555 lines
17 KiB
C++
555 lines
17 KiB
C++
/*
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* Copyright 2006 Sony Computer Entertainment Inc.
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*
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* Licensed under the MIT Open Source License, for details please see license.txt or the website
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* http://www.opensource.org/licenses/mit-license.php
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*
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*/
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#ifndef __domSkin_h__
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#define __domSkin_h__
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#include <dae/daeDocument.h>
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#include <dom/domTypes.h>
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#include <dom/domElements.h>
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#include <dom/domSource.h>
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#include <dom/domExtra.h>
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#include <dom/domInputLocal.h>
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#include <dom/domInputLocalOffset.h>
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class DAE;
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/**
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* The skin element contains vertex and primitive information sufficient to
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* describe blend-weight skinning.
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*/
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class domSkin : public daeElement
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{
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public:
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virtual COLLADA_TYPE::TypeEnum getElementType() const { return COLLADA_TYPE::SKIN; }
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static daeInt ID() { return 656; }
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virtual daeInt typeID() const { return ID(); }
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public:
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class domBind_shape_matrix;
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typedef daeSmartRef<domBind_shape_matrix> domBind_shape_matrixRef;
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typedef daeTArray<domBind_shape_matrixRef> domBind_shape_matrix_Array;
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/**
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* This provides extra information about the position and orientation of the
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* base mesh before binding. If bind_shape_matrix is not specified then an
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* identity matrix may be used as the bind_shape_matrix. The bind_shape_matrix
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* element may occur zero or one times.
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*/
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class domBind_shape_matrix : public daeElement
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{
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public:
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virtual COLLADA_TYPE::TypeEnum getElementType() const { return COLLADA_TYPE::BIND_SHAPE_MATRIX; }
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static daeInt ID() { return 657; }
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virtual daeInt typeID() const { return ID(); }
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protected: // Value
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/**
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* The domFloat4x4 value of the text data of this element.
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*/
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domFloat4x4 _value;
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public: //Accessors and Mutators
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/**
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* Gets the _value array.
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* @return Returns a domFloat4x4 reference of the _value array.
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*/
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domFloat4x4 &getValue() { return _value; }
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/**
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* Gets the _value array.
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* @return Returns a constant domFloat4x4 reference of the _value array.
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*/
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const domFloat4x4 &getValue() const { return _value; }
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/**
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* Sets the _value array.
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* @param val The new value for the _value array.
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*/
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void setValue( const domFloat4x4 &val ) { _value = val; }
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protected:
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/**
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* Constructor
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*/
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domBind_shape_matrix(DAE& dae) : daeElement(dae), _value() {}
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/**
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* Destructor
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*/
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virtual ~domBind_shape_matrix() {}
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/**
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* Overloaded assignment operator
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*/
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virtual domBind_shape_matrix &operator=( const domBind_shape_matrix &cpy ) { (void)cpy; return *this; }
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public: // STATIC METHODS
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/**
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* Creates an instance of this class and returns a daeElementRef referencing it.
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* @return a daeElementRef referencing an instance of this object.
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*/
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static DLLSPEC daeElementRef create(DAE& dae);
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/**
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* Creates a daeMetaElement object that describes this element in the meta object reflection framework.
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* If a daeMetaElement already exists it will return that instead of creating a new one.
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* @return A daeMetaElement describing this COLLADA element.
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*/
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static DLLSPEC daeMetaElement* registerElement(DAE& dae);
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};
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class domJoints;
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typedef daeSmartRef<domJoints> domJointsRef;
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typedef daeTArray<domJointsRef> domJoints_Array;
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/**
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* The joints element associates joint, or skeleton, nodes with attribute
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* data. In COLLADA, this is specified by the inverse bind matrix of each
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* joint (influence) in the skeleton.
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*/
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class domJoints : public daeElement
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{
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public:
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virtual COLLADA_TYPE::TypeEnum getElementType() const { return COLLADA_TYPE::JOINTS; }
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static daeInt ID() { return 658; }
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virtual daeInt typeID() const { return ID(); }
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protected: // Elements
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/**
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* The input element must occur at least twice. These inputs are local inputs.
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* @see domInput
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*/
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domInputLocal_Array elemInput_array;
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/**
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* The extra element may appear any number of times. @see domExtra
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*/
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domExtra_Array elemExtra_array;
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public: //Accessors and Mutators
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/**
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* Gets the input element array.
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* @return Returns a reference to the array of input elements.
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*/
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domInputLocal_Array &getInput_array() { return elemInput_array; }
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/**
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* Gets the input element array.
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* @return Returns a constant reference to the array of input elements.
