#include MTS_NAMESPACE_BEGIN void Intersection::computePartials(const RayDifferential &ray) { Float A[2][2], Bx[2], By[2], x[2]; int axes[2]; /* Compute the texture coordinates partials wrt. changes in the screen-space position. Based on PBRT */ if (hasUVPartials) return; hasUVPartials = true; if (!ray.hasDifferentials) { dudx = dvdx = dudy = dvdy = 0.0f; return; } /* Offset of the plane passing through the surface */ const Float d = -dot(geoFrame.n, Vector(p)); const Float txRecip = dot(geoFrame.n, ray.rx.d), tyRecip = dot(geoFrame.n, ray.ry.d); if (EXPECT_NOT_TAKEN(txRecip == 0 || tyRecip == 0)) { dudx = dvdx = dudy = dvdy = 0.0f; return; } /* Ray distances traveled */ const Float tx = -(dot(geoFrame.n, Vector(ray.rx.o)) + d) / txRecip; const Float ty = -(dot(geoFrame.n, Vector(ray.ry.o)) + d) / tyRecip; /* Calculate the U and V partials by solving two out of a set of 3 equations in an overconstrained system */ Float absX = std::abs(geoFrame.n.x), absY = std::abs(geoFrame.n.y), absZ = std::abs(geoFrame.n.z); if (absX > absY && absX > absZ) { axes[0] = 1; axes[1] = 2; } else if (absY > absZ) { axes[0] = 0; axes[1] = 2; } else { axes[0] = 0; axes[1] = 1; } A[0][0] = dpdu[axes[0]]; A[0][1] = dpdv[axes[0]]; A[1][0] = dpdu[axes[1]]; A[1][1] = dpdv[axes[1]]; /* Auxilary intersection point of the adjacent rays */ Point px = ray.rx(tx), py = ray.ry(ty); Bx[0] = px[axes[0]] - p[axes[0]]; Bx[1] = px[axes[1]] - p[axes[1]]; By[0] = py[axes[0]] - p[axes[0]]; By[1] = py[axes[1]] - p[axes[1]]; if (EXPECT_TAKEN(solveLinearSystem2x2(A, Bx, x))) { dudx = x[0]; dvdx = x[1]; } else { dudx = 1; dvdx = 0; } if (EXPECT_TAKEN(solveLinearSystem2x2(A, By, x))) { dudy = x[0]; dvdy = x[1]; } else { dudy = 0; dudy = 1; } } std::string Intersection::toString() const { if (!isValid()) return "Intersection[invalid]"; std::ostringstream oss; oss << "Intersection[" << std::endl << " p = " << p.toString() << "," << std::endl << " wi = " << wi.toString() << "," << std::endl << " t = " << t << "," << std::endl << " geoFrame = " << indent(geoFrame.toString()) << "," << std::endl << " shFrame = " << indent(shFrame.toString()) << "," << std::endl << " uv = " << uv.toString() << "," << std::endl << " dpdu = " << dpdu.toString() << "," << std::endl << " dpdv = " << dpdv.toString() << "," << std::endl << " time = " << time << "," << std::endl << " shape = " << indent(((Object *)shape)->toString()) << std::endl << "]"; return oss.str(); } MTS_NAMESPACE_END