/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /* * $Id: DOMNode.hpp 671894 2008-06-26 13:29:21Z borisk $ */ #if !defined(XERCESC_INCLUDE_GUARD_DOMNODE_HPP) #define XERCESC_INCLUDE_GUARD_DOMNODE_HPP #include <xercesc/util/XercesDefs.hpp> XERCES_CPP_NAMESPACE_BEGIN class DOMDocument; class DOMNamedNodeMap; class DOMNodeList; class DOMUserDataHandler; /** * The <code>DOMNode</code> interface is the primary datatype for the entire * Document Object Model. It represents a single node in the document tree. * While all objects implementing the <code>DOMNode</code> interface expose * methods for dealing with children, not all objects implementing the * <code>DOMNode</code> interface may have children. For example, * <code>DOMText</code> nodes may not have children, and adding children to * such nodes results in a <code>DOMException</code> being raised. * <p>The attributes <code>nodeName</code>, <code>nodeValue</code> and * <code>attributes</code> are included as a mechanism to get at node * information without casting down to the specific derived interface. In * cases where there is no obvious mapping of these attributes for a * specific <code>nodeType</code> (e.g., <code>nodeValue</code> for an * <code>DOMElement</code> or <code>attributes</code> for a <code>DOMComment</code> * ), this returns <code>null</code>. Note that the specialized interfaces * may contain additional and more convenient mechanisms to get and set the * relevant information. * <p>The values of <code>nodeName</code>, * <code>nodeValue</code>, and <code>attributes</code> vary according to the * node type as follows: * <table border='1'> * <tr> * <td>Interface</td> * <td>nodeName</td> * <td>nodeValue</td> * <td>attributes</td> * </tr> * <tr> * <td valign='top' rowspan='1' colspan='1'>DOMAttr</td> * <td valign='top' rowspan='1' colspan='1'>name of attribute</td> * <td valign='top' rowspan='1' colspan='1'>value of attribute</td> * <td valign='top' rowspan='1' colspan='1'>null</td> * </tr> * <tr> * <td valign='top' rowspan='1' colspan='1'>DOMCDATASection</td> * <td valign='top' rowspan='1' colspan='1'>"\#cdata-section"</td> * <td valign='top' rowspan='1' colspan='1'>content of the CDATA Section</td> * <td valign='top' rowspan='1' colspan='1'>null</td> * </tr> * <tr> * <td valign='top' rowspan='1' colspan='1'>DOMComment</td> * <td valign='top' rowspan='1' colspan='1'>"\#comment"</td> * <td valign='top' rowspan='1' colspan='1'>content of the comment</td> * <td valign='top' rowspan='1' colspan='1'>null</td> * </tr> * <tr> * <td valign='top' rowspan='1' colspan='1'>DOMDocument</td> * <td valign='top' rowspan='1' colspan='1'>"\#document"</td> * <td valign='top' rowspan='1' colspan='1'>null</td> * <td valign='top' rowspan='1' colspan='1'>null</td> * </tr> * <tr> * <td valign='top' rowspan='1' colspan='1'>DOMDocumentFragment</td> * <td valign='top' rowspan='1' colspan='1'>"\#document-fragment"</td> * <td valign='top' rowspan='1' colspan='1'>null</td> * <td valign='top' rowspan='1' colspan='1'>null</td> * </tr> * <tr> * <td valign='top' rowspan='1' colspan='1'>DOMDocumentType</td> * <td valign='top' rowspan='1' colspan='1'>document type name</td> * <td valign='top' rowspan='1' colspan='1'>null</td> * <td valign='top' rowspan='1' colspan='1'>null</td> * </tr> * <tr> * <td valign='top' rowspan='1' colspan='1'>DOMElement</td> * <td valign='top' rowspan='1' colspan='1'>tag name</td> * <td valign='top' rowspan='1' colspan='1'>null</td> * <td valign='top' rowspan='1' colspan='1'>NamedNodeMap</td> * </tr> * <tr> * <td valign='top' rowspan='1' colspan='1'>DOMEntity</td> * <td valign='top' rowspan='1' colspan='1'>entity name</td> * <td valign='top' rowspan='1' colspan='1'>null</td> * <td valign='top' rowspan='1' colspan='1'>null</td> * </tr> * <tr> * <td valign='top' rowspan='1' colspan='1'>DOMEntityReference</td> * <td valign='top' rowspan='1' colspan='1'>name of entity referenced</td> * <td valign='top' rowspan='1' colspan='1'>null</td> * <td valign='top' rowspan='1' colspan='1'>null</td> * </tr> * <tr> * <td valign='top' rowspan='1' colspan='1'>DOMNotation</td> * <td valign='top' rowspan='1' colspan='1'>notation name</td> * <td valign='top' rowspan='1' colspan='1'>null</td> * <td valign='top' rowspan='1' colspan='1'>null</td> * </tr> * <tr> * <td