAE& dae);
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};
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class domShader;
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typedef daeSmartRef<domShader> domShaderRef;
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typedef daeTArray<domShaderRef> domShader_Array;
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/**
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* Declare and prepare a shader for execution in the rendering pipeline of
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* a pass.
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*/
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class domShader : public daeElement
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{
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public:
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virtual COLLADA_TYPE::TypeEnum getElementType() const { return COLLADA_TYPE::SHADER; }
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static daeInt ID() { return 734; }
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virtual daeInt typeID() const { return ID(); }
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public:
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class domCompiler_target;
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typedef daeSmartRef<domCompiler_target> domCompiler_targetRef;
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typedef daeTArray<domCompiler_targetRef> domCompiler_target_Array;
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/**
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* A string declaring which profile or platform the compiler is targeting
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* this shader for.
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*/
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class domCompiler_target : public daeElement
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{
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public:
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virtual COLLADA_TYPE::TypeEnum getElementType() const { return COLLADA_TYPE::COMPILER_TARGET; }
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static daeInt ID() { return 735; }
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virtual daeInt typeID() const { return ID(); }
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protected: // Value
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/**
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* The xsNMTOKEN value of the text data of this element.
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*/
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xsNMTOKEN _value;
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public: //Accessors and Mutators
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/**
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* Gets the value of this element.
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* @return Returns a xsNMTOKEN of the value.
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*/
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xsNMTOKEN getValue() const { return _value; }
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/**
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* Sets the _value of this element.
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* @param val The new value for this element.
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*/
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void setValue( xsNMTOKEN val ) { *(daeStringRef*)&_value = val; }
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protected:
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/**
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* Constructor
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*/
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domCompiler_target(DAE& dae) : daeElement(dae), _value() {}
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/**
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* Destructor
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*/
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virtual ~domCompiler_target() {}
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/**
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* Overloaded assignment operator
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*/
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virtual domCompiler_target &operator=( const domCompiler_target &cpy ) { (void)cpy; return *this; }
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public: // STATIC METHODS
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/**
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* Creates an instance of this class and returns a daeElementRef referencing it.
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* @return a daeElementRef referencing an instance of this object.
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*/
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static DLLSPEC daeElementRef create(DAE& dae);
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/**
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* Creates a daeMetaElement object that describes this element in the meta object reflection framework.
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* If a daeMetaElement already exists it will return that instead of creating a new one.
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* @return A daeMetaElement describing this COLLADA element.
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*/
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static DLLSPEC daeMetaElement* registerElement(DAE& dae);
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};
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class domCompiler_options;
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typedef daeSmartRef<domCompiler_options> domCompiler_optionsRef;
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typedef daeTArray<domCompiler_optionsRef> domCompiler_options_Array;
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/**
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* A string containing command-line operations for the shader compiler.
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*/
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class domCompiler_options : public daeElement
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{
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public:
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virtual COLLADA_TYPE::TypeEnum getElementType() const { return COLLADA_TYPE::COMPILER_OPTIONS; }
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static daeInt ID() { return 736; }
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virtual daeInt typeID() const { return ID(); }
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protected: // Value
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/**
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* The xsString value of the text data of this element.
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*/
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xsString _value;
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public: //Accessors and Mutators
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/**
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* Gets the value of this element.
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* @return Returns a xsString of the value.
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*/
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xsString getValue() const { return _value; }
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/**
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* Sets the _value of this element.
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* @param val The new value for this element.
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*/
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void setValue( xsString val ) { *(daeStringRef*)&_value = val; }
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protected:
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/**
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* Constructor
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*/
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domCompiler_options(DAE& dae) : daeElement(dae), _value() {}
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/**
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* Destructor
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*/
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virtual ~domCompiler_options() {}
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/**
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* Overloaded assignment operator
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*/
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virtual domCompiler_options &operator=( const domCompiler_options &cpy ) { (void)cpy; return *this; }
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public: // STATIC METHODS
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/**
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* Creates an instance of this class and returns a daeElementRef referencing it.
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* @return a daeElementRef referencing an instance of this object.
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*/
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static DLLSPEC daeElementRef create(DAE& dae);
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/**
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* Creates a daeMetaElement object that describes this element in the meta object reflection framework.
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* If a daeMetaElement already exists it will return that instead of creating a new one.
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* @return A daeMetaElement describing this COLLADA element.
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*/
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static DLLSPEC daeMetaElement* registerElement(DAE& dae);
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};
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class domName;
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typedef daeSmartRef<domName> domNameRef;
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typedef daeTArray<domNameRef> domName_Array;
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/**
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* The entry symbol for the shader function.
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*/
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class domName : public daeElement
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{
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public:
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virtual COLLADA_TYPE::TypeEnum getElementType() const { return COLLADA_TYPE::NAME; }
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static daeInt ID() { return 737; }
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virtual daeInt typeID() const { return ID(); }
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protected: // Attribute
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xsNCName attrSource;
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protected: // Value
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/**
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* The xsNCName value of the text data of this element.
