(ui->toolBar->widgetForAction(ui->actionPreviewSettings));
previewButton->setStyleSheet("margin-left: -5px; margin-right:-5px");
/* Weird Qt/OSX bug -- moving while a window while it is invisible causes
it to appear move up by 65 pixels (this is related to the unified toolbar) */
move(windowPos + QPoint(0, 65));
#else
move(windowPos);
#endif
show();
/* Move again just to be sure.. */
move(windowPos);
updateUI();
adjustSize();
m_networkManager = new QNetworkAccessManager(this);
#if defined(__OSX__)
/* Submit crash reports on OSX */
QDir crashDir = QDir::home();
crashDir.cd("Library/Logs/CrashReporter");
QFileInfoList crashReports = crashDir.entryInfoList(QStringList("qtgui_*"),
QDir::Files, QDir::Name);
if (crashReports.size() > 0) {
if (QMessageBox::question(this, tr("Crash reports detected"),
QString("It appears that Mitsuba has crashed on a previous run!
"
"%1 crash reports were found. Would you like to submit them?").arg(crashReports.size()),
QMessageBox::Yes | QMessageBox::No) == QMessageBox::Yes) {
bool failure = false;
for (int i=0; ipw_name);
QString boundary("5da85133908e2"); // some arbitrary value
QByteArray data(QString("--" + boundary + "\r\n").toAscii());
data.append(QString("Content-Disposition: form-data; name=\"bugreport\"; filename=\"%1\"\r\n").arg(file.fileName()));
data.append("Content-Type: application/octet-stream\r\n\r\n");
QString header = QString("Bug report from machine \"%1\", user \"%2\", filename \"%3\""
", Mitsuba version " MTS_VERSION).arg(getFQDN().c_str()).arg(username).arg(file.fileName());
data.append(header + "\r\n");
for (int j=0; jpost(reqHeader, data);
connect(reply, SIGNAL(error(QNetworkReply::NetworkError)), this, SLOT(onBugReportError()));
connect(reply, SIGNAL(finished()), this, SLOT(onBugReportSubmitted()));
while (m_bugStatus == 0) {
qApp->processEvents();
Thread::sleep(50);
}
if (m_bugStatus != 1) {
failure = true;
QMessageBox::critical(this, tr("Unable to submit"),
tr("Unable to submit crash report -- are you connected to the internet?"), QMessageBox::Ok);
break;
}
reply->deleteLater();
if (!file.remove()) {
failure = true;
QMessageBox::critical(this, tr("Unable to delete submitted crash report"),
tr("Unable to delete a submitted crash report -- please check the file permissions in ~/Library/Logs/CrashReporter."), QMessageBox::Ok);
break;
}
}
if (!failure)
QMessageBox::information(this, tr("Crash reporter"),
tr("All crash reports have been submitted. Thank you!"),
QMessageBox::Ok);
}
}
#endif
if (ui->glView->isUsingSoftwareFallback())
QMessageBox::warning(this, tr("Insufficient OpenGL capabilities"),
ui->glView->getErrorString(), QMessageBox::Ok);
connect(m_networkManager, SIGNAL(finished(QNetworkReply *)), this, SLOT(onNetworkFinished(QNetworkReply *)));
m_checkForUpdates = settings.value("checkForUpdates", true).toBool();
if (m_checkForUpdates)
checkForUpdates(false);
}
MainWindow::~MainWindow() {
m_renderQueue->unregisterListener(m_renderListener);
ref scheduler = Scheduler::getInstance();
scheduler->pause();
for (int i=0; iunregisterWorker(c.worker);
}
if (m_networkReply)
m_networkReply->abort();
#if defined(__OSX__)
delete ui->menuBar;
#endif
delete ui;
}
void MainWindow::initWorkers() {
QSettings settings("mitsuba-renderer.org", "qtgui");
ref scheduler = Scheduler::getInstance();
int localWorkerCount = settings.value("localWorkers", getProcessorCount()).toInt();
for (int i=0; iregisterWorker(new LocalWorker(formatString("wrk%i", localWorkerCtr++)));
int networkConnections = 0;
QList connectionData = settings.value("connections").toList();
if (connectionData.size() > 0) {
QDialog *dialog = new NonClosableDialog(this);
dialog->setWindowModality(Qt::WindowModal);
QVBoxLayout *layout = new QVBoxLayout(dialog);
QLabel *label = new QLabel(tr("Establishing network connections .."), dialog);
label->setAlignment(Qt::AlignCenter);
layout->addWidget(label);
QProgressBar *progressBar = new QProgressBar(dialog);
progressBar->setTextVisible(false);
dialog->resize(200, 50);
layout->addWidget(progressBar);
progressBar->setTextVisible(false);
// weird, Qt/Win needs this to get a busy indicator
progressBar->setValue(1);
progressBar->setRange(0, 0);
dialog->show();
for (int i=0; iprocessEvents();
if (conn.createWorker(this)) {
++networkConnections;
conn.isRegistered = true;
scheduler->registerWorker(conn.worker);
m_connections.append(conn);
}
}
/* Update, this removes connection failures */
connectionData.clear();
for (int i=0; ihide();
delete dialog;
}
if (networkConnections + localWorkerCount == 0) {
QMessageBox::warning(this, tr("Scheduler warning"),
tr("There must be at least one worker thread -- forcing creation of one."),
QMessageBox::Ok);
scheduler->registerWorker(new LocalWorker(formatString("wrk%i", localWorkerCtr++)));
}
QStringList args = qApp->arguments();
for (int i=1; istart();
raise();
}
void MainWindow::adjustSize() {
/* Like QWidget::adjustSize, but clamps the size to 4/5ths of the screen */
ensurePolished();
QSize s = sizeHint();
#if defined(Q_WS_X11)
QRect screen = QApplication::desktop()->screenGeometry(x11Info().screen());
#else // all others
QRect screen = QApplication::desktop()->screenGeometry(pos());
#endif
s.setWidth(qMin(s.width(), screen.width()*4/5));
s.setHeight(qMin(s.height(), screen.height()*4/5));
layout()->activate();
if (s.isValid())
resize(s);
}
void MainWindow::checkForUpdates(bool notifyIfNone) {
m_notifyIfNoUpdates = notifyIfNone;
m_networkReply = m_networkManager->get(QNetworkRequest(QUrl("http://www.mitsuba-renderer.org/version")));
}
void MainWindow::onNetworkFinished(QNetworkReply *reply) {
if (reply->error() == QNetworkReply::NoError) {
ProgramVersion remote(QString(reply->readAll()));
ProgramVersion local(MTS_VERSION);
if (local < remote)
QMessageBox::information(this, tr("New version available"),
QString("A new version of Mitsuba is available!
