/* * Copyright 2006 Sony Computer Entertainment Inc. * * Licensed under the MIT Open Source License, for details please see license.txt or the website * http://www.opensource.org/licenses/mit-license.php * */ #ifndef __domGl_sampler3D_h__ #define __domGl_sampler3D_h__ #include #include #include #include class DAE; /** * A three-dimensional texture sampler for the GLSL profile. */ class domGl_sampler3D_complexType : public domFx_sampler3D_common_complexType { protected: /** * Constructor */ domGl_sampler3D_complexType(DAE& dae, daeElement* elt) : domFx_sampler3D_common_complexType(dae, elt) {} /** * Destructor */ virtual ~domGl_sampler3D_complexType() {} /** * Overloaded assignment operator */ virtual domGl_sampler3D_complexType &operator=( const domGl_sampler3D_complexType &cpy ) { (void)cpy; return *this; } }; /** * An element of type domGl_sampler3D_complexType. */ class domGl_sampler3D : public daeElement, public domGl_sampler3D_complexType { public: virtual COLLADA_TYPE::TypeEnum getElementType() const { return COLLADA_TYPE::GL_SAMPLER3D; } static daeInt ID() { return 99; } virtual daeInt typeID() const { return ID(); } protected: /** * Constructor */ domGl_sampler3D(DAE& dae) : daeElement(dae), domGl_sampler3D_complexType(dae, this) {} /** * Destructor */ virtual ~domGl_sampler3D() {} /** * Overloaded assignment operator */ virtual domGl_sampler3D &operator=( const domGl_sampler3D &cpy ) { (void)cpy; return *this; } public: // STATIC METHODS /** * Creates an instance of this class and returns a daeElementRef referencing it. * @return a daeElementRef referencing an instance of this object. */ static DLLSPEC daeElementRef create(DAE& dae); /** * Creates a daeMetaElement object that describes this element in the meta object reflection framework. * If a daeMetaElement already exists it will return that instead of creating a new one. * @return A daeMetaElement describing this COLLADA element. */ static DLLSPEC daeMetaElement* registerElement(DAE& dae); }; #endif