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*/
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xsNCName _value;
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public: //Accessors and Mutators
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/**
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* Gets the source attribute.
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* @return Returns a xsNCName of the source attribute.
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*/
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xsNCName getSource() const { return attrSource; }
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/**
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* Sets the source attribute.
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* @param atSource The new value for the source attribute.
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*/
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void setSource( xsNCName atSource ) { *(daeStringRef*)&attrSource = atSource; _validAttributeArray[0] = true; }
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/**
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* Gets the value of this element.
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* @return Returns a xsNCName of the value.
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*/
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xsNCName getValue() const { return _value; }
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/**
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* Sets the _value of this element.
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* @param val The new value for this element.
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*/
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void setValue( xsNCName val ) { *(daeStringRef*)&_value = val; }
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protected:
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/**
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* Constructor
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*/
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domName(DAE& dae) : daeElement(dae), attrSource(), _value() {}
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/**
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* Destructor
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*/
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virtual ~domName() {}
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/**
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* Overloaded assignment operator
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*/
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virtual domName &operator=( const domName &cpy ) { (void)cpy; return *this; }
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public: // STATIC METHODS
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/**
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* Creates an instance of this class and returns a daeElementRef referencing it.
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* @return a daeElementRef referencing an instance of this object.
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*/
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static DLLSPEC daeElementRef create(DAE& dae);
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/**
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* Creates a daeMetaElement object that describes this element in the meta object reflection framework.
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* If a daeMetaElement already exists it will return that instead of creating a new one.
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* @return A daeMetaElement describing this COLLADA element.
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*/
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static DLLSPEC daeMetaElement* registerElement(DAE& dae);
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};
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class domBind;
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typedef daeSmartRef<domBind> domBindRef;
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typedef daeTArray<domBindRef> domBind_Array;
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/**
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* Binds values to uniform inputs of a shader.
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*/
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class domBind : public daeElement
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{
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public:
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virtual COLLADA_TYPE::TypeEnum getElementType() const { return COLLADA_TYPE::BIND; }
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static daeInt ID() { return 738; }
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virtual daeInt typeID() const { return ID(); }
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public:
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class domParam;
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typedef daeSmartRef<domParam> domParamRef;
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typedef daeTArray<domParamRef> domParam_Array;
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class domParam : public daeElement
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{
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public:
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virtual COLLADA_TYPE::TypeEnum getElementType() const { return COLLADA_TYPE::PARAM; }
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static daeInt ID() { return 739; }
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virtual daeInt typeID() const { return ID(); }
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protected: // Attribute
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xsString attrRef;
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public: //Accessors and Mutators
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/**
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* Gets the ref attribute.
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* @return Returns a xsString of the ref attribute.
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*/
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xsString getRef() const { return attrRef; }
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/**
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* Sets the ref attribute.
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* @param atRef The new value for the ref attribute.
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*/
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void setRef( xsString atRef ) { *(daeStringRef*)&attrRef = atRef; _validAttributeArray[0] = true; }
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protected:
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/**
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* Constructor
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*/
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domParam(DAE& dae) : daeElement(dae), attrRef() {}
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/**
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* Destructor
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*/
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virtual ~domParam() {}
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/**
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* Overloaded assignment operator
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*/
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virtual domParam &operator=( const domParam &cpy ) { (void)cpy; return *this; }
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public: // STATIC METHODS
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/**
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* Creates an instance of this class and returns a daeElementRef referencing it.
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* @return a daeElementRef referencing an instance of this object.
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*/
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static DLLSPEC daeElementRef create(DAE& dae);
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/**
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* Creates a daeMetaElement object that describes this element in the meta object reflection framework.
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* If a daeMetaElement already exists it will return that instead of creating a new one.
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* @return A daeMetaElement describing this COLLADA element.
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*/
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static DLLSPEC daeMetaElement* registerElement(DAE& dae);
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};
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protected: // Attribute
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/**
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* The identifier for a uniform input parameter to the shader (a formal function
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* parameter or in-scope global) that will be bound to an external resource.
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*/
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xsNCName attrSymbol;
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protected: // Elements
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domGlsl_param_typeRef elemGlsl_param_type;
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domParamRef elemParam;
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/**
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* Used to preserve order in elements that do not specify strict sequencing of sub-elements.
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*/
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daeElementRefArray _contents;
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/**
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* Used to preserve order in elements that have a complex content model.
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*/
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daeUIntArray _contentsOrder;
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|
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/**
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* Used to store information needed for some content model objects.
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*/
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daeTArray< daeCharArray * > _CMData;
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|
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public: //Accessors and Mutators
|
|
/**
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* Gets the symbol attribute.
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* @return Returns a xsNCName of the symbol attribute.
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*/
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xsNCName getSymbol() const { return attrSymbol; }
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/**
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* Sets the symbol attribute.
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* @param atSymbol The new value for the symbol attribute.