"
"You have version %1 and the most recent release is version %2. "
"Please visit the Mitsuba website to download it.
")
.arg(local.toString()).arg(remote.toString()),
QMessageBox::Ok);
else if (m_notifyIfNoUpdates)
QMessageBox::information(this, tr("Installed version is current"),
QString("You're up to date!
"
"Mitsuba %1 is still the newest version available.
")
.arg(local.toString()), QMessageBox::Ok);
} else {
if (m_notifyIfNoUpdates)
QMessageBox::warning(this, tr("Unable to determine the newest version"),
QString("Unable to determine the newest Mitsuba version.
"
"Perhaps you are not connected to the Internet?
"),
QMessageBox::Ok);
}
}
void MainWindow::onBugReportError() {
m_bugStatus = 2;
}
void MainWindow::onBugReportSubmitted() {
if (m_bugStatus == 0)
m_bugStatus = 1;
}
void MainWindow::on_actionImport_triggered() {
#if defined(MTS_HAS_COLLADA)
ref resolver = FileResolver::getInstance();
ref newResolver = resolver->clone();
for (int i=0; iaddPath(m_searchPaths[i].toStdString());
ImportDialog *dialog = new ImportDialog(this, newResolver);
dialog->setAttribute(Qt::WA_DeleteOnClose);
connect(dialog, SIGNAL(finished(int)), this, SLOT(onImportDialogClose(int)));
m_currentChild = dialog;
// prevent a tab drawing artifact on Qt/OSX
m_activeWindowHack = true;
dialog->show();
qApp->processEvents();
m_activeWindowHack = false;
#else
QMessageBox::critical(this, tr("Importer disabled"),
tr("The importer is disabled in this build. To use it, you will need "
"to install COLLADA-DOM and recompile Mitsuba -- please see the "
"documentation for more details."),
QMessageBox::Ok);
#endif
}
void MainWindow::onImportDialogClose(int reason) {
m_currentChild = NULL;
}
void MainWindow::on_actionDuplicateTab_triggered() {
int currentIndex = ui->tabBar->currentIndex();
if (m_contextIndex != -1)
currentIndex = m_contextIndex;
SceneContext *currentContext = m_context[currentIndex];
SceneContext *newContext = new SceneContext(currentContext);
m_contextMutex.lock();
m_context.append(newContext);
m_contextMutex.unlock();
ui->tabBar->addTab(newContext->shortName);
int index = ui->tabBar->count()-1;
if (ui->tabBar->currentIndex() != index)
ui->tabBar->setCurrentIndex(index);
}
void MainWindow::on_actionUpdateCheck_triggered() {
checkForUpdates(true);
}
void MainWindow::changeEvent(QEvent *e) {
QMainWindow::changeEvent(e);
switch (e->type()) {
case QEvent::LanguageChange:
ui->retranslateUi(this);
break;
default:
break;
}
}
SceneContext *MainWindow::getContext(const RenderJob *job, bool failIfNotFound) {
m_contextMutex.lock();
for (int i=0; irenderJob == job) {
m_contextMutex.unlock();
return m_context[i];
}
}
m_contextMutex.unlock();
if (failIfNotFound)
SLog(EError, "Internal error: could not find render context!");
return NULL;
}
void MainWindow::onProgressMessage(const RenderJob *job, const QString &name,
float progress, const QString &eta) {
SceneContext *context = getContext(job, false);
if (context == NULL)
return;
context->eta = eta;
context->progress = progress;
context->progressName = name + ": ";
updateUI();
}
void MainWindow::on_actionOpen_triggered() {
QFileDialog *dialog = new QFileDialog(this, Qt::Sheet);
dialog->setNameFilter(tr("Mitsuba scenes (*.xml);;EXR images (*.exr)"));
dialog->setAttribute(Qt::WA_DeleteOnClose);
dialog->setAcceptMode(QFileDialog::AcceptOpen);
dialog->setViewMode(QFileDialog::Detail);
dialog->setWindowModality(Qt::WindowModal);
QSettings settings("mitsuba-renderer.org", "qtgui");
dialog->restoreState(settings.value("fileDialogState").toByteArray());
connect(dialog, SIGNAL(finished(int)), this, SLOT(onOpenDialogClose(int)));
m_currentChild = dialog;
// prevent a tab drawing artifact on Qt/OSX
m_activeWindowHack = true;
dialog->show();
qApp->processEvents();
m_activeWindowHack = false;
}
void MainWindow::onOpenDialogClose(int reason) {
QSettings settings("mitsuba-renderer.org", "qtgui");
QFileDialog *dialog = static_cast(sender());
m_currentChild = NULL;
if (reason == QDialog::Accepted) {
QStringList fileNames = dialog->selectedFiles();
settings.setValue("fileDialogState", dialog->saveState());
for (int i=0; icloseAllWindows();
}
void MainWindow::onOpenRecent() {
QAction *action = qobject_cast(sender());
if (action)
loadFile(action->data().toString());
}
void MainWindow::onClearRecent() {
QSettings settings("mitsuba-renderer.org", "qtgui");
for (int j = 0; j < MAX_RECENT_FILES; ++j)
m_actRecent[j]->setVisible(false);
settings.setValue("recentFileList", QStringList());
}
SceneContext *MainWindow::loadScene(const QString &qFileName) {
ref resolver = FileResolver::getInstance();
std::string filename = resolver->resolveAbsolute(qFileName.toStdString());
std::string filePath = resolver->getParentDirectory(filename);
ref newResolver = resolver->clone();
if (!newResolver->contains(filePath))
newResolver->addPath(filePath);
for (int i=0; iaddPath(m_searchPaths[i].toStdString());
newResolver->setCurrentDirectoryFromFile(filename);
ref loadingThread = new SceneLoader(newResolver, filename);
loadingThread->start();
QDialog *dialog = new NonClosableDialog(this);
dialog->setWindowModality(Qt::WindowModal);
dialog->setWindowTitle("Loading ..");
QVBoxLayout *layout = new QVBoxLayout(dialog);
QProgressBar *progressBar = new QProgressBar(dialog);
dialog->resize(200, 50);
layout->addWidget(progressBar);
progressBar->setTextVisible(false);
// weird, Qt/Win needs this to get a busy indicator
progressBar->setValue(1);
progressBar->setRange(0, 0);
dialog->show();
progressBar->show();
while (loadingThread->isRunning()) {
