mitsuba/tools/darwin/BWToolkitFramework.framework/Versions/A/Resources/Release Notes.rtf

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\f0\b\fs54 \cf0 BWToolkit
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\b0 Plugin for Interface Builder 3\
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\b0\fs30 \cf0 Version 1.2.5\
January 20, 2010\
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\b\fs36 \cf0 Installation
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Note: If you're building on 10.5, you'll need to build BWToolkit from source.\
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Step 1. Double click the BWToolkit.ibplugin file to load the plugin into Interface Builder\
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Note: Interface Builder will reference this file rather than copy it to another location. Keep the .ibplugin file in a location where it won't be deleted.\
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Step 2. In the Xcode project you want to use the plugin in:\
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\ls1\ilvl0\cf0 {\listtext \'95 }Right click the Linked Frameworks folder and click Add -> Existing Frameworks. Select the BWToolkitFramework.framework directory.\
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\ls2\ilvl0\cf0 {\listtext \'95 }Right click your target and click Add -> New Build Phase -> New Copy Files Build Phase. For destination, select Frameworks, leave the path field blank, and close the window.\
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\ls3\ilvl0\cf0 {\listtext \'95 }Drag the BWToolkit framework from Linked Frameworks to the Copy Files build phase you just added.\
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Note: You'll have to repeat step 2 for each project you want to use BWToolkit in.\
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If you need to reference BWToolkit objects in your classes, you can import the main header like so:\
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\f1\fs24 \cf2 \CocoaLigature0 #import \cf3 <BWToolkitFramework/BWToolkitFramework.h>
\f0\fs28 \cf0 \CocoaLigature1 \
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\b\fs36 \cf0 License\
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All source code is provided under the three clause BSD license. Attribution is appreciated but by no means required.\
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}