Commit Graph

8 Commits (fbda994b3832377bdbff63c67fa39669851085c6)

Author SHA1 Message Date
Wenzel Jakob 6afff558ef OSX build improvements 2011-08-16 02:18:38 -04:00
Wenzel Jakob 5ebb8a76c2 OSX build improvements 2011-08-16 00:36:44 -04:00
Wenzel Jakob 26fc39bac0 OSX build system improvements: switched from @executable_path to @loader_path 2011-08-14 19:30:06 -04:00
Wenzel Jakob 1fe405ec23 OSX build fixes 2011-07-08 16:17:11 +02:00
Wenzel Jakob 740b5b5651 MS projects have moved 2011-06-01 02:20:53 +02:00
Wenzel Jakob dd7ef85f17 gizmo removal 2011-05-30 12:17:46 +02:00
Wenzel Jakob 1df8255a30 rotation gizmo, work on the blender plugin 2011-03-26 01:39:38 +01:00
Wenzel Jakob 48ae1f3eae A batch of changes that have piled up:
- Cleaner build system organization (1 SConscript file per directory instead
  of a single huge file)
- Robustness improvements to the KD-tree construction code (now does a better
  job at handling degenerate triangles)
- Switched to an epsilon-free KD-tree traversal loop using Havran's T_{AB}^rec
  algorithm
- Generalization of the KD-tree construction code (now supports plugging in
  arbitrary tree construction heuristics)
- Addition of some utility code (LRU cache, adaptive Gauss-Lobatto
  quadrature, etc.)
- Generic dense matrix class that supports arbitrary dimensions
- Pixel traversal within image blocks now uses a space-filling curve
  ordering
- Added support for several noise functions from PBRT
- Cleanups of various top-level interfaces (Luminaires, Phase functions,
  BSDFs, Participating media, etc.)
- Robustness improvements to the participating media code (faster + now
  does a better job at dielectric boundaries)
- Added a basic tonemapping utility (can be invoked via mtsutil)
2011-02-03 09:15:25 +01:00