/* This file is part of Mitsuba, a physically based rendering system. Copyright (c) 2007-2012 by Wenzel Jakob and others. Mitsuba is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License Version 3 as published by the Free Software Foundation. Mitsuba is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #include #include MTS_NAMESPACE_BEGIN GPUProgram::GPUProgram(const std::string &name) : m_name(name), m_inputGeometryType(ETriangles), m_outputGeometryType(ETriangleStrips), m_maxVertices(0), m_bound(false) { } GPUProgram::~GPUProgram() { } void GPUProgram::setSourceFile(EType type, const fs::path &path) { fs::ifstream ifs(path); if (ifs.fail() || ifs.bad()) Log(EError, "Unable to load GPU program \"%s\"", path.string().c_str()); std::string code, line; while (getline(ifs, line)) { code += line; code += "\n"; } ifs.close(); setSource(type, code); } std::string GPUProgram::toString() const { std::ostringstream oss; oss << "GPUProgram[name = '" << m_name<< "'"; if (m_maxVertices != 0) oss << ", maxVertices=" << m_maxVertices; oss << "]"; return oss.str(); } MTS_IMPLEMENT_CLASS(GPUProgram, true, Object) MTS_NAMESPACE_END