<VisualStudioProject ProjectType="Visual C++" Version="9.00" Name="mitsuba" ProjectGUID="{BA3C2621-9FB1-4348-9059-AFC8CCAB25E9}" RootNamespace="mitsuba" Keyword="MakeFileProj" TargetFrameworkVersion="0"> <Platforms> <Platform Name="Win32"/> <Platform Name="x64"/> </Platforms> <ToolFiles> </ToolFiles> <Configurations> <Configuration Name="Debug|Win32" OutputDirectory="Debug" IntermediateDirectory="Debug" ConfigurationType="0"> <Tool Name="VCNMakeTool" BuildCommandLine="scons --cfg=config/config-msvc2008-win32-debug.py" ReBuildCommandLine="scons --cfg=config/config-msvc2008-win32-debug.py -c && scons --cfg=config/config-msvc2008-win32-debug.py" CleanCommandLine="scons --cfg=config/config-msvc2008-win32-debug.py -c" Output="dist\mtsgui.exe" PreprocessorDefinitions="WIN32;_DEBUG;" IncludeSearchPath="include" ForcedIncludes="" AssemblySearchPath="" ForcedUsingAssemblies="" CompileAsManaged=""/> </Configuration> <Configuration Name="Release|Win32" OutputDirectory="Release" IntermediateDirectory="Release" ConfigurationType="0"> <Tool Name="VCNMakeTool" BuildCommandLine="scons --cfg=config/config-msvc2008-win32.py" ReBuildCommandLine="scons --cfg=config/config-msvc2008-win32.py -c && scons --cfg=config/config-msvc2008-win32.py" CleanCommandLine="scons --cfg=config/config-msvc2008-win32.py -c" Output="dist\mtsgui.exe" PreprocessorDefinitions="WIN32;NDEBUG;" IncludeSearchPath="include" ForcedIncludes="" AssemblySearchPath="" ForcedUsingAssemblies="" CompileAsManaged=""/> </Configuration> <Configuration Name="Debug|x64" OutputDirectory="Debug" IntermediateDirectory="Debug" ConfigurationType="0"> <Tool Name="VCNMakeTool" BuildCommandLine="scons --cfg=config/config-msvc2008-win64-debug.py" ReBuildCommandLine="scons --cfg=config/config-msvc2008-win64-debug.py -c && scons --cfg=config/config-msvc2008-win64-debug.py" CleanCommandLine="scons --cfg=config/config-msvc2008-win64-debug.py -c" Output="dist\mtsgui.exe" PreprocessorDefinitions="WIN32;_DEBUG;" IncludeSearchPath="include" ForcedIncludes="" AssemblySearchPath="" ForcedUsingAssemblies="" CompileAsManaged=""/> </Configuration> <Configuration Name="Release|x64" OutputDirectory="Release" IntermediateDirectory="Release" ConfigurationType="0"> <Tool Name="VCNMakeTool" BuildCommandLine="scons --cfg=config/config-msvc2008-win64.py" ReBuildCommandLine="scons --cfg=config/config-msvc2008-win64.py -c && scons --cfg=config/config-msvc2008-win64.py" CleanCommandLine="scons --cfg=config/config-msvc2008-win64.py -c" Output="dist\mtsgui.exe" PreprocessorDefinitions="WIN32;NDEBUG;" IncludeSearchPath="include" ForcedIncludes="" AssemblySearchPath="" ForcedUsingAssemblies="" CompileAsManaged=""/> </Configuration> </Configurations> <References> </References> <Files> <Filter Name="Header Files" Filter="h;hpp;hxx;hm;inl;inc;xsd" UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"> <Filter Name="core"> <File RelativePath=".\include\mitsuba\core\aabb.h"/> <File RelativePath=".\include\mitsuba\core\aabb_sse.h"/> <File RelativePath=".