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*/
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const domInputLocal_Array &getInput_array() const { return elemInput_array; }
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/**
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* Gets the extra element array.
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* @return Returns a reference to the array of extra elements.
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*/
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domExtra_Array &getExtra_array() { return elemExtra_array; }
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/**
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* Gets the extra element array.
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* @return Returns a constant reference to the array of extra elements.
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*/
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const domExtra_Array &getExtra_array() const { return elemExtra_array; }
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protected:
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/**
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* Constructor
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*/
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domJoints(DAE& dae) : daeElement(dae), elemInput_array(), elemExtra_array() {}
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/**
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* Destructor
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*/
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virtual ~domJoints() {}
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/**
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* Overloaded assignment operator
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*/
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virtual domJoints &operator=( const domJoints &cpy ) { (void)cpy; return *this; }
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public: // STATIC METHODS
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/**
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* Creates an instance of this class and returns a daeElementRef referencing it.
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* @return a daeElementRef referencing an instance of this object.
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*/
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static DLLSPEC daeElementRef create(DAE& dae);
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/**
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* Creates a daeMetaElement object that describes this element in the meta object reflection framework.
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* If a daeMetaElement already exists it will return that instead of creating a new one.
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* @return A daeMetaElement describing this COLLADA element.
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*/
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static DLLSPEC daeMetaElement* registerElement(DAE& dae);
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};
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class domVertex_weights;
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typedef daeSmartRef<domVertex_weights> domVertex_weightsRef;
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typedef daeTArray<domVertex_weightsRef> domVertex_weights_Array;
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/**
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* The vertex_weights element associates a set of joint-weight pairs with
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* each vertex in the base mesh.
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*/
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class domVertex_weights : public daeElement
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{
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public:
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virtual COLLADA_TYPE::TypeEnum getElementType() const { return COLLADA_TYPE::VERTEX_WEIGHTS; }
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static daeInt ID() { return 659; }
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virtual daeInt typeID() const { return ID(); }
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public:
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class domVcount;
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typedef daeSmartRef<domVcount> domVcountRef;
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typedef daeTArray<domVcountRef> domVcount_Array;
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/**
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* The vcount element contains a list of integers describing the number of
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* influences for each vertex. The vcount element may occur once.
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*/
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class domVcount : public daeElement
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{
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public:
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virtual COLLADA_TYPE::TypeEnum getElementType() const { return COLLADA_TYPE::VCOUNT; }
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static daeInt ID() { return 660; }
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virtual daeInt typeID() const { return ID(); }
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protected: // Value
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/**
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* The domListOfUInts value of the text data of this element.
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*/
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domListOfUInts _value;
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public: //Accessors and Mutators
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/**
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* Gets the _value array.
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* @return Returns a domListOfUInts reference of the _value array.
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*/
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domListOfUInts &getValue() { return _value; }
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/**
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* Gets the _value array.
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* @return Returns a constant domListOfUInts reference of the _value array.
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*/
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const domListOfUInts &getValue() const { return _value; }
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/**
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* Sets the _value array.
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* @param val The new value for the _value array.
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*/
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void setValue( const domListOfUInts &val ) { _value = val; }
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protected:
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/**
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* Constructor
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*/
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domVcount(DAE& dae) : daeElement(dae), _value() {}
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/**
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* Destructor
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*/
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virtual ~domVcount() {}
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/**
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* Overloaded assignment operator
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*/
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virtual domVcount &operator=( const domVcount &cpy ) { (void)cpy; return *this; }
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public: // STATIC METHODS
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/**
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* Creates an instance of this class and returns a daeElementRef referencing it.
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* @return a daeElementRef referencing an instance of this object.
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*/
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static DLLSPEC daeElementRef create(DAE& dae);
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/**
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* Creates a daeMetaElement object that describes this element in the meta object reflection framework.
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* If a daeMetaElement already exists it will return that instead of creating a new one.
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* @return A daeMetaElement describing this COLLADA element.
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*/
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static DLLSPEC daeMetaElement* registerElement(DAE& dae);
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};
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class domV;
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typedef daeSmartRef<domV> domVRef;
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typedef daeTArray<domVRef> domV_Array;
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/**
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* The v element describes which bones and attributes are associated with
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* each vertex. An index of –1 into the array of joints refers to the
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* bind shape. Weights should be normalized before use. The v element must
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* occur zero or one times.
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*/
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class domV : public daeElement
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{
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public:
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virtual COLLADA_TYPE::TypeEnum getElementType() const { return COLLADA_TYPE::V; }
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static daeInt ID() { return 661; }
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virtual daeInt typeID() const { return ID(); }
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protected: // Value
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/**
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* The domListOfInts value of the text data of this element.
