Commit Graph

28 Commits (2b140885e8b6fac1e8e78b421ad3aa0600ee2c59)

Author SHA1 Message Date
Wenzel Jakob 2b140885e8 documentation updates, added a smooth plastic material 2011-07-08 04:04:52 +02:00
Wenzel Jakob d2f1d31aeb cleanups, yet another bugfix for the A-S model 2011-07-08 00:36:02 +02:00
Wenzel Jakob e22b47cc4a extended the chi2-tester with some extra checks for BSDF::pdf() and BSDF::eval() 2011-07-07 19:34:40 +02:00
Wenzel Jakob dacb6f96b6 cleanups 2011-07-07 18:50:43 +02:00
Wenzel Jakob 736a8e6866 improved interface for ensuring energy conservation 2011-07-07 17:49:21 +02:00
Wenzel Jakob a13583db34 done with the smooth conductor, started working on the rough dielectric 2011-07-07 03:07:32 +02:00
Wenzel Jakob bd4301bd1e removed the 'schema' directory, added IOR data from luxpop 2011-07-06 23:40:13 +02:00
Wenzel Jakob 54fb516737 improvements to the dielectric material 2011-07-04 23:39:44 +02:00
Wenzel Jakob 626794b94a major redesign of the BSDF API 2011-07-04 20:13:36 +02:00
Wenzel Jakob 38a908306e documentation cleanups 2011-07-03 03:31:16 +02:00
Wenzel Jakob 1cef7172cd documentation updates 2011-07-03 02:56:24 +02:00
Wenzel Jakob 5cc7e40df2 started a new branch for a material development cycle. new features: glass preview in the VPL renderer, more documentation 2011-07-03 02:46:09 +02:00
Wenzel Jakob 8fec5a4d87 updates to the documentation 2011-07-02 17:03:57 +02:00
Wenzel Jakob 7c5f924fad significant rehaul of the dielectric.cpp implementation. Fixed some OpenGL errors on MacOS X 2011-07-01 18:54:46 +02:00
Wenzel Jakob 35d68c19ba fixed the rough glass model sampling code 2011-06-23 23:04:21 +02:00
Wenzel Jakob d0ffa69c9e various cosmetic changes involving dielectric materials, still debugging roughglass.. 2011-06-23 19:41:29 +02:00
Wenzel Jakob 503d7ab6c7 fixes to the previous commit 2011-06-23 05:34:16 +02:00
Wenzel Jakob c34ad9f58a slight tweaks to the BSDF API, components now specify whether they are front or back-facing 2011-06-23 05:31:46 +02:00
Wenzel Jakob 10fad3b341 header changes 2011-04-14 15:15:59 +02:00
Wenzel Jakob 227a95c76f dielectric bugfixes 2011-04-10 22:09:52 +02:00
Wenzel Jakob 9e922042c3 further tweaks 2011-03-09 10:53:41 +01:00
Wenzel Jakob 22a1a37cf0 initial commit with accumulated changes of the participating medium rewrite 2011-03-08 20:23:17 +01:00
Wenzel Jakob 48ae1f3eae A batch of changes that have piled up:
- Cleaner build system organization (1 SConscript file per directory instead
  of a single huge file)
- Robustness improvements to the KD-tree construction code (now does a better
  job at handling degenerate triangles)
- Switched to an epsilon-free KD-tree traversal loop using Havran's T_{AB}^rec
  algorithm
- Generalization of the KD-tree construction code (now supports plugging in
  arbitrary tree construction heuristics)
- Addition of some utility code (LRU cache, adaptive Gauss-Lobatto
  quadrature, etc.)
- Generic dense matrix class that supports arbitrary dimensions
- Pixel traversal within image blocks now uses a space-filling curve
  ordering
- Added support for several noise functions from PBRT
- Cleanups of various top-level interfaces (Luminaires, Phase functions,
  BSDFs, Participating media, etc.)
- Robustness improvements to the participating media code (faster + now
  does a better job at dielectric boundaries)
- Added a basic tonemapping utility (can be invoked via mtsutil)
2011-02-03 09:15:25 +01:00
Wenzel Jakob e5b707df11 MtsBlend: support for most material types 2010-11-14 16:52:28 +01:00
Wenzel Jakob 0f1158c678 added copyright headers to all relevant source files 2010-09-02 23:41:20 +02:00
Wenzel Jakob 7ab003c306 dielectric sampling bugfix 2010-08-13 19:12:43 +02:00
Wenzel Jakob f0a2e2436e dielectric now puts equal weight on both components, locale fixes, many importer improvements 2010-08-13 17:03:49 +02:00
Wenzel Jakob 08b1861c4d Initial import of Mitsuba version 0.1.1
Unfortunately, no history for the existing files could be imported from
the previous SVN repository (it is mixed with as-of-yet unpublished research).
2010-08-09 19:38:37 +02:00