/* * Copyright 2006 Sony Computer Entertainment Inc. * * Licensed under the MIT Open Source License, for details please see license.txt or the website * http://www.opensource.org/licenses/mit-license.php * */ #ifndef __domMatrix_h__ #define __domMatrix_h__ #include #include #include class DAE; /** * Matrix transformations embody mathematical changes to points within a coordinate * systems or the coordinate system itself. The matrix element contains a * 4-by-4 matrix of floating-point values. */ class domMatrix : public daeElement { public: virtual COLLADA_TYPE::TypeEnum getElementType() const { return COLLADA_TYPE::MATRIX; } static daeInt ID() { return 630; } virtual daeInt typeID() const { return ID(); } protected: // Attribute /** * The sid attribute is a text string value containing the sub-identifier * of this element. This value must be unique within the scope of the parent * element. Optional attribute. */ xsNCName attrSid; protected: // Value /** * The domFloat4x4 value of the text data of this element. */ domFloat4x4 _value; public: //Accessors and Mutators /** * Gets the sid attribute. * @return Returns a xsNCName of the sid attribute. */ xsNCName getSid() const { return attrSid; } /** * Sets the sid attribute. * @param atSid The new value for the sid attribute. */ void setSid( xsNCName atSid ) { *(daeStringRef*)&attrSid = atSid; _validAttributeArray[0] = true; } /** * Gets the _value array. * @return Returns a domFloat4x4 reference of the _value array. */ domFloat4x4 &getValue() { return _value; } /** * Gets the _value array. * @return Returns a constant domFloat4x4 reference of the _value array. */ const domFloat4x4 &getValue() const { return _value; } /** * Sets the _value array. * @param val The new value for the _value array. */ void setValue( const domFloat4x4 &val ) { _value = val; } protected: /** * Constructor */ domMatrix(DAE& dae) : daeElement(dae), attrSid(), _value() {} /** * Destructor */ virtual ~domMatrix() {} /** * Overloaded assignment operator */ virtual domMatrix &operator=( const domMatrix &cpy ) { (void)cpy; return *this; } public: // STATIC METHODS /** * Creates an instance of this class and returns a daeElementRef referencing it. * @return a daeElementRef referencing an instance of this object. */ static DLLSPEC daeElementRef create(DAE& dae); /** * Creates a daeMetaElement object that describes this element in the meta object reflection framework. * If a daeMetaElement already exists it will return that instead of creating a new one. * @return A daeMetaElement describing this COLLADA element. */ static DLLSPEC daeMetaElement* registerElement(DAE& dae); }; #endif