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*/
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void setSymbol( xsNCName atSymbol ) { *(daeStringRef*)&attrSymbol = atSymbol; _validAttributeArray[0] = true; }
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|
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/**
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* Gets the glsl_param_type element.
|
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* @return a daeSmartRef to the glsl_param_type element.
|
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*/
|
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const domGlsl_param_typeRef getGlsl_param_type() const { return elemGlsl_param_type; }
|
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/**
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* Gets the param element.
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* @return a daeSmartRef to the param element.
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|
*/
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const domParamRef getParam() const { return elemParam; }
|
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/**
|
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* Gets the _contents array.
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* @return Returns a reference to the _contents element array.
|
|
*/
|
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daeElementRefArray &getContents() { return _contents; }
|
|
/**
|
|
* Gets the _contents array.
|
|
* @return Returns a constant reference to the _contents element array.
|
|
*/
|
|
const daeElementRefArray &getContents() const { return _contents; }
|
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|
|
protected:
|
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/**
|
|
* Constructor
|
|
*/
|
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domBind(DAE& dae) : daeElement(dae), attrSymbol(), elemGlsl_param_type(), elemParam() {}
|
|
/**
|
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* Destructor
|
|
*/
|
|
virtual ~domBind() { daeElement::deleteCMDataArray(_CMData); }
|
|
/**
|
|
* Overloaded assignment operator
|
|
*/
|
|
virtual domBind &operator=( const domBind &cpy ) { (void)cpy; return *this; }
|
|
|
|
public: // STATIC METHODS
|
|
/**
|
|
* Creates an instance of this class and returns a daeElementRef referencing it.
|
|
* @return a daeElementRef referencing an instance of this object.
|
|
*/
|
|
static DLLSPEC daeElementRef create(DAE& dae);
|
|
/**
|
|
* Creates a daeMetaElement object that describes this element in the meta object reflection framework.
|
|
* If a daeMetaElement already exists it will return that instead of creating a new one.
|
|
* @return A daeMetaElement describing this COLLADA element.
|
|
*/
|
|
static DLLSPEC daeMetaElement* registerElement(DAE& dae);
|
|
};
|
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|
|
|
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protected: // Attribute
|
|
/**
|
|
* In which pipeline stage this programmable shader is designed to execute,
|
|
* for example, VERTEX, FRAGMENT, etc.
|
|
*/
|
|
domGlsl_pipeline_stage attrStage;
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|
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protected: // Elements
|
|
domFx_annotate_common_Array elemAnnotate_array;
|
|
/**
|
|
* A string declaring which profile or platform the compiler is targeting
|
|
* this shader for. @see domCompiler_target
|
|
*/
|
|
domCompiler_targetRef elemCompiler_target;
|
|
/**
|
|
* A string containing command-line operations for the shader compiler. @see
|
|
* domCompiler_options
|
|
*/
|
|
domCompiler_optionsRef elemCompiler_options;
|
|
/**
|
|
* The entry symbol for the shader function. @see domName
|
|
*/
|
|
domNameRef elemName;
|
|
/**
|
|
* Binds values to uniform inputs of a shader. @see domBind
|
|
*/
|
|
domBind_Array elemBind_array;
|
|
|
|
public: //Accessors and Mutators
|
|
/**
|
|
* Gets the stage attribute.
|
|
* @return Returns a domGlsl_pipeline_stage of the stage attribute.
|
|
*/
|
|
domGlsl_pipeline_stage getStage() const { return attrStage; }
|
|
/**
|
|
* Sets the stage attribute.
|
|
* @param atStage The new value for the stage attribute.
|
|
*/
|
|
void setStage( domGlsl_pipeline_stage atStage ) { attrStage = atStage; _validAttributeArray[0] = true; }
|
|
|
|
/**
|
|
* Gets the annotate element array.
|
|
* @return Returns a reference to the array of annotate elements.
|
|
*/
|
|
domFx_annotate_common_Array &getAnnotate_array() { return elemAnnotate_array; }
|
|
/**
|
|
* Gets the annotate element array.
|
|
* @return Returns a constant reference to the array of annotate elements.
|
|
*/
|
|
const domFx_annotate_common_Array &getAnnotate_array() const { return elemAnnotate_array; }
|
|
/**
|
|
* Gets the compiler_target element.
|
|
* @return a daeSmartRef to the compiler_target element.
|
|
*/
|
|
const domCompiler_targetRef getCompiler_target() const { return elemCompiler_target; }
|
|
/**
|
|
* Gets the compiler_options element.
|
|
* @return a daeSmartRef to the compiler_options element.
|
|
*/
|
|
const domCompiler_optionsRef getCompiler_options() const { return elemCompiler_options; }
|
|
/**
|
|
* Gets the name element.
|
|
* @return a daeSmartRef to the name element.
|
|
*/
|
|
const domNameRef getName() const { return elemName; }
|
|
/**
|
|
* Gets the bind element array.
|
|
* @return Returns a reference to the array of bind elements.
|
|
*/
|
|
domBind_Array &getBind_array() { return elemBind_array; }
|
|
/**
|
|
* Gets the bind element array.