\include\mitsuba\core\appender.h"/> <File RelativePath=".\include\mitsuba\core\atomic.h"/> <File RelativePath=".\include\mitsuba\core\bitmap.h"/> <File RelativePath=".\include\mitsuba\core\brent.h"/> <File RelativePath=".\include\mitsuba\core\bsphere.h"/> <File RelativePath=".\include\mitsuba\core\class.h"/> <File RelativePath=".\include\mitsuba\core\cobject.h"/> <File RelativePath=".\include\mitsuba\core\constants.h"/> <File RelativePath=".\include\mitsuba\core\cstream.h"/> <File RelativePath=".\include\mitsuba\core\formatter.h"/> <File RelativePath=".\include\mitsuba\core\frame.h"/> <File RelativePath=".\include\mitsuba\core\fresolver.h"/> <File RelativePath=".\include\mitsuba\core\fstream.h"/> <File RelativePath=".\include\mitsuba\core\fwd.h"/> <File RelativePath=".\include\mitsuba\core\getopt.h"/> <File RelativePath=".\include\mitsuba\core\grid.h"/> <File RelativePath=".\include\mitsuba\core\kdtree.h"/> <File RelativePath=".\include\mitsuba\core\lock.h"/> <File RelativePath=".\include\mitsuba\core\logger.h"/> <File RelativePath=".\include\mitsuba\core\lrucache.h"/> <File RelativePath=".\include\mitsuba\core\matrix.h"/> <File RelativePath=".\include\mitsuba\core\mempool.h"/> <File RelativePath=".\include\mitsuba\core\mmap.h"/> <File RelativePath=".\include\mitsuba\core\mstream.h"/> <File RelativePath=".\include\mitsuba\core\netobject.h"/> <File RelativePath=".\include\mitsuba\core\normal.h"/> <File RelativePath=".\include\mitsuba\core\object.h"/> <File RelativePath=".\include\mitsuba\core\octree.h"/> <File RelativePath=".\include\mitsuba\core\pdf.h"/> <File RelativePath=".\include\mitsuba\core\platform.h"/> <File RelativePath=".\include\mitsuba\core\plugin.h"/> <File RelativePath=".\include\mitsuba\core\point.h"/> <File RelativePath=".\include\mitsuba\core\properties.h"/> <File RelativePath=".\include\mitsuba\core\quad.h"/> <File RelativePath=".\include\mitsuba\core\quat.h"/> <File RelativePath=".\include\mitsuba\core\random.h"/> <File RelativePath=".\include\mitsuba\core\ray.h"/> <File RelativePath=".\include\mitsuba\core\ref.h"/> <File RelativePath=".\include\mitsuba\core\sched.h"/> <File RelativePath=".\include\mitsuba\core\sched_remote.h"/> <File RelativePath=".\include\mitsuba\core\serialization.h"/> <File RelativePath=".\include\mitsuba\core\sfcurve.h"/> <File RelativePath=".\include\mitsuba\core\shvector.h"/> <File RelativePath=".\include\mitsuba\core\shvector4d.h"/> <File RelativePath=".\include\mitsuba\core\spectrum.h"/> <File RelativePath=".\include\mitsuba\core\sse.h"/> <File RelativePath=".\include\mitsuba\core\sshstream.h"/> <File RelativePath=".\include\mitsuba\core\sstream.h"/> <File RelativePath=".\include\mitsuba\core\statistics.h"/> <File RelativePath=".\include\mitsuba\core\stl.h"/> <File RelativePath=".\include\mitsuba\core\stream.h"/> <File RelativePath=".\include\mitsuba\core\thread.h"/> <File RelativePath=".\include\mitsuba\core\timer.h"/> <File RelativePath=".\include\mitsuba\core\tls.h"/> <File RelativePath=".\include\mitsuba\core\transform.h"/> <File RelativePath=".