work on hair primitive
parent
914b959ef9
commit
aede861fb3
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@ -511,7 +511,6 @@ plugins += env.SharedLibrary('plugins/roughglass', ['src/bsdfs/roughglass.cpp'])
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plugins += env.SharedLibrary('plugins/roughmetal', ['src/bsdfs/roughmetal.cpp'])
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plugins += env.SharedLibrary('plugins/roughmetal', ['src/bsdfs/roughmetal.cpp'])
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plugins += env.SharedLibrary('plugins/composite', ['src/bsdfs/composite.cpp'])
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plugins += env.SharedLibrary('plugins/composite', ['src/bsdfs/composite.cpp'])
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# Phase functions
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# Phase functions
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plugins += env.SharedLibrary('plugins/isotropic', ['src/phase/isotropic.cpp'])
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plugins += env.SharedLibrary('plugins/isotropic', ['src/phase/isotropic.cpp'])
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plugins += env.SharedLibrary('plugins/hg', ['src/phase/hg.cpp'])
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plugins += env.SharedLibrary('plugins/hg', ['src/phase/hg.cpp'])
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@ -524,7 +523,7 @@ plugins += env.SharedLibrary('plugins/ply', ['src/shapes/ply/ply.cpp', 'src/shap
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plugins += env.SharedLibrary('plugins/serialized', ['src/shapes/serialized.cpp'])
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plugins += env.SharedLibrary('plugins/serialized', ['src/shapes/serialized.cpp'])
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plugins += env.SharedLibrary('plugins/sphere', ['src/shapes/sphere.cpp'])
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plugins += env.SharedLibrary('plugins/sphere', ['src/shapes/sphere.cpp'])
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plugins += env.SharedLibrary('plugins/cylinder', ['src/shapes/cylinder.cpp'])
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plugins += env.SharedLibrary('plugins/cylinder', ['src/shapes/cylinder.cpp'])
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#plugins += env.SharedLibrary('plugins/hair', ['src/shapes/hair.cpp', 'src/shapes/miterseg.cpp'])
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#plugins += env.SharedLibrary('plugins/hair', ['src/shapes/hair.cpp'])
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#plugins += env.SharedLibrary('plugins/group', ['src/shapes/group.cpp'])
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#plugins += env.SharedLibrary('plugins/group', ['src/shapes/group.cpp'])
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# Samplers
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# Samplers
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@ -21,7 +21,6 @@
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#include <mitsuba/render/subsurface.h>
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#include <mitsuba/render/subsurface.h>
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#include <mitsuba/render/luminaire.h>
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#include <mitsuba/render/luminaire.h>
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#include <mitsuba/core/properties.h>
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#include <mitsuba/core/properties.h>
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#include <mitsuba/core/random.h>
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MTS_NAMESPACE_BEGIN
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MTS_NAMESPACE_BEGIN
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@ -1,30 +1,49 @@
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#include <fstream>
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/*
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This file is part of Mitsuba, a physically based rendering system.
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Copyright (c) 2007-2010 by Wenzel Jakob and others.
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Mitsuba is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License Version 3
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as published by the Free Software Foundation.
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Mitsuba is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <mitsuba/render/shape.h>
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#include <mitsuba/render/shape.h>
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#include <mitsuba/render/bsdf.h>
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#include <mitsuba/render/bsdf.h>
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#include <mitsuba/core/plugin.h>
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#include <mitsuba/render/subsurface.h>
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#include <mitsuba/render/luminaire.h>
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#include <mitsuba/core/properties.h>
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#include <mitsuba/core/fstream.h>
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#include <mitsuba/core/fresolver.h>
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#include <mitsuba/core/fresolver.h>
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#include "hair.h"
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#include "miterseg.h"
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MTS_NAMESPACE_BEGIN
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MTS_NAMESPACE_BEGIN
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Hair::Hair(const Properties &props) : Shape(props) {
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class Hair : public Shape {
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std::string filename = props.getString("filename");
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public:
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Hair(const Properties &props) : Shape(props) {
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fs::path path = Thread::getThread()->getFileResolver()->resolve(
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props.getString("filename"));
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props.getString("filename"));
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m_radius = (Float) props.getFloat("radius", 0.05f);
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m_radius = (Float) props.getFloat("radius", 0.05f);
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m_name = FileResolver::getInstance()->resolve(filename);
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Log(EInfo, "Loading hair geometry from \"%s\" ..", m_name.c_str());
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Log(EInfo, "Loading hair geometry from \"%s\" ..", path.leaf().c_str());
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std::ifstream is(m_name.c_str());
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fs::ifstream is(path);
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if (is.fail())
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if (is.fail())
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Log(EError, "Could not open \"%s\"!", m_name.c_str());
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Log(EError, "Could not open \"%s\"!", path.file_string().c_str());
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std::string line;
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std::string line;
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bool newFiber = true;
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bool newFiber = true;
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Point p;
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Point p;
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size_t segmentCount = 0;
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while (is.good()) {
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while (is.good()) {
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std::getline(is, line);