|
|
* @return Returns a constant reference to the array of bind elements.
|
|
*/
|
|
const domBind_Array &getBind_array() const { return elemBind_array; }
|
|
protected:
|
|
/**
|
|
* Constructor
|
|
*/
|
|
domShader(DAE& dae) : daeElement(dae), attrStage(), elemAnnotate_array(), elemCompiler_target(), elemCompiler_options(), elemName(), elemBind_array() {}
|
|
/**
|
|
* Destructor
|
|
*/
|
|
virtual ~domShader() {}
|
|
/**
|
|
* Overloaded assignment operator
|
|
*/
|
|
virtual domShader &operator=( const domShader &cpy ) { (void)cpy; return *this; }
|
|
|
|
public: // STATIC METHODS
|
|
/**
|
|
* Creates an instance of this class and returns a daeElementRef referencing it.
|
|
* @return a daeElementRef referencing an instance of this object.
|
|
*/
|
|
static DLLSPEC daeElementRef create(DAE& dae);
|
|
/**
|
|
* Creates a daeMetaElement object that describes this element in the meta object reflection framework.
|
|
* If a daeMetaElement already exists it will return that instead of creating a new one.
|
|
* @return A daeMetaElement describing this COLLADA element.
|
|
*/
|
|
static DLLSPEC daeMetaElement* registerElement(DAE& dae);
|
|
};
|
|
|
|
|
|
protected: // Attribute
|
|
/**
|
|
* The sid attribute is a text string value containing the sub-identifier
|
|
* of this element. This value must be unique within the scope of the parent
|
|
* element. Optional attribute.
|
|
*/
|
|
xsNCName attrSid;
|
|
|
|
protected: // Elements
|
|
domFx_annotate_common_Array elemAnnotate_array;
|
|
domFx_colortarget_common_Array elemColor_target_array;
|
|
domFx_depthtarget_common_Array elemDepth_target_array;
|
|
domFx_stenciltarget_common_Array elemStencil_target_array;
|
|
domFx_clearcolor_common_Array elemColor_clear_array;
|
|
domFx_cleardepth_common_Array elemDepth_clear_array;
|
|
domFx_clearstencil_common_Array elemStencil_clear_array;
|
|
domDrawRef elemDraw;
|
|
domGl_pipeline_settings_Array elemGl_pipeline_settings_array;
|
|
/**
|
|
* Declare and prepare a shader for execution in the rendering pipeline of
|
|
* a pass. @see domShader
|
|
*/
|
|
domShader_Array elemShader_array;
|
|
domExtra_Array elemExtra_array;
|
|
/**
|
|
* Used to preserve order in elements that do not specify strict sequencing of sub-elements.
|
|
*/
|
|
daeElementRefArray _contents;
|
|
/**
|
|
* Used to preserve order in elements that have a complex content model.
|
|
*/
|
|
daeUIntArray _contentsOrder;
|
|
|
|
/**
|
|
* Used to store information needed for some content model objects.
|
|
*/
|
|
daeTArray< daeCharArray * > _CMData;
|
|
|
|
|
|
public: //Accessors and Mutators
|
|
/**
|
|
* Gets the sid attribute.
|
|
* @return Returns a xsNCName of the sid attribute.
|
|
*/
|
|
xsNCName getSid() const { return attrSid; }
|
|
/**
|
|
* Sets the sid attribute.
|
|
* @param atSid The new value for the sid attribute.
|
|
*/
|
|
void setSid( xsNCName atSid ) { *(daeStringRef*)&attrSid = atSid; _validAttributeArray[0] = true; }
|
|
|
|
/**
|
|
* Gets the annotate element array.
|
|
* @return Returns a reference to the array of annotate elements.
|
|
*/
|
|
domFx_annotate_common_Array &getAnnotate_array() { return elemAnnotate_array; }
|
|
/**
|
|
* Gets the annotate element array.
|
|
* @return Returns a constant reference to the array of annotate elements.
|
|
*/
|
|
const domFx_annotate_common_Array &getAnnotate_array() const { return elemAnnotate_array; }
|
|
/**
|
|
* Gets the color_target element array.
|
|
* @return Returns a reference to the array of color_target elements.
|
|
*/
|
|
domFx_colortarget_common_Array &getColor_target_array() { return elemColor_target_array; }
|
|
/**
|
|
* Gets the color_target element array.
|
|
* @return Returns a constant reference to the array of color_target elements.
|
|
*/
|
|
const domFx_colortarget_common_Array &getColor_target_array() const { return elemColor_target_array; }
|
|
/**
|
|
* Gets the depth_target element array.
|
|
* @return Returns a reference to the array of depth_target elements.
|
|
*/
|
|
domFx_depthtarget_common_Array &getDepth_target_array() { return elemDepth_target_array; }
|
|
/**
|
|
* Gets the depth_target element array.
|
|
* @return Returns a constant reference to the array of depth_target elements.
|
|
*/
|
|
const domFx_depthtarget_common_Array &getDepth_target_array() const { return elemDepth_target_array; }
|
|
/**
|
|
* Gets the stencil_target element array.