QCoreApplication::processEvents();
loadingThread->wait(20);
}
loadingThread->join();
dialog->hide();
delete dialog;
SceneContext *result = loadingThread->getResult();
if (result == NULL) {
QMessageBox::critical(this, tr("Unable to load %1").arg(qFileName),
QString(loadingThread->getError().c_str()),
QMessageBox::Ok);
}
return result;
}
void MainWindow::loadFile(QString filename) {
QFileInfo fInfo(filename);
fInfo.makeAbsolute();
SceneContext *context = loadScene(filename);
if (context == NULL)
return;
m_contextMutex.lock();
m_context.append(context);
m_contextMutex.unlock();
addRecentFile(context->fileName);
ui->tabBar->addTab(context->shortName);
/* Select the newly loaded scene */
int index = ui->tabBar->count()-1;
if (ui->tabBar->currentIndex() != index)
ui->tabBar->setCurrentIndex(index);
updateUI();
adjustSize();
}
void MainWindow::addRecentFile(QString fileName) {
/* Update recent files list */
QSettings settings("mitsuba-renderer.org", "qtgui");
QStringList files = settings.value("recentFileList").toStringList();
files.removeAll(fileName);
files.prepend(fileName);
while (files.size() > MAX_RECENT_FILES)
files.removeLast();
settings.setValue("recentFileList", files);
foreach (QWidget *widget, QApplication::topLevelWidgets()) {
MainWindow *mainWin = qobject_cast(widget);
if (mainWin)
mainWin->updateRecentFileActions();
}
}
void MainWindow::updateRecentFileActions() {
QSettings settings("mitsuba-renderer.org", "qtgui");
QStringList files = settings.value("recentFileList").toStringList();
int numRecentFiles = qMin(files.size(), MAX_RECENT_FILES);
for (int i = 0; i < numRecentFiles; ++i) {
m_actRecent[i]->setText(QFileInfo(files[i]).fileName());
m_actRecent[i]->setData(files[i]);
m_actRecent[i]->setVisible(true);
}
for (int j = numRecentFiles; j < MAX_RECENT_FILES; ++j)
m_actRecent[j]->setVisible(false);
}
void MainWindow::updateUI() {
int index = ui->tabBar->currentIndex();
bool hasTab = (index != -1);
SceneContext *context = hasTab ? m_context[index] : NULL;
bool isRendering = hasTab ? context->renderJob != NULL : false;
bool isShowingRendering = hasTab ? context->mode == ERender : false;
bool hasScene = hasTab && context->scene != NULL;
bool isInactiveScene = (hasTab && hasScene) ? context->renderJob == NULL : false;
bool fallback = ui->glView->isUsingSoftwareFallback();
ui->actionStop->setEnabled(isShowingRendering);
if (isShowingRendering && !isRendering)
ui->actionStop->setToolTip(tr("Return to the realtime preview"));
else
ui->actionStop->setToolTip(tr("Stop rendering"));
ui->actionRender->setEnabled(isInactiveScene);
ui->actionRefresh->setEnabled(isInactiveScene);
ui->actionRenderSettings->setEnabled(isInactiveScene);
ui->actionSave->setEnabled(hasScene);
ui->actionSaveAs->setEnabled(hasScene);
ui->actionExportImage->setEnabled(hasTab);
ui->actionClose->setEnabled(hasTab);
ui->actionDuplicateTab->setEnabled(hasTab);
ui->actionAdjustSize->setEnabled(hasTab);
#if !defined(__OSX__)
ui->actionPreviewSettings->setEnabled(!fallback && hasTab);
#else
bool isVisible = m_previewSettings != NULL && m_previewSettings->isVisible();
ui->actionPreviewSettings->setEnabled(hasTab && !isVisible && !fallback);
#endif
if (isRendering) {
if (!m_progress->isVisible()) {
QGridLayout *centralLayout = static_cast(centralWidget()->layout());
centralLayout->addWidget(m_progressWidget, 3, 0, 1, 3);
m_progressWidget->show();
}
m_progress->setValue(context->progress);
QString etaString;
if (context->eta != "")
etaString = QString(" (ETA: ") + context->eta + QString(")");
if (context->progressName != "")
m_progressLabel->setText(QString("%1 %2%%3")
.arg(context->progressName)
.arg(context->progress, 0, 'f', 1)
.arg(etaString));
else
m_progressLabel->setText("");
} else {
if (m_progress->isVisible()) {
QLayout *centralLayout = centralWidget()->layout();
m_progressWidget->hide();
centralLayout->removeWidget(m_progressWidget);
}
}
centralWidget()->updateGeometry();
layout()->activate();
}
void MainWindow::resizeEvent(QResizeEvent *event) {
QMainWindow::resizeEvent(event);
ui->glView->updateScrollBars();
}
void MainWindow::on_tabBar_customContextMenuRequested(const QPoint &pt) {
if (pt.isNull())
return;
int tabIndex = ui->tabBar->tabAt(pt);
if (tabIndex == -1)
return;
m_contextIndex = tabIndex;
QMenu menu(this);
menu.addAction(ui->actionDuplicateTab);
if (tabIndex == ui->tabBar->currentIndex())
menu.addAction(ui->actionAdjustSize);
menu.addAction(ui->actionClose);
menu.exec(ui->tabBar->mapToGlobal(pt));
m_contextIndex = -1;
}
void MainWindow::on_tabBar_tabMoved(int from, int to) {
m_contextMutex.lock();
m_context.move(from, to);
m_contextMutex.unlock();
}
void MainWindow::on_tabBar_currentChanged(int index) {
if (m_lastTab != NULL)
m_lastTab->windowSize = size();
ui->glView->ignoreResizeEvents(true);
if (ui->tabBar->currentIndex() != -1)
ui->tabBar->show();
else
ui->tabBar->hide();
ui->glView->ignoreResizeEvents(false);
if (index != -1) {
if (m_context[index] != m_lastTab) {
ui->glView->setScene(m_context[index]);
#if defined(__OSX__)
if (m_previewSettings)
m_previewSettings->setContext(m_context[index]);
#endif
}
} else {
ui->glView->setScene(NULL);
#if defined(__OSX__)
if (m_previewSettings && m_previewSettings->isVisible())
m_previewSettings->hide();
#endif
}
m_statusMessage = "";
updateStatus();
updateUI();
if (index != -1) {
const QSize &windowSize = m_context[index]->windowSize;
if (windowSize.isValid()) {
#if defined(__LINUX__)
int error = (sizeHint()-windowSize).height();
if (error > 0 && error <= 5)
