implemented getRoughness() for a few more BSDFs
parent
d5b944d6a3
commit
cf5bf411e4
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@ -218,6 +218,10 @@ public:
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return result;
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}
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Float getRoughness(const Intersection &its, int component) const {
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return m_nestedBSDF->getRoughness(its, component);
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}
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void addChild(const std::string &name, ConfigurableObject *child) {
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if (child->getClass()->derivesFrom(MTS_CLASS(Texture)) && name == "opacity")
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m_opacity = static_cast<Texture *>(child);
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@ -286,6 +286,12 @@ public:
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}
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}
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Float getRoughness(const Intersection &its, int component) const {
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int bsdfIndex = m_indices[component].first;
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component = m_indices[component].second;
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return m_bsdfs[bsdfIndex]->getRoughness(its, component);
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}
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std::string toString() const {
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std::ostringstream oss;
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oss << "MixtureBSDF[" << endl
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@ -418,7 +424,6 @@ public:
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}
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}
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MTS_DECLARE_CLASS()
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private:
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std::vector<Shader *> m_bsdfShader;
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