|
|
* @return Returns a reference to the array of stencil_target elements.
|
|
*/
|
|
domFx_stenciltarget_common_Array &getStencil_target_array() { return elemStencil_target_array; }
|
|
/**
|
|
* Gets the stencil_target element array.
|
|
* @return Returns a constant reference to the array of stencil_target elements.
|
|
*/
|
|
const domFx_stenciltarget_common_Array &getStencil_target_array() const { return elemStencil_target_array; }
|
|
/**
|
|
* Gets the color_clear element array.
|
|
* @return Returns a reference to the array of color_clear elements.
|
|
*/
|
|
domFx_clearcolor_common_Array &getColor_clear_array() { return elemColor_clear_array; }
|
|
/**
|
|
* Gets the color_clear element array.
|
|
* @return Returns a constant reference to the array of color_clear elements.
|
|
*/
|
|
const domFx_clearcolor_common_Array &getColor_clear_array() const { return elemColor_clear_array; }
|
|
/**
|
|
* Gets the depth_clear element array.
|
|
* @return Returns a reference to the array of depth_clear elements.
|
|
*/
|
|
domFx_cleardepth_common_Array &getDepth_clear_array() { return elemDepth_clear_array; }
|
|
/**
|
|
* Gets the depth_clear element array.
|
|
* @return Returns a constant reference to the array of depth_clear elements.
|
|
*/
|
|
const domFx_cleardepth_common_Array &getDepth_clear_array() const { return elemDepth_clear_array; }
|
|
/**
|
|
* Gets the stencil_clear element array.
|
|
* @return Returns a reference to the array of stencil_clear elements.
|
|
*/
|
|
domFx_clearstencil_common_Array &getStencil_clear_array() { return elemStencil_clear_array; }
|
|
/**
|
|
* Gets the stencil_clear element array.
|
|
* @return Returns a constant reference to the array of stencil_clear elements.
|
|
*/
|
|
const domFx_clearstencil_common_Array &getStencil_clear_array() const { return elemStencil_clear_array; }
|
|
/**
|
|
* Gets the draw element.
|
|
* @return a daeSmartRef to the draw element.
|
|
*/
|
|
const domDrawRef getDraw() const { return elemDraw; }
|
|
/**
|
|
* Gets the gl_pipeline_settings element array.
|
|
* @return Returns a reference to the array of gl_pipeline_settings elements.
|
|
*/
|
|
domGl_pipeline_settings_Array &getGl_pipeline_settings_array() { return elemGl_pipeline_settings_array; }
|
|
/**
|
|
* Gets the gl_pipeline_settings element array.
|
|
* @return Returns a constant reference to the array of gl_pipeline_settings elements.
|
|
*/
|
|
const domGl_pipeline_settings_Array &getGl_pipeline_settings_array() const { return elemGl_pipeline_settings_array; }
|
|
/**
|
|
* Gets the shader element array.
|
|
* @return Returns a reference to the array of shader elements.
|
|
*/
|
|
domShader_Array &getShader_array() { return elemShader_array; }
|
|
/**
|
|
* Gets the shader element array.
|
|
* @return Returns a constant reference to the array of shader elements.
|
|
*/
|
|
const domShader_Array &getShader_array() const { return elemShader_array; }
|
|
/**
|
|
* Gets the extra element array.
|
|
* @return Returns a reference to the array of extra elements.
|
|
*/
|
|
domExtra_Array &getExtra_array() { return elemExtra_array; }
|
|
/**
|
|
* Gets the extra element array.
|
|
* @return Returns a constant reference to the array of extra elements.
|
|
*/
|
|
const domExtra_Array &getExtra_array() const { return elemExtra_array; }
|
|
/**
|
|
* Gets the _contents array.
|
|
* @return Returns a reference to the _contents element array.
|
|
*/
|
|
daeElementRefArray &getContents() { return _contents; }
|
|
/**
|
|
* Gets the _contents array.
|
|
* @return Returns a constant reference to the _contents element array.
|
|
*/
|
|
const daeElementRefArray &getContents() const { return _contents; }
|
|
|
|
protected:
|
|
/**
|
|
* Constructor
|
|
*/
|
|
domPass(DAE& dae) : daeElement(dae), attrSid(), elemAnnotate_array(), elemColor_target_array(), elemDepth_target_array(), elemStencil_target_array(), elemColor_clear_array(), elemDepth_clear_array(), elemStencil_clear_array(), elemDraw(), elemGl_pipeline_settings_array(), elemShader_array(), elemExtra_array() {}
|
|
/**
|
|
* Destructor
|
|
*/
|
|
virtual ~domPass() { daeElement::deleteCMDataArray(_CMData); }
|
|
/**
|
|
* Overloaded assignment operator
|
|
*/
|
|
virtual domPass &operator=( const domPass &cpy ) { (void)cpy; return *this; }
|
|
|
|
public: // STATIC METHODS
|
|
/**
|
|
* Creates an instance of this class and returns a daeElementRef referencing it.