resize(windowSize + QSize(0, error));
else
resize(windowSize);
#else
resize(windowSize);
#endif
} else {
adjustSize();
}
m_lastTab = m_context[index];
} else {
adjustSize();
m_lastTab = NULL;
}
ui->glView->setFocus();
}
void MainWindow::on_actionClose_triggered() {
int index = ui->tabBar->currentIndex();
if (m_contextIndex != -1)
index = m_contextIndex;
on_tabBar_tabCloseRequested(index);
}
void MainWindow::on_actionAdjustSize_triggered() {
adjustSize();
}
bool MainWindow::on_tabBar_tabCloseRequested(int index) {
SceneContext *context = m_context[index];
if (context->renderJob != NULL) {
QMessageBox box(QMessageBox::Question, tr("Really close?"),
tr("Rendering of scene \"%1\" is unfinished - all progress will be lost. Are you sure you want to continue?").arg(context->shortName),
QMessageBox::Yes | QMessageBox::No, this, Qt::Dialog | Qt::MSWindowsFixedSizeDialogHint | Qt::Sheet);
box.setWindowModality(Qt::WindowModal);
if (box.exec() == QMessageBox::No)
return false;
}
m_contextMutex.lock();
m_context.removeAt(index);
m_contextMutex.unlock();
ui->tabBar->removeTab(index);
if (context->renderJob != NULL) {
context->renderJob->cancel();
context->renderJob->join();
}
ui->glView->makeCurrent();
delete context;
return true;
}
void MainWindow::closeEvent(QCloseEvent *event) {
QSettings settings("mitsuba-renderer.org", "qtgui");
settings.setValue("pos", pos());
for (int i=ui->tabBar->count()-1; i>=0; --i) {
if (!on_tabBar_tabCloseRequested(i)) {
event->ignore();
return;
}
}
QMainWindow::closeEvent(event);
m_logWidget->hide();
Logger *logger = Thread::getThread()->getLogger();
logger->removeAppender(m_consoleAppender);
event->accept();
}
bool MainWindow::isActive() {
if (isActiveWindow() || m_activeWindowHack)
return true;
else if (m_currentChild != NULL && m_currentChild->isActiveWindow())
return true;
#if defined(__OSX__)
if (m_previewSettings != NULL && m_previewSettings->isActiveWindow())
return true;
#endif
return false;
}
void MainWindow::drawHLine(SceneContext *ctx, int x1, int y, int x2, const float *color) {
float *framebuffer = ctx->framebuffer->getFloatData();
int fbOffset = (x1 + y*ctx->framebuffer->getWidth())*4;
for (int x=x1; x<=x2; x++) {
framebuffer[fbOffset] = color[0];
framebuffer[fbOffset+1] = color[1];
framebuffer[fbOffset+2] = color[2];
fbOffset+=4;
}
}
void MainWindow::drawVLine(SceneContext *ctx, int x, int y1, int y2, const float *color) {
float *framebuffer = ctx->framebuffer->getFloatData();
int width = ctx->framebuffer->getWidth(), fbOffset = (x + y1*width)*4;
for (int y=y1; y<=y2; y++) {
framebuffer[fbOffset] = color[0];
framebuffer[fbOffset+1] = color[1];
framebuffer[fbOffset+2] = color[2];
fbOffset += width * 4;
}
}
void MainWindow::on_actionRenderSettings_triggered() {
int currentIndex = ui->tabBar->currentIndex();
SceneContext *context = m_context[currentIndex];
RenderSettingsDialog *dialog = new RenderSettingsDialog(this);
dialog->setAttribute(Qt::WA_DeleteOnClose);
dialog->setWindowModality(Qt::WindowModal);
dialog->load(context);
connect(dialog, SIGNAL(finished(int)), this, SLOT(onRenderSettingsClose(int)));
m_currentChild = dialog;
// prevent a tab drawing artifact on Qt/OSX
m_activeWindowHack = true;
dialog->show();
qApp->processEvents();
m_activeWindowHack = false;
}
void MainWindow::onRenderSettingsClose(int reason) {
RenderSettingsDialog *dialog = static_cast(sender());
int currentIndex = ui->tabBar->currentIndex();
SceneContext *context = m_context[currentIndex];
m_currentChild = NULL;
if (reason == QDialog::Accepted) {
Scene *scene = context->scene;
scene->incRef();
dialog->apply(context);
ui->glView->setPathLength(context->detectPathLength());
if (dialog->resolutionHasChanged()) {
ui->glView->refreshScene();
updateUI();
adjustSize();
}
scene->decRef();
#if defined(__OSX__)
if (m_previewSettings)
m_previewSettings->setContext(context);
#endif
}
}
void MainWindow::on_actionPreviewSettings_triggered() {
#if !defined(__OSX__)
SceneContext *context = m_context[ui->tabBar->currentIndex()];
PreviewSettingsDialog d(this, context, ui->glView->getRendererCapabilities());
connect(&d, SIGNAL(pathLengthChanged(int)), ui->glView, SLOT(setPathLength(int)));
connect(&d, SIGNAL(clampingChanged(Float)), ui->glView, SLOT(setClamping(Float)));
connect(&d, SIGNAL(shadowMapResolutionChanged(int)), ui->glView, SLOT(setShadowMapResolution(int)));
connect(&d, SIGNAL(gammaChanged(bool, Float)), ui->glView, SLOT(setGamma(bool, Float)));
connect(&d, SIGNAL(exposureChanged(Float)), ui->glView, SLOT(setExposure(Float)));
connect(&d, SIGNAL(reinhardKeyChanged(Float)), ui->glView, SLOT(setReinhardKey(Float)));
connect(&d, SIGNAL(reinhardBurnChanged(Float)), ui->glView, SLOT(setReinhardBurn(Float)));
connect(&d, SIGNAL(previewMethodChanged(EPreviewMethod)), ui->glView, SLOT(setPreviewMethod(EPreviewMethod)));
connect(&d, SIGNAL(toneMappingMethodChanged(EToneMappingMethod)), ui->glView, SLOT(setToneMappingMethod(EToneMappingMethod)));
connect(&d, SIGNAL(diffuseReceiversChanged(bool)), ui->glView, SLOT(setDiffuseReceivers(bool)));
connect(&d, SIGNAL(diffuseSourcesChanged(bool)), ui->glView, SLOT(setDiffuseSources(bool)));
d.setMaximumSize(d.minimumSize());
d.exec();
QSettings settings("mitsuba-renderer.org", "qtgui");
settings.setValue("preview_sRGB", context->srgb);
settings.setValue("preview_gamma", context->gamma);
settings.setValue("preview_exposure", context->exposure);
settings.setValue("preview_shadowMapResolution", context->shadowMapResolution);
