Commit Graph

52 Commits (d0dc0d9f36b0b6b0c4b9b4d0a90d94be1c863c58)

Author SHA1 Message Date
Wenzel Jakob d0dc0d9f36 Support for quickly importing geometry directly from Blender-internal memory 2013-11-19 22:45:22 +01:00
Wenzel Jakob 1a2580faab some minor cleanups, added a cache flushing mechanism for serialized.cpp 2013-01-27 19:55:52 -05:00
Edgar Velazquez-Armendariz e10957c4c2 Factorized a function to read the header of compressed meshes. 2013-01-23 15:39:34 -05:00
Edgar Velazquez-Armendariz 2715f87613 Factorized funtions to read the eof offset dictionary of serialized trimeshes 2013-01-22 22:25:39 -05:00
Wenzel Jakob 0434ce7779 TriMesh::computeUVTangents(): be a bit less noisy.. 2012-10-25 12:36:34 -04:00
Wenzel Jakob d7c1ab1191 support for extrapolating values when doing cubic spline interpolation 2012-10-24 23:40:25 -04:00
Wenzel Jakob af96e2420b a few differential geometry fixes, extended TriMesh::samplePosition() so that it also stores the UV coordinates 2012-10-23 10:46:42 -04:00
Wenzel Jakob 6b01d20b10 TriMesh python bindings 2012-10-20 20:34:17 -04:00
Wenzel Jakob efe33e9212 OCD: remove trailing spaces from all files 2012-10-20 14:04:13 -04:00
Wenzel Jakob 35da602d4e The epic 0.4.0 merge of the bidirectional branch -- sorry not to do this in smaller batches, but doing so would have been an incredible amount of work. A through description of the changes will be made available on the blog this week. 2012-09-27 12:43:51 -04:00
Wenzel Jakob 6336e76d43 minor comment 2012-04-25 17:52:42 -04:00
Wenzel Jakob 7305768f61 fixed some over-zealous refactoring 2011-07-27 18:41:25 +02:00
Wenzel Jakob bd3291fad0 reverting back to Boost::Filesystem v2, since not all platforms provide v3 yet 2011-07-27 17:11:57 +02:00
Wenzel Jakob c34ad9f58a slight tweaks to the BSDF API, components now specify whether they are front or back-facing 2011-06-23 05:31:46 +02:00
Wenzel Jakob ad02615d34 bugfix in volpath regarding index-matched participating media. improved the handling of the strictNormals parameter in all path tracers 2011-06-07 21:31:06 +02:00
Wenzel Jakob b203e2079b removed many win64 compilation warnings 2011-04-30 12:54:56 -07:00
Wenzel Jakob 10fad3b341 header changes 2011-04-14 15:15:59 +02:00
Wenzel Jakob b45a27a6cb exporter tweaks 2011-04-07 17:55:41 +02:00
Wenzel Jakob 77bcff3550 better medium integration + a two-sided BRDF adapter 2011-03-29 23:47:20 +02:00
Wenzel Jakob 7405a77078 various bugfixes 2011-03-15 17:11:49 +01:00
Wenzel Jakob 03c67c1ab3 ported the homogeneous medium to the new system 2011-03-10 20:12:05 +01:00
Wenzel Jakob 48ae1f3eae A batch of changes that have piled up:
- Cleaner build system organization (1 SConscript file per directory instead
  of a single huge file)
- Robustness improvements to the KD-tree construction code (now does a better
  job at handling degenerate triangles)
- Switched to an epsilon-free KD-tree traversal loop using Havran's T_{AB}^rec
  algorithm
- Generalization of the KD-tree construction code (now supports plugging in
  arbitrary tree construction heuristics)
- Addition of some utility code (LRU cache, adaptive Gauss-Lobatto
  quadrature, etc.)
- Generic dense matrix class that supports arbitrary dimensions
- Pixel traversal within image blocks now uses a space-filling curve
  ordering
- Added support for several noise functions from PBRT
- Cleanups of various top-level interfaces (Luminaires, Phase functions,
  BSDFs, Participating media, etc.)
