Commit Graph

11 Commits (ae39518ca05474e3b65d94b9076faa8f72567448)

Author SHA1 Message Date
Wenzel Jakob ae39518ca0 fixed a glaring bug related to Phong/Ward/Microfacet and textures, Faster ldrtexture loading times 2010-09-07 21:50:30 +02:00
Wenzel Jakob d4ae5660cf BMP loading support, material parameter naming more uniform 2010-09-03 15:26:18 +02:00
Wenzel Jakob 0f1158c678 added copyright headers to all relevant source files 2010-09-02 23:41:20 +02:00
Wenzel Jakob 715c0589f7 finished feature to force diffuse materials 2010-08-28 22:31:14 +02:00
Wenzel Jakob 1d2dfda4c8 import scenes in a separate thread 2010-08-27 09:45:33 +02:00
Wenzel Jakob f231d57b7a prevent radioactive phong materials 2010-08-27 01:37:20 +02:00
Wenzel Jakob 7a79eacef2 diffuse transmitter & mask materials, fixed the transparent material 2010-08-23 10:36:35 +02:00
Wenzel Jakob 93ff7c6f60 merged with main branch 2010-08-16 17:53:43 +02:00
Wenzel Jakob 094a0226b6 mtsutil feature is done 2010-08-16 17:16:13 +02:00
Wenzel Jakob ab2e6b4ca7 Phong now takes a separate color and reflectance argument
This change will soon be implemented with the remaining materials
2010-08-15 15:24:30 +02:00
Wenzel Jakob 08b1861c4d Initial import of Mitsuba version 0.1.1
Unfortunately, no history for the existing files could be imported from
the previous SVN repository (it is mixed with as-of-yet unpublished research).
2010-08-09 19:38:37 +02:00