\include\mitsuba\core\triangle.h"/> <File RelativePath=".\include\mitsuba\core\util.h"/> <File RelativePath=".\include\mitsuba\core\vector.h"/> <File RelativePath=".\include\mitsuba\core\wavelet.h"/> <File RelativePath=".\include\mitsuba\core\zstream.h"/> </Filter> <Filter Name="hw"> <File RelativePath=".\include\mitsuba\hw\device.h"/> <File RelativePath=".\include\mitsuba\hw\font.h"/> <File RelativePath=".\include\mitsuba\hw\glgeometry.h"/> <File RelativePath=".\include\mitsuba\hw\glprogram.h"/> <File RelativePath=".\include\mitsuba\hw\glrenderer.h"/> <File RelativePath=".\include\mitsuba\hw\glsync.h"/> <File RelativePath=".\include\mitsuba\hw\gltexture.h"/> <File RelativePath=".\include\mitsuba\hw\glxdevice.h"/> <File RelativePath=".\include\mitsuba\hw\glxrenderer.h"/> <File RelativePath=".\include\mitsuba\hw\gpugeometry.h"/> <File RelativePath=".\include\mitsuba\hw\gpuprogram.h"/> <File RelativePath=".\include\mitsuba\hw\gpusync.h"/> <File RelativePath=".\include\mitsuba\hw\gputexture.h"/> <File RelativePath=".\include\mitsuba\hw\nsgldevice.h"/> <File RelativePath=".\include\mitsuba\hw\nsglkeys.h"/> <File RelativePath=".\include\mitsuba\hw\nsglrenderer.h"/> <File RelativePath=".\include\mitsuba\hw\nsglsession.h"/> <File RelativePath=".\include\mitsuba\hw\renderer.h"/> <File RelativePath=".\include\mitsuba\hw\session.h"/> <File RelativePath=".\include\mitsuba\hw\viewer.h"/> <File RelativePath=".\include\mitsuba\hw\vpl.h"/> <File RelativePath=".\include\mitsuba\hw\wgldevice.h"/> <File RelativePath=".\include\mitsuba\hw\wglrenderer.h"/> <File RelativePath=".\include\mitsuba\hw\wglsession.h"/> <File RelativePath=".\include\mitsuba\hw\x11device.h"/> <File RelativePath=".\include\mitsuba\hw\x11session.h"/> </Filter> <File RelativePath=".\include\mitsuba\mitsuba.h"/> <Filter Name="render"> <File RelativePath=".\include\mitsuba\render\bsdf.h"/> <File RelativePath=".\include\mitsuba\render\camera.h"/> <File RelativePath=".\include\mitsuba\render\common.h"/> <File RelativePath=".\include\mitsuba\render\consttexture.h"/> <File RelativePath=".\include\mitsuba\render\film.h"/> <File RelativePath=".\include\mitsuba\render\fwd.h"/> <File RelativePath=".\include\mitsuba\render\gatherproc.h"/> <File RelativePath=".\include\mitsuba\render\gkdtree.h"/> <File RelativePath=".\include\mitsuba\render\imageblock.h"/> <File RelativePath=".\include\mitsuba\render\imageproc.h"/> <File RelativePath=".\include\mitsuba\render\integrator.h"/> <File RelativePath=".\include\mitsuba\render\irrcache.h"/> <File RelativePath=".\include\mitsuba\render\luminaire.h"/> <File RelativePath=".\include\mitsuba\render\medium.h"/> <File RelativePath=".\include\mitsuba\render\mipmap.h"/> <File RelativePath=".\include\mitsuba\render\mipmap3d.h"/> <File RelativePath=".\include\mitsuba\render\noise.h"/> <File RelativePath=".\include\mitsuba\render\particleproc.h"/> <File RelativePath=".\include\mitsuba\render\phase.h"/> <File RelativePath=".\include\mitsuba\render\photonmap.h"/> <File RelativePath=".