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*/
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domListOfInts _value;
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public: //Accessors and Mutators
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/**
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* Gets the _value array.
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* @return Returns a domListOfInts reference of the _value array.
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*/
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domListOfInts &getValue() { return _value; }
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/**
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* Gets the _value array.
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* @return Returns a constant domListOfInts reference of the _value array.
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*/
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const domListOfInts &getValue() const { return _value; }
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/**
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* Sets the _value array.
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* @param val The new value for the _value array.
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*/
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void setValue( const domListOfInts &val ) { _value = val; }
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protected:
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/**
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* Constructor
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*/
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domV(DAE& dae) : daeElement(dae), _value() {}
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/**
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* Destructor
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*/
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virtual ~domV() {}
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/**
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* Overloaded assignment operator
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*/
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virtual domV &operator=( const domV &cpy ) { (void)cpy; return *this; }
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public: // STATIC METHODS
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/**
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* Creates an instance of this class and returns a daeElementRef referencing it.
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* @return a daeElementRef referencing an instance of this object.
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*/
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static DLLSPEC daeElementRef create(DAE& dae);
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/**
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* Creates a daeMetaElement object that describes this element in the meta object reflection framework.
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* If a daeMetaElement already exists it will return that instead of creating a new one.
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* @return A daeMetaElement describing this COLLADA element.
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*/
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static DLLSPEC daeMetaElement* registerElement(DAE& dae);
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};
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protected: // Attribute
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/**
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* The count attribute describes the number of vertices in the base mesh.
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* Required element.
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*/
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domUint attrCount;
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protected: // Elements
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/**
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* The input element must occur at least twice. @see domInput
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*/
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domInputLocalOffset_Array elemInput_array;
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/**
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* The vcount element contains a list of integers describing the number of
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* influences for each vertex. The vcount element may occur once. @see domVcount
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*/
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domVcountRef elemVcount;
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/**
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* The v element describes which bones and attributes are associated with
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* each vertex. An index of –1 into the array of joints refers to the
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* bind shape. Weights should be normalized before use. The v element must
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* occur zero or one times. @see domV
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*/
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domVRef elemV;
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/**
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* The extra element may appear any number of times. @see domExtra
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*/
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domExtra_Array elemExtra_array;
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public: //Accessors and Mutators
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/**
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* Gets the count attribute.
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* @return Returns a domUint of the count attribute.
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*/
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domUint getCount() const { return attrCount; }
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/**
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* Sets the count attribute.
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* @param atCount The new value for the count attribute.
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*/
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void setCount( domUint atCount ) { attrCount = atCount; _validAttributeArray[0] = true; }
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/**
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* Gets the input element array.
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* @return Returns a reference to the array of input elements.
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*/
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domInputLocalOffset_Array &getInput_array() { return elemInput_array; }
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/**
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* Gets the input element array.
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* @return Returns a constant reference to the array of input elements.
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*/
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const domInputLocalOffset_Array &getInput_array() const { return elemInput_array; }
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/**
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* Gets the vcount element.
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* @return a daeSmartRef to the vcount element.
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*/
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const domVcountRef getVcount() const { return elemVcount; }
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/**
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* Gets the v element.
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* @return a daeSmartRef to the v element.
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*/
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const domVRef getV() const { return elemV; }
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/**
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* Gets the extra element array.
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* @return Returns a reference to the array of extra elements.
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*/
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domExtra_Array &getExtra_array() { return elemExtra_array; }
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/**
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* Gets the extra element array.
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* @return Returns a constant reference to the array of extra elements.
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*/
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const domExtra_Array &getExtra_array() const { return elemExtra_array; }
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protected:
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/**
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* Constructor
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*/
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domVertex_weights(DAE& dae) : daeElement(dae), attrCount(), elemInput_array(), elemVcount(), elemV(), elemExtra_array() {}
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/**
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* Destructor
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*/
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virtual ~domVertex_weights() {}
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/**
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* Overloaded assignment operator
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*/
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virtual domVertex_weights &operator=( const domVertex_weights &cpy ) { (void)cpy; return *this; }
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public: // STATIC METHODS
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/**
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* Creates an instance of this class and returns a daeElementRef referencing it.
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* @return a daeElementRef referencing an instance of this object.
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*/
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static DLLSPEC daeElementRef create(DAE& dae);
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/**
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* Creates a daeMetaElement object that describes this element in the meta object reflection framework.
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* If a daeMetaElement already exists it will return that instead of creating a new one.
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* @return A daeMetaElement describing this COLLADA element.