settings.setValue("preview_reinhardKey", context->reinhardKey);
settings.setValue("preview_reinhardBurn", context->reinhardBurn);
settings.setValue("preview_clamping", context->clamping);
settings.setValue("preview_previewMethod", context->previewMethod);
settings.setValue("preview_toneMappingMethod", context->toneMappingMethod);
settings.setValue("preview_diffuseReceivers", context->diffuseReceivers);
settings.setValue("preview_diffuseSources", context->diffuseSources);
#else
if (!m_previewSettings) {
m_previewSettings = new PreviewSettingsDlg(this);
connect(m_previewSettings, SIGNAL(pathLengthChanged(int)), ui->glView, SLOT(setPathLength(int)));
connect(m_previewSettings, SIGNAL(clampingChanged(Float)), ui->glView, SLOT(setClamping(Float)));
connect(m_previewSettings, SIGNAL(shadowMapResolutionChanged(int)), ui->glView, SLOT(setShadowMapResolution(int)));
connect(m_previewSettings, SIGNAL(gammaChanged(bool, Float)), ui->glView, SLOT(setGamma(bool, Float)));
connect(m_previewSettings, SIGNAL(exposureChanged(Float)), ui->glView, SLOT(setExposure(Float)));
connect(m_previewSettings, SIGNAL(reinhardKeyChanged(Float)), ui->glView, SLOT(setReinhardKey(Float)));
connect(m_previewSettings, SIGNAL(reinhardBurnChanged(Float)), ui->glView, SLOT(setReinhardBurn(Float)));
connect(m_previewSettings, SIGNAL(previewMethodChanged(EPreviewMethod)), ui->glView, SLOT(setPreviewMethod(EPreviewMethod)));
connect(m_previewSettings, SIGNAL(toneMappingMethodChanged(EToneMappingMethod)), ui->glView, SLOT(setToneMappingMethod(EToneMappingMethod)));
connect(m_previewSettings, SIGNAL(close()), this, SLOT(onPreviewSettingsClose()));
connect(m_previewSettings, SIGNAL(diffuseReceiversChanged(bool)), ui->glView, SLOT(setDiffuseReceivers(bool)));
connect(m_previewSettings, SIGNAL(diffuseSourcesChanged(bool)), ui->glView, SLOT(setDiffuseSources(bool)));
}
SceneContext *ctx = NULL;
if (ui->tabBar->currentIndex() != -1)
ctx = m_context[ui->tabBar->currentIndex()];
m_previewSettings->setContext(ctx);
m_previewSettings->show();
ui->actionPreviewSettings->setEnabled(false);
#endif
}
void MainWindow::onPreviewSettingsClose() {
int index = ui->tabBar->currentIndex();
bool hasTab = index != -1;
ui->actionPreviewSettings->setEnabled(hasTab);
if (hasTab) {
SceneContext *context = m_context[index];
QSettings settings("mitsuba-renderer.org", "qtgui");
settings.setValue("preview_sRGB", context->srgb);
settings.setValue("preview_gamma", context->gamma);
settings.setValue("preview_exposure", context->exposure);
settings.setValue("preview_shadowMapResolution", context->shadowMapResolution);
settings.setValue("preview_reinhardKey", context->reinhardKey);
settings.setValue("preview_reinhardBurn", context->reinhardBurn);
settings.setValue("preview_clamping", context->clamping);
settings.setValue("preview_previewMethod", context->previewMethod);
settings.setValue("preview_toneMappingMethod", context->toneMappingMethod);
settings.setValue("preview_diffuseSources", context->diffuseSources);
settings.setValue("preview_diffuseReceivers", context->diffuseReceivers);
}
}
void MainWindow::on_actionSettings_triggered() {
Logger *logger = Thread::getThread()->getLogger();
ref sched = Scheduler::getInstance();
std::vector localWorkers;
if (m_renderQueue->getJobCount() != 0) {
QMessageBox::warning(this, tr("Rendering in progress"),
tr("The program settings cannot be changed while a rendering is in progress."),
QMessageBox::Ok);
return;
}
int workerCount = sched->getWorkerCount();
for (int i=0; igetWorker(i);
if (worker->getClass()->derivesFrom(LocalWorker::m_theClass))
localWorkers.push_back(worker);
}
ProgramSettingsDialog d(this);
d.setWindowModality(Qt::ApplicationModal);
d.setLogLevel(logger->getLogLevel());
d.setInvertMouse(ui->glView->getInvertMouse());
d.setNavigationMode(ui->glView->getNavigationMode());
d.setMouseSensitivity(ui->glView->getMouseSensitivity());
d.setBlockSize(m_blockSize);
d.setSearchPaths(m_searchPaths);
d.setLocalWorkerCount(localWorkers.size());
d.setConnections(m_connections);
d.setCheckForUpdates(m_checkForUpdates);
d.setListenPort(m_listenPort);
d.setNodeName(m_nodeName);
if (d.exec()) {
QList &connections = d.getConnections();
QList connectionData;
for (int i=0; isetLogLevel(d.getLogLevel());
ui->glView->setInvertMouse(d.getInvertMouse());
ui->glView->setMouseSensitivity(d.getMouseSensitivity());
ui->glView->setNavigationMode(d.getNavigationMode());
m_blockSize = d.getBlockSize();
m_searchPaths = d.getSearchPaths();
m_checkForUpdates = d.getCheckForUpdates();
m_listenPort = d.getListenPort();
m_nodeName = d.getNodeName();
bool localWorkersChanged = (int) localWorkers.size() != d.getLocalWorkerCount();
if (localWorkersChanged || m_connections != d.getConnections()) {
ref sched = Scheduler::getInstance();
sched->pause();
while (d.getLocalWorkerCount() > (int) localWorkers.size()) {
LocalWorker *worker = new LocalWorker(formatString("wrk%i", localWorkerCtr++));
sched->registerWorker(worker);
localWorkers.push_back(worker);
}
while (d.getLocalWorkerCount() < (int) localWorkers.size()) {
Worker *worker = localWorkers.back();
sched->unregisterWorker(worker);
localWorkers.pop_back();
}
QList removeList,
&newConnections = d.getConnections();
for (int i=0; iregisterWorker(c.worker);
c.isRegistered = true;
c.worker->decRef();
m_connections.append(c);
}
}
for (int i=0; iunregisterWorker(c.worker);
m_connections.removeAll(c);
}
sched->start();
}
}
}
void MainWindow::on_actionStop_triggered() {
SceneContext *context = m_context[ui->tabBar->currentIndex()];