\include\mitsuba\render\preview.h"/> <File RelativePath=".\include\mitsuba\render\range.h"/> <File RelativePath=".\include\mitsuba\render\rectwu.h"/> <File RelativePath=".\include\mitsuba\render\renderjob.h"/> <File RelativePath=".\include\mitsuba\render\renderproc.h"/> <File RelativePath=".\include\mitsuba\render\renderqueue.h"/> <File RelativePath=".\include\mitsuba\render\rfilter.h"/> <File RelativePath=".\include\mitsuba\render\sahkdtree3.h"/> <File RelativePath=".\include\mitsuba\render\sampler.h"/> <File RelativePath=".\include\mitsuba\render\scene.h"/> <File RelativePath=".\include\mitsuba\render\scenehandler.h"/> <File RelativePath=".\include\mitsuba\render\shader.h"/> <File RelativePath=".\include\mitsuba\render\shape.h"/> <File RelativePath=".\include\mitsuba\render\skdtree.h"/> <File RelativePath=".\include\mitsuba\render\spiral.h"/> <File RelativePath=".\include\mitsuba\render\subsurface.h"/> <File RelativePath=".\include\mitsuba\render\testcase.h"/> <File RelativePath=".\include\mitsuba\render\texture.h"/> <File RelativePath=".\include\mitsuba\render\track.h"/> <File RelativePath=".\include\mitsuba\render\triaccel.h"/> <File RelativePath=".\include\mitsuba\render\triaccel_sse.h"/> <File RelativePath=".\include\mitsuba\render\trimesh.h"/> <File RelativePath=".\include\mitsuba\render\util.h"/> <File RelativePath=".\include\mitsuba\render\volume.h"/> <File RelativePath=".\include\mitsuba\render\vpl.h"/> </Filter> </Filter> <Filter Name="Source Files" Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx" UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"> <Filter Name="bsdfs"> <File RelativePath=".\src\bsdfs\composite.cpp"/> <File RelativePath=".\src\bsdfs\dielectric.cpp"/> <File RelativePath=".\src\bsdfs\difftrans.cpp"/> <File RelativePath=".\src\bsdfs\lambertian.cpp"/> <File RelativePath=".\src\bsdfs\mask.cpp"/> <File RelativePath=".\src\bsdfs\microfacet.cpp"/> <File RelativePath=".\src\bsdfs\mirror.cpp"/> <File RelativePath=".\src\bsdfs\phong.cpp"/> <File RelativePath=".\src\bsdfs\roughglass.cpp"/> <File RelativePath=".\src\bsdfs\roughmetal.cpp"/> <File RelativePath=".\src\bsdfs\transparent.cpp"/> <File RelativePath=".\src\bsdfs\ward.cpp"/> </Filter> <Filter Name="cameras"> <File RelativePath=".\src\cameras\orthographic.cpp"/> <File RelativePath=".\src\cameras\perspective.cpp"/> </Filter> <Filter Name="converter"> <File RelativePath=".\src\converter\collada.cpp"/> <File RelativePath=".\src\converter\converter.cpp"/> <File RelativePath=".\src\converter\converter.h"/> <File RelativePath=".\src\converter\mtsimport.cpp"/> <File RelativePath=".\src\converter\obj.cpp"/> </Filter> <Filter Name="films"> <File RelativePath=".\src\films\banner.h"/> <File RelativePath=".\src\films\exrfilm.cpp"/> <File RelativePath=".\src\films\mfilm.cpp"/> <File RelativePath=".\src\films\pngfilm.cpp"/> </Filter> <Filter Name="integrators"> <Filter Name="direct"> <File RelativePath=".\src\integrators\direct\direct.cpp"/> </Filter> <Filter Name="misc"> <File RelativePath=".\src\integrators\misc\errctrl.cpp"/> <File RelativePath=".