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std::getline(is, line);
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if (line.length() > 0 && line[0] == '#')
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if (line.length() > 0 && line[0] == '#')
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@ -35,6 +54,8 @@ Hair::Hair(const Properties &props) : Shape(props) {
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std::istringstream iss(line);
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std::istringstream iss(line);
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iss >> p.x >> p.y >> p.z;
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iss >> p.x >> p.y >> p.z;
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if (!iss.fail()) {
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if (!iss.fail()) {
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if (newFiber)
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segmentCount++;
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m_vertices.push_back(p);
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m_vertices.push_back(p);
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m_startFiber.push_back(newFiber);
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m_startFiber.push_back(newFiber);
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newFiber = false;
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newFiber = false;
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@ -43,61 +64,89 @@ Hair::Hair(const Properties &props) : Shape(props) {
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}
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}
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m_startFiber.push_back(true);
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m_startFiber.push_back(true);
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buildSegIndex();
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for (size_t i=0; i<m_vertices.size()-1; ++i) {
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const Point a = firstVertex();
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const Point b = secondVertex();
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// cosine of steepest miter angle
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const Float cos0 = dot(firstMiterNormal(), tangent());
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const Float cos1 = dot(secondMiterNormal(), tangent());
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const Float maxInvCos = 1.0 / std::min(cos0, cos1);
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const Vector expandVec(m_radius * maxIvCos);
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result.expandBy(a - expandVec);
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result.expandBy(a + expandVec);
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result.expandBy(b - expandVec);
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result.expandBy(b + expandVec);
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Log(EDebug, "Read %i hair vertices, %i segments,", m_vertices.size(), m_segIndex.size());
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}
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}
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Hair::Hair(Stream *stream, InstanceManager *manager) : Shape(stream, manager) {
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Log(EDebug, "Read " SIZE_T_FMT " hair vertices, " SIZE_T_FMT " segments,",
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m_radius = stream->readFloat();
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m_vertices.size(), segmentCount);
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size_t segmentCount = stream->readUInt();
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m_vertices.reserve(segmentCount);
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for (size_t i=0; i<segmentCount; ++i)
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m_vertices.push_back(Point(stream));
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m_startFiber.reserve(segmentCount+1);
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for (size_t i=0; i<segmentCount+1; ++i)
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m_startFiber.push_back(stream->readBool());
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buildSegIndex();
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}
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}
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void Hair::serialize(Stream *stream, InstanceManager *manager) const {
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Hair(Stream *stream, InstanceManager *manager)
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: Shape(stream, manager) {
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}
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inline Vector tangent(int iv) const {
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return normalize(m_vertices[iv+1] - m_vertices[iv]);
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}
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inline Vector firstMiterNormal(int iv) const {
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if (!m_startFiber[iv])
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return normalize(tangent(iv - 1) + tangent(iv));
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else
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return tangent(iv);
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}
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inline Vector secondMiterNormal(int iv) const {
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if (!m_startFiber[iv+2])
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return normalize(tangent(iv) + tangent(iv+1));
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else
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return tangent();
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}
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void serialize(Stream *stream, InstanceManager *manager) const {
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Shape::serialize(stream, manager);
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Shape::serialize(stream, manager);
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stream->writeFloat(m_radius);
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size_t segmentCount = m_vertices.size();
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stream->writeUInt(segmentCount);
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for (size_t i=0; i<segmentCount; ++i)
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m_vertices[i].serialize(stream);
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for (size_t i=0; i<segmentCount; ++i)
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stream->writeBool(m_startFiber[i]);
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}
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}
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Shape *Hair::getElement(int index) {
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bool rayIntersect(const Ray &_ray, Float mint, Float maxt, Float &t, void *temp) const {
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if ((size_t) index >= m_segIndex.size())
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return false;
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return NULL;
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MiterHairSegment *segment = new MiterHairSegment(this, m_segIndex[index]);
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segment->addChild("bsdf", m_bsdf);
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segment->configure();
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return segment;
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}
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}
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void Hair::buildSegIndex() {
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void fillIntersectionRecord(const Ray &ray, Float t,
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// Compute the index of the first vertex in each segment.
