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device.cpp
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Initial import of Mitsuba version 0.1.1
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2010-08-09 19:38:37 +02:00 |
glgeometry.cpp
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Initial import of Mitsuba version 0.1.1
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2010-08-09 19:38:37 +02:00 |
glprogram.cpp
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fix problems with the server not binding to the correct interface
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2010-08-27 20:21:08 +02:00 |
glrenderer.cpp
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Accumulated changes since the v.0.1.1. release
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2010-08-10 02:34:58 +02:00 |
glsync.cpp
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Initial import of Mitsuba version 0.1.1
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2010-08-09 19:38:37 +02:00 |
gltexture.cpp
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updated hgignore
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2010-08-18 07:20:08 +02:00 |
glxdevice.cpp
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Initial import of Mitsuba version 0.1.1
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2010-08-09 19:38:37 +02:00 |
glxrenderer.cpp
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Initial import of Mitsuba version 0.1.1
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2010-08-09 19:38:37 +02:00 |
gpugeometry.cpp
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Initial import of Mitsuba version 0.1.1
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2010-08-09 19:38:37 +02:00 |
gpuprogram.cpp
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Initial import of Mitsuba version 0.1.1
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2010-08-09 19:38:37 +02:00 |
gpusync.cpp
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Initial import of Mitsuba version 0.1.1
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2010-08-09 19:38:37 +02:00 |
gputexture.cpp
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Accumulated changes since the v.0.1.1. release
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2010-08-10 02:34:58 +02:00 |
nsgldevice.mm
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Initial import of Mitsuba version 0.1.1
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2010-08-09 19:38:37 +02:00 |
nsglrenderer.mm
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Initial import of Mitsuba version 0.1.1
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2010-08-09 19:38:37 +02:00 |
nsglsession.mm
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Initial import of Mitsuba version 0.1.1
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2010-08-09 19:38:37 +02:00 |
renderer.cpp
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composite material shader, do a better job at previewing environment sources
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2010-08-18 23:19:54 +02:00 |
session.cpp
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Initial import of Mitsuba version 0.1.1
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2010-08-09 19:38:37 +02:00 |
vpl.cpp
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better deal with zero-area triangles, misc. fixes
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2010-08-31 22:32:34 +02:00 |
wgldevice.cpp
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Initial import of Mitsuba version 0.1.1
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2010-08-09 19:38:37 +02:00 |
wglrenderer.cpp
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Initial import of Mitsuba version 0.1.1
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2010-08-09 19:38:37 +02:00 |
wglsession.cpp
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Initial import of Mitsuba version 0.1.1
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2010-08-09 19:38:37 +02:00 |
x11device.cpp
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Initial import of Mitsuba version 0.1.1
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2010-08-09 19:38:37 +02:00 |
x11session.cpp
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Initial import of Mitsuba version 0.1.1
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2010-08-09 19:38:37 +02:00 |