|
|
* @return a daeElementRef referencing an instance of this object.
|
|
*/
|
|
static DLLSPEC daeElementRef create(DAE& dae);
|
|
/**
|
|
* Creates a daeMetaElement object that describes this element in the meta object reflection framework.
|
|
* If a daeMetaElement already exists it will return that instead of creating a new one.
|
|
* @return A daeMetaElement describing this COLLADA element.
|
|
*/
|
|
static DLLSPEC daeMetaElement* registerElement(DAE& dae);
|
|
};
|
|
|
|
|
|
protected: // Attributes
|
|
/**
|
|
* The id attribute is a text string containing the unique identifier of
|
|
* this element. This value must be unique within the instance document.
|
|
* Optional attribute.
|
|
*/
|
|
xsID attrId;
|
|
/**
|
|
* The sid attribute is a text string value containing the sub-identifier
|
|
* of this element. This value must be unique within the scope of the parent
|
|
* element. Optional attribute.
|
|
*/
|
|
xsNCName attrSid;
|
|
|
|
protected: // Elements
|
|
domFx_annotate_common_Array elemAnnotate_array;
|
|
domFx_code_profile_Array elemCode_array;
|
|
domFx_include_common_Array elemInclude_array;
|
|
domImage_Array elemImage_array;
|
|
domGlsl_newparam_Array elemNewparam_array;
|
|
domGlsl_setparam_Array elemSetparam_array;
|
|
/**
|
|
* A static declaration of all the render states, shaders, and settings for
|
|
* one rendering pipeline. @see domPass
|
|
*/
|
|
domPass_Array elemPass_array;
|
|
domExtra_Array elemExtra_array;
|
|
/**
|
|
* Used to preserve order in elements that do not specify strict sequencing of sub-elements.
|
|
*/
|
|
daeElementRefArray _contents;
|
|
/**
|
|
* Used to preserve order in elements that have a complex content model.
|
|
*/
|
|
daeUIntArray _contentsOrder;
|
|
|
|
/**
|
|
* Used to store information needed for some content model objects.
|
|
*/
|
|
daeTArray< daeCharArray * > _CMData;
|
|
|
|
|
|
public: //Accessors and Mutators
|
|
/**
|
|
* Gets the id attribute.
|
|
* @return Returns a xsID of the id attribute.
|
|
*/
|
|
xsID getId() const { return attrId; }
|
|
/**
|
|
* Sets the id attribute.
|
|
* @param atId The new value for the id attribute.
|
|
*/
|
|
void setId( xsID atId ) { *(daeStringRef*)&attrId = atId; _validAttributeArray[0] = true;
|
|
if( _document != NULL ) _document->changeElementID( this, attrId );
|
|
}
|
|
|
|
/**
|
|
* Gets the sid attribute.
|
|
* @return Returns a xsNCName of the sid attribute.
|
|
*/
|
|
xsNCName getSid() const { return attrSid; }
|
|
/**
|
|
* Sets the sid attribute.
|
|
* @param atSid The new value for the sid attribute.
|
|
*/
|
|
void setSid( xsNCName atSid ) { *(daeStringRef*)&attrSid = atSid; _validAttributeArray[1] = true; }
|
|
|
|
/**
|
|
* Gets the annotate element array.
|
|
* @return Returns a reference to the array of annotate elements.
|
|
*/
|
|
domFx_annotate_common_Array &getAnnotate_array() { return elemAnnotate_array; }
|
|
/**
|
|
* Gets the annotate element array.
|
|
* @return Returns a constant reference to the array of annotate elements.
|
|
*/
|
|
const domFx_annotate_common_Array &getAnnotate_array() const { return elemAnnotate_array; }
|
|
/**
|
|
* Gets the code element array.
|
|
* @return Returns a reference to the array of code elements.
|
|
*/
|
|
domFx_code_profile_Array &getCode_array() { return elemCode_array; }
|
|
/**
|
|
* Gets the code element array.
|
|
* @return Returns a constant reference to the array of code elements.
|
|
*/
|
|
const domFx_code_profile_Array &getCode_array() const { return elemCode_array; }
|
|
/**
|
|
* Gets the include element array.
|
|
* @return Returns a reference to the array of include elements.
|
|
*/
|
|
domFx_include_common_Array &getInclude_array() { return elemInclude_array; }
|
|
/**
|
|
* Gets the include element array.
|
|
* @return Returns a constant reference to the array of include elements.
|
|
*/
|
|
const domFx_include_common_Array &getInclude_array() const { return elemInclude_array; }
|
|
/**
|
|
* Gets the image element array.
|
|
* @return Returns a reference to the array of image elements.
|
|
*/
|
|
domImage_Array &getImage_array() { return elemImage_array; }
|
|
/**
|
|
* Gets the image element array.
|
|
* @return Returns a constant reference to the array of image elements.
|
|
*/
|
|
const domImage_Array &getImage_array() const { return elemImage_array; }
|
|
/**
|
|
* Gets the newparam element array.