\src\integrators\misc\irrcache.cpp"/> <File RelativePath=".\src\integrators\misc\irrcache_proc.cpp"/> <File RelativePath=".\src\integrators\misc\irrcache_proc.h"/> </Filter> <Filter Name="path"> <File RelativePath=".\src\integrators\path\path.cpp"/> <File RelativePath=".\src\integrators\path\ptracer.cpp"/> <File RelativePath=".\src\integrators\path\ptracer_proc.cpp"/> <File RelativePath=".\src\integrators\path\ptracer_proc.h"/> <File RelativePath=".\src\integrators\path\volpath.cpp"/> <File RelativePath=".\src\integrators\path\volpath_simple.cpp"/> </Filter> <Filter Name="photonmapper"> <File RelativePath=".\src\integrators\photonmapper\photonmapper.cpp"/> <File RelativePath=".\src\integrators\photonmapper\ppm.cpp"/> <File RelativePath=".\src\integrators\photonmapper\sppm.cpp"/> </Filter> <Filter Name="vpl"> <File RelativePath=".\src\integrators\vpl\vpl.cpp"/> </Filter> </Filter> <Filter Name="libcore"> <File RelativePath=".\src\libcore\aabb.cpp"/> <File RelativePath=".\src\libcore\appender.cpp"/> <File RelativePath=".\src\libcore\bitmap.cpp"/> <File RelativePath=".\src\libcore\class.cpp"/> <File RelativePath=".\src\libcore\cstream.cpp"/> <File RelativePath=".\src\libcore\formatter.cpp"/> <File RelativePath=".\src\libcore\fresolver.cpp"/> <File RelativePath=".\src\libcore\fstream.cpp"/> <File RelativePath=".\src\libcore\getopt.c"/> <File RelativePath=".\src\libcore\lock.cpp"/> <File RelativePath=".\src\libcore\logger.cpp"/> <File RelativePath=".\src\libcore\mmap.cpp"/> <File RelativePath=".\src\libcore\mstream.cpp"/> <File RelativePath=".\src\libcore\object.cpp"/> <File RelativePath=".\src\libcore\platform_win32.cpp"/> <File RelativePath=".\src\libcore\plugin.cpp"/> <File RelativePath=".\src\libcore\properties.cpp"/> <File RelativePath=".\src\libcore\quad.cpp"/> <File RelativePath=".\src\libcore\random.cpp"/> <File RelativePath=".\src\libcore\sched.cpp"/> <File RelativePath=".\src\libcore\sched_remote.cpp"/> <File RelativePath=".\src\libcore\serialization.cpp"/> <File RelativePath=".\src\libcore\shvector.cpp"/> <File RelativePath=".\src\libcore\spectrum.cpp"/> <File RelativePath=".\src\libcore\sshstream.cpp"/> <File RelativePath=".\src\libcore\sstream.cpp"/> <File RelativePath=".\src\libcore\statistics.cpp"/> <File RelativePath=".\src\libcore\stream.cpp"/> <File RelativePath=".\src\libcore\thread.cpp"/> <File RelativePath=".\src\libcore\timer.cpp"/> <File RelativePath=".\src\libcore\transform.cpp"/> <File RelativePath=".\src\libcore\triangle.cpp"/> <File RelativePath=".\src\libcore\util.cpp"/> <File RelativePath=".\src\libcore\wavelet.cpp"/> <File RelativePath=".\src\libcore\zstream.cpp"/> </Filter> <Filter Name="libhw"> <File RelativePath=".\src\libhw\device.cpp"/> <File RelativePath=".\src\libhw\font.cpp"/> <File RelativePath=".\src\libhw\glgeometry.cpp"/> <File RelativePath=".\src\libhw\glprogram.cpp"/> <File RelativePath=".\src\libhw\glrenderer.cpp"/> <File RelativePath=".\src\libhw\glsync.cpp"/> <File RelativePath=".\src\libhw\gltexture.cpp"/> <File RelativePath=".