mitsuba/data/schema/upgrade_0.3.0.xsl

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<?xml version='1.0' encoding='utf-8'?>
<!-- Stylesheet to upgrade pre-0.3.0 scenes -->
<xsl:stylesheet xmlns:xsl="http://www.w3.org/1999/XSL/Transform" version="2.0">
<xsl:output method="xml" indent="yes" encoding="utf-8"/>
<xsl:preserve-space elements="*"/>
<xsl:template match="scene">
<scene>
<xsl:attribute name="version">0.3.0</xsl:attribute>
<xsl:apply-templates select="node()"/>
</scene>
</xsl:template>
<!-- Replace the old version of the lookAt tag -->
<xsl:template match="lookAt[@ox]">
<scale x="-1"/>
<lookAt>
<xsl:attribute name="origin">
<xsl:value-of select="@ox"/>
<xsl:text>, </xsl:text>
<xsl:value-of select="@oy"/>
<xsl:text>, </xsl:text>
<xsl:value-of select="@oz"/>
</xsl:attribute>
<xsl:attribute name="target">
<xsl:value-of select="@tx"/>
<xsl:text>, </xsl:text>
<xsl:value-of select="@ty"/>
<xsl:text>, </xsl:text>
<xsl:value-of select="@tz"/>
</xsl:attribute>
<xsl:if test="@ux">
<xsl:attribute name="up">
<xsl:value-of select="@ux"/>
<xsl:text>, </xsl:text>
<xsl:value-of select="@uy"/>
<xsl:text>, </xsl:text>
<xsl:value-of select="@uz"/>
</xsl:attribute>
</xsl:if>
</lookAt>
</xsl:template>
<xsl:template match="shape">
<xsl:copy>
<xsl:apply-templates select="@*|node()"/>
<!-- The vertical component of OBJ texture coordinates is now
flipped, which seems to be the standard behavior. Undo
this change for consistency in old scenes. -->
<xsl:if test="@type='obj'">
<boolean name="flipTexCoords" value="false"/>
</xsl:if>
<!-- Apply a diffuse material to shapes that don't have any media or BSDFs -->
<xsl:if test="not(bsdf) and not(ref) and not(medium) and not(subsurface)">
<bsdf type="diffuse"/>
</xsl:if>
</xsl:copy>
</xsl:template>
<!-- There are no more 'diffuseAmount' or 'specularAmount' parameters in
the microfacet/phong/ward plugins, and the default values have changed -->
<xsl:template match="bsdf[@type='microfacet' or @type='phong' or @type='ward']">
<xsl:variable name="diffuseAmount">
<xsl:choose>
<xsl:when test="float[@name='diffuseAmount']">
<xsl:value-of select="float[@name='diffuseAmount']/@value"/>
</xsl:when>
<xsl:otherwise>1.0</xsl:otherwise>
</xsl:choose>
</xsl:variable>
<xsl:variable name="specularAmount">
<xsl:choose>
<xsl:when test="float[@name='specularAmount']">
<xsl:value-of select="float[@name='specularAmount']/@value"/>
</xsl:when>
<xsl:otherwise>1.0</xsl:otherwise>
</xsl:choose>
</xsl:variable>
<xsl:variable name="specularReflectance">
<xsl:choose>
<xsl:when test="@type='microfacet'">1.0</xsl:when>
<xsl:when test="@type='phong'">0.2</xsl:when>
<xsl:when test="@type='ward'">0.2</xsl:when>
</xsl:choose>
</xsl:variable>
<xsl:variable name="diffuseReflectance">
<xsl:choose>
<xsl:when test="@type='microfacet'">0.0</xsl:when>
<xsl:when test="@type='phong'">0.5</xsl:when>
<xsl:when test="@type='ward'">0.5</xsl:when>
</xsl:choose>
</xsl:variable>
<bsdf>
<xsl:apply-templates select="@*"/>
<xsl:choose>
<xsl:when test="node()[@name='diffuseReflectance']">
<xsl:apply-templates select="node()[@name='diffuseReflectance']" mode="scaled">
<xsl:with-param name="scale" select="$diffuseAmount"/>
</xsl:apply-templates>
</xsl:when>
<xsl:otherwise>
<spectrum name="diffuseReflectance" value="{number($diffuseAmount)*number($diffuseReflectance)}"/>
</xsl:otherwise>
</xsl:choose>
<xsl:choose>
<xsl:when test="node()[@name='specularReflectance']">
<xsl:apply-templates select="node()[@name='specularReflectance']" mode="scaled">
<xsl:with-param name="scale" select="$specularAmount"/>
</xsl:apply-templates>
</xsl:when>
<xsl:otherwise>
<spectrum name="specularReflectance" value="{number($specularAmount)*number($specularReflectance)}"/>
</xsl:otherwise>
</xsl:choose>
<xsl:apply-templates select="node()[@name!='specularReflectance' and @name!='diffuseReflectance' and @name!='diffuseAmount' and @name!='specularAmount']"/>
</bsdf>
</xsl:template>
<xsl:template match="ref|texture|rgb|srgb|spectrum|blackbody" mode="scaled">
<xsl:param name="scale"/>
<xsl:choose>
<xsl:when test="number($scale)!=1">
<texture type="scale">
<xsl:if test="@name">
<xsl:attribute name="name">
<xsl:value-of select="@name"/>
</xsl:attribute>
</xsl:if>
<float name="scale" value="{$scale}"/>
<xsl:choose>
<xsl:when test="texture|ref">
<xsl:copy>
<xsl:attribute name="name">value</xsl:attribute>
<xsl:apply-templates select="@*[local-name() != 'name']|node()"/>