if (context->renderJob) {
context->cancelled = true;
context->renderJob->cancel();
} else if (context->mode == ERender) {
context->mode = EPreview;
}
updateUI();
}
void MainWindow::on_actionShowLog_triggered() {
m_logWidget->show();
}
void MainWindow::on_actionRender_triggered() {
int index = ui->tabBar->currentIndex();
if (index == -1)
return;
SceneContext *context = m_context[index];
if (context->renderJob != NULL)
return;
Scene *scene = context->scene;
scene->setBlockSize(m_blockSize);
context->renderJob = new RenderJob("rend", scene, m_renderQueue, NULL,
context->sceneResID, -1, -1, false);
context->cancelMode = ERender;
if (context->mode != ERender)
ui->glView->downloadFramebuffer();
context->cancelled = false;
context->progress = 0;
context->eta = "";
context->progressName = "";
context->mode = ERender;
m_statusMessage = "";
updateUI();
context->sizeIncrease = QSize(0, m_progressWidget->sizeHint().height());
#if defined(__LINUX__)
/* Workaround: on Linux, a few pixels get lost somehow, which
otherwise causes an unnecessary scrollbar to appear */
int error = (sizeHint()-size()).height() - context->sizeIncrease.height();
if (error > 0 && error <= 5)
resize(size() + context->sizeIncrease + QSize(0, error));
else
resize(size() + context->sizeIncrease);
#else
resize(size() + context->sizeIncrease);
#endif
updateStatus();
context->renderJob->start();
}
void MainWindow::on_actionRefresh_triggered() {
int index = ui->tabBar->currentIndex();
if (index < 0)
return;
SceneContext *context = m_context[index];
on_tabBar_currentChanged(-1);
SceneContext *newContext = loadScene(context->fileName);
if (newContext == NULL)
return;
delete context;
m_contextMutex.lock();
m_context[index] = newContext;
m_contextMutex.unlock();
qApp->processEvents();
on_tabBar_currentChanged(index);
}
inline float toSRGB(float value) {
if (value < 0.0031308f)
return 12.92f * value;
return 1.055f * std::pow(value, 0.41666f) - 0.055f;
}
void MainWindow::on_actionExportImage_triggered() {
SceneContext *ctx = m_context[ui->tabBar->currentIndex()];
QFileDialog dialog(this, tr("Export image .."),
"", tr("Linear EXR Image (*.exr);; Tonemapped 8-bit PNG Image (*.png)"));
QSettings settings("mitsuba-renderer.org", "qtgui");
dialog.setViewMode(QFileDialog::Detail);
dialog.setAcceptMode(QFileDialog::AcceptSave);
#if defined(__OSX__)
dialog.setOption(QFileDialog::DontUseNativeDialog, true);
#endif
dialog.restoreState(settings.value("fileDialogState").toByteArray());
if (dialog.exec() == QDialog::Accepted) {
QString fileName = dialog.selectedFiles().value(0);
Bitmap::EFileFormat format;
settings.setValue("fileDialogState", dialog.saveState());
if (fileName.endsWith(".exr")) {
format = Bitmap::EEXR;
} else if (fileName.endsWith(".png")) {
format = Bitmap::EPNG;
} else {
SLog(EError, "Unknown file type -- the filename must end in either .exr or .png");
return;
}
ref fs = new FileStream(qPrintable(fileName), FileStream::ETruncReadWrite);
if (ctx->mode == EPreview)
ui->glView->downloadFramebuffer();
if (format == Bitmap::EEXR) {
ctx->framebuffer->save(format, fs);
} else {
int width = ctx->framebuffer->getWidth();
int height = ctx->framebuffer->getHeight();
ref temp = new Bitmap(width, height, 32);
float *source = ctx->framebuffer->getFloatData();
uint8_t *target = temp->getData();
float invGamma = 1.0f/(float) ctx->gamma;
float exposure = std::pow(2.0f, (float) ctx->exposure);
Float reinhardKey = 0;
Float invWpSqr = std::pow((Float) 2, (Float) ctx->reinhardBurn);
if (ctx->toneMappingMethod == EReinhard) {
Float avgLogLuminance = 0;
for (int y=0; yreinhardKey / avgLogLuminance;
}
for (int y=0; ytoneMappingMethod == EGamma) {
r = source[0]*exposure;
g = source[1]*exposure;
b = source[2]*exposure;
} else {
Spectrum spec;
Float X, Y, Z;
spec.fromLinearRGB(source[0], source[1], source[2]);
spec.toXYZ(X, Y, Z);
Float normalization = 1/(X + Y + Z);
Float x = X*normalization, y = Y*normalization;
Float Lp = Y * reinhardKey;
Y = Lp * (1.0f + Lp*invWpSqr) / (1.0f + Lp);
X = x * (Y/y);
Z = (Y/y) * (1.0 - x - y);
spec.fromXYZ(X, Y, Z);
Float rF, gF, bF;
spec.toLinearRGB(rF, gF, bF);
r = rF; g = gF; b = bF;
}
if (ctx->srgb) {
r = toSRGB(r);
g = toSRGB(g);
b = toSRGB(b);
} else {
r = std::pow(r, invGamma);
g = std::pow(g, invGamma);
b = std::pow(b, invGamma);
}
*target++ = (uint8_t) std::min(255, std::max(0, (int) (r*255)));
*target++ = (uint8_t) std::min(255, std::max(0, (int) (g*255)));
*target++ = (uint8_t) std::min(255, std::max(0, (int) (b*255)));
*target++ = (uint8_t) std::min(255, std::max(0, (int) (a*255)));
source += 4;
}
}
temp->setGamma(ctx->srgb ? -1 : ctx->gamma);
temp->save(format, fs);
}
}
}
void MainWindow::on_actionSave_triggered() {
SceneContext *context = m_context[ui->tabBar->currentIndex()];
saveScene(this, context, context->fileName);
}
void MainWindow::on_actionSaveAs_triggered() {
QFileDialog *dialog = new QFileDialog(this, tr("Save as .."),
"", tr("Mitsuba scenes (*.xml)"));
m_currentChild = dialog;
QSettings settings("mitsuba-renderer.org", "qtgui");
dialog->setAttribute(Qt::WA_DeleteOnClose);
dialog->setViewMode(QFileDialog::Detail);
dialog->setAcceptMode(QFileDialog::AcceptSave);
dialog->restoreState(settings.value("fileDialogState").toByteArray());
dialog->setWindowModality(Qt::WindowModal);
connect(dialog, SIGNAL(finished(int)), this, SLOT(onSaveAsDialogClose(int)));
m_currentChild = dialog;
// prevent a tab drawing artifact on Qt/OSX
m_activeWindowHack = true;
dialog->show();
qApp->processEvents();
m_activeWindowHack = false;
}