\src\libhw\glxdevice.cpp"/> <File RelativePath=".\src\libhw\glxrenderer.cpp"/> <File RelativePath=".\src\libhw\gpugeometry.cpp"/> <File RelativePath=".\src\libhw\gpuprogram.cpp"/> <File RelativePath=".\src\libhw\gpusync.cpp"/> <File RelativePath=".\src\libhw\gputexture.cpp"/> <File RelativePath=".\src\libhw\renderer.cpp"/> <File RelativePath=".\src\libhw\session.cpp"/> <File RelativePath=".\src\libhw\vera14_dsc.h"/> <File RelativePath=".\src\libhw\vera14_png.h"/> <File RelativePath=".\src\libhw\veramono14_dsc.h"/> <File RelativePath=".\src\libhw\veramono14_png.h"/> <File RelativePath=".\src\libhw\viewer.cpp"/> <File RelativePath=".\src\libhw\vpl.cpp"/> <File RelativePath=".\src\libhw\wgldevice.cpp"/> <File RelativePath=".\src\libhw\wglrenderer.cpp"/> <File RelativePath=".\src\libhw\wglsession.cpp"/> <File RelativePath=".\src\libhw\x11device.cpp"/> <File RelativePath=".\src\libhw\x11session.cpp"/> </Filter> <Filter Name="librender"> <File RelativePath=".\src\librender\bsdf.cpp"/> <File RelativePath=".\src\librender\camera.cpp"/> <File RelativePath=".\src\librender\common.cpp"/> <File RelativePath=".\src\librender\film.cpp"/> <File RelativePath=".\src\librender\gatherproc.cpp"/> <File RelativePath=".\src\librender\imageblock.cpp"/> <File RelativePath=".\src\librender\imageproc.cpp"/> <File RelativePath=".\src\librender\integrator.cpp"/> <File RelativePath=".\src\librender\intersection.cpp"/> <File RelativePath=".\src\librender\irrcache.cpp"/> <File RelativePath=".\src\librender\luminaire.cpp"/> <File RelativePath=".\src\librender\medium.cpp"/> <File RelativePath=".\src\librender\mipmap.cpp"/> <File RelativePath=".\src\librender\mipmap3d.cpp"/> <File RelativePath=".\src\librender\noise.cpp"/> <File RelativePath=".\src\librender\particleproc.cpp"/> <File RelativePath=".\src\librender\phase.cpp"/> <File RelativePath=".\src\librender\photonmap.cpp"/> <File RelativePath=".\src\librender\preview.cpp"/> <File RelativePath=".\src\librender\rectwu.cpp"/> <File RelativePath=".\src\librender\renderjob.cpp"/> <File RelativePath=".\src\librender\renderproc.cpp"/> <File RelativePath=".\src\librender\renderqueue.cpp"/> <File RelativePath=".\src\librender\rfilter.cpp"/> <File RelativePath=".\src\librender\sampler.cpp"/> <File RelativePath=".\src\librender\scene.cpp"/> <File RelativePath=".\src\librender\scenehandler.cpp"/> <File RelativePath=".\src\librender\shader.cpp"/> <File RelativePath=".\src\librender\shape.cpp"/> <File RelativePath=".\src\librender\skdtree.cpp"/> <File RelativePath=".\src\librender\subsurface.cpp"/> <File RelativePath=".\src\librender\testcase.cpp"/> <File RelativePath=".\src\librender\texture.cpp"/> <File RelativePath=".\src\librender\track.cpp"/> <File RelativePath=".\src\librender\trimesh.cpp"/> <File RelativePath=".\src\librender\util.cpp"/> <File RelativePath=".\src\librender\volume.cpp"/> <File RelativePath=".\src\librender\vpl.cpp"/> </Filter> <Filter Name="luminaires"> <File RelativePath=".\src\luminaires\area.cpp"/> <File RelativePath=".