|
|
* @return Returns a reference to the array of newparam elements.
|
|
*/
|
|
domGlsl_newparam_Array &getNewparam_array() { return elemNewparam_array; }
|
|
/**
|
|
* Gets the newparam element array.
|
|
* @return Returns a constant reference to the array of newparam elements.
|
|
*/
|
|
const domGlsl_newparam_Array &getNewparam_array() const { return elemNewparam_array; }
|
|
/**
|
|
* Gets the setparam element array.
|
|
* @return Returns a reference to the array of setparam elements.
|
|
*/
|
|
domGlsl_setparam_Array &getSetparam_array() { return elemSetparam_array; }
|
|
/**
|
|
* Gets the setparam element array.
|
|
* @return Returns a constant reference to the array of setparam elements.
|
|
*/
|
|
const domGlsl_setparam_Array &getSetparam_array() const { return elemSetparam_array; }
|
|
/**
|
|
* Gets the pass element array.
|
|
* @return Returns a reference to the array of pass elements.
|
|
*/
|
|
domPass_Array &getPass_array() { return elemPass_array; }
|
|
/**
|
|
* Gets the pass element array.
|
|
* @return Returns a constant reference to the array of pass elements.
|
|
*/
|
|
const domPass_Array &getPass_array() const { return elemPass_array; }
|
|
/**
|
|
* Gets the extra element array.
|
|
* @return Returns a reference to the array of extra elements.
|
|
*/
|
|
domExtra_Array &getExtra_array() { return elemExtra_array; }
|
|
/**
|
|
* Gets the extra element array.
|
|
* @return Returns a constant reference to the array of extra elements.
|
|
*/
|
|
const domExtra_Array &getExtra_array() const { return elemExtra_array; }
|
|
/**
|
|
* Gets the _contents array.
|
|
* @return Returns a reference to the _contents element array.
|
|
*/
|
|
daeElementRefArray &getContents() { return _contents; }
|
|
/**
|
|
* Gets the _contents array.
|
|
* @return Returns a constant reference to the _contents element array.
|
|
*/
|
|
const daeElementRefArray &getContents() const { return _contents; }
|
|
|
|
protected:
|
|
/**
|
|
* Constructor
|
|
*/
|
|
domTechnique(DAE& dae) : daeElement(dae), attrId(), attrSid(), elemAnnotate_array(), elemCode_array(), elemInclude_array(), elemImage_array(), elemNewparam_array(), elemSetparam_array(), elemPass_array(), elemExtra_array() {}
|
|
/**
|
|
* Destructor
|
|
*/
|
|
virtual ~domTechnique() { daeElement::deleteCMDataArray(_CMData); }
|
|
/**
|
|
* Overloaded assignment operator
|
|
*/
|
|
virtual domTechnique &operator=( const domTechnique &cpy ) { (void)cpy; return *this; }
|
|
|
|
public: // STATIC METHODS
|
|
/**
|
|
* Creates an instance of this class and returns a daeElementRef referencing it.
|
|
* @return a daeElementRef referencing an instance of this object.
|
|
*/
|
|
static DLLSPEC daeElementRef create(DAE& dae);
|
|
/**
|
|
* Creates a daeMetaElement object that describes this element in the meta object reflection framework.
|
|
* If a daeMetaElement already exists it will return that instead of creating a new one.
|
|
* @return A daeMetaElement describing this COLLADA element.
|
|
*/
|
|
static DLLSPEC daeMetaElement* registerElement(DAE& dae);
|
|
};
|
|
|
|
|
|
protected: // Attribute
|
|
/**
|
|
* The id attribute is a text string containing the unique identifier of
|
|
* this element. This value must be unique within the instance document.
|
|
* Optional attribute.
|
|
*/
|
|
xsID attrId;
|
|
|
|
protected: // Elements
|
|
domAssetRef elemAsset;
|
|
domFx_code_profile_Array elemCode_array;
|
|
domFx_include_common_Array elemInclude_array;
|
|
domImage_Array elemImage_array;
|
|
domGlsl_newparam_Array elemNewparam_array;
|
|
/**
|
|
* Holds a description of the textures, samplers, shaders, parameters, and
|
|
* passes necessary for rendering this effect using one method. @see domTechnique
|
|
*/
|
|
domTechnique_Array elemTechnique_array;
|
|
domExtra_Array elemExtra_array;
|
|
/**
|
|
* Used to preserve order in elements that do not specify strict sequencing of sub-elements.
|
|
*/
|
|
daeElementRefArray _contents;
|
|
/**
|
|
* Used to preserve order in elements that have a complex content model.
|
|
*/
|
|
daeUIntArray _contentsOrder;
|
|
|
|
/**
|
|
* Used to store information needed for some content model objects.
|
|
*/
|
|
daeTArray< daeCharArray * > _CMData;
|
|
|
|
|
|
public: //Accessors and Mutators
|
|
/**
|
|
* Gets the id attribute.
|
|
* @return Returns a xsID of the id attribute.
