.. |
SConscript
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ported all of the BRDF/BSDF models, some bugs remain
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2011-08-06 21:52:39 -04:00 |
bump.cpp
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ported all of the BRDF/BSDF models, some bugs remain
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2011-08-06 21:52:39 -04:00 |
coating.cpp
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ported all of the BRDF/BSDF models, some bugs remain
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2011-08-06 21:52:39 -04:00 |
conductor.cpp
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ported all of the BRDF/BSDF models, some bugs remain
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2011-08-06 21:52:39 -04:00 |
dielectric.cpp
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ported all of the BRDF/BSDF models, some bugs remain
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2011-08-06 21:52:39 -04:00 |
difftrans.cpp
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ported all of the BRDF/BSDF models, some bugs remain
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2011-08-06 21:52:39 -04:00 |
diffuse.cpp
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switched to a more consistent API for the two BSDF::sample() methods -- they now both return the importance weight
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2011-08-05 11:44:03 -04:00 |
hk.cpp
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added a HK GLSL shader
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2011-08-06 23:31:45 -04:00 |
ior.h
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documentation updates, added a smooth plastic material
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2011-07-08 04:04:52 +02:00 |
irawan.cpp
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ported all of the BRDF/BSDF models, some bugs remain
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2011-08-06 21:52:39 -04:00 |
irawan.h
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back-ported the irawan&marschner model
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2011-07-12 23:16:27 +02:00 |
mask.cpp
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ported all of the BRDF/BSDF models, some bugs remain
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2011-08-06 21:52:39 -04:00 |
microfacet.h
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added a HK GLSL shader
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2011-08-06 23:31:45 -04:00 |
mixture.cpp
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ported all of the BRDF/BSDF models, some bugs remain
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2011-08-06 21:52:39 -04:00 |
phong.cpp
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ported all of the BRDF/BSDF models, some bugs remain
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2011-08-06 21:52:39 -04:00 |
plastic.cpp
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getting there..
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2011-08-06 22:42:05 -04:00 |
roughconductor.cpp
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added a HK GLSL shader
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2011-08-06 23:31:45 -04:00 |
roughdielectric.cpp
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added a HK GLSL shader
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2011-08-06 23:31:45 -04:00 |
roughdiffuse.cpp
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ported all of the BRDF/BSDF models, some bugs remain
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2011-08-06 21:52:39 -04:00 |
roughplastic.cpp
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ported all of the BRDF/BSDF models, some bugs remain
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2011-08-06 21:52:39 -04:00 |
twosided.cpp
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ported all of the BRDF/BSDF models, some bugs remain
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2011-08-06 21:52:39 -04:00 |
ward.cpp
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ported all of the BRDF/BSDF models, some bugs remain
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2011-08-06 21:52:39 -04:00 |