Wenzel Jakob
a168e60b78
updated docs regarding the Qt version on OSX
2010-10-19 00:12:32 +02:00
Wenzel Jakob
d788010885
committed a number of accumulated architectural changes (see body for details)
...
- primitive clipping is now more paranoid about roundoff errors
- significantly improved the kd-tree benchmark "kdbench"
- fixed a parallelization-related bug in the kd-tree builder
- fixed some remaining floating point issues in the min-max binning code
- completely moved TriMesh over to a more compact SoA representation
- the OpenGL renderer now sends smaller packets of geometry to the GPU, which
helps keep the operating system more responsive (NVidia drivers didn't like
the previous behavior much).
2010-10-16 00:33:32 +02:00
Wenzel Jakob
b2679e8adc
allow to disable the preview
2010-10-13 23:20:20 +02:00
Wenzel Jakob
05266a5033
merge with default branch
2010-10-07 18:57:44 +02:00
Wenzel Jakob
effb3ebfb0
work on the min-max binning split method
2010-10-07 18:38:06 +02:00
Wenzel Jakob
2eccb2e9f1
better wrapping
2010-10-05 14:11:56 +02:00
Wenzel Jakob
929fe8211d
updated compilation docs
2010-10-05 14:09:38 +02:00
Wenzel Jakob
80e4b35c22
merged with main branch
2010-10-05 07:35:24 +02:00
Wenzel Jakob
f74e40f8cc
merge with main branch
2010-09-28 20:09:31 +02:00
Wenzel Jakob
5ab8f36d61
fixed Xerces C reference in the documentation
2010-09-28 19:48:20 +02:00
Wenzel Jakob
4bb5e8c3d6
vertex color and PLY loading support
2010-09-28 19:47:16 +02:00
Wenzel Jakob
6e674c0ab7
fixed FC compilation docs
2010-09-22 02:41:30 +02:00
Wenzel Jakob
ccf18058c2
updated compiling doc section for fedora
2010-09-22 02:03:44 +02:00
Wenzel Jakob
6fb1691861
typo in compilation documentation
2010-09-08 23:37:24 +02:00
Wenzel Jakob
e1054035a3
fixed a regression on win32, added a note about installing SCons on windows.
2010-08-18 13:17:01 +02:00
Wenzel Jakob
713d98ad85
basic usage documentation
2010-08-11 00:38:22 +02:00
Wenzel Jakob
2d9b927853
finished documentation on compiling mitsuba
2010-08-10 18:24:09 +02:00
Wenzel Jakob
b49b8a0a2e
new section on how to compile the renderer
2010-08-10 13:39:13 +02:00