.. |
basicshader.h
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win32 build fixes
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2011-07-14 16:27:38 +02:00 |
device.h
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header changes
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2011-04-14 15:15:59 +02:00 |
font.h
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header changes
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2011-04-14 15:15:59 +02:00 |
glgeometry.h
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header changes
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2011-04-14 15:15:59 +02:00 |
glprogram.h
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header changes
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2011-04-14 15:15:59 +02:00 |
glrenderer.h
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started a new branch for a material development cycle. new features: glass preview in the VPL renderer, more documentation
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2011-07-03 02:46:09 +02:00 |
glsync.h
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header changes
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2011-04-14 15:15:59 +02:00 |
gltexture.h
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header changes
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2011-04-14 15:15:59 +02:00 |
glxdevice.h
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header changes
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2011-04-14 15:15:59 +02:00 |
glxrenderer.h
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header changes
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2011-04-14 15:15:59 +02:00 |
gpugeometry.h
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header changes
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2011-04-14 15:15:59 +02:00 |
gpuprogram.h
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header changes
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2011-04-14 15:15:59 +02:00 |
gpusync.h
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header changes
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2011-04-14 15:15:59 +02:00 |
gputexture.h
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removed a few win32 compilation warnings
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2011-04-30 17:56:19 +02:00 |
nsgldevice.h
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header changes
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2011-04-14 15:15:59 +02:00 |
nsglkeys.h
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header changes
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2011-04-14 15:15:59 +02:00 |
nsglrenderer.h
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header changes
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2011-04-14 15:15:59 +02:00 |
nsglsession.h
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header changes
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2011-04-14 15:15:59 +02:00 |
renderer.h
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started a new branch for a material development cycle. new features: glass preview in the VPL renderer, more documentation
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2011-07-03 02:46:09 +02:00 |
session.h
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header changes
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2011-04-14 15:15:59 +02:00 |
viewer.h
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header changes
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2011-04-14 15:15:59 +02:00 |
vpl.h
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started a new branch for a material development cycle. new features: glass preview in the VPL renderer, more documentation
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2011-07-03 02:46:09 +02:00 |
wgldevice.h
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header changes
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2011-04-14 15:15:59 +02:00 |
wglrenderer.h
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header changes
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2011-04-14 15:15:59 +02:00 |
wglsession.h
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header changes
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2011-04-14 15:15:59 +02:00 |
x11device.h
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header changes
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2011-04-14 15:15:59 +02:00 |
x11session.h
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header changes
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2011-04-14 15:15:59 +02:00 |