void MainWindow::onSaveAsDialogClose(int reason) {
int currentIndex = ui->tabBar->currentIndex();
SceneContext *context = m_context[currentIndex];
QSettings settings("mitsuba-renderer.org", "qtgui");
QFileDialog *dialog = static_cast(sender());
m_currentChild = NULL;
if (reason == QDialog::Accepted) {
m_currentChild = NULL;
QString fileName = dialog->selectedFiles().value(0);
settings.setValue("fileDialogState", dialog->saveState());
saveScene(this, context, fileName);
context->fileName = fileName;
context->shortName = QFileInfo(fileName).fileName();
ui->tabBar->setTabText(currentIndex, context->shortName);
addRecentFile(fileName);
}
}
void MainWindow::on_actionNavigationControls_triggered() {
NavigationDialog nav(this);
nav.exec();
}
void MainWindow::on_actionReferenceManual_triggered() {
QDesktopServices::openUrl(QUrl("http://www.mitsuba-renderer.org/docs.html"));
}
void MainWindow::on_actionAbout_triggered() {
AboutDialog about(this);
about.exec();
}
void MainWindow::onJobFinished(const RenderJob *job, bool cancelled) {
SceneContext *context = getContext(job, false);
m_renderQueue->join();
if (context == NULL)
return;
if (cancelled) {
if (!context->cancelled) {
QMessageBox::critical(this, tr("Error while rendering"),
tr("The rendering job did not complete successfully. Please check the log."),
QMessageBox::Ok);
} else {
context->mode = context->cancelMode;
if (ui->tabBar->currentIndex() != -1 &&
m_context[ui->tabBar->currentIndex()] == context)
ui->glView->resumePreview();
}
}
onRefresh(job);
context->renderJob = NULL;
updateUI();
if (ui->tabBar->currentIndex() != -1 &&
m_context[ui->tabBar->currentIndex()] == context)
resize(size() - context->sizeIncrease);
}
void MainWindow::onStatusMessage(const QString &status) {
m_statusMessage = status;
updateStatus();
}
void MainWindow::updateStatus() {
if (m_statusMessage == "")
setWindowTitle(tr("Mitsuba renderer"));
else
setWindowTitle(tr("Mitsuba renderer [%1]").arg(m_statusMessage));
}
void MainWindow::on_actionStartServer_triggered() {
m_serverWidget = new ServerWidget(NULL, m_nodeName, m_listenPort);
ui->actionStartServer->setEnabled(false);
connect(m_serverWidget, SIGNAL(closed()), this, SLOT(onServerClosed()));
m_serverWidget->show();
}
void MainWindow::onServerClosed() {
delete m_serverWidget;
m_serverWidget = NULL;
ui->actionStartServer->setEnabled(true);
}
void MainWindow::onWorkBegin(const RenderJob *job, const RectangularWorkUnit *wu, int worker) {
SceneContext *context = getContext(job, false);
if (context == NULL)
return;
Film *film = context->scene->getFilm();
int ox = wu->getOffset().x - film->getCropOffset().x,
oy = wu->getOffset().y - film->getCropOffset().y,
ex = ox + wu->getSize().x, ey = oy + wu->getSize().y;
const float *color = NULL;
/* Use desaturated colors to highlight the host
responsible for rendering the current image block */
const float white[] = { 1.0f, 1.0f, 1.0f };
const float red[] = { 1.0f, 0.3f, 0.3f };
const float green[] = { 0.3f, 1.0f, 0.3f };
const float blue[] = { 0.3f, 0.3f, 1.0f };
const float gray[] = { 0.5f, 0.5f, 0.5f };
const float yellow[] = { 1.0f, 1.0f, 0.0f };
const float magenta[] = { 1.0f, 0.3f, 1.0f };
const float turquoise[] = { 0.3f, 1.0f, 1.0f };
switch (worker % 8) {
case 1: color = green; break;
case 2: color = yellow; break;
case 3: color = blue; break;
case 4: color = gray; break;
case 5: color = red; break;
case 6: color = magenta; break;
case 7: color = turquoise; break;
case 0:
default:
color = white;
break;
}
if (wu->getSize().x < 3 || wu->getSize().y < 3)
return;
drawHLine(context, ox, oy, ox + 3, color);
drawHLine(context, ex - 4, oy, ex - 1, color);
drawHLine(context, ox, ey - 1, ox + 3, color);
drawHLine(context, ex - 4, ey - 1, ex - 1, color);
drawVLine(context, ox, oy, oy + 3, color);
drawVLine(context, ex - 1, oy, oy + 3, color);
drawVLine(context, ex - 1, ey - 4, ey - 1, color);
drawVLine(context, ox, ey - 4, ey - 1, color);
/* This is not executed in the event loop -- take some precautions */
m_contextMutex.lock();
bool isCurrentView = ui->tabBar->currentIndex() < m_context.size() &&
m_context[ui->tabBar->currentIndex()] == context;
m_contextMutex.unlock();
if (isCurrentView)
emit updateView();
}
void MainWindow::on_glView_loadFileRequest(const QString &string) {
loadFile(string);
}
void MainWindow::onWorkEnd(const RenderJob *job, const ImageBlock *block) {
int ox = block->getOffset().x, oy = block->getOffset().y,
ex = ox + block->getSize().x, ey = oy + block->getSize().y;
SceneContext *context = getContext(job, false);
if (context == NULL)
return;
Film *film = context->scene->getFilm();
Point2i co = film->getCropOffset();
Bitmap *bitmap = context->framebuffer;
float *framebuffer = bitmap->getFloatData();
Float r, g, b;
for (int y = oy; y < ey; ++y) {
int fbOffset = (ox - co.x + (y - co.y)*bitmap->getWidth())*4;
for (int x = ox; x < ex; ++x) {
film->getValue(x, y).toLinearRGB(r, g, b);
framebuffer[fbOffset] = (float) r;
framebuffer[fbOffset+1] = (float) g;
framebuffer[fbOffset+2] = (float) b;
framebuffer[fbOffset+3] = 1;
fbOffset += 4;
}
}
/* This is executed by worker threads -- take some precautions */
m_contextMutex.lock();
bool isCurrentView = ui->tabBar->currentIndex() < m_context.size() &&
m_context[ui->tabBar->currentIndex()] == context;
m_contextMutex.unlock();
if (isCurrentView)
emit updateView();
}
void MainWindow::onRefresh(const RenderJob *job) {
SceneContext *context = getContext(job, false);
if (context == NULL)
return;
Film *film = context->scene->getFilm();
