Commit Graph

33 Commits (4871d6793a901cd08e8136c7ba1520db39ecd33f)

Author SHA1 Message Date
Wenzel Jakob 4871d6793a various shader-related improvements 2011-07-12 01:24:58 +02:00
Wenzel Jakob 873fe06277 finished the roughdiffuse model, fixed a handedness switch in Transform::lookAt 2011-07-11 01:34:17 +02:00
Wenzel Jakob 626794b94a major redesign of the BSDF API 2011-07-04 20:13:36 +02:00
Wenzel Jakob 5cc7e40df2 started a new branch for a material development cycle. new features: glass preview in the VPL renderer, more documentation 2011-07-03 02:46:09 +02:00
Wenzel Jakob c34ad9f58a slight tweaks to the BSDF API, components now specify whether they are front or back-facing 2011-06-23 05:31:46 +02:00
Wenzel Jakob 3e8e0bba53 VPL pruning 2011-04-24 15:24:04 +02:00
Wenzel Jakob 10fad3b341 header changes 2011-04-14 15:15:59 +02:00
Wenzel Jakob 3e316e6efd instancing support in the realtine preview 2011-03-31 00:44:20 +02:00
Wenzel Jakob 1df8255a30 rotation gizmo, work on the blender plugin 2011-03-26 01:39:38 +01:00
Wenzel Jakob 03c67c1ab3 ported the homogeneous medium to the new system 2011-03-10 20:12:05 +01:00
Wenzel Jakob 04d26f0dae backported a bunch of serious bugfixes from the bidirectional branch 2010-12-01 11:33:11 +01:00
Wenzel Jakob c2d7903f54 much nicer FP exception system 2010-12-01 00:46:06 +01:00
Wenzel Jakob a5b07f06ab matrices and linear transformations are now stored on the stack 2010-11-12 15:09:37 +01:00
Wenzel Jakob a3842d5e2c realtime preview: render triangle approximations of analytic shapes 2010-10-25 09:05:30 +02:00
Wenzel Jakob 781006c968 support face normals in the preview 2010-10-16 04:01:21 +02:00
Wenzel Jakob d788010885 committed a number of accumulated architectural changes (see body for details)
- primitive clipping is now more paranoid about roundoff errors
- significantly improved the kd-tree benchmark "kdbench"
- fixed a parallelization-related bug in the kd-tree builder
- fixed some remaining floating point issues in the min-max binning code
- completely moved TriMesh over to a more compact SoA representation
- the OpenGL renderer now sends smaller packets of geometry to the GPU, which
  helps keep the operating system more responsive (NVidia drivers didn't like
  the previous behavior much).
2010-10-16 00:33:32 +02:00
Wenzel Jakob a1b8d2266d copied over coherent RT code from the previous KDTree impl. 2010-10-14 01:00:42 +02:00
Wenzel Jakob 01aac828a9 preview bugfix 2010-10-14 00:15:58 +02:00
Wenzel Jakob 4bb5e8c3d6 vertex color and PLY loading support 2010-09-28 19:47:16 +02:00
Wenzel Jakob 768bacccdc windows compilation bugfixes, removed many warnings 2010-09-14 15:53:11 -07:00
Wenzel Jakob 773c9a8643 Fix bug #6 and some initialization related errors 2010-09-14 02:31:28 +02:00
Wenzel Jakob 3de850f4e2 fix point sources in the RTRT preview 2010-09-08 01:55:50 +02:00
Wenzel Jakob 0dc517bfa4 fixed incorrect shadow map extents 2010-09-08 01:14:50 +02:00
Wenzel Jakob da64e93eb5 larger default shadow bias 2010-09-08 00:39:26 +02:00
Wenzel Jakob 6e58b602d9 fixed a serious bug regarding VBOs and calls to glDrawElements 2010-09-08 00:07:35 +02:00
Wenzel Jakob e1351b6c76 complain when compiling invalid GLSL programs 2010-09-07 22:44:35 +02:00
Wenzel Jakob 0f1158c678 added copyright headers to all relevant source files 2010-09-02 23:41:20 +02:00
Wenzel Jakob 6e181dcab3 better deal with zero-area triangles, misc. fixes 2010-08-31 22:32:34 +02:00
Wenzel Jakob 715c0589f7 finished feature to force diffuse materials 2010-08-28 22:31:14 +02:00
Wenzel Jakob c296248190 preview: allow forcing diffuse sources/receivers -- the latter is not done yet 2010-08-28 22:10:05 +02:00
Wenzel Jakob eaf8ba36cb allow making VPLs diffuse for faster preview convergence 2010-08-27 01:22:48 +02:00
Wenzel Jakob be412e8313 Accumulated changes since the v.0.1.1. release
* constant.cpp, src/libhw/vpl.cpp: Support for image environment
        sources and spot lights in the real-time preview.

	* mitsuba.cpp: Ability to run the 'mitsuba' execubable in arbitrary
        locations on OSX while ensuring that it still finds all plugins etc.

	* mtsimport: COLLADA importer support for ambient lights and 'polylist' meshes.

    * scene.cpp: Create a default camera when none is specified in the XML file.

    * constant.cpp, src/libhw/vpl.cpp: Support for rendering constant environment
        sources in the real-time preview.

    * glwidget.cpp, mainwindow.cpp: Support for Drag & Drop

    * glwidget.cpp, mainwindow.cpp: The Mitsuba user interface now also
        doubles as an EXR viewer / tonemapper. Drag an EXR file onto the
        UI or open it using the File menu, and the image opens in a new
        tab. Afterwards, it is possible to export the image as a tonemapped
        8-bit PNG image.
2010-08-10 02:34:58 +02:00
Wenzel Jakob 08b1861c4d Initial import of Mitsuba version 0.1.1
Unfortunately, no history for the existing files could be imported from
the previous SVN repository (it is mixed with as-of-yet unpublished research).
2010-08-09 19:38:37 +02:00