valign='top' rowspan='1' colspan='1'>DOMProcessingInstruction</td> * <td valign='top' rowspan='1' colspan='1'>target</td> * <td valign='top' rowspan='1' colspan='1'>entire content excluding the target</td> * <td valign='top' rowspan='1' colspan='1'>null</td> * </tr> * <tr> * <td valign='top' rowspan='1' colspan='1'>DOMText</td> * <td valign='top' rowspan='1' colspan='1'>"\#text"</td> * <td valign='top' rowspan='1' colspan='1'>content of the text node</td> * <td valign='top' rowspan='1' colspan='1'>null</td> * </tr> * </table> * <p>See also the <a href='http://www.w3.org/TR/2000/REC-DOM-Level-2-Core-20001113'>Document Object Model (DOM) Level 2 Core Specification</a>. * * @since DOM Level 1 */ class CDOM_EXPORT DOMNode { protected: // ----------------------------------------------------------------------- // Hidden constructors // ----------------------------------------------------------------------- /** @name Hidden constructors */ //@{ DOMNode() {} DOMNode(const DOMNode &) {} //@} private: // ----------------------------------------------------------------------- // Unimplemented constructors and operators // ----------------------------------------------------------------------- /** @name Unimplemented operators */ //@{ DOMNode & operator = (const DOMNode &); //@} public: // ----------------------------------------------------------------------- // All constructors are hidden, just the destructor is available // ----------------------------------------------------------------------- /** @name Destructor */ //@{ /** * Destructor * */ virtual ~DOMNode() {}; //@} // ----------------------------------------------------------------------- // Class Types // ----------------------------------------------------------------------- /** @name Public Contants */ //@{ /** * NodeType * * @since DOM Level 1 */ enum NodeType { ELEMENT_NODE = 1, ATTRIBUTE_NODE = 2, TEXT_NODE = 3, CDATA_SECTION_NODE = 4, ENTITY_REFERENCE_NODE = 5, ENTITY_NODE = 6, PROCESSING_INSTRUCTION_NODE = 7, COMMENT_NODE = 8, DOCUMENT_NODE = 9, DOCUMENT_TYPE_NODE = 10, DOCUMENT_FRAGMENT_NODE = 11, NOTATION_NODE = 12 }; /** * DocumentPosition: * * <p><code>DOCUMENT_POSITION_CONTAINED_BY:</code> * The node is contained by the reference node. A node which is contained is always following, too.</p> * <p><code>DOCUMENT_POSITION_CONTAINS:</code> * The node contains the reference node. A node which contains is always preceding, too.</p> * <p><code>DOCUMENT_POSITION_DISCONNECTED:</code> * The two nodes are disconnected. Order between disconnected nodes is always implementation-specific.</p> * <p><code>DOCUMENT_POSITION_FOLLOWING:</code> * The node follows the reference node.</p> * <p><code>DOCUMENT_POSITION_IMPLEMENTATION_SPECIFIC:</code> * The determination of preceding versus following is implementation-specific.</p> * <p><code>DOCUMENT_POSITION_PRECEDING:</code> * The second node precedes the reference node.</p> * * @since DOM Level 3 */ enum DocumentPosition { DOCUMENT_POSITION_DISCONNECTED = 0x01, DOCUMENT_POSITION_PRECEDING = 0x02, DOCUMENT_POSITION_FOLLOWING = 0x04, DOCUMENT_POSITION_CONTAINS = 0x08, DOCUMENT_POSITION_CONTAINED_BY = 0x10, DOCUMENT_POSITION_IMPLEMENTATION_SPECIFIC = 0x20 }; //@} // ----------------------------------------------------------------------- // Virtual DOMNode interface // ----------------------------------------------------------------------- /** @name Functions introduced in DOM Level 1 */ //@{ // ----------------------------------------------------------------------- // Getter methods // ----------------------------------------------------------------------- /** * The name of this node, depending on its type; see the table above. * @since DOM Level 1 */ virtual const XMLCh * getNodeName() const = 0; /** * Gets the value of this node, depending on its type. * * @exception DOMException * NO_MODIFICATION_ALLOWED_ERR: Raised when the node is readonly. * @since DOM Level 1 */ virtual const XMLCh * getNodeValue() const = 0; /** * An enum value representing the type of the underlying object. * @since DOM Level 1 */ virtual NodeType getNodeType() const = 0; /** * Gets the parent of this node. * * All nodes, except <code>DOMDocument</code>, * <code>DOMDocumentFragment</code>, and <code>DOMAttr</code> may have a parent. * However, if a node has just been created and not yet added to the tree, * or if it has been removed from the tree, a <code>null</code> DOMNode * is returned. * @since DOM Level 1 */ virtual DOMNode *getParentNode() const = 0; /** * Gets a <code>DOMNodeList</code> that contains all children of this node. * * If there * are no children, this is a <code>DOMNodeList</code> containing no nodes. * The content of the returned <code>DOMNodeList</code> is "live" in the sense * that, for instance, changes to the children of the node object that * it was created from are immediately reflected in the nodes returned by * the <code>DOMNodeList</code> accessors; it is not a static snapshot of the * content of the node. This is true for every <code>DOMNodeList</code>, * including the ones returned by the <code>getElementsByTagName</code> * method. * @since DOM Level 1 */ virtual DOMNodeList *getChildNodes() const = 0; /** * Gets the first child of this node. * * If there is no such node, this returns <code>null</code>. * @since DOM Level 1 */ virtual DOMNode *getFirstChild() const = 0; /** * Gets the last child of this node. * * If there is no such node, this returns <code>null</code>. * @since DOM Level 1 */ virtual DOMNode *getLastChild() const = 0; /** * Gets the node immediately preceding this node. * * If there is no such node, this returns <code>null</code>. * @since DOM Level 1 */ virtual DOMNode *getPreviousSibling() const = 0; /** * Gets the node immediately following this node. * * If there is no such node, this returns <code>null</code>. * @since DOM Level 1 */ virtual DOMNode *getNextSibling() const = 0; /** * Gets a <code>DOMNamedNodeMap</code> containing the attributes of this node (if it * is an <code>DOMElement</code>) or <code>null</code> otherwise. * @since DOM Level 1 */ virtual DOMNamedNodeMap *getAttributes() const = 0; /** * Gets the <code>DOMDocument</code> object associated with this node. * * This is also * the <code>DOMDocument</code> object used to create new nodes. When this * node is a <code>DOMDocument</code> or a <code>DOMDocumentType</code> * which is not used with any <code>DOMDocument</code> yet, this is * <code>null</code>. * * @since DOM Level 1 */ virtual DOMDocument *getOwnerDocument() const = 0; // ----------------------------------------------------------------------- // Node methods // ----------------------------------------------------------------------- /** * Returns a duplicate of this node. * * This function serves as a generic copy constructor for nodes. * * The duplicate node has no parent ( * <code>parentNode</code> returns <code>null</code>.). * <br>Cloning an <code>DOMElement</code> copies all attributes and their * values, including those generated by the XML processor to represent * defaulted attributes, but this method does not copy any text it contains * unless it is a deep clone, since the text is contained in a child * <code>DOMText</code> node. Cloning any other type of node simply returns a * copy of this node. * @param deep If <code>true</code>, recursively clone the subtree under the * specified node; if <code>false</code>, clone only the node itself (and * its attributes, if it is an <code>DOMElement</code>). * @return The duplicate node. * @since DOM Level 1 */ virtual DOMNode * cloneNode(bool deep) const = 0; /** * Inserts the node <code>newChild</code> before the existing child node * <code>refChild</code>. * * If <code>refChild</code> is <code>null</code>, * insert <code>newChild</code> at the end of the list of children. * <br>If <code>newChild</code> is a <code>DOMDocumentFragment</code> object, * all of its children are inserted, in the same order, before * <code>refChild</code>. If the <code>newChild</code> is already in the * tree, it is first removed. Note that a <code>DOMNode</code> that * has never been assigned to refer to an actual node is == null. * @param newChild The node to insert. * @param refChild The reference node, i.e., the node before which the new * node must be inserted. * @return The node being inserted. * @exception DOMException * HIERARCHY_REQUEST_ERR: Raised if this node is of a type that does not * allow children of the type of the <code>newChild</code> node, or if * the node to insert is one of this node's ancestors. * <br>WRONG_DOCUMENT_ERR: Raised if <code>newChild</code> was created * from a different document than the one that created this node. * <br>NO_MODIFICATION_ALLOWED_ERR: Raised if this node or the node being * inserted is readonly. * <br>NOT_FOUND_ERR: Raised if <code>refChild</code> is not a child of * this node. * @since DOM Level 1 */ virtual DOMNode *insertBefore(DOMNode *newChild, DOMNode *refChild) = 0; /** * Replaces the child node <code>oldChild</code> with <code>newChild</code> * in the list of children, and returns the <code>oldChild</code> node. * * If <CODE>newChild</CODE> is a <CODE>DOMDocumentFragment</CODE> object, * <CODE>oldChild</CODE> is replaced by all of the <CODE>DOMDocumentFragment</CODE> * children, which are inserted in the same order. * * If the <code>newChild</code> is already in the tree, it is first removed. * @param newChild The new node to put in the child list. * @param oldChild The node being replaced in the list. * @return The node replaced. * @exception DOMException * HIERARCHY_REQUEST_ERR: Raised if this node is of a type that does not * allow children of the type of the <code>newChild</code> node, or it * the node to put in is one of this node's ancestors. * <br>WRONG_DOCUMENT_ERR: Raised if <code>newChild</code> was created * from a different document than the one that created this node. * <br>NO_MODIFICATION_ALLOWED_ERR: Raised if this node or the new node is readonly. * <br>NOT_FOUND_ERR: Raised if <code>oldChild</code> is not a child of * this node. * @since DOM Level 1 */ virtual DOMNode *replaceChild(DOMNode *newChild, DOMNode *oldChild) = 0; /** * Removes the child node indicated by <code>oldChild</code> from the list * of children, and returns it. * * @param oldChild The node being removed. * @return The node removed. * @exception DOMException * NO_MODIFICATION_ALLOWED_ERR: Raised if this node is readonly. * <br>NOT_FOUND_ERR: Raised if <code>oldChild</code> is not a child of * this node. * @since DOM Level 1 */ virtual DOMNode *removeChild(DOMNode *oldChild) = 0; /** * Adds the node <code>newChild</code> to the end of the list of children of * this node. * * If the <code>newChild</code> is already in the tree, it is * first removed. * @param newChild The node to add.If it is a <code>DOMDocumentFragment</code> * object, the entire contents of the document fragment are moved into * the child list of this node * @return The node added. * @exception DOMException * HIERARCHY_REQUEST_ERR: Raised if this node is of a type that does not * allow children of the type of the <code>newChild</code> node, or if * the node to append is one of this node's ancestors. * <br>WRONG_DOCUMENT_ERR: Raised if <code>newChild</code> was created * from a different document than the one that created this node. * <br>NO_MODIFICATION_ALLOWED_ERR: Raised if this node or the node being * appended is readonly. * @since DOM Level 1 */ virtual DOMNode *appendChild(DOMNode *newChild) = 0; // ----------------------------------------------------------------------- // Query methods // ----------------------------------------------------------------------- /** * This is a convenience method to allow easy determination of whether a * node has any children. * * @return <code>true</code> if the node has any children, * <code>false</code> if the node has no children. * @since DOM Level 1 */ virtual bool hasChildNodes() const = 0; // ----------------------------------------------------------------------- // Setter methods // ----------------------------------------------------------------------- /** * Sets the value of the node. * * Any node which can have a nodeValue will * also accept requests to set it to a string. The exact response to * this varies from node to node -- Attribute, for example, stores * its values in its children and has to replace them with a new Text * holding the replacement value. * * For most types of Node, value is null and attempting to set it * will throw DOMException(NO_MODIFICATION_ALLOWED_ERR). This will * also be thrown if the node is read-only. * @see #getNodeValue * @since DOM Level 1 */ virtual void setNodeValue(const XMLCh *nodeValue) = 0; //@} /** @name Functions introduced in DOM Level 2. */ //@{ /** * Puts all <CODE>DOMText</CODE> * nodes in the full depth of the sub-tree underneath this <CODE>DOMNode</CODE>, * including attribute nodes, into a "normal" form where only markup (e.g., * tags, comments, processing instructions, CDATA sections, and entity * references) separates <CODE>DOMText</CODE> * nodes, i.e., there are neither adjacent <CODE>DOMText</CODE> * nodes nor empty <CODE>DOMText</CODE> * nodes. This can be used to ensure that the DOM view of a document is the * same as if it were saved and re-loaded, and is useful when operations * (such as XPointer lookups) that depend on a particular document tree * structure are to be used. * <P><B>Note:</B> In cases where the document contains <CODE>DOMCDATASections</CODE>, * the normalize operation alone may not be sufficient, since XPointers do * not differentiate between <CODE>DOMText</CODE> * nodes and <CODE>DOMCDATASection</CODE> * nodes.</P> * * @since DOM Level 2 */ virtual void normalize() = 0; /** * Tests whether the DOM implementation implements a specific * feature and that feature is supported by this node. * * @param feature The string of the feature to test. This is the same * name as what can be passed to the method <code>hasFeature</code> on * <code>DOMImplementation</code>. * @param version This is the version number of the feature to test. In * Level 2, version 1, this is the string "2.0". If the version is not * specified, supporting any version of the feature will cause the * method to return <code>true</code>. * @return Returns <code>true</code> if the specified feature is supported * on this node, <code>false</code> otherwise. * @since DOM Level 2 */ virtual bool isSupported(const XMLCh *feature, const XMLCh *version) const = 0; /** * Get the <em>namespace URI</em> of * this node, or <code>null</code> if it is unspecified. * <p> * This is not a computed value that is the result of a namespace lookup * based on an examination of the namespace declarations in scope. It is * merely the namespace URI given at creation time. * <p> * For nodes of any type other than <CODE>ELEMENT_NODE</CODE> and * <CODE>ATTRIBUTE_NODE</CODE> and nodes created with a DOM Level 1 method, * such as <CODE>createElement</CODE> from the <CODE>DOMDocument</CODE> * interface, this is always <CODE>null</CODE>. * * @since DOM Level 2 */ virtual const XMLCh * getNamespaceURI() const = 0; /** * Get the <em>namespace prefix</em> * of this node, or <code>null</code> if it is unspecified. * * @since DOM Level 2 */ virtual const XMLCh * getPrefix() const = 0; /** * Returns the local part of the <em>qualified name</em> of this node. * <p> * For nodes created with a DOM Level 1 method, such as * <code>createElement</code> from the <code>DOMDocument</code> interface, * it is null. * * @since DOM Level 2 */ virtual const XMLCh * getLocalName() const = 0; /** * Set the <em>namespace prefix</em> of this node. * <p> * Note that setting this attribute, when permitted, changes * the <CODE>nodeName</CODE> attribute, which holds the <EM>qualified * name</EM>, as well as the <CODE>tagName</CODE> and <CODE>name</CODE> * attributes of the <CODE>DOMElement</CODE> and <CODE>DOMAttr</CODE> * interfaces, when applicable. * <p> * Note also that changing the prefix of an * attribute, that is known to have a default value, does not make a new * attribute with the default value and the original prefix appear, since the * <CODE>namespaceURI</CODE> and <CODE>localName</CODE> do not change. * * * @param prefix The prefix of this node. * @exception DOMException * INVALID_CHARACTER_ERR: Raised if the specified prefix contains * an illegal character. * <br> * NO_MODIFICATION_ALLOWED_ERR: Raised if this node is readonly. * <br> * NAMESPACE_ERR: Raised if the specified <CODE>prefix</CODE> is * malformed, if the <CODE>namespaceURI</CODE> of this node is * <CODE>null</CODE>, if the specified prefix is "xml" and the * <CODE>namespaceURI</CODE> of this node is different from * "http://www.w3.org/XML/1998/namespace", if this node is an attribute * and the specified prefix is "xmlns" and the * <CODE>namespaceURI</CODE> of this node is different from * "http://www.w3.org/2000/xmlns/", or if this node is an attribute and * the <CODE>qualifiedName</CODE> of this node is "xmlns". * @since DOM Level 2 */ virtual void setPrefix(const XMLCh * prefix) = 0; /** * Returns whether this node (if it is an element) has any attributes. * @return <code>true</code> if this node has any attributes, * <code>false</code> otherwise. * @since DOM Level 2 */ virtual bool hasAttributes() const = 0; //@} /** @name Functions introduced in DOM Level 3. */ //@{ /** * Returns whether this node is the same node as the given one. * <br>This method provides a way to determine whether two * <code>DOMNode</code> references returned by the implementation reference * the same object. When two <code>DOMNode</code> references are references * to the same object, even if through a proxy, the references may be * used completely interchangeably, such that all attributes have the * same values and calling the same DOM method on either reference * always has exactly the same effect. * * @param other The node to test against. * @return Returns <code>true</code> if the nodes are the same, * <code>false</code> otherwise. * @since DOM Level 3 */ virtual bool isSameNode(const DOMNode* other) const = 0; /** * Tests whether two nodes are equal. * <br>This method tests for equality of nodes, not sameness (i.e., * whether the two nodes are pointers to the same object) which can be * tested with <code>DOMNode::isSameNode</code>. All nodes that are the same * will also be equal, though the reverse may not be true. * <br>Two nodes are equal if and only if the following conditions are * satisfied: The two nodes are of the same type.The following string * attributes are equal: <code>nodeName</code>, <code>localName</code>, * <code>namespaceURI</code>, <code>prefix</code>, <code>nodeValue</code> * , <code>baseURI</code>. This is: they are both <code>null</code>, or * they have the same length and are character for character identical. * The <code>attributes</code> <code>DOMNamedNodeMaps</code> are equal. * This is: they are both <code>null</code>, or they have the same * length and for each node that exists in one map there is a node that * exists in the other map and is equal, although not necessarily at the * same index.The <code>childNodes</code> <code>DOMNodeLists</code> are * equal. This is: they are both <code>null</code>, or they have the * same length and contain equal nodes at the same index. This is true * for <code>DOMAttr</code> nodes as for any other type of node. Note that * normalization can affect equality; to avoid this, nodes should be * normalized before being compared. * <br>For two <code>DOMDocumentType</code> nodes to be equal, the following * conditions must also be satisfied: The following string attributes * are equal: <code>publicId</code>, <code>systemId</code>, * <code>internalSubset</code>.The <code>entities</code> * <code>DOMNamedNodeMaps</code> are equal.The <code>notations</code> * <code>DOMNamedNodeMaps</code> are equal. * <br>On the other hand, the following do not affect equality: the * <code>ownerDocument</code> attribute, the <code>specified</code> * attribute for <code>DOMAttr</code> nodes, the * <code>isWhitespaceInElementContent</code> attribute for * <code>DOMText</code> nodes, as well as any user data or event listeners * registered on the nodes. * * @param arg The node to compare equality with. * @return If the nodes, and possibly subtrees are equal, * <code>true</code> otherwise <code>false</code>. * @since DOM Level 3 */ virtual bool isEqualNode(const DOMNode* arg) const = 0; /** * Associate an object to a key on this node. The object can later be * retrieved from this node by calling <code>getUserData</code> with the * same key. * * Deletion of the user data remains the responsibility of the * application program; it will not be automatically deleted when * the nodes themselves are reclaimed. * * Both the parameter <code>data</code> and the returned object are * void pointer, it is applications' responsibility to keep track of * their original type. Casting them to the wrong type may result * unexpected behavior. * * @param key The key to associate the object to. * @param data The object to associate to the given key, or * <code>null</code> to remove any existing association to that key. * @param handler The handler to associate to that key, or * <code>null</code>. * @return Returns the void* object previously associated to * the given key on this node, or <code>null</code> if there was none. * @see #getUserData * * @since DOM Level 3 */ virtual void* setUserData(const XMLCh* key, void* data, DOMUserDataHandler* handler) = 0; /** * Retrieves the object associated to a key on a this node. The object * must first have been set to this node by calling * <code>setUserData</code> with the same key. * * @param key The key the object is associated to. * @return Returns the <code>void*</code> associated to the given key * on this node, or <code>null</code> if there was none. * @see #setUserData * @since DOM Level 3 */ virtual void* getUserData(const XMLCh* key) const = 0; /** * The absolute base URI of this node or <code>null</code> if undefined. * This value is computed according to . However, when the * <code>DOMDocument</code> supports the feature "HTML" , the base URI is * computed using first the value of the href attribute of the HTML BASE * element if any, and the value of the <code>documentURI</code> * attribute from the <code>DOMDocument</code> interface otherwise. * * <br> When the node is an <code>DOMElement</code>, a <code>DOMDocument</code> * or a a <code>DOMProcessingInstruction</code>, this attribute represents * the properties [base URI] defined in . When the node is a * <code>DOMNotation</code>, an <code>DOMEntity</code>, or an * <code>DOMEntityReference</code>, this attribute represents the * properties [declaration base URI]. * @since DOM Level 3 */ virtual const XMLCh* getBaseURI() const = 0; /** * Compares the reference node, i.e. the node on which this method is being called, * with a node, i.e. the one passed as a parameter, with regard to their position * in the document and according to the document order. * * @param other The node to compare against this node. * @return Returns how the given node is positioned relatively to this * node. * @since DOM Level 3 */ virtual short compareDocumentPosition(const DOMNode* other) const = 0; /** * This attribute returns the text content of this node and its * descendants. No serialization is performed, the returned string * does not contain any markup. No whitespace normalization is * performed and the returned string does not contain the white * spaces in element content. * * <br>The string returned is made of the text content of this node * depending on its type, as defined below: * <table border='1'> * <tr> * <td>Node type</td> * <td>Content</td> * </tr> * <tr> * <td valign='top' rowspan='1' colspan='1'> * ELEMENT_NODE, ENTITY_NODE, ENTITY_REFERENCE_NODE, * DOCUMENT_FRAGMENT_NODE</td> * <td valign='top' rowspan='1' colspan='1'>concatenation of the <code>textContent</code> * attribute value of every child node, excluding COMMENT_NODE and * PROCESSING_INSTRUCTION_NODE nodes</td> * </tr> * <tr> * <td valign='top' rowspan='1' colspan='1'>ATTRIBUTE_NODE, TEXT_NODE, * CDATA_SECTION_NODE, COMMENT_NODE, PROCESSING_INSTRUCTION_NODE</td> * <td valign='top' rowspan='1' colspan='1'> * <code>nodeValue</code></td> * </tr> * <tr> * <td valign='top' rowspan='1' colspan='1'>DOCUMENT_NODE, DOCUMENT_TYPE_NODE, NOTATION_NODE</td> * <td valign='top' rowspan='1' colspan='1'> * null</td> * </tr> * </table> * @exception DOMException * DOMSTRING_SIZE_ERR: Raised when it would return more characters than * fit in a <code>DOMString</code> variable on the implementation * platform. * @see #setTextContent * @since DOM Level 3 */ virtual const XMLCh* getTextContent() const = 0; /** * This attribute removes any possible children this node may have and, if the * new string is not empty or null, replaced by a single <code>DOMText</code> * node containing the string this attribute is set to. No parsing is * performed, the input string is taken as pure textual content. * * @exception DOMException * NO_MODIFICATION_ALLOWED_ERR: Raised when the node is readonly. * @see #getTextContent * @since DOM Level 3 */ virtual void setTextContent(const XMLCh* textContent) = 0; /** * Look up the prefix associated to the given namespace URI, starting from this node. * The default namespace declarations are ignored by this method. * * @param namespaceURI The namespace URI to look for. * @return Returns an associated namespace