/* This file is part of Mitsuba, a physically based rendering system. Copyright (c) 2007-2011 by Wenzel Jakob and others. Mitsuba is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License Version 3 as published by the Free Software Foundation. Mitsuba is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #include #include MTS_NAMESPACE_BEGIN BSDF::BSDF(const Properties &props) : ConfigurableObject(props), m_name(props.getID()) { } BSDF::BSDF(Stream *stream, InstanceManager *manager) : ConfigurableObject(stream, manager) { m_name = stream->readString(); } BSDF::~BSDF() { } void BSDF::serialize(Stream *stream, InstanceManager *manager) const { ConfigurableObject::serialize(stream, manager); stream->writeString(m_name); } void BSDF::setParent(ConfigurableObject *parent) { /* BSDF's don't need to reference their parent -> do nothing */ } void BSDF::addChild(const std::string &name, ConfigurableObject *obj) { ConfigurableObject::addChild(name, obj); } void BSDF::configure() { m_combinedType = 0; for (size_t i=0; i