mitsuba/tools/linux/debian/changelog

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mitsuba (0.1.3-1) unstable; urgency=low
This is mainly a bugfix release to address a serious regression in the
material system. Other notable changes are:
* Imported scenes now store relative paths
* OBJ importing works on Windows
* Realtime preview (OpenGL + RTRT) fixed for point sources
* The anisotropic Ward BRDF is now supported in the preview
* Faster texture loading
* The renderer now has a testcase framework similar to JUnit
-- Wenzel Jakob <wenzel@cs.cornell.edu> Wed, 8 Sep 2010 09:59:00 -0400
mitsuba (0.1.2-1) unstable; urgency=low
* Numerous bugfixes
* Vastly improved COLLADA importer
* Basic user interface for running the importer
* Support for environment sources in the realtime preview
* When pressing the stop button while rendering, the partially rendered
scene now remains on the screen. Pressing the stop button a second time
switches back to the realtime preview.
* The user interface now has a fallback mode when the graphics card
is lacking some required OpenGL features.
* Create default cameras/lightsources if none are specified in a scene
* Support for drag & drop in the user interface
* The Mitsuba user interface now also doubles as an EXR viewer / tonemapper.
Drag an EXR file onto the UI or open it using the File menu, and the image
opens in a new tab. Afterwards, it is possible to export the image as a tonemapped
8-bit PNG image.
* The realtime preview now has a 'force diffuse' feature to improve
convergence in scenes with lots of glossy materials.
* Two different navigation modes can now be chosen in the program settings
* New material types: composite, difftrans, transparent, mask.
* ldrtexture: support for loading BMP and TGA images.
* Switch to Xerces-C++ 3
-- Wenzel Jakob <wenzel@cs.cornell.edu> Fri, 3 Sep 2010 17:16:03 -0400
mitsuba (0.1.1-1) unstable; urgency=low
* Initial release
-- Wenzel Jakob <wenzel@cs.cornell.edu> Sat, 17 Jul 2010 23:56:03 -0400