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*/
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static DLLSPEC daeMetaElement* registerElement(DAE& dae);
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};
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protected: // Attribute
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/**
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* The source attribute contains a URI reference to the base mesh, (a static
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* mesh or a morphed mesh). This also provides the bind-shape of the skinned
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* mesh. Required attribute.
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*/
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xsAnyURI attrSource;
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protected: // Elements
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/**
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* This provides extra information about the position and orientation of the
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* base mesh before binding. If bind_shape_matrix is not specified then an
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* identity matrix may be used as the bind_shape_matrix. The bind_shape_matrix
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* element may occur zero or one times. @see domBind_shape_matrix
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*/
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domBind_shape_matrixRef elemBind_shape_matrix;
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/**
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* The skin element must contain at least three source elements. @see domSource
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*/
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domSource_Array elemSource_array;
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/**
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* The joints element associates joint, or skeleton, nodes with attribute
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* data. In COLLADA, this is specified by the inverse bind matrix of each
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* joint (influence) in the skeleton. @see domJoints
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*/
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domJointsRef elemJoints;
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/**
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* The vertex_weights element associates a set of joint-weight pairs with
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* each vertex in the base mesh. @see domVertex_weights
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*/
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domVertex_weightsRef elemVertex_weights;
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/**
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* The extra element may appear any number of times. @see domExtra
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*/
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domExtra_Array elemExtra_array;
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public: //Accessors and Mutators
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/**
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* Gets the source attribute.
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* @return Returns a xsAnyURI reference of the source attribute.
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*/
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xsAnyURI &getSource() { return attrSource; }
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/**
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* Gets the source attribute.
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* @return Returns a constant xsAnyURI reference of the source attribute.
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*/
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const xsAnyURI &getSource() const { return attrSource; }
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/**
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* Sets the source attribute.
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* @param atSource The new value for the source attribute.
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*/
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void setSource( const xsAnyURI &atSource ) { attrSource = atSource; _validAttributeArray[0] = true; }
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/**
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* Sets the source attribute.
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* @param atSource The new value for the source attribute.
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*/
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void setSource( xsString atSource ) { attrSource = atSource; _validAttributeArray[0] = true; }
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/**
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* Gets the bind_shape_matrix element.
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* @return a daeSmartRef to the bind_shape_matrix element.
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*/
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const domBind_shape_matrixRef getBind_shape_matrix() const { return elemBind_shape_matrix; }
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/**
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* Gets the source element array.
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* @return Returns a reference to the array of source elements.
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*/
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domSource_Array &getSource_array() { return elemSource_array; }
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/**
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* Gets the source element array.
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* @return Returns a constant reference to the array of source elements.
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*/
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const domSource_Array &getSource_array() const { return elemSource_array; }
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/**
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* Gets the joints element.
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* @return a daeSmartRef to the joints element.
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*/
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const domJointsRef getJoints() const { return elemJoints; }
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/**
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* Gets the vertex_weights element.
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* @return a daeSmartRef to the vertex_weights element.
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*/
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const domVertex_weightsRef getVertex_weights() const { return elemVertex_weights; }
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/**
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* Gets the extra element array.
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* @return Returns a reference to the array of extra elements.
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*/
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domExtra_Array &getExtra_array() { return elemExtra_array; }
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/**
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* Gets the extra element array.
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* @return Returns a constant reference to the array of extra elements.
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*/
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const domExtra_Array &getExtra_array() const { return elemExtra_array; }
|
||
protected:
|
||
/**
|
||
* Constructor
|
||
*/
|
||
domSkin(DAE& dae) : daeElement(dae), attrSource(dae, *this), elemBind_shape_matrix(), elemSource_array(), elemJoints(), elemVertex_weights(), elemExtra_array() {}
|
||
/**
|
||
* Destructor
|
||
*/
|
||
virtual ~domSkin() {}
|
||
/**
|
||
* Overloaded assignment operator
|
||
*/
|
||
virtual domSkin &operator=( const domSkin &cpy ) { (void)cpy; return *this; }
|
||
|
||
public: // STATIC METHODS
|
||
/**
|
||
* Creates an instance of this class and returns a daeElementRef referencing it.
|
||
* @return a daeElementRef referencing an instance of this object.
|
||
*/
|
||
static DLLSPEC daeElementRef create(DAE& dae);
|
||
/**
|
||
* Creates a daeMetaElement object that describes this element in the meta object reflection framework.
|
||
* If a daeMetaElement already exists it will return that instead of creating a new one.
|
||
* @return A daeMetaElement describing this COLLADA element.
|
||
*/
|
||
static DLLSPEC daeMetaElement* registerElement(DAE& dae);
|
||
};
|
||
|
||
|
||
#endif
|