/*
This file is part of Mitsuba, a physically based rendering system.
Copyright (c) 2007-2011 by Wenzel Jakob and others.
Mitsuba is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License Version 3
as published by the Free Software Foundation.
Mitsuba is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see .
*/
#include
#include
MTS_NAMESPACE_BEGIN
BSDF::BSDF(const Properties &props)
: ConfigurableObject(props), m_name(props.getID()) {
}
BSDF::BSDF(Stream *stream, InstanceManager *manager)
: ConfigurableObject(stream, manager) {
m_name = stream->readString();
}
BSDF::~BSDF() { }
void BSDF::serialize(Stream *stream, InstanceManager *manager) const {
ConfigurableObject::serialize(stream, manager);
stream->writeString(m_name);
}
void BSDF::setParent(ConfigurableObject *parent) {
/* BSDF's don't need to reference their parent -> do nothing */
}
void BSDF::addChild(const std::string &name, ConfigurableObject *obj) {
ConfigurableObject::addChild(name, obj);
}
void BSDF::configure() {
m_combinedType = 0;
for (size_t i=0; i