bugfix to the area light GLSL shader
parent
fae462dcc2
commit
f042892686
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@ -192,7 +192,7 @@ public:
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<< "vec3 " << evalName << "_dir(vec3 wo) {" << endl
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<< "vec3 " << evalName << "_dir(vec3 wo) {" << endl
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<< " if (wo.z < 0.0)" << endl
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<< " if (wo.z < 0.0)" << endl
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<< " return vec3(0.0);" << endl
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<< " return vec3(0.0);" << endl
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<< " return vec3(0.31831);" << endl
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<< " return vec3(1.0);" << endl
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<< "}" << endl;
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<< "}" << endl;
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}
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}
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