</xsl:copy>
</xsl:when>
<xsl:otherwise>
<xsl:copy>
<xsl:attribute name="name">value</xsl:attribute>
<xsl:apply-templates select="@*[local-name() != 'name']|node()"/>
</xsl:copy>
</xsl:otherwise>
</xsl:choose>
</texture>
</xsl:when>
<xsl:otherwise>
<xsl:copy>
<xsl:apply-templates select="@*|node()"/>
</xsl:copy>
</xsl:otherwise>
</xsl:choose>
</xsl:template>
<!-- Update the parameters of the sphere plugin -->
<xsl:template match="shape[@type='sphere']/boolean[@name='inverted']/@name">
<xsl:attribute name="name">flipNormals</xsl:attribute>
</xsl:template>
<!-- Update the parameters of the cylinder plugin -->
<xsl:template match="shape[@type='cylinder']/point[@name='p1']/@name">
<xsl:attribute name="name">p0</xsl:attribute>
</xsl:template>
<xsl:template match="shape[@type='cylinder']/point[@name='p2']/@name">
<xsl:attribute name="name">p1</xsl:attribute>
</xsl:template>
<!-- Update the parameters of the checkerboard plugin -->
<xsl:template match="texture[@type='checkerboard']/spectrum[@name='brightColor']/@name">
<xsl:attribute name="name">color0</xsl:attribute>
</xsl:template>
<xsl:template match="texture[@type='checkerboard']/spectrum[@name='darkColor']/@name">
<xsl:attribute name="name">color1</xsl:attribute>
</xsl:template>
<!-- Update the parameters of the gridtexture plugin -->
<xsl:template match="texture[@type='gridtexture']/spectrum[@name='brightColor']/@name">
<xsl:attribute name="name">color0</xsl:attribute>
</xsl:template>
<xsl:template match="texture[@type='gridtexture']/spectrum[@name='darkColor']/@name">
<xsl:attribute name="name">color1</xsl:attribute>
</xsl:template>
<!-- Update the name of the lambertian plugin -->
<xsl:template match="bsdf[@type='lambertian']/@type">
<xsl:attribute name="type">diffuse</xsl:attribute>
</xsl:template>
<!-- Update the parameters of the ward plugin -->
<xsl:template match="bsdf[@type='ward']/float[@name='alphaX']/@name">
<xsl:attribute name="name">alphaU</xsl:attribute>
</xsl:template>
<xsl:template match="bsdf[@type='ward']/float[@name='alphaY']/@name">
<xsl:attribute name="name">alphaV</xsl:attribute>
</xsl:template>
<!-- Update the name of the microfacet plugin -->
<xsl:template match="bsdf[@type='microfacet']/@type">
<xsl:attribute name="type">roughplastic</xsl:attribute>
</xsl:template>
<xsl:template match="bsdf[@type='microfacet']/float[@name='alphaB']/@name">
<xsl:attribute name="name">alpha</xsl:attribute>
</xsl:template>
<xsl:template match="float[@name='sizeMultiplier']/@name">
<xsl:attribute name="name">densityMultiplier</xsl:attribute>
</xsl:template>
<!-- There is no more 'mirror' plugin; replace with smooth chrome -->
<xsl:template match="bsdf[@type='mirror']/@type">
<xsl:attribute name="type">conductor</xsl:attribute>
</xsl:template>
<xsl:template match="bsdf[@type='mirror']">
<xsl:copy>
<xsl:apply-templates select="@*|node()"/>
<string name="material" value="Cr"/>
</xsl:copy>
</xsl:template>
<!-- Update the name of the roughmetal plugin -->
<xsl:template match="bsdf[@type='roughmetal']/@type">
<xsl:attribute name="type">roughconductor</xsl:attribute>
</xsl:template>
<xsl:template match="bsdf[@type='roughmetal']/float[@name='alphaB']/@name">
<xsl:attribute name="name">alpha</xsl:attribute>
</xsl:template>
<xsl:template match="bsdf[@type='roughmetal']/float[@name='ior']/@name">
<xsl:attribute name="name">eta</xsl:attribute>
</xsl:template>
<!-- Update the name of the roughglass plugin -->
<xsl:template match="bsdf[@type='roughglass']/@type">
<xsl:attribute name="type">roughdielectric</xsl:attribute>
</xsl:template>
<xsl:template match="bsdf[@type='roughglass']/float[@name='alphaB']/@name">
<xsl:attribute name="name">alpha</xsl:attribute>
</xsl:template>
<!-- Update the name of the composite plugin -->
<xsl:template match="bsdf[@type='composite']/@type">
<xsl:attribute name="type">mixturebsdf</xsl:attribute>
</xsl:template>
<!-- Update the name of the exrtexture plugin -->
<xsl:template match="texture[@type='exrtexture']/@type">
<xsl:attribute name="type">bitmap</xsl:attribute>
</xsl:template>
<!-- Update the name of the ldrtexture plugin -->
<xsl:template match="texture[@type='ldrtexture']/@type">
<xsl:attribute name="type">bitmap</xsl:attribute>
</xsl:template>
<!-- Default copy rule -->
<xsl:template match="@*|node()">
<xsl:copy>
<xsl:apply-templates select="@*|node()"/>
</xsl:copy>
</xsl:template>
</xsl:stylesheet>