205 lines
6.5 KiB
C++
205 lines
6.5 KiB
C++
/*
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* Copyright 2006 Sony Computer Entertainment Inc.
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*
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* Licensed under the MIT Open Source License, for details please see license.txt or the website
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* http://www.opensource.org/licenses/mit-license.php
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*
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*/
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#ifndef __domEffect_h__
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#define __domEffect_h__
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#include <dae/daeDocument.h>
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#include <dom/domTypes.h>
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#include <dom/domElements.h>
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#include <dom/domAsset.h>
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#include <dom/domImage.h>
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#include <dom/domFx_profile_abstract.h>
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#include <dom/domExtra.h>
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#include <dom/domFx_annotate_common.h>
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#include <dom/domFx_newparam_common.h>
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class DAE;
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/**
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* A self contained description of a shader effect.
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*/
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class domEffect : public daeElement
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{
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public:
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virtual COLLADA_TYPE::TypeEnum getElementType() const { return COLLADA_TYPE::EFFECT; }
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static daeInt ID() { return 728; }
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virtual daeInt typeID() const { return ID(); }
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protected: // Attributes
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/**
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* The id attribute is a text string containing the unique identifier of
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* this element. This value must be unique within the instance document.
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* Optional attribute.
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*/
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xsID attrId;
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/**
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* The name attribute is the text string name of this element. Optional attribute.
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*/
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xsNCName attrName;
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protected: // Elements
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/**
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* The effect element may contain an asset element. @see domAsset
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*/
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domAssetRef elemAsset;
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/**
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* The annotate element allows you to specify an annotation on this effect.
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* @see domAnnotate
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*/
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domFx_annotate_common_Array elemAnnotate_array;
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/**
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* The image element allows you to create image resources which can be shared
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* by multipe profiles. @see domImage
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*/
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domImage_Array elemImage_array;
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/**
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* The newparam element allows you to create new effect parameters which can
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* be shared by multipe profiles. @see domNewparam
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*/
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domFx_newparam_common_Array elemNewparam_array;
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/**
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* This is the substituion group hook which allows you to swap in other COLLADA
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* FX profiles. @see domFx_profile_abstract
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*/
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domFx_profile_abstract_Array elemFx_profile_abstract_array;
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/**
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* The extra element may appear any number of times. @see domExtra
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*/
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domExtra_Array elemExtra_array;
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/**
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* Used to preserve order in elements that do not specify strict sequencing of sub-elements.
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*/
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daeElementRefArray _contents;
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/**
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* Used to preserve order in elements that have a complex content model.
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*/
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daeUIntArray _contentsOrder;
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public: //Accessors and Mutators
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/**
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* Gets the id attribute.
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* @return Returns a xsID of the id attribute.
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*/
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xsID getId() const { return attrId; }
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/**
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* Sets the id attribute.
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* @param atId The new value for the id attribute.
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*/
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void setId( xsID atId ) { *(daeStringRef*)&attrId = atId; _validAttributeArray[0] = true;
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if( _document != NULL ) _document->changeElementID( this, attrId );
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}
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/**
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* Gets the name attribute.
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* @return Returns a xsNCName of the name attribute.
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*/
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xsNCName getName() const { return attrName; }
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/**
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* Sets the name attribute.
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* @param atName The new value for the name attribute.
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*/
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void setName( xsNCName atName ) { *(daeStringRef*)&attrName = atName; _validAttributeArray[1] = true; }
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/**
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* Gets the asset element.
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* @return a daeSmartRef to the asset element.
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*/
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const domAssetRef getAsset() const { return elemAsset; }
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/**
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* Gets the annotate element array.
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* @return Returns a reference to the array of annotate elements.
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*/
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domFx_annotate_common_Array &getAnnotate_array() { return elemAnnotate_array; }
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/**
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* Gets the annotate element array.
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* @return Returns a constant reference to the array of annotate elements.
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*/
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const domFx_annotate_common_Array &getAnnotate_array() const { return elemAnnotate_array; }
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/**
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* Gets the image element array.
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* @return Returns a reference to the array of image elements.
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*/
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domImage_Array &getImage_array() { return elemImage_array; }
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/**
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* Gets the image element array.
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* @return Returns a constant reference to the array of image elements.
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*/
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const domImage_Array &getImage_array() const { return elemImage_array; }
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/**
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* Gets the newparam element array.
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* @return Returns a reference to the array of newparam elements.
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*/
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domFx_newparam_common_Array &getNewparam_array() { return elemNewparam_array; }
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/**
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* Gets the newparam element array.
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* @return Returns a constant reference to the array of newparam elements.
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*/
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const domFx_newparam_common_Array &getNewparam_array() const { return elemNewparam_array; }
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/**
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* Gets the fx_profile_abstract element array.
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* @return Returns a reference to the array of fx_profile_abstract elements.
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*/
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domFx_profile_abstract_Array &getFx_profile_abstract_array() { return elemFx_profile_abstract_array; }
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/**
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* Gets the fx_profile_abstract element array.
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* @return Returns a constant reference to the array of fx_profile_abstract elements.
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*/
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const domFx_profile_abstract_Array &getFx_profile_abstract_array() const { return elemFx_profile_abstract_array; }
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/**
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* Gets the extra element array.
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* @return Returns a reference to the array of extra elements.
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*/
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domExtra_Array &getExtra_array() { return elemExtra_array; }
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/**
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* Gets the extra element array.
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* @return Returns a constant reference to the array of extra elements.
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*/
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const domExtra_Array &getExtra_array() const { return elemExtra_array; }
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/**
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* Gets the _contents array.
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* @return Returns a reference to the _contents element array.
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*/
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daeElementRefArray &getContents() { return _contents; }
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/**
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* Gets the _contents array.
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* @return Returns a constant reference to the _contents element array.
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*/
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const daeElementRefArray &getContents() const { return _contents; }
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protected:
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/**
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* Constructor
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*/
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domEffect(DAE& dae) : daeElement(dae), attrId(), attrName(), elemAsset(), elemAnnotate_array(), elemImage_array(), elemNewparam_array(), elemFx_profile_abstract_array(), elemExtra_array() {}
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/**
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* Destructor
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*/
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virtual ~domEffect() {}
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/**
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* Overloaded assignment operator
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*/
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virtual domEffect &operator=( const domEffect &cpy ) { (void)cpy; return *this; }
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public: // STATIC METHODS
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/**
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* Creates an instance of this class and returns a daeElementRef referencing it.
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* @return a daeElementRef referencing an instance of this object.
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*/
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static DLLSPEC daeElementRef create(DAE& dae);
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/**
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* Creates a daeMetaElement object that describes this element in the meta object reflection framework.
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* If a daeMetaElement already exists it will return that instead of creating a new one.
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* @return A daeMetaElement describing this COLLADA element.
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*/
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static DLLSPEC daeMetaElement* registerElement(DAE& dae);
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};
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#endif
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