145 lines
3.7 KiB
C++
145 lines
3.7 KiB
C++
/*
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This file is part of Mitsuba, a physically based rendering system.
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Copyright (c) 2007-2011 by Wenzel Jakob and others.
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Mitsuba is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License Version 3
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as published by the Free Software Foundation.
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Mitsuba is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#if !defined(__CORE_FWD_H)
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#define __CORE_FWD_H
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MTS_NAMESPACE_BEGIN
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struct AABB;
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class Appender;
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class Bitmap;
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class BlackBodySpectrum;
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struct BSphere;
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class ConfigurableObject;
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struct CacheLineCounter;
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class Class;
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class ConditionVariable;
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class ConsoleStream;
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class DefaultFormatter;
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struct DiscretePDF;
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class FileResolver;
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class FileStream;
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class Formatter;
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struct Frame;
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class InstanceManager;
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class InterpolatedSpectrum;
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class LocalWorker;
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class Logger;
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template <int M, int N, typename T> struct Matrix;
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struct Matrix4x4;
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class MemoryStream;
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class Mutex;
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class NetworkedObject;
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struct Normal;
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class Object;
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class ParallelProcess;
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class Plugin;
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class PluginManager;
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class ProgressReporter;
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class Properties;
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struct Version;
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class Random;
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struct Ray;
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struct RayDifferential;
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class RemoteProcess;
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class RemoteWorker;
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class RemoteWorkerReader;
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class Scheduler;
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class SerializableObject;
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struct SHRotation;
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class SHSampler;
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struct SHVector;
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struct SHVector4D;
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class ContinuousSpectrum;
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class SocketStream;
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class SparseWavelet2D;
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class SparseWaveletOctree;
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struct Spectrum;
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class SSHStream;
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class Statistics;
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class StatsCounter;
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class Stream;
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class StreamAppender;
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class StreamBackend;
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class Thread;
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class Timer;
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struct Transform;
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struct Triangle;
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class UnbufferedAppender;
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template <typename T> struct TVector2;
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template <typename T> struct TVector3;
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template <typename T> struct TVector4;
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template <typename T> struct TPoint2;
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template <typename T> struct TPoint3;
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template <typename T> struct TPoint4;
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template <typename T> struct TQuaternion;
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/// \ingroup libpython
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typedef TVector2<Float> Vector2;
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/// \ingroup libpython
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typedef TVector2<int> Vector2i;
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typedef TVector2<float> Vector2f;
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typedef TVector2<double> Vector2d;
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/// \ingroup libpython
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typedef TVector3<Float> Vector;
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/// \ingroup libpython
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typedef TVector3<Float> Vector3;
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/// \ingroup libpython
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typedef TVector3<int> Vector3i;
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typedef TVector3<float> Vector3f;
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typedef TVector3<double> Vector3d;
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/// \ingroup libpython
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typedef TVector4<Float> Vector4;
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typedef TVector4<int> Vector4i;
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typedef TVector4<float> Vector4f;
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typedef TVector4<double> Vector4d;
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/// \ingroup libpython
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typedef TPoint2<Float> Point2;
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/// \ingroup libpython
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typedef TPoint2<int> Point2i;
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typedef TPoint2<float> Point2f;
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typedef TPoint2<double> Point2d;
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/// \ingroup libpython
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typedef TPoint3<Float> Point;
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/// \ingroup libpython
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typedef TPoint3<Float> Point3;
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/// \ingroup libpython
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typedef TPoint3<int> Point3i;
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typedef TPoint3<float> Point3f;
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typedef TPoint3<double> Point3d;
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typedef TPoint4<Float> Point4;
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typedef TPoint4<int> Point4i;
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typedef TPoint4<float> Point4f;
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typedef TPoint4<double> Point4d;
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typedef TQuaternion<Float> Quaternion;
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typedef TVector2<size_t> Size2;
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typedef TVector3<size_t> Size3;
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typedef TVector4<size_t> Size4;
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class WaitFlag;
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class Wavelet2D;
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class Wavelet3D;
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class Worker;
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class WorkProcessor;
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class WorkResult;
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class WorkUnit;
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class ZStream;
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MTS_NAMESPACE_END
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#endif /* __CORE_FWD_H */
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