\src\luminaires\collimated.cpp"/> <File RelativePath=".\src\luminaires\constant.cpp"/> <File RelativePath=".\src\luminaires\directional.cpp"/> <File RelativePath=".\src\luminaires\envmap.cpp"/> <File RelativePath=".\src\luminaires\point.cpp"/> <File RelativePath=".\src\luminaires\spot.cpp"/> </Filter> <Filter Name="medium"> <File RelativePath=".\src\medium\heterogeneous-flake.cpp"/> <File RelativePath=".\src\medium\heterogeneous.cpp"/> <File RelativePath=".\src\medium\homogeneous.cpp"/> <File RelativePath=".\src\medium\maxexp.h"/> </Filter> <Filter Name="mitsuba"> <File RelativePath=".\src\mitsuba\mitsuba.cpp"/> <File RelativePath=".\src\mitsuba\mtssrv.cpp"/> <File RelativePath=".\src\mitsuba\mtsutil.cpp"/> </Filter> <Filter Name="phase"> <File RelativePath=".\src\phase\hg.cpp"/> <File RelativePath=".\src\phase\isotropic.cpp"/> <File RelativePath=".\src\phase\kkay.cpp"/> </Filter> <Filter Name="qtgui"> <File RelativePath=".\src\qtgui\aboutdlg.cpp"/> <File RelativePath=".\src\qtgui\aboutdlg.h"/> <File RelativePath=".\src\qtgui\acknowledgmentdlg.cpp"/> <File RelativePath=".\src\qtgui\acknowledgmentdlg.h"/> <File RelativePath=".\src\qtgui\addserverdlg.cpp"/> <File RelativePath=".\src\qtgui\addserverdlg.h"/> <File RelativePath=".\src\qtgui\common.h"/> <File RelativePath=".\src\qtgui\glwidget.cpp"/> <File RelativePath=".\src\qtgui\glwidget.h"/> <File RelativePath=".\src\qtgui\importdlg.cpp"/> <File RelativePath=".\src\qtgui\importdlg.h"/> <File RelativePath=".\src\qtgui\loaddlg.cpp"/> <File RelativePath=".\src\qtgui\loaddlg.h"/> <File RelativePath=".\src\qtgui\locateresourcedlg.cpp"/> <File RelativePath=".\src\qtgui\locateresourcedlg.h"/> <File RelativePath=".\src\qtgui\logwidget.cpp"/> <File RelativePath=".\src\qtgui\logwidget.h"/> <File RelativePath=".\src\qtgui\main.cpp"/> <File RelativePath=".\src\qtgui\mainwindow.cpp"/> <File RelativePath=".\src\qtgui\mainwindow.h"/> <File RelativePath=".\src\qtgui\navdlg.cpp"/> <File RelativePath=".\src\qtgui\navdlg.h"/> <File RelativePath=".\src\qtgui\preview.cpp"/> <File RelativePath=".\src\qtgui\preview.h"/> <File RelativePath=".\src\qtgui\previewsettingsdlg.cpp"/> <File RelativePath=".\src\qtgui\previewsettingsdlg.h"/> <File RelativePath=".\src\qtgui\previewsettingsdlg_cocoa.cpp"/> <File RelativePath=".\src\qtgui\previewsettingsdlg_cocoa.h"/> <File RelativePath=".\src\qtgui\preview_proc.cpp"/> <File RelativePath=".\src\qtgui\preview_proc.h"/> <File RelativePath=".\src\qtgui\programsettingsdlg.cpp"/> <File RelativePath=".\src\qtgui\programsettingsdlg.h"/> <File RelativePath=".\src\qtgui\rendersettingsdlg.cpp"/> <File RelativePath=".\src\qtgui\rendersettingsdlg.h"/> <Filter Name="resources"> </Filter> <File RelativePath=".\src\qtgui\save.cpp"/> <File RelativePath=".\src\qtgui\save.h"/> <File RelativePath=".\src\qtgui\sceneimporter.cpp"/> <File RelativePath=".\src\qtgui\sceneimporter.h"/> <File RelativePath=".\src\qtgui\sceneloader.cpp"/> <File RelativePath=".\src\qtgui\sceneloader.h"/> <File RelativePath=".\src\qtgui\server.cpp"/> <File RelativePath=".