prefix if found, * <code>null</code> if none is found. If more * than one prefix are associated to the namespace prefix, the * returned namespace prefix is implementation dependent. * @since DOM Level 3 */ virtual const XMLCh* lookupPrefix(const XMLCh* namespaceURI) const = 0; /** * This method checks if the specified <code>namespaceURI</code> is the * default namespace or not. * * @param namespaceURI The namespace URI to look for. * @return <code>true</code> if the specified <code>namespaceURI</code> * is the default namespace, <code>false</code> otherwise. * @since DOM Level 3 */ virtual bool isDefaultNamespace(const XMLCh* namespaceURI) const = 0; /** * Look up the namespace URI associated to the given prefix, starting from * this node. * * @param prefix The prefix to look for. If this parameter is * <code>null</code>, the method will return the default namespace URI * if any. * @return Returns the associated namespace URI or <code>null</code> if * none is found. * @since DOM Level 3 */ virtual const XMLCh* lookupNamespaceURI(const XMLCh* prefix) const = 0; /** * This method makes available a <code>DOMNode</code>'s specialized interface * * @param feature The name of the feature requested (case-insensitive). * @param version The version of the feature requested. * @return Returns an alternate <code>DOMNode</code> which implements the * specialized APIs of the specified feature, if any, or * <code>null</code> if there is no alternate <code>DOMNode</code> which * implements interfaces associated with that feature. Any alternate * <code>DOMNode</code> returned by this method must delegate to the * primary core <code>DOMNode</code> and not return results inconsistent * with the primary core <code>DOMNode</code> such as <code>key</code>, * <code>attributes</code>, <code>childNodes</code>, etc. * @since DOM Level 3 */ virtual void* getFeature(const XMLCh* feature, const XMLCh* version) const = 0; //@} // ----------------------------------------------------------------------- // Non-standard Extension // ----------------------------------------------------------------------- /** @name Non-standard Extension */ //@{ /** * Called to indicate that this Node (and its associated children) is no longer in use * and that the implementation may relinquish any resources associated with it and * its associated children. * * If this is a document, any nodes it owns (created by DOMDocument::createXXXX()) * are also released. * * Access to a released object will lead to unexpected result. * * @exception DOMException * INVALID_ACCESS_ERR: Raised if this Node has a parent and thus should not be released yet. */ virtual void release() = 0; //@} #if defined(XML_DOMREFCOUNT_EXPERIMENTAL) // ----------------------------------------------------------------------- // Non-standard Extension // ----------------------------------------------------------------------- /** @name Non-standard Extension */ //@{ /** * This is custom function which can be implemented by classes deriving * from DOMNode for implementing reference counting on DOMNodes. Any * implementation which has memory management model which involves * disposing of nodes immediately after being used can override this * function to do that job. */ virtual void decRefCount() {} //@} // ----------------------------------------------------------------------- // Non-standard Extension // ----------------------------------------------------------------------- /** @name Non-standard Extension */ //@{ /** * This is custom function which can be implemented by classes deriving * from DOMNode for implementing reference counting on DOMNodes. */ virtual void incRefCount() {} //@} #endif }; /*** * Utilities macros for getting memory manager within DOM ***/ #define GET_OWNER_DOCUMENT(ptr) \ ((DOMDocumentImpl*)(ptr->getOwnerDocument())) #define GET_DIRECT_MM(ptr) \ (ptr ? ((DOMDocumentImpl*)ptr)->getMemoryManager() : XMLPlatformUtils::fgMemoryManager) #define GET_INDIRECT_MM(ptr) \ (!ptr ? XMLPlatformUtils::fgMemoryManager : \ GET_OWNER_DOCUMENT(ptr) ? GET_OWNER_DOCUMENT(ptr)->getMemoryManager() : \ XMLPlatformUtils::fgMemoryManager) /*** * For DOMNode and its derivatives ***/ #define GetDOMNodeMemoryManager GET_INDIRECT_MM(this) XERCES_CPP_NAMESPACE_END #endif