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const void *temp, Intersection &its) const {
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m_segIndex.clear();
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for (size_t i=0; i<m_vertices.size(); i++)
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if (!m_startFiber[i+1])
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m_segIndex.push_back(i);
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}
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}
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inline AABB getAABB() const {
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return m_aabb;
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}
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Float getSurfaceArea() const {
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Log(EError, "Hair::getSurfaceArea(): Not implemented.");
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return -1;
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}
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std::string toString() const {
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std::ostringstream oss;
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oss << "Hair[" << endl
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<< " radius = " << m_radius << endl
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<< "]";
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return oss.str();
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}
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MTS_DECLARE_CLASS()
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private:
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std::vector<bool> m_startFiber;
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std::vector<int> m_segIndex;
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std::vector<Point> m_vertices;
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AABB m_aabb;
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Float m_radius;
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};
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MTS_IMPLEMENT_CLASS_S(Hair, false, Shape)
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MTS_IMPLEMENT_CLASS_S(Hair, false, Shape)
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MTS_EXPORT_PLUGIN(Hair, "Hair geometry");
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MTS_EXPORT_PLUGIN(Hair, "Hair intersection primitive");
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MTS_NAMESPACE_END
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MTS_NAMESPACE_END
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@ -0,0 +1,103 @@
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#include <fstream>
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#include <mitsuba/render/shape.h>
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#include <mitsuba/render/bsdf.h>
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#include <mitsuba/core/plugin.h>
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#include <mitsuba/core/fresolver.h>
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#include "hair.h"
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#include "miterseg.h"
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MTS_NAMESPACE_BEGIN
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Hair::Hair(const Properties &props) : Shape(props) {
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std::string filename = props.getString("filename");
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props.getString("filename"));
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m_radius = (Float) props.getFloat("radius", 0.05f);
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m_name = FileResolver::getInstance()->resolve(filename);
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Log(EInfo, "Loading hair geometry from \"%s\" ..", m_name.c_str());
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std::ifstream is(m_name.c_str());
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if (is.fail())
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Log(EError, "Could not open \"%s\"!", m_name.c_str());
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std::string line;
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bool newFiber = true;
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Point p;
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while (is.good()) {
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std::getline(is, line);
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if (line.length() > 0 && line[0] == '#')
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continue;
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if (line.length() == 0) {
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newFiber = true;
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} else {
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std::istringstream iss(line);
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iss >> p.x >> p.y >> p.z;
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if (!iss.fail()) {
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m_vertices.push_back(p);
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m_startFiber.push_back(newFiber);
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newFiber = false;
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}
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}
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}
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m_startFiber.push_back(true);
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buildSegIndex();
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Log(EDebug, "Read %i hair vertices, %i segments,", m_vertices.size(), m_segIndex.size());
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}
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Hair::Hair(Stream *stream, InstanceManager *manager) : Shape(stream, manager) {
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m_radius = stream->readFloat();
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size_t segmentCount = stream->readUInt();
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m_vertices.reserve(segmentCount);
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for (size_t i=0; i<segmentCount; ++i)
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m_vertices.push_back(Point(stream));
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m_startFiber.reserve(segmentCount+1);
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for (size_t i=0; i<segmentCount+1; ++i)
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m_startFiber.push_back(stream->readBool());
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buildSegIndex();
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}
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void Hair::serialize(Stream *stream, InstanceManager *manager) const {
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Shape::serialize(stream, manager);
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stream->writeFloat(m_radius);
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size_t segmentCount = m_vertices.size();
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stream->writeUInt(segmentCount);
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for (size_t i=0; i<segmentCount; ++i)
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m_vertices[i].serialize(stream);
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for (size_t i=0; i<segmentCount; ++i)
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stream->writeBool(m_startFiber[i]);
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}
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Shape *Hair::getElement(int index) {
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if ((size_t) index >= m_segIndex.size())
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return NULL;
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MiterHairSegment *segment = new MiterHairSegment(this, m_segIndex[index]);
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segment->addChild("bsdf", m_bsdf);
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segment->configure();
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return segment;
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}
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void Hair::buildSegIndex() {
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// Compute the index of the first vertex in each segment.
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m_segIndex.clear();
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for (size_t i=0; i<m_vertices.size(); i++)
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if (!m_startFiber[i+1])
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m_segIndex.push_back(i);
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}
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MTS_IMPLEMENT_CLASS_S(Hair, false, Shape)
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MTS_EXPORT_PLUGIN(Hair, "Hair geometry");
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MTS_NAMESPACE_END
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