\src\qtgui\server.h"/> <File RelativePath=".\src\qtgui\tabbar.cpp"/> <File RelativePath=".\src\qtgui\tabbar.h"/> <File RelativePath=".\src\qtgui\ui_newversiondlg.h"/> <File RelativePath=".\src\qtgui\updatedlg.cpp"/> <File RelativePath=".\src\qtgui\updatedlg.h"/> <File RelativePath=".\src\qtgui\xmltreemodel.cpp"/> <File RelativePath=".\src\qtgui\xmltreemodel.h"/> </Filter> <Filter Name="rfilters"> <File RelativePath=".\src\rfilters\box.cpp"/> <File RelativePath=".\src\rfilters\catmullrom.cpp"/> <File RelativePath=".\src\rfilters\gaussian.cpp"/> <File RelativePath=".\src\rfilters\mitchell.cpp"/> <File RelativePath=".\src\rfilters\wsinc.cpp"/> </Filter> <Filter Name="samplers"> <File RelativePath=".\src\samplers\halton.cpp"/> <File RelativePath=".\src\samplers\hammersley.cpp"/> <File RelativePath=".\src\samplers\independent.cpp"/> <File RelativePath=".\src\samplers\ldsampler.cpp"/> <File RelativePath=".\src\samplers\stratified.cpp"/> </Filter> <Filter Name="shapes"> <File RelativePath=".\src\shapes\animatedinstance.cpp"/> <File RelativePath=".\src\shapes\cylinder.cpp"/> <File RelativePath=".\src\shapes\hair.cpp"/> <File RelativePath=".\src\shapes\instance.cpp"/> <File RelativePath=".\src\shapes\obj.cpp"/> <Filter Name="ply"> <Filter Name="ply"> </Filter> <File RelativePath=".\src\shapes\ply\ply.cpp"/> <File RelativePath=".\src\shapes\ply\ply_parser.cpp"/> </Filter> <File RelativePath=".\src\shapes\serialized.cpp"/> <File RelativePath=".\src\shapes\shapegroup.cpp"/> <File RelativePath=".\src\shapes\shapegroup.h"/> <File RelativePath=".\src\shapes\sphere.cpp"/> </Filter> <Filter Name="subsurface"> <File RelativePath=".\src\subsurface\adipole.cpp"/> <File RelativePath=".\src\subsurface\dipole.cpp"/> <File RelativePath=".\src\subsurface\irrproc.cpp"/> <File RelativePath=".\src\subsurface\irrproc.h"/> <File RelativePath=".\src\subsurface\irrtree.cpp"/> <File RelativePath=".\src\subsurface\irrtree.h"/> </Filter> <Filter Name="tests"> <File RelativePath=".\src\tests\test_kd.cpp"/> <File RelativePath=".\src\tests\test_la.cpp"/> <File RelativePath=".\src\tests\test_samplers.cpp"/> <File RelativePath=".\src\tests\test_sh.cpp"/> </Filter> <Filter Name="textures"> <File RelativePath=".\src\textures\checkerboard.cpp"/> <File RelativePath=".\src\textures\exrtexture.cpp"/> <File RelativePath=".\src\textures\gridtexture.cpp"/> <File RelativePath=".\src\textures\ldrtexture.cpp"/> <File RelativePath=".\src\textures\vertexcolors.cpp"/> </Filter> <Filter Name="utils"> <File RelativePath=".\src\utils\addimages.cpp"/> <File RelativePath=".\src\utils\cylclip.cpp"/> <File RelativePath=".\src\utils\joinrgb.cpp"/> <File RelativePath=".\src\utils\kdbench.cpp"/> <File RelativePath=".\src\utils\tonemap.cpp"/> <File RelativePath=".\src\utils\ttest.cpp"/> </Filter> <Filter Name="volume"> <File RelativePath=".\src\volume\constvolume.cpp"/> <File RelativePath=".\src\volume\gridvolume.cpp"/> <File RelativePath=".\src\volume\hgridvolume.cpp"/> </Filter> </Filter> </Files> <Globals> </Globals> </VisualStudioProject>