- Robustness improvements to the participating media code (faster + now
  does a better job at dielectric boundaries)
- Added a basic tonemapping utility (can be invoked via mtsutil)
2011-02-03 09:15:25 +01:00
Wenzel Jakob 55ba3887bd moved the re-centering feature to the OBJ loader, where it makes more sense 2010-12-08 11:35:56 +01:00
Wenzel Jakob 2131a1b2d0 re-centering feature 2010-12-08 10:44:47 +01:00
Wenzel Jakob 04d26f0dae backported a bunch of serious bugfixes from the bidirectional branch 2010-12-01 11:33:11 +01:00
Wenzel Jakob 4625fa6241 bugfix regarding missing position UV partials 2010-11-30 20:41:42 +01:00
Wenzel Jakob 2131bdb817 initial support for computing shading normals with a specifiable angle cutoff, switched to Thuermer-Wuethrich-style smooth normal computation 2010-11-25 20:40:28 +01:00
Wenzel Jakob 02d6129df9 store imported geometry more compactly 2010-11-15 20:51:31 +01:00
Wenzel Jakob 0a611c51dd bugfix for the previous patch :) 2010-10-25 23:44:38 +02:00
Wenzel Jakob 3fe72bb927 more helpful error message when finding outdated .serialized files 2010-10-25 23:41:16 +02:00
Wenzel Jakob 707bb4a2ac faster+more approximate micro-flake sampling 2010-10-25 17:18:10 +02:00
Wenzel Jakob a3842d5e2c realtime preview: render triangle approximations of analytic shapes 2010-10-25 09:05:30 +02:00
Wenzel Jakob c42f31751d slimmed down the shape interface 2010-10-17 00:08:55 +02:00
Wenzel Jakob b4f4bf55f7 be lenient when texturing objects without texture coordinates 2010-10-16 12:29:58 +02:00
Wenzel Jakob 781006c968 support face normals in the preview 2010-10-16 04:01:21 +02:00
Wenzel Jakob d6e0638ceb bugfixes 2010-10-16 02:03:38 +02:00
Wenzel Jakob d788010885 committed a number of accumulated architectural changes (see body for details)
- primitive clipping is now more paranoid about roundoff errors
- significantly improved the kd-tree benchmark "kdbench"
- fixed a parallelization-related bug in the kd-tree builder
- fixed some remaining floating point issues in the min-max binning code
- completely moved TriMesh over to a more compact SoA representation
- the OpenGL renderer now sends smaller packets of geometry to the GPU, which
  helps keep the operating system more responsive (NVidia drivers didn't like
  the previous behavior much).
2010-10-16 00:33:32 +02:00
Wenzel Jakob 5da46517da the initial clustering step works 2010-10-06 02:27:20 +02:00
Wenzel Jakob 4bb5e8c3d6 vertex color and PLY loading support 2010-09-28 19:47:16 +02:00
Wenzel Jakob 686030ef7e feature to track down use of unitialized values (initialize vectors etc. with NaNs if a compile-time flag is set) 2010-09-20 20:50:30 +02:00
Wenzel Jakob 46dcdc4100 work on sutherland-hodgman, allow to set log level to errors only 2010-09-16 02:30:47 +02:00
Wenzel Jakob 8e7fdb48dc Partial rewrite, part 1. Does not fully compile yet
- Switched vectors classes to templates
- Moved most path handling over to boost_filesystem
- Nicer include file structure
- Better documentation for libcore
- Doxygen support
- Vector/Point/etc. data structures are now unitialized by default!
2010-09-10 03:14:48 +02:00
Wenzel Jakob ab7961df0c use less compression when serializing geometry files (much faster) 2010-09-03 00:24:44 +02:00
Wenzel Jakob 0f1158c678 added copyright headers to all relevant source files 2010-09-02 23:41:20 +02:00
Wenzel Jakob 906f5910fd import transparent surfaces 2010-08-31 23:38:23 +02:00
Wenzel Jakob 6e181dcab3 better deal with zero-area triangles, misc. fixes 2010-08-31 22:32:34 +02:00
Wenzel Jakob a00438551f collada import of SketchUp scenes improved, still buggy 2010-08-31 02:36:12 +02:00
Wenzel Jakob 02c47237a7 vast collada importer improvements, incomplete bmp loading support 2010-08-31 00:23:34 +02:00
Wenzel Jakob 2650e9f5cb transparent compression support 2010-08-30 21:40:32 +02:00
Wenzel Jakob 723e8d951f fixed obj serialization issues 2010-08-27 15:33:22 +02:00