Point2i co = film->getCropOffset();
Bitmap *bitmap = context->framebuffer;
float *framebuffer = bitmap->getFloatData();
Float r, g, b;
for (int y = 0; y < bitmap->getHeight(); ++y) {
int fbOffset = y*bitmap->getWidth()*4;
for (int x = 0; x < bitmap->getWidth(); ++x) {
film->getValue(x + co.x, y + co.y).toLinearRGB(r, g, b);
framebuffer[fbOffset] = (float) r;
framebuffer[fbOffset+1] = (float) g;
framebuffer[fbOffset+2] = (float) b;
fbOffset += 4;
}
}
if (m_context[ui->tabBar->currentIndex()] == context)
emit updateView();
}
bool ServerConnection::createWorker(QWidget *parent) {
ref stream;
try {
if (type == EDirectConnection) {
stream = new SocketStream(hostName.toStdString(), port);
} else {
std::vector cmdLine;
cmdLine.push_back(formatString("bash -c 'cd %s; . setpath.sh; mtssrv -ls'", instDir.toLatin1().constData()));
stream = new SSHStream(userName.toStdString(),
hostName.toStdString(), cmdLine, port);
}
worker = new RemoteWorker(formatString("net%i", remoteWorkerCtr++), stream);
return true;
} catch (const std::exception &e) {
QString extra;
if (type == ESSHConnection && !QString(e.what()).contains("configuration mismatch"))
extra = parent->tr(" - Please make sure that you can log in manually using the "
"command line and that "
"passwordless authentication is active.");
QMessageBox::critical(parent, parent->tr("Unable to connect to %1").arg(hostName),
QString("Unable to create a connection to \"%1\": %2%3")
.arg(hostName).arg(e.what()).arg(extra), QMessageBox::Ok);
return false;
}
}
QSize MainWindow::sizeHint() const {
QSize hint = QMainWindow::sizeHint();
/* Don't include scroll bars in the size hint */
if (ui->hScrollBar->isVisible())
hint -= QSize(0, ui->hScrollBar->sizeHint().height());
if (ui->vScrollBar->isVisible())
hint -= QSize(ui->vScrollBar->sizeHint().width(), 0);
return hint;
}
QString ServerConnection::toString() const {
return QString("%1 (%2, %3 cores)")
.arg(worker->getNodeName().c_str())
.arg(type == EDirectConnection ? "direct" : "ssh")
.arg(worker->getCoreCount());
}
SceneContext::SceneContext(SceneContext *ctx) {
if (ctx->scene) {
scene = new Scene(ctx->scene);
ref pluginMgr = PluginManager::getInstance();
ref oldCamera = static_cast(ctx->scene->getCamera());
ref camera = static_cast
(pluginMgr->createObject(Camera::m_theClass, oldCamera->getProperties()));
ref sampler = static_cast
(pluginMgr->createObject(Sampler::m_theClass, ctx->scene->getSampler()->getProperties()));
ref film = static_cast
(pluginMgr->createObject(Film::m_theClass, oldCamera->getFilm()->getProperties()));
const Integrator *oldIntegrator = ctx->scene->getIntegrator();
ref currentIntegrator;
int depth = 0;
std::vector integratorList;
while (oldIntegrator != NULL) {
ref integrator = static_cast (pluginMgr->createObject(
Integrator::m_theClass, oldIntegrator->getProperties()));
if (depth++ == 0)
scene->setIntegrator(integrator);
else
currentIntegrator->addChild("", integrator);
currentIntegrator = integrator;
integratorList.push_back(integrator);
oldIntegrator = oldIntegrator->getSubIntegrator();
}
for (int i=(int) integratorList.size()-1; i>=0; --i)
integratorList[i]->configure();
ref rfilter = static_cast
(pluginMgr->createObject(ReconstructionFilter::m_theClass, oldCamera->getFilm()->
getReconstructionFilter()->getProperties()));
rfilter->configure();
film->addChild("", rfilter);
film->configure();
sampler->configure();
camera->addChild("", sampler);
camera->addChild("", film);
camera->setViewTransform(oldCamera->getViewTransform());
camera->setFov(oldCamera->getFov());
camera->configure();
scene->setCamera(camera);
scene->setSampler(sampler);
scene->configure();
sceneResID = ctx->sceneResID;
Scheduler::getInstance()->retainResource(sceneResID);
} else {
sceneResID = -1;
renderJob = NULL;
}
fileName = ctx->fileName;
shortName = ctx->shortName;
movementScale = ctx->movementScale;
up = ctx->up;
renderJob = NULL;
cancelled = false;
progress = 0.0f;
framebuffer = ctx->framebuffer->clone();
mode = ctx->renderJob ? EPreview : ctx->mode;
gamma = ctx->gamma;
exposure = ctx->exposure;
clamping = ctx->clamping;
srgb = ctx->srgb;
pathLength = ctx->pathLength;
shadowMapResolution = ctx->shadowMapResolution;
previewMethod = ctx->previewMethod;
toneMappingMethod = ctx->toneMappingMethod;
windowSize = ctx->windowSize;
sizeIncrease = ctx->sizeIncrease;
scrollOffset = ctx->scrollOffset;
reinhardKey = ctx->reinhardKey;
reinhardBurn = ctx->reinhardBurn;
diffuseReceivers = ctx->diffuseReceivers;
diffuseSources = ctx->diffuseSources;
}
SceneContext::~SceneContext() {
if (scene && sceneResID != -1)
Scheduler::getInstance()->unregisterResource(sceneResID);
if (previewBuffer.buffer) {
previewBuffer.buffer->disassociate();
previewBuffer.buffer->decRef();
}
if (previewBuffer.sync)
previewBuffer.sync->decRef();
}
int SceneContext::detectPathLength() const {
if (!scene)
return 2;
const Integrator *integrator = scene->getIntegrator();
int extraDepth = 0;
while (integrator->getSubIntegrator() != NULL) {
if (integrator->getClass()->getName() == "IrradianceCacheIntegrator")
extraDepth = 1;
integrator = integrator->getSubIntegrator();
}
const Properties &integratorProps = integrator->getProperties();
int maxDepth = -1;
if (integratorProps.hasProperty("maxDepth"))
maxDepth = integratorProps.getInteger("maxDepth");
if (maxDepth == -1) {
if (integratorProps.getPluginName() == "direct")
maxDepth = 2;
else
maxDepth = 5;
}
return std::max(2, std::min(maxDepth + extraDepth, 6));
}
MTS_IMPLEMENT_CLASS(QRenderListener, false, RenderListener)