|
|
*/
|
|
xsID getId() const { return attrId; }
|
|
/**
|
|
* Sets the id attribute.
|
|
* @param atId The new value for the id attribute.
|
|
*/
|
|
void setId( xsID atId ) { *(daeStringRef*)&attrId = atId; _validAttributeArray[0] = true;
|
|
if( _document != NULL ) _document->changeElementID( this, attrId );
|
|
}
|
|
|
|
/**
|
|
* Gets the asset element.
|
|
* @return a daeSmartRef to the asset element.
|
|
*/
|
|
const domAssetRef getAsset() const { return elemAsset; }
|
|
/**
|
|
* Gets the code element array.
|
|
* @return Returns a reference to the array of code elements.
|
|
*/
|
|
domFx_code_profile_Array &getCode_array() { return elemCode_array; }
|
|
/**
|
|
* Gets the code element array.
|
|
* @return Returns a constant reference to the array of code elements.
|
|
*/
|
|
const domFx_code_profile_Array &getCode_array() const { return elemCode_array; }
|
|
/**
|
|
* Gets the include element array.
|
|
* @return Returns a reference to the array of include elements.
|
|
*/
|
|
domFx_include_common_Array &getInclude_array() { return elemInclude_array; }
|
|
/**
|
|
* Gets the include element array.
|
|
* @return Returns a constant reference to the array of include elements.
|
|
*/
|
|
const domFx_include_common_Array &getInclude_array() const { return elemInclude_array; }
|
|
/**
|
|
* Gets the image element array.
|
|
* @return Returns a reference to the array of image elements.
|
|
*/
|
|
domImage_Array &getImage_array() { return elemImage_array; }
|
|
/**
|
|
* Gets the image element array.
|
|
* @return Returns a constant reference to the array of image elements.
|
|
*/
|
|
const domImage_Array &getImage_array() const { return elemImage_array; }
|
|
/**
|
|
* Gets the newparam element array.
|
|
* @return Returns a reference to the array of newparam elements.
|
|
*/
|
|
domGlsl_newparam_Array &getNewparam_array() { return elemNewparam_array; }
|
|
/**
|
|
* Gets the newparam element array.
|
|
* @return Returns a constant reference to the array of newparam elements.
|
|
*/
|
|
const domGlsl_newparam_Array &getNewparam_array() const { return elemNewparam_array; }
|
|
/**
|
|
* Gets the technique element array.
|
|
* @return Returns a reference to the array of technique elements.
|
|
*/
|
|
domTechnique_Array &getTechnique_array() { return elemTechnique_array; }
|
|
/**
|
|
* Gets the technique element array.
|
|
* @return Returns a constant reference to the array of technique elements.
|
|
*/
|
|
const domTechnique_Array &getTechnique_array() const { return elemTechnique_array; }
|
|
/**
|
|
* Gets the extra element array.
|
|
* @return Returns a reference to the array of extra elements.
|
|
*/
|
|
domExtra_Array &getExtra_array() { return elemExtra_array; }
|
|
/**
|
|
* Gets the extra element array.
|
|
* @return Returns a constant reference to the array of extra elements.
|
|
*/
|
|
const domExtra_Array &getExtra_array() const { return elemExtra_array; }
|
|
/**
|
|
* Gets the _contents array.
|
|
* @return Returns a reference to the _contents element array.
|
|
*/
|
|
daeElementRefArray &getContents() { return _contents; }
|
|
/**
|
|
* Gets the _contents array.
|
|
* @return Returns a constant reference to the _contents element array.
|
|
*/
|
|
const daeElementRefArray &getContents() const { return _contents; }
|
|
|
|
protected:
|
|
/**
|
|
* Constructor
|
|
*/
|
|
domProfile_GLSL(DAE& dae) : domFx_profile_abstract(dae), attrId(), elemAsset(), elemCode_array(), elemInclude_array(), elemImage_array(), elemNewparam_array(), elemTechnique_array(), elemExtra_array() {}
|
|
/**
|
|
* Destructor
|
|
*/
|
|
virtual ~domProfile_GLSL() { daeElement::deleteCMDataArray(_CMData); }
|
|
/**
|
|
* Overloaded assignment operator
|
|
*/
|
|
virtual domProfile_GLSL &operator=( const domProfile_GLSL &cpy ) { (void)cpy; return *this; }
|
|
|
|
public: // STATIC METHODS
|
|
/**
|
|
* Creates an instance of this class and returns a daeElementRef referencing it.
|
|
* @return a daeElementRef referencing an instance of this object.
|
|
*/
|
|
static DLLSPEC daeElementRef create(DAE& dae);
|
|
/**
|
|
* Creates a daeMetaElement object that describes this element in the meta object reflection framework.
|
|
* If a daeMetaElement already exists it will return that instead of creating a new one.
|
|
* @return A daeMetaElement describing this COLLADA element.
|
|
*/
|
|
static DLLSPEC daeMetaElement* registerElement(DAE& dae);
|
|
};
|
|
|
|
|
|
#endif
|