Commit Graph

19 Commits (7bd2d3ecae78917e0f9d936ad3d7aa027b220e65)

Author SHA1 Message Date
Wenzel Jakob 35da602d4e The epic 0.4.0 merge of the bidirectional branch -- sorry not to do this in smaller batches, but doing so would have been an incredible amount of work. A through description of the changes will be made available on the blog this week. 2012-09-27 12:43:51 -04:00
Wenzel Jakob 9cf5f001e7 python binding improvements 2011-08-20 17:09:59 -04:00
Wenzel Jakob 0230c6fbe7 switched to a new BSDFQueryRecord constructor, which encapsulates the assumption that a sampler instance is always available when sampling the model 2011-07-17 17:18:58 +02:00
Wenzel Jakob ef2c813b10 Added an XSLT-based scene 'upgrade' tool to handle content from old versions of Mitsuba.
Some of the documentation was improved, and there are now example bump map
renderings.
2011-07-17 00:28:28 +02:00
Wenzel Jakob 17eb2166f0 documentation updates, fixed for many typos, fixed the bump map model 2011-07-15 18:37:48 +02:00
Wenzel Jakob 8d768908f8 initial backport of the Ward model 2011-07-12 13:54:05 +02:00
Wenzel Jakob d4818ae43d back-ported the phong model 2011-07-12 11:53:36 +02:00
Wenzel Jakob f695c827e5 turned the scaling texture into a separate plugin 2011-07-08 17:14:22 +02:00
Wenzel Jakob 1fe405ec23 OSX build fixes 2011-07-08 16:17:11 +02:00
Wenzel Jakob e22b47cc4a extended the chi2-tester with some extra checks for BSDF::pdf() and BSDF::eval() 2011-07-07 19:34:40 +02:00
Wenzel Jakob 736a8e6866 improved interface for ensuring energy conservation 2011-07-07 17:49:21 +02:00
Wenzel Jakob 626794b94a major redesign of the BSDF API 2011-07-04 20:13:36 +02:00
Wenzel Jakob 10fad3b341 header changes 2011-04-14 15:15:59 +02:00
Wenzel Jakob 48ae1f3eae A batch of changes that have piled up:
- Cleaner build system organization (1 SConscript file per directory instead
  of a single huge file)
- Robustness improvements to the KD-tree construction code (now does a better
  job at handling degenerate triangles)
- Switched to an epsilon-free KD-tree traversal loop using Havran's T_{AB}^rec
  algorithm
- Generalization of the KD-tree construction code (now supports plugging in
  arbitrary tree construction heuristics)
- Addition of some utility code (LRU cache, adaptive Gauss-Lobatto
  quadrature, etc.)
- Generic dense matrix class that supports arbitrary dimensions
- Pixel traversal within image blocks now uses a space-filling curve
  ordering
- Added support for several noise functions from PBRT
- Cleanups of various top-level interfaces (Luminaires, Phase functions,
  BSDFs, Participating media, etc.)
- Robustness improvements to the participating media code (faster + now
  does a better job at dielectric boundaries)
- Added a basic tonemapping utility (can be invoked via mtsutil)
2011-02-03 09:15:25 +01:00
Wenzel Jakob 8e7fdb48dc Partial rewrite, part 1. Does not fully compile yet
- Switched vectors classes to templates
- Moved most path handling over to boost_filesystem
- Nicer include file structure
- Better documentation for libcore
- Doxygen support
- Vector/Point/etc. data structures are now unitialized by default!
2010-09-10 03:14:48 +02:00
Wenzel Jakob 0f1158c678 added copyright headers to all relevant source files 2010-09-02 23:41:20 +02:00
Wenzel Jakob 76e6ac6322 mtsimport now works with OBJs 2010-08-20 00:45:52 +02:00
Wenzel Jakob be13518cc4 new composite material, which represents a linear blend of BSDFs 2010-08-15 12:29:18 +02:00
Wenzel Jakob 08b1861c4d Initial import of Mitsuba version 0.1.1
Unfortunately, no history for the existing files could be imported from
the previous SVN repository (it is mixed with as-of-yet unpublished research).
2010-08-09 19:38:37 +02:00