mitsuba/tools/blender/render_mitsuba/__init__.py

131 lines
5.2 KiB
Python

# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
bl_addon_info = {
"name": "Mitsuba",
"author": "Wenzel Jakob",
"version": (0,1),
"blender": (2, 5, 5),
"api": 31667,
"location": "Info Header (engine dropdown)",
"description": "Basic Mitsuba integration for blender",
"warning": "",
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.5/Py/"\
"Scripts/Render/Mitsuba",
"tracker_url": "Unavailable",
"category": "Render"}
if "bpy" in locals():
reload(render)
reload(ui)
else:
import bpy
from bpy.props import *
from render_mitsuba import render
from render_mitsuba import ui
def register():
Scene = bpy.types.Scene
# Not a real pov option, just to know if we should write
Scene.mts_radio_enable = BoolProperty(
name="Enable Radiosity",
description="Enable mitsubas radiosity calculation",
default=False)
Scene.mts_radio_display_advanced = BoolProperty(
name="Advanced Options",
description="Show advanced options",
default=False)
# Real pov options
Scene.mts_radio_adc_bailout = FloatProperty(
name="ADC Bailout", description="The adc_bailout for radiosity rays. Use adc_bailout = 0.01 / brightest_ambient_object for good results",
min=0.0, max=1000.0, soft_min=0.0, soft_max=1.0, default=0.01)
Scene.mts_radio_always_sample = BoolProperty(
name="Always Sample", description="Only use the data from the pretrace step and not gather any new samples during the final radiosity pass",
default=True)
Scene.mts_radio_brightness = FloatProperty(
name="Brightness", description="Amount objects are brightened before being returned upwards to the rest of the system",
min=0.0, max=1000.0, soft_min=0.0, soft_max=10.0, default=1.0)
Scene.mts_radio_count = IntProperty(
name="Ray Count", description="Number of rays that are sent out whenever a new radiosity value has to be calculated",
min=1, max=1600, default=35)
Scene.mts_radio_error_bound = FloatProperty(
name="Error Bound", description="One of the two main speed/quality tuning values, lower values are more accurate",
min=0.0, max=1000.0, soft_min=0.1, soft_max=10.0, default=1.8)
Scene.mts_radio_gray_threshold = FloatProperty(
name="Gray Threshold", description="One of the two main speed/quality tuning values, lower values are more accurate",
min=0.0, max=1.0, soft_min=0, soft_max=1, default=0.0)
Scene.mts_radio_low_error_factor = FloatProperty(
name="Low Error Factor", description="If you calculate just enough samples, but no more, you will get an image which has slightly blotchy lighting",
min=0.0, max=1.0, soft_min=0.0, soft_max=1.0, default=0.5)
# max_sample - not available yet
Scene.mts_radio_media = BoolProperty(
name="Media", description="Radiosity estimation can be affected by media",
default=False)
Scene.mts_radio_minimum_reuse = FloatProperty(
name="Minimum Reuse", description="Fraction of the screen width which sets the minimum radius of reuse for each sample point (At values higher than 2% expect errors)",
min=0.0, max=1.0, soft_min=0.1, soft_max=0.1, default=0.015)
Scene.mts_radio_nearest_count = IntProperty(
name="Nearest Count", description="Number of old ambient values blended together to create a new interpolated value",
min=1, max=20, default=5)
Scene.mts_radio_normal = BoolProperty(
name="Normals", description="Radiosity estimation can be affected by normals",
default=False)
Scene.mts_radio_recursion_limit = IntProperty(
name="Recursion Limit", description="how many recursion levels are used to calculate the diffuse inter-reflection",
min=1, max=20, default=3)
def unregister():
import bpy
Scene = bpy.types.Scene
del Scene.mts_radio_enable
del Scene.mts_radio_display_advanced
del Scene.mts_radio_adc_bailout
del Scene.mts_radio_always_sample
del Scene.mts_radio_brightness
del Scene.mts_radio_count
del Scene.mts_radio_error_bound
del Scene.mts_radio_gray_threshold
del Scene.mts_radio_low_error_factor
del Scene.mts_radio_media
del Scene.mts_radio_minimum_reuse
del Scene.mts_radio_nearest_count
del Scene.mts_radio_normal
del Scene.mts_radio_recursion_limit
if __name__ == "__main__":
register()